ZYLPD2-Filter-Lonelywolf/LonelyWolf-LootFilter.txt

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//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬
//║║ LonelyWolf Filter For Season 13 ║║
//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬
// ============================== 目录==========================
//一、过滤等级设置
// 1过滤等级定义
// 2过滤等级说明
// 3自定义配置
// 3.1,辅助功能开关定义
// 3.2,过滤功能开关定义
// 4物品集定义
// 4.1,通用定义
// 4.2,暗金装备星级
// 4.3,绿色套装星级
// 4.4,符文之语底材星级
// 4.5商店MF品目
// 4.6,有用的亮金词缀
// 4.7,掉落音效定义
// 4.8,自定义函数公式
//二、物品额外信息显示
// 1通用辅助信息
// 1.1,装备名称修正
// 1.2,额外提示信息
// 2基础底材
// 2.1显示底材ED和抗性
// 2.2显示底材STAFFMOD
// 2.3,显示底材可用符文之语
// 2.4,显示底材可能孔数
// 3其它装备
// 3.1,无法冰冻提示
// 3.2,附带技能效果提示
// 3.3,非底材装备可能孔数提示
// 3.4,装备升级提示
// 3.5,武器基础攻速和伤害范围提示
// 3.6,套装鞋子踢击伤害提示
// 3.7盾牌标注75%格挡所需敏捷提示
// 4PD2新增物品
// 4.1,新增杂物
// 4.2,秘境地图
// 4.3超级BOSS门票
// 4.4,精华和徽章
// 4.5,手工模组
// 5其它辅助功能
// 5.1商店MF辅助提示
// 5.2T图基德赌博提示
// 5.3,暗金装备吐槽
// 5.4,绿色套装吐槽
// 5.5,亮金/手工装备价值提示
// 5.6,魔法装备价值提示
// 5.7,洗珠宝提示
// 5.8,材料当前手工词缀等级提示
// 5.9,腐化强度提示
//三、物品过滤设置
// 1杂物
// 1.1,金币
// 1.2,药水
// 1.3,药剂
// 1.4,其他杂物
// 1.5,箭矢和弩矢
// 2镶嵌物
// 2.1,宝石
// 2.2,符文
// 2.3,珠宝
// 3饰品
// 3.1,护身符
// 4暗金装备
// 5绿色套装
// 6亮金装备
// 7魔法装备
// 8符文之语底材
// 8.1,头盔
// 8.2,盔甲
// 8.3,盾牌
// 8.4,武器
// 9注入底材
// 10通用规则
//╔═════════════╗
//║ 一、过滤等级设置 ║
//╚═════════════╝
// +---------------+
// | 1过滤等级定义|
// +---------------+
ItemDisplayFilterName[]:启用辅助提示,仅基础屏蔽
ItemDisplayFilterName[]:掉落提示多,自定义屏蔽生效
ItemDisplayFilterName[]:均衡 掉落提示适当
ItemDisplayFilterName[]:均衡+ :掉落提示略少
ItemDisplayFilterName[]:比较严格:掉落提示极少
ItemDisplayFilterName[]:极其严格:无掉落提示
ItemDisplayFilterName[]:仅备用
// +---------------+
// | 2过滤等级说明|
// +---------------+
//在赫拉迪克方块提示过滤等级
ItemDisplay[box]: %GOLD%%NAME%{%TAN%LonelyWolf Filter For Season 13}%CONTINUE%
ItemDisplay[box FILTLVL=0]: %NAME%{%GRAY%当前过滤等级: 0 - 过滤器已禁用%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=1]: %NAME%{%BLUE%当前过滤等级: 1 - 启用辅助提示,仅基础屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=2]: %NAME%{%YELLOW%当前过滤等级: 2 - 掉落提示多,自定义屏蔽生效%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=3]: %NAME%{%GREEN%当前过滤等级: 3 - 均衡 掉落提示适当%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=4]: %NAME%{%GREEN%当前过滤等级: 4 - 均衡+ :掉落提示略少%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格:掉落提示极少%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格:无掉落提示%CL%%NAME%}%CONTINUE%
ItemDisplay[box FILTLVL=7]: %NAME%{%CORAL%当前过滤等级: 7 - 仅备用%CL%%NAME%}%CONTINUE%
ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V0.94 更新于 26/3/29%CL%%ORANGE%请自行在BH界面自定义屏蔽相关设置。%CL%%ORANGE%过滤等级与屏蔽物品无关,仅适用于掉落提示。%NL%%CL%%NAME%}%CONTINUE%
// +---------------+
// | 3自定义配置|
// +---------------+
//说明TRUE为开FALSE为关按需自行自定义配置。
//自定义说明
//格式示例Alias[SHOW_ICON]:TRUE //@显示为图标版@辅助功能设置@
//1Alias[XXXX]内的XXX为过滤器内部功能字段代码名称不能和其它一样。
//2//后面的@XXXX@YYYY@其中XXXX为BH界面上的按键名称YYYY为分组名称。XXXX和YYYY可以名称一样XXXX最多不超过8个汉字YYYY不超过12个汉字。
//3每个分组的第一个按键按@XXXX@YYYY@来定义后面功能键如果还是属于YYYY分组则可以简写为@XXXX@,默认继承上一个分组。如果想新增分组,那就必须 //写成@XXXX@ZZZZ@,表示归属于新的分组。
// ++++++ 3.1,辅助功能开关 ++++++
//显示为图标版
Alias[SHOW_ICON]:TRUE //@显示为图标版@辅助功能设置@
//底材提示标签
Alias[BASE_TAG1]:TRUE //@底材ED、抗性提示@
Alias[BASE_TAG2]:TRUE //@底材STAFFMOD提示@
Alias[BASE_TAG3]:TRUE //@可用符文之语提示@
Alias[BASE_TAG4]:TRUE //@底材可能孔数提示@
Alias[BASE_TAG5]:TRUE //@底材注入信息提示@
//装备提示标签
Alias[ITEM_TAG1]:TRUE //@无法被冻结提示@
Alias[ITEM_TAG2]:TRUE //@装备技能效果提示@例如触发31级伤害加深实际减少多少物理抗性
Alias[ITEM_TAG3]:TRUE //@非底材的孔数提示@
Alias[ITEM_TAG4]:TRUE //@装备升级提示@
Alias[ITEM_TAG5_1]:TRUE //@武器基础攻速提示@
Alias[ITEM_TAG5_2]:TRUE //@武器伤害范围提示@
Alias[ITEM_TAG6]:TRUE //@绿靴踢击伤害提示@
Alias[ITEM_TAG7]:TRUE //@格挡所需敏捷提示@
//杂物提示标签
Alias[PD2MISC_TAG]:TRUE //@新增杂物辅助说明@例如世界之石碎片WSS的腐化项目及对应的几率
Alias[MAP_TAG]:TRUE //@秘境地图辅助说明@,例如:使用条件,难度层级,好图提示,场景内怪物的最大抗性等
Alias[UBERMAT_TAG]:TRUE //@门票相关辅助说明@,例如:掉落地点,各难度攻坚推荐的抗性等
Alias[ESSENCES_TAG]:TRUE //@精华徽章辅助说明@
Alias[INFUSION_TAG]:TRUE //@手工模组辅助说明@,例如:各部位手工对应的固定词缀
Alias[QUESTITEM_TAG]:TRUE //@任务物品中二说明@,例如玉制小人的说明:色泽温润如玉,深邃而神秘,但感受不到任何魔法
//镶嵌物提示标签
Alias[GEM_TAG_1]:TRUE //@宝石对应手工公式@
Alias[GEM_TAG_2]:TRUE //@宝石转换状态提示@
Alias[RUNE_TAG]:TRUE //@符文转换状态提示@
Alias[JEW_TAG]:TRUE //@珠宝转换状态提示@
//护身符提示标签
Alias[CHAM_TAG]:TRUE //@护身符额外信息提示@
//其它辅助功能
Alias[SHOP_TAG]:TRUE //@商店购物醒目标签@例如6技能刺客爪子、TP杖等醒目提示
