From fef631f43075dd305acb3df5eef11c22c7bdca11 Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Tue, 25 Nov 2025 05:30:44 +0000 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20S12-D2GL=E5=9B=BE=E6=A0=87?= =?UTF-8?q?=E7=89=88+=E9=87=8D=E5=88=B6=E7=89=88=E8=A3=85=E5=A4=87?= =?UTF-8?q?=E5=90=8D=E7=A7=B0.txt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- S12-D2GL图标版+重制版装备名称.txt | 162 +++++++++++++++--------------- 1 file changed, 81 insertions(+), 81 deletions(-) diff --git a/S12-D2GL图标版+重制版装备名称.txt b/S12-D2GL图标版+重制版装备名称.txt index aa0ca02..ac130c7 100644 --- a/S12-D2GL图标版+重制版装备名称.txt +++ b/S12-D2GL图标版+重制版装备名称.txt @@ -3073,88 +3073,88 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ<67 CLVL<67]: %NAME%{%N ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ<67]: %NAME%{%NAME%67}%CONTINUE% //Part 2. //Items that after upgrade will Require LVL 18 -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=18 CLVL<18]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=19 CLVL<19]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=20 CLVL<20]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=21 CLVL<21]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=22 CLVL<22]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=23 CLVL<23]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=24 CLVL<24]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) ) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=18 CLVL<18]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=19 CLVL<19]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=20 CLVL<20]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=21 CLVL<21]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=22 CLVL<22]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=23 CLVL<23]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=24 CLVL<24]: %NAME%{%NAME%%RED%}%CONTINUE% ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv OR cqv) ID LVLREQ=25 CLVL<25]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=26 CLVL<26]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=27 CLVL<27]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=28 CLVL<28]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=29 CLVL<29]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=30 CLVL<30]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=31 CLVL<31]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=32 CLVL<32]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=33 CLVL<33]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=34 CLVL<34]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=35 CLVL<35]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=36 CLVL<36]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=37 CLVL<37]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=38 CLVL<38]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=39 CLVL<39]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=40 CLVL<40]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=41 CLVL<41]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=42 CLVL<42]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=43 CLVL<43]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=44 CLVL<44]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=45 CLVL<45]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=26 CLVL<26]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=27 CLVL<27]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=28 CLVL<28]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=29 CLVL<29]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=30 CLVL<30]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=31 CLVL<31]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=32 CLVL<32]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=33 CLVL<33]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=34 CLVL<34]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=35 CLVL<35]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=36 CLVL<36]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=37 CLVL<37]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=38 CLVL<38]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=39 CLVL<39]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=40 CLVL<40]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=41 CLVL<41]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=42 CLVL<42]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=43 CLVL<43]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=44 CLVL<44]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=45 CLVL<45]: %NAME%{%NAME%%RED%}%CONTINUE% ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv2 OR cqv2) ID LVLREQ=46 CLVL<46]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=47 CLVL<47]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=48 CLVL<48]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=49 CLVL<49]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=50 CLVL<50]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=51 CLVL<51]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=52 CLVL<52]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=53 CLVL<53]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=54 CLVL<54]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=55 CLVL<55]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=56 CLVL<56]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=57 CLVL<57]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=58 CLVL<58]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=59 CLVL<59]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=60 CLVL<60]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=61 CLVL<61]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=62 CLVL<62]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=63 CLVL<63]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=64 CLVL<64]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=65 CLVL<65]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=66 CLVL<66]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=67 CLVL<67]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=68 CLVL<68]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=69 CLVL<69]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=70 CLVL<70]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=71 CLVL<71]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=72 CLVL<72]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=73 CLVL<73]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=74 CLVL<74]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=75 CLVL<75]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=76 CLVL<76]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=77 CLVL<77]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=78 CLVL<78]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=79 CLVL<79]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=80 CLVL<80]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=81 CLVL<81]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=82 CLVL<82]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=83 CLVL<83]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=84 CLVL<84]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=85 CLVL<85]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=86 CLVL<86]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=87 CLVL<87]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=88 CLVL<88]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=89 CLVL<89]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=90 CLVL<90]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=91 CLVL<91]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=92 CLVL<92]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=93 CLVL<93]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=94 CLVL<94]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=95 CLVL<95]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=96 CLVL<96]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=97 CLVL<97]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=98 CLVL<98]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=99 CLVL<99]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=47 CLVL<47]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=48 CLVL<48]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=49 CLVL<49]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=50 CLVL<50]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=51 CLVL<51]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=52 CLVL<52]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=53 CLVL<53]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=54 CLVL<54]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=55 CLVL<55]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=56 CLVL<56]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=57 CLVL<57]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=58 CLVL<58]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=59 CLVL<59]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=60 CLVL<60]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=61 CLVL<61]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=62 CLVL<62]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=63 CLVL<63]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=64 CLVL<64]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=65 CLVL<65]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=66 CLVL<66]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=67 CLVL<67]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=68 CLVL<68]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=69 CLVL<69]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=70 CLVL<70]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=71 CLVL<71]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=72 CLVL<72]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=73 CLVL<73]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=74 CLVL<74]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=75 CLVL<75]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=76 CLVL<76]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=77 CLVL<77]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=78 CLVL<78]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=79 CLVL<79]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=80 CLVL<80]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=81 CLVL<81]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=82 CLVL<82]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=83 CLVL<83]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=84 CLVL<84]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=85 CLVL<85]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=86 CLVL<86]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=87 CLVL<87]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=88 CLVL<88]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=89 CLVL<89]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=90 CLVL<90]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=91 CLVL<91]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=92 CLVL<92]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=93 CLVL<93]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=94 CLVL<94]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=95 CLVL<95]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=96 CLVL<96]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=97 CLVL<97]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=98 CLVL<98]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID LVLREQ=99 CLVL<99]: %NAME%{%NAME%%RED%}%CONTINUE% //Part 3. //Items that after upgrade will Require LVL 18 ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (clb OR ssd OR jav OR sbw OR sst) LVLREQ>17]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% @@ -3253,7 +3253,7 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR //Items that after upgrade will Require LVL 67 ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ>66]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% //Upgrading Req End Line -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE% +ItemDisplay[((((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) OR QUIVER) (RARE OR CRAFT OR UNI OR SET)) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE% ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE% // ++++++ 3.5,武器基础攻速和伤害范围提示 ++++++