Alias[NOTICE_TAG]:TRUE //@高变量装备醒目标签@例如高技能、高ED、CTC技能等醒目提示
Alias[GAMBLE_TAG]:TRUE //@基德事件赌博提示@
Alias[UNI_NOTE]:TRUE //@暗金装备吐槽@备注BH已有开关此处为了细化分类暂时备用
Alias[SET_NOTE]:TRUE //@绿色装备吐槽@
//Alias[RUNEWORD_NOTE]:TRUE //@符文之语吐槽@
Alias[RARE_NOTE]:TRUE //@亮金装备价值提示@
Alias[MAG_NOTE]:TRUE //@魔法装备价值提示@
Alias[REROLL_JEW]:TRUE //@洗珠宝提示@
Alias[CRAFT_NOTE]:TRUE //@手工词缀等级提示@
Alias[CORRUP_NOTE]:TRUE //@腐化词缀强度提示@
Alias[NOTE_GOODRARE]:TRUE //@极品亮金装备特殊提示@
//Alias[SHOW_RARE]:TRUE //@亮金词缀透视@。备注BH已有开关仅备用
// ++++++ 3.2,过滤功能开关 ++++++
//杂物
Alias[GOLD_FILTER1]:FALSE //@屏蔽<5千金币@杂物过滤设置@
Alias[GOLD_FILTER2]:FALSE //@屏蔽<1万金币@
Alias[SHOW_HP5]:FALSE //@动态显示超红@生命值或法力值低于80%时显示
Alias[SHOW_MP5]:FALSE //@动态显示超蓝@
Alias[HIDE_HP5]:TRUE //@屏蔽超红@
Alias[HIDE_MP5]:TRUE //@屏蔽超蓝@
Alias[HIDE_RVS]:FALSE //@屏蔽小紫@
Alias[HIDE_YPS]:TRUE //@屏蔽解毒药剂@
//镶嵌物
Alias[HIDE_GEM1]:FALSE //@屏蔽无瑕疵宝石@
Alias[HIDE_GEM2]:FALSE //@屏蔽完美宝石@
Alias[HIDE_RUNE1]:FALSE //@屏蔽1#~10#符文@
Alias[HIDE_RUNE2]:FALSE //@屏蔽11#~19#符文@
Alias[HIDE_RUNE3]:FALSE //@屏蔽20#~24#符文@
Alias[HIDE_JEW1]:FALSE //@屏蔽ILVL<67亮金珠宝@ 说明物品等级大于66以确保可以出40ED词缀魔法珠宝大于84级才必定双缀
Alias[HIDE_JEW2]:FALSE //@屏蔽ILVL>66亮金珠宝@
Alias[HIDE_JEW3]:FALSE //@屏蔽ILVL<85魔法珠宝@
Alias[HIDE_JEW4]:FALSE //@屏蔽ILVL>84魔法珠宝@
//护身符
Alias[HIDE_CHAM1]:FALSE //@屏蔽ILVL<91的小护身符@
Alias[HIDE_CHAM2]:FALSE //@屏蔽ILV<91的中护身符@
Alias[HIDE_CHAM3]:FALSE //@屏蔽ILV<91的大护身符@
Alias[HIDE_CHAM4]:FALSE //@屏蔽ILV>90的小护身符@
Alias[HIDE_CHAM5]:FALSE //@屏蔽ILV>90的中护身符@
Alias[HIDE_CHAM6]:FALSE //@屏蔽ILV>90的大护身符@
//暗金装备
Alias[HIDE_UNI1]:TRUE //@屏蔽0星暗金@暗金及套装过滤设置@
Alias[HIDE_UNI2]:FALSE //@屏蔽1星暗金@
Alias[HIDE_UNI3]:FALSE //@屏蔽2星暗金@
Alias[HIDE_UNI4]:FALSE //@屏蔽3星暗金@
Alias[HIDE_UNI5]:FALSE //@屏蔽4星暗金@
//绿色套装
Alias[HIDE_SET1]:TRUE //@屏蔽0星套装@
Alias[HIDE_SET2]:FALSE //@屏蔽1星套装@
Alias[HIDE_SET3]:FALSE //@屏蔽2星套装@
Alias[HIDE_SET4]:FALSE //@屏蔽3星套装@
//亮金装备:极品属性的亮金不受屏蔽开关影响,屏蔽开关只限于常规亮金。
Alias[HIDE_RARE1]:TRUE //@屏蔽亮金盔甲@亮金过滤设置(极品不受限)@
Alias[HIDE_RARE2]:TRUE //@屏蔽亮金非专属头盔@
Alias[HIDE_RARE3]:TRUE //@屏蔽亮金非专属盾牌@
Alias[HIDE_RARE4]:TRUE //@屏蔽亮金手套@
Alias[HIDE_RARE5]:TRUE //@屏蔽亮金鞋子@
Alias[HIDE_RARE6]:TRUE //@屏蔽亮金腰带@
Alias[HIDE_RARE7]:FALSE //@屏蔽亮金项链@
Alias[HIDE_RARE8]:FALSE //@屏蔽亮金戒指@
Alias[HIDE_RARE9]:FALSE //@屏蔽亮金头环@
Alias[HIDE_RAREWP_1]:TRUE //@屏蔽0星亮金武器@
Alias[HIDE_RAREWP_2]:FALSE //@屏蔽1星亮金武器@
Alias[HIDE_RAREWP_3]:TRUE //@屏蔽2星亮金武器@
Alias[HIDE_RAREQUIVER]:FALSE //@屏蔽亮金箭矢@
Alias[HIDE_RAREDRU]:TRUE //@屏蔽亮金德鲁伊头@
Alias[HIDE_RAREBAR]:TRUE //@屏蔽亮金蛮子头@
Alias[HIDE_RARENEC]:TRUE //@屏蔽亮金死灵盾@
Alias[HIDE_RAREDIN]:TRUE //@屏蔽亮金骑士盾@
Alias[HIDE_RAREAMA_1]:TRUE //@屏蔽亮金女族长弓@
Alias[HIDE_RAREAMA_2]:TRUE //@屏蔽亮金大院长弓@
Alias[HIDE_RAREAMA_3]:TRUE //@屏蔽亮金亚马逊长矛@
Alias[HIDE_RAREAMA_4]:TRUE //@屏蔽亮金亚马逊标枪@
Alias[HIDE_RARESIN_1]:TRUE //@屏蔽亮金刺客八爪@
Alias[HIDE_RARESIN_2]:TRUE //@屏蔽亮金刺客战拳@
Alias[HIDE_RARESIN_3]:TRUE //@屏蔽其它亮金刺客爪@
Alias[HIDE_RARESOR_1]:FALSE //@屏蔽亮金次元碎片@
Alias[HIDE_RARESOR_2]:TRUE //@屏蔽其它亮金法球@
Alias[HIDE_RARECLUB]:TRUE //@屏蔽亮金德鲁伊木棒@
Alias[HIDE_RARESTAFF]:TRUE //@屏蔽亮金双手法杖@
Alias[HIDE_RARESCEP]:TRUE //@屏蔽亮金权杖@
Alias[HIDE_RAREWAND]:TRUE //@屏蔽亮金魔杖@
Alias[HIDE_RAREDAGGER_1]:TRUE //@屏蔽亮金齿缘小刀@
Alias[HIDE_RAREDAGGER_2]:TRUE //@屏蔽其它亮金匕首@
Alias[HIDE_RARETHROW_1]:TRUE //@屏蔽亮金鬼魂尖枪@
Alias[HIDE_RARETHROW_2]:TRUE //@屏蔽亮金翼鱼叉@
//魔法装备
Alias[HIDE_MAG1]:TRUE //@屏蔽蓝色项链@魔法装备过滤设置@
Alias[HIDE_MAG2]:TRUE //@屏蔽蓝色戒指@
Alias[HIDE_MAGDRU]:TRUE //@屏蔽蓝色德鲁伊头@
Alias[HIDE_MAGBAR]:TRUE //@屏蔽蓝色蛮子头@
Alias[HIDE_MAGNEC]:TRUE //@屏蔽蓝色死灵盾@
Alias[HIDE_MAGDIN]:TRUE //@屏蔽蓝色骑士盾@
Alias[HIDE_MAGAMA_1]:TRUE //@屏蔽蓝色女族长弓@
Alias[HIDE_MAGAMA_2]:TRUE //@屏蔽蓝色大院长弓@
Alias[HIDE_MAGAMA_3]:TRUE //@屏蔽蓝色亚马逊长矛@
Alias[HIDE_MAGAMA_4]:TRUE //@屏蔽蓝色亚马逊标枪@
Alias[HIDE_MAGSIN_1]:TRUE //@屏蔽蓝色刺客八爪@
Alias[HIDE_MAGSIN_2]:TRUE //@屏蔽蓝色刺客战拳@
Alias[HIDE_MAGSIN_3]:TRUE //@屏蔽其它蓝色刺客爪@
Alias[HIDE_MAGSOR_1]:TRUE //@屏蔽蓝色次元碎片@
Alias[HIDE_MAGSOR_2]:TRUE //@屏蔽其它蓝色法球@
Alias[HIDE_MAGCLUB]:TRUE //@屏蔽蓝色德鲁伊木棒@
Alias[HIDE_MAGSTAFF]:TRUE //@屏蔽蓝色双手法杖@
Alias[HIDE_MAGSCEP]:TRUE //@屏蔽蓝色权杖@
Alias[HIDE_MAGWAND]:TRUE //@屏蔽蓝色魔杖@
Alias[HIDE_MAGDAGGER_1]:TRUE //@屏蔽蓝色齿缘小刀@
Alias[HIDE_MAGDAGGER_2]:TRUE //@屏蔽其它蓝色匕首@
Alias[HIDE_MAGTHROW_1]:TRUE //@屏蔽蓝色鬼魂尖枪@
Alias[HIDE_MAGTHROW_2]:TRUE //@屏蔽蓝色翼鱼叉@
//白色底材TRUE为屏蔽FLASE为不屏蔽
Alias[SHOW_9SKBASE]:TRUE //@不屏蔽3+3+3底材@白色底材过滤设置@
Alias[HIDE_RUNEBASE0_1]:TRUE //@屏蔽垃圾底材@
Alias[HIDE_RUNEBASE0_2]:TRUE //@屏蔽无用底材@
Alias[HIDE_RUNEBASE0_3]:TRUE //@屏蔽低级底材@
//符文之语
Alias[HIDE_RUNEBASE1]:TRUE //@屏蔽0星底材@
Alias[HIDE_RUNEBASE2]:FALSE //@屏蔽1星底材@
Alias[HIDE_RUNEBASE3]:FALSE //@屏蔽2星底材@
Alias[HIDE_RUNEBASE4]:FALSE //@屏蔽3星底材@
Alias[HIDE_RUNEBASE5]:FALSE //@屏蔽4星底材@
//注入底材,无孔白板,普通~精英三个等级都包含在内
Alias[CIRC_INFUSION]:FALSE //@屏蔽无孔头环@
Alias[AMA_INFUSION_1]:FALSE //@屏蔽无孔大院长弓@
Alias[AMA_INFUSION_2]:FALSE //@屏蔽无孔AMA专属矛@
Alias[AMA_INFUSION_3]:TRUE //@屏蔽无孔AMA专属标枪@
Alias[BAR_INFUSION_1]:TRUE //@屏蔽无孔鬼魂尖枪@
Alias[BAR_INFUSION_2]:TRUE //@屏蔽无孔翼鱼叉@
Alias[SIN_INFUSION_1]:FALSE //@屏蔽无孔战拳@
Alias[SIN_INFUSION_2]:FALSE //@屏蔽无孔符文爪@
Alias[SIN_INFUSION_3]:FALSE //@屏蔽其它无孔SIN爪@
Alias[CLUB_INFUSION]:TRUE //@屏蔽无孔DRU木棒@
Alias[SOR_INFUSION]:TRUE //@屏蔽无孔SOR法球@
Alias[NEC_INFUSION]:TRUE //@屏蔽无孔NEC盾@
Alias[7CR_INFUSION]:TRUE //@屏蔽无孔幻化之刃@
Alias[DAGGER_INFUSION]:TRUE //@屏蔽无孔齿缘小刀@
// +---------------+
// | 4物品集定义|
// +---------------+
// ++++++ 4.1,通用定义 ++++++
//亚马逊STAFFMODS
Alias[AMASTAFF]:(TABSK0>0 OR TABSK2>0)
//死灵法师STAFFMODS
Alias[NECSTAFF]:(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)
//刺客STAFFMODS
Alias[ASNSTAFF]:(SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)
//野蛮人STAFFMODS
Alias[BARSTAFF]:(SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)
//德鲁伊STAFFMODS
Alias[DRUSTAFF]:(SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)
//圣骑士STAFFMODS
Alias[PALSTAFF]:(SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)
//法师STAFFMODS
Alias[SORSTAFF]:(SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0)
//投掷药剂
Alias[THROWPOTS]:(opm OR gpm OR opl OR ops OR gps OR gpl OR tpfs OR tpgs OR tpcs OR tpls OR tpfm OR tpgm OR tpcm OR tplm OR tpfl OR tpgl OR tpcl OR tpll)
//元素伤害板子前缀
Alias[HIGHVENGPFX]:(PREFIX=617 OR PREFIX=621 OR PREFIX=625 OR PREFIX=629 OR PREFIX=633 OR PREFIX=637 OR PREFIX=641 OR PREFIX=645 OR PREFIX=649)
Alias[MIDVENGPFX]:(PREFIX=616 OR PREFIX=620 OR PREFIX=624 OR PREFIX=628 OR PREFIX=632 OR PREFIX=636 OR PREFIX=640 OR PREFIX=644 OR PREFIX=648)
Alias[LOWVENGPFX]:(PREFIX=615 OR PREFIX=619 OR PREFIX=623 OR PREFIX=627 OR PREFIX=631 OR PREFIX=635 OR PREFIX=639 OR PREFIX=643 OR PREFIX=647)
//元素伤害板子后缀
Alias[HIGHVENGSFX]:(SUFFIX=697 OR SUFFIX=701 OR SUFFIX=705 OR SUFFIX=709 OR SUFFIX=713 OR SUFFIX=717 OR SUFFIX=721 OR SUFFIX=725 OR SUFFIX=729)
Alias[MIDVENGSFX]:(SUFFIX=696 OR SUFFIX=700 OR SUFFIX=704 OR SUFFIX=708 OR SUFFIX=712 OR SUFFIX=716 OR SUFFIX=720 OR SUFFIX=724 OR SUFFIX=728)
Alias[LOWVENGSFX]:(SUFFIX=695 OR SUFFIX=699 OR SUFFIX=703 OR SUFFIX=707 OR SUFFIX=711 OR SUFFIX=715 OR SUFFIX=719 OR SUFFIX=723 OR SUFFIX=727)
//城镇
Alias[TOWN]:(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)
//已知T图
Alias[KNOWNMAPS]:(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t3a OR t41 OR t42 OR t43 OR t44 OR t51 OR t52 OR t53 OR t54 OR t55 OR t56)
// ++++++ 4.2,暗金装备星级 ++++++
//PD2新暗金装备
//4星
//PD2 超级BOSS掉落暗金
Alias[PD2UBERUNI1]:(uhl OR uth OR utb OR 7bs OR 7qr) //大君面甲、黑暗深渊、伊瑟瑞尔的征途、哈德尔之手、艾丹的伤痕
Alias[PD2UBERUNI2]:(rar OR rbe OR ram) //无垢牢笼、骷髅绶带、三只眼
//PD2新暗金仅限无形
Alias[PD2GGUNIETH1]:(uhc ETH) // 席嘉德的坚定
//PD2新暗金
Alias[PD2GGUNI1]:(baf OR utg OR aqv3 OR cqv3) //雷克的美德、秘术师、末日之指、深渊结界
//3星
//PD2新暗金仅限无形
Alias[PD2OKUNIETH1]:((7cm OR 7fb OR 7st OR utp) ETH) //李奥瑞克的秘银祸根、厌恶、乌迪贤的觉醒、炼狱
//PD2新暗金 - 防具
Alias[PD2OKUNI1]:(drf OR ned OR ung OR urg OR drc OR paf OR dr6 OR neg) //乌尔萨的噩梦、殉道者、幽灵之肤、暮光倒影、兽穴之母、天空守望者、芬里尔 、神圣图腾
//PD2新暗金 - 武器
Alias[PD2OKUNI2]:(ame OR 7di OR 7tw OR amc OR 7qs OR aqv2 OR cqv2 OR 6bs OR 6hb OR 7xf OR obe OR 7yw OR 7vo) //泽瑞拉的决心、破碎之刃、追猎者的宰杀、黑檀祸根、阿卡拉特的奉献、墓歌、扞卫钢条、硫磺之雨、星流霆击、幻象幽语、S13新增天罚法球、幽冥魂器魔杖、巨型残虐者巨神斧
//PD2新暗金 - 仅限有形
Alias[PD2OKUNI3]:(uhc !ETH) // 席嘉德的坚定
//2星
//PD2新暗金
Alias[PD2LOWUNI1]:(ba6 OR dr2 OR ne6 OR ulb OR ulg OR ba7 OR uhl) //独眼巨人的咆哮、羽蛇神面、卡兰的遗产、人鱼的链轮、泰坦之握、狂语者、S13新增智者的反抗头盔
//PD2新暗金仅限有形
Alias[PD2LOWUNI2]:((7cm OR 7fb OR 7st OR utp) !ETH) //李奥瑞克的秘银祸根、厌恶、乌迪贤的觉醒、炼狱
//1星-PD2新暗金
Alias[PD2NOTIFYUNI1]:(ob6 OR ob7 OR aqv OR cqv OR 9b8) //法师杀手、风暴、蔑视、炽燃烽火、势如破竹、阿喀琉斯之击
//0星-PD2新暗金
Alias[PD2PASSUNI1]:(9ar OR pa3 OR am5) //法师杀手、桑吉库的陨落、真银
//原版暗金
//4星
//原版暗金(仅限无形)
Alias[LODGGUNIETH1]:((9gm OR 7gm OR 7s8 OR 7p7 OR 7wa OR 7wh OR 7sr OR uul OR uvb OR 7gi OR 7b7) ETH) //痛苦木槌、大地变形者/碎脑锤、丧钟、铁柱、死刀、舍费尔锤、爱针、钢铁甲壳、沙暴之旅、刽子手的裁决、末日毁灭者
//原版暗金
Alias[LODGGUNI1]:(rin OR amu OR 6ws OR uar OR ulc OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR uhm OR umg OR bae OR uhg OR drd) //戒指、项链、梅杖、鸟甲/乙、蛛网、年纪、军帽、格里芬、战旅、物免盾、风之力、死亡之网、祖父、死亡深度、面纱、吸魂者、海拉国度、碎钢、双灵头
//3星
//原版暗金- 防具(仅限无形)
Alias[LODOKUNIETH1]:(xpl ETH) //IRE
//原版暗金- 武器(仅限无形)
Alias[LODOKUNIETH2]:((7m7 OR 7ha OR 9la OR 7ga OR amd OR am9 OR 7pa) ETH) //风之锤、刀锋边缘、战爵之证、希梅斯特的掠夺、石乌鸦、莱坎德的侧击、大妹子
//腰带
Alias[LODOKUNI1]:(ztb OR zlb OR zvb OR zhb OR umc OR uvc) //冰雪之击、长串之耳、剃刀、雷神、心结、吸血鬼獠牙
//胸甲
Alias[LODOKUNI2]:(uui OR xhn OR xlt OR upl OR uld OR utu) //奥玛斯、箭止、天使甲、炎魔皮、海王利维坦、斗士祸根
//手套
Alias[LODOKUNI3]:(uvg OR xvg OR xtg) //卓古拉、盗墓手套、熔岩角羊
//头盔
Alias[LODOKUNI4]:(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uh9 OR xhm OR ulm) //吸血鬼头、安头、奇拉、艾瑞特容
貌、狼嚎、狼王之鬓、乌鸦之王、巨骷髅、女神头、钢影
//鞋子
Alias[LODOKUNI5]:(lbt OR xhb OR uhb OR xvb OR umb) //热刺靴、血骑士、影武者、水上漂、骨髓行走
//盾牌
Alias[LODOKUNI6]:(nee OR pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef OR pac) //骨焰、饰金盾、侏儒、魂系、美杜莎、警戒、基尔盾、龙鳞、血王、黑魂
//武器
Alias[LODOKUNI7]:(7ts OR 9bw OR 7wc OR 7bw OR 7ws OR 7fl OR 7cr OR oba OR ama OR obc OR amf OR 7lw OR 8rx OR 8mx OR amb) //石像鬼之噬、自杀杖、暴风尖塔、巫妖杖、龙铁、风暴之鞭、愤青/光刀、眼球、泰坦、脾气、雷击、火蜥蜴之爪、小炮 、毒液怪、血鸟的袭击
//3星-原版暗金(仅限有形)
Alias[LODOKUNI8]:((7gm OR 7s8 OR 7p7 OR 7wa OR 7wh OR 7sr OR uul OR uvb OR 7gi OR 7b7) !ETH) //大地变形者/碎脑锤、丧钟、铁柱、死刀、舍费尔锤、爱针、钢铁甲壳、沙暴之旅、刽子手的裁决、末日毁灭者
//2星
//原版暗金(仅限无形)
Alias[LODLOWUNIETH1]:((mau OR 9st OR 7gs OR 7gl OR 8ls OR 7b8 OR 7bk OR 9gd) ETH) //碎骨、骨寸断、火焰嚎叫、怨灵飞翔、肋骨粉碎者、撕裂者、战鸟、剑卫
//原版暗金
Alias[LODLOWUNI1]:(xea OR 7bt OR ltp OR xcl OR 9tw OR xtp OR xth OR 7kr OR xld OR 8hx OR 7cs OR 7wb OR xmb OR tbt OR 7sc OR 7ls OR 7bl OR 6hx OR 6rx OR uml OR upk OR 7br OR ush OR xlb OR tgl OR xrs OR 9kr OR 9s8 OR aar OR 9ls OR 6sw OR xhg OR xlg OR drb OR am7 OR xng OR 8ws OR 9gw OR 8cs) //蛇皮、斩首者、天堂甲、鸦鸣、八爪、魁黑刚、亚特玛、裂肉者、排齿、大炮、影杀者、碧玉爪、丝织靴、小妖精、天堂之光、霜风剑、魂焰、地狱拷问者、内脏吸管、月神盾、尖刺根源 、蝮蛇叉、猎头者的荣耀、地狱踏步、法拳、都壳、黑沼之锋、雅典娜的愤怒、胜利者丝绸、瘟源携带者、寡妇制造者、地狱之口、剧毒之握、白狼头、雷山德的指标、灵魂笼炉、骷髅收集者、黑手之钥、五彩的怒气
//2星-原版暗金(仅限有形)
Alias[LODLOWUNI2]:((9gm OR 7sr OR 7ga OR amd OR am9 OR 7pa) !ETH) //痛苦木槌、爱针、希梅斯特的掠夺、石乌鸦、莱坎德的侧击、大妹子
//1星-原版暗金
//防具
Alias[LODNOTIFYUNI1]:(brs OR fld OR xkp OR xlm OR xsk OR xrn OR xhl OR skp OR xul OR xar OR rng OR xui OR spl OR xtu OR stu OR xml OR xap OR gth OR vbt OR xmg OR lgl OR vgl OR mgl OR hgl OR xts OR xrg OR vbl OR zmb OR mbl OR tbl OR hbt OR mbt) //毒液牢房、石之毛、岩石制动器、偷取骷髅、黑角面具、盗贼皇冠、暗视之盔、塔因头盔、黑帝斯、尸体的哀伤、黑暗幽光、灵魂帷幕、冰雪眨眼、掷铁、抽动的挣扎、摩根的圆环、农夫兜帽、作响金属|血脚、食尸鬼外皮、伯克之手、血拳、运气守护、霜燃 | 罗达门特的领域、风暴追逐者 | 蛇索、阴影陷阱、夜烟、金色包袱、泪之臀、凯松的征途
//武器
Alias[LODNOTIFYUNI2]:(8lb OR 92h OR 8s8 OR 9wc OR 9cl OR 9sp OR 9ba OR 72a OR 7o7 OR 9yw OR 9fc OR 9bs OR 9sb OR 7mp OR 6l7 OR dgr OR 9di OR 7dg OR 9ma OR 9wh OR 9ws OR 6cs OR 9tr OR 7sp OR 9gs OR 7sm OR 7ba OR 7mt OR 7ta OR 7s7 OR 8cb OR 8bs OR 9wn OR 7sb OR 7cl) //日本弓、物免剑、狂野之弦、惊怖焰亡灵、暗族破灭者、血肉裁决者、钢铁魔咒、符文大师、破骨、石柱碎片、阿里巴巴刀、击头者、六角之火、鹤嘴、鹰之号角、海鸥、刻心者、巫师之刺、尖啸冰霜、撼地者、圣光之手、安戴尔的智慧、水磨陷阱、 恶魔爪牙、长牙剑、魔灵杀手、永恒边界、巴拉那之星| 碎片贪婪者、恶魔之王、无休止的冰雹 、扭曲之矛、自杀支系、血月、诺德的蚀肉药 。
//1星-原版暗金(仅限有形)
Alias[LODNOTIFYUNI3]:((xpl OR 7m7 OR 7ha OR 9la OR 8ls OR mau OR 9st OR 7gs OR 7gl OR 8ls OR 7b8 OR 7bk OR 7gs OR 9gd) !ETH) //IRE、风之锤、刀锋边缘、战爵之证、碎骨、骨寸断、火焰嚎叫、怨灵飞翔、肋骨粉碎者、撕裂者、战鸟、火焰嚎叫、剑卫
//0星-原版暗金
Alias[LODPASSUNI1]:(bad OR lbl OR hbl OR xit OR xuc OR xla OR ful OR plt OR chn OR scl OR hla OR lea OR qui OR cap OR hlm OR fhl OR msk OR bhm OR ghm OR crn OR 9bl OR (SHIELD NORM !DIN !NEC)) //恶魔角锋、雷尼摩、锋利扣带、魔龙的非难、维斯尔坦特、剥皮者之皮、黄金之肤、骨肉、火花之甲、鹰甲、百夫长、眨眼蝙蝠的外观、薄暮外观、毕格因的软帽、光荣布帽、黄昏深处、恐惧之脸、温暖骷髅、怒号长牙、不死皇冠 、普通级盾牌
Alias[LODPASSUNI2]:(9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9bt OR 9ga OR 9gi OR 9mt OR 9fl OR 9m9 OR 9ss OR 9sm OR 9cr OR 9wd OR 9cm OR 9b9 OR 9fb OR 9dg OR 9tk OR 9ta OR 9sr OR 9br OR 9p9 OR 9b7 OR 9vo OR 9pa OR 9h9 OR 8sb OR 8hb OR 8l8 OR 8sw OR 8lw OR 8lx OR 8ss OR 9sc OR 9qs OR 9ar OR (WEAPON NORM !mau !dgr)) //冷杀、屠夫、岛击、庞贝之怒 、蛇神守护者、暴风骑士、碎骨者之刃、牛头怪、落月、贝西尔的漩涡、血树残株、血书、冰钢之眼、金瑟的裂缝 、亚特拉斯、冰之王、云裂、特迪斯法雷-芙法米、裂脊者、暴风尖刺 、死亡碎片、圆凿、穿刺者、噬魂叉、荣耀尖塔、刮肉者、黑水之刃、皮尔-通把-考恩特、胡索丹-依弗、天击、撕裂之钩、岩壁杀手、巫师之怒、金击圆弧、兰格-布里瑟、摆动剃刀、撒卡兰姆之手、恶臭散布者、法师杀手
// ++++++ 4.3,绿色套装星级 ++++++
//3星
//绿色套装(仅限无形)
Alias[OKSETETH1]:((7fb OR 7gd OR 7ls) ETH) //孩子剑1、孩子剑2、撒沙壁武器
//绿色套装
Alias[OKSET1]:(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf OR 7m7 OR urn OR 7ws) //项链、戒指、鸟丙、绿权冠、绿爪、7甲、旋风盾、蛮子绿锤、头冠、神使之杖
//2星-绿色套装
Alias[LOWSET1]:(lbt OR lgl OR xul OR dr8 OR ne9 OR ucl OR ulg OR xtg OR xmg OR utc OR xvg) //坦克雷的平头靴、死亡手套、塔格奥盔甲、爱尔多头盔、死灵盾、娜塔亚盔甲、安置手、马维娜手、塔格奥手、塔格奥腰带、马格纳斯之皮
Alias[LOWSET2]:((7fb OR 7gd OR 7ls) !ETH) //孩子剑1、孩子剑2、撒沙壁武器
//1星-绿色套装
Alias[NOTIFYSET1]:((ARMOR OR WEAPON) (EXC OR ELT OR ba5 OR ci0) !(9vo OR xcl OR xrn OR 7fb OR 7gd OR 7ls OR uar OR ci3 OR 7qr OR uth OR paf OR 7m7 OR urn OR 7ws OR xul OR dr8 OR ne9 OR ucl OR ulg OR xtg OR xmg OR utc OR xvg)) //其它扩展级以上的非华宁套、非2星、3星、蛮子绿头、娜吉小环
//0星-绿色套装
Alias[PASSSET1]:(((ARMOR OR WEAPON) NORM !(ba5 OR ci0 OR lbt OR lgl)) OR 9vo OR xcl OR xrn) //普通级(非蛮子绿头、娜吉小环、坦克雷的平头靴、死亡手套)、华宁套
// ++++++ 4.4,符文之语底材星级 ++++++
//头盔
//0星底材
Alias[HELMBASE0_1]:((ci0 OR ci1 OR bhm) SOCK=2 !ETH) //2孔头环、骷髅头知识
Alias[HELMBASE0_BAR1]:(BAR SK149>2 !SOCK=1) //3BO蛮子头
//1星底材
Alias[HELMBASE1_1]:((ci2 OR ci3) SOCK=3 !ETH) //3孔权冠、三重冠
Alias[HELMBASE1_DRU1]:(DRU SK240=3 (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0) !SOCK~1-2 !ETH) //3小旋风、龙卷风/暴风/风遁/OAK/食尸藤/太阳藤/召唤熊
Alias[HELMBASE1_DRU2]:(DRU SK243=3 (SK226>0 OR SK231>0 OR SK241>0 OR SK247>0) !SOCK~1-2 !ETH) //3震波、OAK/食尸藤/太阳藤/召唤熊
Alias[HELMBASE1_BAR1]:(BAR (SK128=3 OR SK134=3 OR SK135=3) (SK151=3 OR SK368=3) !SOCK~1-2 ETH) //3支配、3战斗本能/重伤
//2星底材
Alias[HELMBASE2_1]:((usk OR uh9 OR xhm OR xrn) SOCK=3 ETH) //3孔无形恶魔面具、骸骨面罩、螺旋头盔、头冠
Alias[HELMBASE2_DRU1]:(DRU (SK229=3 OR SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0) !SOCK~1-2 !ETH) //3乌鸦、3灰熊
Alias[HELMBASE2_DRU2]:(DRU SK221=3 SK247=3 !SOCK~1-2 !ETH) //3熔浆巨岩/火山、1毁天灭地/风遁/OAK/食尸藤/太阳藤/召唤熊
Alias[HELMBASE2_BAR1]:(BAR (SK154=3 OR SK149=3) !SOCK~1-2 !ETH) //3战斗狂嗥/战斗体制
//盔甲
//0星底材
Alias[CHESTBASE0_1]:((brs OR xrs OR ltp) SOCK=2 !ETH) //2孔胸甲、护胸甲、轻型装甲
Alias[CHESTBASE0_2]:((xtp OR utp OR uui) SOCK=2 ED<15 !ETH) //2孔法铠、执政官、寿衣
Alias[CHESTBASE0_3]:((uth OR uar OR uea) SOCK=2 ED<15 ETH) //2孔无形漆甲或神圣盔甲或古龙皮
//1星底材
Alias[CHESTBASE1_1]:((xtp OR utp OR uui) SOCK=2 ED=15 !ETH) //2孔法铠、执政官、寿衣
Alias[CHESTBASE1_2]:((uth OR uar OR uea) SOCK=2 ED=15 ETH) //2孔无形漆甲或神圣盔甲或古龙皮
Alias[CHESTBASE1_3]:((ltp OR xrs OR xtp) (SOCK=0 OR SOCK=3) ED<15 !ETH) //3孔轻型装甲、护胸甲、法铠
Alias[CHESTBASE1_4]:(CHEST MAXSOCKETS>3 (SOCK=0 OR SOCK=4) DEF>624 DEF<750 ETH) //防御625以上的4孔无形甲
//2星底材
Alias[CHESTBASE2_1]:((xrs OR xtp) (SOCK=0 OR SOCK=3) ED=15 !ETH) //3孔护胸甲、法铠
Alias[CHESTBASE2_2]:(CHEST MAXSOCKETS>3 (SOCK=0 OR SOCK=4) DEF>299 REQSTR<118 !ETH) //防御300,力量需求低的4孔甲
Alias[CHESTBASE2_3]:(CHEST MAXSOCKETS>3 (SOCK=0 OR SOCK=4) DEF>749 DEF<874 ETH) //防御750以上的4孔无形甲
//3星底材
Alias[CHESTBASE3]:(CHEST (SOCK=0 OR SOCK=4) DEF>875 ETH) //防御875以上的4孔无形甲
//盾牌
//0星底材
Alias[SHIELDBASE0_1]:(SHIELD !CLASS NORM SOCK=3 !ETH BASEBLOCK>15) //3孔普通级盾牌
Alias[SHIELDBASE0_2]:(SHIELD !CLASS (NORM OR EXC) SOCK=2 !ETH BASEBLOCK>15) //2孔普通及扩展级盾牌
//1星底材
Alias[SHIELDBASE1_1]:((uit OR uow OR uts) (SOCK=0 OR SOCK=4) ED<15 !ETH) //4孔统盾、圣盾、保护盾
Alias[SHIELDBASE1_2]:((xit OR xsh OR ush) SOCK=3 !ETH) //3孔龙盾、冷酷盾、巨魔骨盾
Alias[SHIELDBASE1_DIN]:(DIN (NORM OR EXC) !SOCK=1 RES>24 !ETH) //3~4孔的>24全抗扩展级以下圣骑士盾
//2星底材
Alias[SHIELDBASE2_1]:((uit OR uow OR uts) (SOCK=0 OR SOCK=4) ED=15 !ETH) //4孔15ED统盾、圣盾、保护盾
Alias[SHIELDBASE2_NEC]:(NEC (SK67>2 OR SK74>2 OR SK94>2 OR SK75>2 OR SK70>2 OR SK84>2 OR SK83>2 OR SK89>2 OR SK92>2 OR SK93>2 OR SK79>2 OR SK80>2 OR SK85>2 OR SK95>2 OR SK374>2 OR SK381>2) !SOCK=1 !ETH) //非1孔的3技能死灵盾
Alias[SHIELDBASE2_DIN1]:(DIN ELT !SOCK~1-2 RES>24 ED<15 !ETH) //3~4孔的>24全抗精英级圣骑士盾
Alias[SHIELDBASE2_DIN2]:(DIN ELT !SOCK~1-3 AR>100 !ETH) //4孔的>60ED精英级圣骑士盾
//3星底材
Alias[SHIELDBASE3_DIN1]:(DIN ELT !SOCK~1-2 RES>24 ED=15 !ETH) //3~4孔的>24全抗精英级圣骑士盾
Alias[SHIELDBASE3_DIN2]:(DIN ELT !SOCK~1-2 RES>24 ETH) //3~4孔的>24全抗无形精英级圣骑士盾
//有用的武器底材
//弓弩
//0星
Alias[BOWBASE0_1]:((BOW OR XBOW) NORM SOCK=3) //3孔普通级弓弩
//1星
Alias[BOWBASE1_1]:(EXC XBOW SOCK=3) //3孔扩展级弩
Alias[BOWBASE1_2]:(EXC BOW (SOCK=3 OR SOCK=4)) //3~4孔扩展级弓
//2星
Alias[BOWBASE2_1]:((6rx OR 6lx OR 6mx OR 6hx OR 6lw OR 6sw OR 6l7 OR 6lb) !SOCK~1-2 ED>9 ED<15) //3孔~6孔精英弓弩
Alias[BOWBASE2_2]:((amc OR amb) AUTOMOD~1-2 SOCK~4-5) //4~5孔大院长、女族长
//3星
Alias[BOWBASE3_1]:((6rx OR 6lx OR 6hx OR 6lw OR 6sw OR 6l7 OR 6lb) !SOCK~1-3 ED=15) //4~6孔15ED精英弓弩
Alias[BOWBASE3_2]:((amc OR amb) AUTOMOD=3 SOCK~4-5 ED>9 ED<15) //4~5孔大院长、女族长
//4星
Alias[BOWBASE4_1]:((amc OR amb) AUTOMOD=3 SOCK~4-5 ED=15) //4~5孔15ED大院长、女族长
//木棒
//1星
Alias[CLUBBASE1_1]:((SK221>2 OR SK223>2 OR SK224>2 OR SK225>2 OR SK227>2 OR SK228>2 OR SK233>2 OR SK237>2 OR SK238>2 OR SK239>2 OR SK240>2 OR SK243>2 OR SK244>2 OR SK245>2 OR SK247>2 OR SK248>2 OR SK249>2 OR SK250>2) CLUB !SOCK=1) //3技能
//2星
Alias[CLUBBASE2_1]:((SK221>1 OR SK226>1 OR SK236>1 OR SK224>1 OR SK227=1 OR SK237=1) SK247=3 (9cl OR 9sp OR 7cl OR 7sp) !SOCK~1-2) //2+3熊
Alias[CLUBBASE2_2]:((SK226>1 OR SK224>1) SK222=3 (9cl OR 9sp OR 7cl OR 7sp) !SOCK~1-2) //2+3毒藤
//3星
Alias[CLUBBASE3_1]:((SK221=3 OR SK226=3 OR SK236=3 OR SK224=3OR SK227=3 OR SK237=3) SK247=3 (9cl OR 9sp OR 7cl OR 7sp) !SOCK~1-2) //3+3熊
Alias[CLUBBASE3_2]:((SK226=3 OR SK224=3) SK222=3 (9cl OR 9sp OR 7cl OR 7sp) !SOCK~1-2) //3+3毒藤
//匕首
//1星
Alias[DAGGERBASE1_1]:((kri OR 9kr OR 7kr) SK73>2 !ETH !SOCK~1-2) //3淬毒攻击
//2星
Alias[DAGGERBASE2_1]:((kri OR 9kr OR 7kr) SK73>2 (SK68>0 OR SK367>0 OR SK95>0) !ETH !SOCK~1-2) //1+3淬毒攻击
//3星
Alias[DAGGERBASE3_1]:((kri OR 9kr OR 7kr) SK73>2 (SK68>2 OR SK367>2 OR SK95>2) !ETH !SOCK~1-2) //3+3淬毒攻击
//斧头
//2星
Alias[AXEBASE2_1]:((7wa OR 72a OR 7mp) ETH !SOCK~1-4 ED<15) //无形5~6孔狂战斧、双头斧、战刺
Alias[AXEBASE2_2]:((7bt OR 7ba OR 7ga OR 7gi OR 7la) ETH !SOCK~1-4 ED>9 ED<15) //无形5~6孔精英双手斧头
//3星
Alias[AXEBASE3_1]:((7wa OR 72a OR 7mp) ETH !SOCK~1-4 ED=15) //无形5~6孔15ED狂战斧、双头斧、战刺
Alias[AXEBASE3_2]:((7bt OR 7ba OR 7ga OR 7gi OR 7la) ETH !SOCK~1-4 ED=15) //无形5~6孔15ED精英双手斧头
//锤
//1星
Alias[MACEBASE1_1]:((7m7 OR 7gm) !SOCK~1-3 ED<10) //5~6孔食人魔锤、雷锤
Alias[MACEBASE1_2]:(fla !SOCK~1-3) //4~5孔连枷
//2星
Alias[MACEBASE2_1]:((7m7 OR 7gm) !SOCK~1-3 ED>9 ED<15) //5~6孔9~14ED食人魔锤、雷锤
Alias[MACEBASE2_2]:(7wh !SOCK~1-2 ED=15) //15ED传锤
//3星
Alias[MACEBASE3_1]:((7m7 OR 7gm) !ETH !SOCK~1-3 ED=15) //5~6孔15ED食人魔锤、雷锤
//剑
//1星
Alias[SWORDBASE1_1]:((bsd OR lsd) SOCK=4) //4孔普通单手剑
Alias[SWORDBASE1_2]:(crs !SOCK~1-3) //4、5孔水晶剑
Alias[SWORDBASE1_3]:((9fb OR 9gd) ETH !SOCK~1-5) //6孔无形扩展剑
//2星
Alias[SWORDBASE2_1]:(crs !SOCK~1-3 ETH ED=15) //4、5孔无形15ED水晶剑
Alias[SWORDBASE2_2]:(7cr !SOCK~1-3 ED>9 ED<15) //4、5孔9~14ED幻化之刃
Alias[SWORDBASE2_3]:((72h OR 7gs) ETH !SOCK~1-3 ED>9) //4孔无形传说之剑、炎魔之刃
Alias[SWORDBASE2_4]:((7fb OR 7gd OR 7ls) ETH !SOCK~1-3 ED>9 ED<15) //4、5、6孔无形9~14ED巨神、神秘之剑
//3星
Alias[SWORDBASE3_1]:(7cr !SOCK~1-3 ED=15) //4、5孔15ED幻化之刃
Alias[SWORDBASE3_2]:((7fb OR 7gd OR 7ls) ETH !SOCK~1-3 ED=15) //4、5、6孔无形15ED巨神、神秘之剑
//权杖
//2星
Alias[SCEPTERBASE2_1]:(SCEPTER ELT !scp SK=118 SOCK=3) //铁狼3神圣冲击
Alias[SCEPTERBASE2_2]:(7ws (SK99=3 OR SK109=3) !SOCK~1-3) //铁狼3祈祷/3净化
Alias[SCEPTERBASE2_3]:(SCEPTER !scp (SK101>2 OR SK121>2) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹/3天拳、救赎/救助
//3星
Alias[SCEPTERBASE3_1]:((wsp OR 9ws OR 7ws) (SK117>3 OR SK124>3) !SOCK~1-4) //3圣盾、3救赎
Alias[SCEPTERBASE3_2]:(SCEPTER !scp (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火
Alias[SCEPTERBASE3_3]:(SCEPTER !scp SK112=3 SK113=3 SOCK=3) //3锤子+3专注
Alias[SCEPTERBASE3_4]:(SCEPTER !scp (SK101>2 SK121>0) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹、1天拳、救赎/救助
Alias[SCEPTERBASE3_5]:(SCEPTER !scp (SK101>0 SK121>2) (SK125>0 OR SK124>0) SOCK=3) //1圣光弹、3天拳、救赎/救助
//4星
Alias[SCEPTERBASE4_1]:((wsp OR 9ws OR 7ws) (SK109>0 OR SK124>0) SK117=3 !SOCK~1-4) //1净化/救赎+3圣盾
Alias[SCEPTERBASE4_2]:(7ws (SK117>0 OR SK109>0 OR SK124>0) SK123=3 !ETH !SOCK~1-4) //1圣盾/净化/救赎+3审判
Alias[SCEPTERBASE4_3]:(7ws SK96=3 SK123=3 (SOCK=0 OR SOCK=4) !ETH) //3牺牲+3审判
Alias[SCEPTERBASE4_4]:(SCEPTER !scp (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火
//魔杖
//2星
Alias[WANDBASE2_1]:(WAND !(wnd OR ywn OR 9wn) (SK75>2 OR SK85>2) ((SK79>1 SK66>1) OR (SK79>0 SK66>2) OR (SK79>2 SK66>0)) !SOCK=1)
Alias[WANDBASE2_2]:(WAND !(wnd OR ywn OR 9wn) ((SK94>2 SK79>1 SK91>1) OR (SK94>2 SK79>0 SK91>2)) !SOCK=1)
Alias[WANDBASE2_3]:(WAND !(wnd OR ywn OR 9wn) (SK87>0 OR SK91>0) SK95>0 (SK367>0 OR SK68>0 OR SK79>0 OR SK90>0 OR SK85>0 OR SK75>0 OR SK66>0) !SOCK=1)
//3星
Alias[WANDBASE3_1]:(WAND !(wnd OR ywn OR 9wn) (SK75=3 OR SK85=3 OR SK94=3) (SK367>0 OR SK68>0 OR SK91>0 OR SK95>0) !SOCK=1) //3土魔/血魔/火魔、传送/骨甲/降低抵抗/重生
Alias[WANDBASE3_2]:(WAND !(wnd OR ywn OR 9wn) (SK87>0 OR SK91>0 OR SK82>0 OR SK86>0) SK86=3 SK67=3 !SOCK=1) //3骨矛、3牙、衰老/降低抵抗/偷取生命/吸引
//4星
Alias[WANDBASE4_1]:(WAND !(wnd OR ywn OR 9wn) (SK75=3 OR SK85=3 OR SK94=3) SK68>0 (SK91>0 OR SK95>0) !SOCK=1) //3土魔/血魔/火魔、骨盾、降低抵抗/重生
//法杖/法球
//0星
Alias[STAFFBASE0_1]:(STAFF (SK56>1 OR SK51>1 OR SK61>1 OR SK62>1) SOCK=2)
Alias[SORBASE0_1]:(SOR (SK56>1 OR SK51>1 OR SK61>1 OR SK62>1) !SOCK=1)
//1星
Alias[STAFFBASE1_1]:(6ws (((SK39>1 OR SK59>1 OR SK64>1 OR SK369>1) SK65>1) OR (SK39=3 OR SK59=3 OR SK64=3 OR SK369=3) OR (SK56=3 OR SK62=3)) !SOCK~1-5)
Alias[STAFFBASE1_2]:((8cs OR 8bs OR 8ws OR 6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK49>2 OR SK38>2 OR SK53>2 OR SK57>2 OR SK63>2 OR SK383>2 OR SK376>2 OR SK61>2 OR SK51>2 OR SK47>2) (SOCK=0 OR SOCK=4))
//2星
Alias[STAFFBASE2_1]:((6ls OR 6cs OR 6bs OR 6ws) (((SK53=2 OR SK48=2 OR SK38=2 OR SK49=3) SK63=2) OR SK48=3 OR SK53=3 OR SK38=3 OR SK57=3 OR SK369=3 OR SK56=3) (SOCK=0 OR SOCK=4)) //2新星/连闪/充能弹/闪电、2电支 |3新星/连闪/充能弹/能量护盾/冰枪/陨石
Alias[STAFFBASE2_2]:((6ls OR 6cs OR 6bs OR 6ws) SK57>0 (SK50>0 OR SK60>0) SOCK=5) //雷暴、冰盾
Alias[STAFFBASE2_3]:(6ws (SK39=3 OR SK59=3) SK46>0 !SOCK~1-5) //3冰霜弹/暴风雪、足跟火
Alias[STAFFBASE2_4]:(6ws ETH ED=15 !SOCK=1) //15ED无形执政官
//3星
Alias[STAFFBASE3_1]:((6ls OR 6cs OR 6bs OR 6ws) (SK53=3 OR SK48=3 OR SK38=3) SK63=2 (SOCK=0 OR SOCK=4)) //3新星/连闪/充能弹、2电支
Alias[STAFFBASE3_2]:((6ls OR 6cs OR 6bs OR 6ws) ((SK52=3 SK61>0) OR (SK40=3 SK65>0)) (SOCK=0 OR SOCK=4 OR SOCK=5)) //3强化、1支配
Alias[STAFFBASE3_3]:((6ls OR 6cs OR 6bs OR 6ws) SK58>0 SK57>0 (SK50>0 OR SK60>0) SOCK=5) //能量护盾、雷暴、冰盾
Alias[STAFFBASE3_4]:(6ws (SK56=3 OR SK62=3) SK61=3 !SOCK~1-5) //3陨石/九头蛇、3火支配
//4星
Alias[STAFFBASE4_1]:((6ls OR 6cs OR 6bs OR 6ws) (SK53=3 OR SK48=3 OR SK38=3) SK63=3 (SOCK=0 OR SOCK=4)) //3新星/连闪/充能弹、3电支
Alias[STAFFBASE4_2]:((6ls OR 6cs OR 6bs OR 6ws) SK58>2 SK57>2 (SK50>0 OR SK60>0) (SOCK=0 OR SOCK=4)) //3能量护盾、3雷暴、冰盾
Alias[STAFFBASE4_3]:(6ws (SK39=3 OR SK59=3 OR SK64=3 OR SK369=3) SK65=3 !SOCK~1-5) //3冰弹/暴风雪/冰封球/冰枪、3冰支
//长柄/矛/亚马逊矛
//0星
Alias[SPEARBASE0_1]:((POLEARM OR SPEAR) !JAV EXC ETH SOCK~3-4) //3~4孔无限扩展级长柄和矛
//2星
Alias[SPEARBASE2_1]:((amd OR ame) AUTOMOD=9 !ETH ED<10 (SOCK=0 OR SOCK=4)) //3技能4孔亚马逊矛
Alias[SPEARBASE2_2]:((7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7o7 OR 7sr) ETH ED<10 !SOCK~1-3) //4~6孔矛/长柄
//3星
Alias[SPEARBASE3_1]:((amd OR ame) AUTOMOD=9 !ETH ED>9 ED<15 (SOCK=0 OR SOCK=4)) //3技能4孔亚马逊矛
Alias[SPEARBASE3_2]:((7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7o7 OR 7sr) ETH ED>9 ED<15 !SOCK~1-3) //4~6孔矛/长柄
//4星
Alias[SPEARBASE4_1]:((amd OR ame) AUTOMOD=9 !ETH ED=15 (SOCK=0 OR SOCK=4)) //3技能15ED4孔亚马逊矛
Alias[SPEARBASE4_2]:((7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7o7 OR 7sr) ETH ED=15 !SOCK~1-2) //15ED 3~6孔矛/长柄
//刺客爪
//1星
Alias[SINBASE1_1]:(((SIN ELT) OR 9tw OR 9lw) (SK275>0 OR SK276>0 OR SK278>0 OR SK277>0 OR SK252>0 OR SK263>0) ETH !SOCK~1-2)
//2星
Alias[SINBASE2_1]:(SIN !(ktr OR wrb OR axf OR ces) SK278>2 (SK258>2 OR SK267>2 OR SK277>2) !SOCK~1-2) //3淬毒、3速度爆发/能量消解/刀盾
Alias[SINBASE2_2]:(((SIN ELT) OR 9tw OR 9lw) (SK263=3 OR SK275>0) (SK253=3 OR SK273=3 OR SK279=3 OR SK268=3) !SOCK~1-2) //武学
//3星
Alias[SINBASE3_1]:(7xf (SK252=3 OR SK263=3) ETH !SOCK~1-2) //3爪支配/武器格挡
Alias[SINBASE3_2]:(((SIN ELT) OR 9tw OR 9lw) (SK252~1-2 OR SK263~1-2) SK257=3 !SOCK~1-2) //3飞刀、爪专精/武器格挡
Alias[SINBASE3_3]:(((SIN ELT) OR 9tw OR 9lw) (SK366=3 OR SK261=3 OR SK251=3 OR SK263=3 OR SK275>0) SK271=3 !SOCK~1-2) //电陷阱
Alias[SINBASE3_4]:(((SIN ELT) OR 9tw OR 9lw) (SK276=3 OR SK272=3 OR SK256=3 OR SK263=3 OR SK275>0) SK262=3 !SOCK~1-2) //火陷阱
//4星
Alias[SINBASE4_1]:(7xf (SK252=3 OR SK278=3) (SK263>2 OR SK275>2 OR SK277>2 OR SK279>2 OR SK258>2) ETH !SOCK~1-2) //3爪支配/淬毒、武器格挡/飞龙/刀盾/影子大师
Alias[SINBASE4_2]:(((SIN ELT) OR 9tw OR 9lw) (SK252=3 OR SK263=3 OR SK275>0) SK257=3 !SOCK~1-2) //3飞刀、3爪专精/武器格挡/飞龙
//投掷武器
//2星
Alias[THROWINGBASE2_1]:((7gl OR 7ts OR 7b8) !SOCK=1 ETH ED>9) //3孔无形鬼魂尖枪、翼鱼叉、翼斧
Alias[THROWINGBASE2_2]:(amf AUTOMOD=9 ETH !SOCK=1 ED>9) //2孔无形3技能女族长
// ++++++ 4.5商店MF品目 ++++++
//SHOPHUNT01 - HIGH ED
Alias[SHOPHUNT01]: ((WEAPON (EXC OR ELT) (EDAM>249)) OR (ARMOR (EDAM>149)) OR (WEAPON (EXC OR ELT) (EDAM>199 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899))))
//SHOPHUNT02 - LOW ED
Alias[SHOPHUNT02]: ((STAT36>14 AND EDAM~1-150) OR (STAT36>9 AND EDAM~100-150))
//SHOPHUNT03 - TELEPORT CHARGES
Alias[SHOPHUNT03]: (CHSK54>0)
//SHOPHUNT04 - LOW RES CTC
Alias[SHOPHUNT04]: (SUFFIX=909 OR SUFFIX=912)
//SHOPHUNT05 - AMP DMG CTC
Alias[SHOPHUNT05]: ((SUFFIX=899 OR SUFFIX=906) OR (WEAPON (EXC OR ELT) (EDAM>199 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899))))
//SHOPHUNT06 - LOW RES CHARGES
Alias[SHOPHUNT06]: (SUFFIX=594 OR SUFFIX=595)
//SHOPHUNT07 - LIFE TAP CHARGES
Alias[SHOPHUNT07]: (SUFFIX=578 OR SUFFIX=579)
//SHOPHUNT08 - HIGH PDR
Alias[SHOPHUNT08]: (STAT36>14)
//SHOPHUNT09 - LOW PDR
Alias[SHOPHUNT09]: ((STAT36~1-14 AND EDAM>149) OR (STAT36~10-14 AND EDAM>99) OR (STAT36~10-14 AND RES>9))
//SHOPHUNT10 - ALL RES
Alias[SHOPHUNT10]: ((RES>19) OR (STAT36~10-14 AND RES>9))
//SHOPHUNT11 - PDR BELT
Alias[SHOPHUNT11]: (BELT STAT36>4)
//SHOPHUNT12 - FIRE RES GLOVES OR BELT
Alias[SHOPHUNT12]: ((GLOVES OR BELT) MAG ((FRES>14 DIFF=0) OR (FRES>24 DIFF>0)))
//SHOPHUNT13 - FIRE RES BOOTS
Alias[SHOPHUNT13]: (BOOTS MAG ((FRES>14 DIFF=0) OR (FRES>24 DIFF=1) OR (FRES>34 DIFF=2)))
//SHOPHUNT14 - COLD RES GLOVES OR BELT
Alias[SHOPHUNT14]: ((GLOVES OR BELT) MAG ((CRES>14 DIFF=0) OR (CRES>24 DIFF>0)))
//SHOPHUNT15 - COLD RES BOOTS
Alias[SHOPHUNT15]: (BOOTS MAG ((CRES>14 DIFF=0) OR (CRES>24 DIFF=1) OR (CRES>34 DIFF=2)))
//SHOPHUNT16 - LIGHT RES GLOVES OR BELT
Alias[SHOPHUNT16]: ((GLOVES OR BELT) MAG ((LRES>14 DIFF=0) OR (LRES>24 DIFF>0)))
//SHOPHUNT17 - LIGHT RES BOOTS
Alias[SHOPHUNT17]: (BOOTS MAG ((LRES>14 DIFF=0) OR (LRES>24 DIFF=1) OR (LRES>34 DIFF=2)))
//SHOPHUNT18 - POISON RES GLOVES OR BELT
Alias[SHOPHUNT18]: ((GLOVES OR BELT) MAG ((PRES>14 DIFF=0) OR (PRES>24 DIFF>0)))
//SHOPHUNT19 - POISON RES BOOTS
Alias[SHOPHUNT19]: (BOOTS MAG ((PRES>14 DIFF=0) OR (PRES>24 DIFF=1) OR (PRES>34 DIFF=2)))
//NOTICE ME, THAT's ME
//High ED Amp Proc Combo
Alias[NOTICEME01]: (WEAPON (MAG OR RARE OR CRAFT) (ED>299 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)) !RW !SHOP !EQUIPPED !MERC)
//High ED Weapon
Alias[NOTICEME02]: (WEAPON (MAG OR RARE OR CRAFT) ED>399 !SHOP !EQUIPPED !MERC)
//3sk, 20ias Gloves
Alias[NOTICEME03]: (GLOVES (MAG OR RARE OR CRAFT) (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19 !RW !SHOP !EQUIPPED !MERC)
//3sk, 10fcr Gloves
Alias[NOTICEME04]: (GLOVES (MAG OR RARE OR CRAFT) (TABSK1>2 AND FCR>9) !RW !SHOP !EQUIPPED !MERC)
//Teleport Charges
Alias[NOTICEME05]: (STAFF (MAG OR RARE OR CRAFT) CHSK54>0 !RW !SHOP !EQUIPPED !MERC)
//Lower Resist CTC
Alias[NOTICEME06]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=909 OR SUFFIX=912) !RW !SHOP !EQUIPPED !MERC)
//Amplify Damage CTC
Alias[NOTICEME07]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=899 OR SUFFIX=906) !RW !SHOP !EQUIPPED !MERC)
//Lower Resist Charges
Alias[NOTICEME08]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=594 OR SUFFIX=595) !RW !SHOP !EQUIPPED !MERC)
//Life Tap Charges
Alias[NOTICEME09]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=578 OR SUFFIX=579) !RW !SHOP !EQUIPPED !MERC)
//High ED Weapon + Mods
Alias[NOTICEME10]: (WEAPON (MAG OR RARE OR CRAFT) ED>349 ((STAT21+STAT22+STAT23+STAT24+STAT159+STAT160>14) OR STAT141>0 OR STAT136>0 OR IAS>29 OR (STAT121+STAT122>50) OR STAT218>0 OR STAT219>0 OR STAT252>0 OR STAT501>285) !SHOP !EQUIPPED !MERC)
// ++++++ 4.6,有用的亮金词缀 ++++++
//极品亮金项链
//2SKILL、PLR/冰冻减半、全抗/2RES、STR/DEX/HP/HALFFRE/AR/FCR
Alias[AMUGOOD4]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) (SUFFIX~366-367 OR SUFFIX=182) (PREFIX~330-331 OR (PREFIX~351-355 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~351-355)) (SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~317-318 OR SUFFIX~822-823 OR SUFFIX=174))
//2SKILL、PLR、冰冻减半、全抗/RES/STR/DEX/HP/AR/FCR
Alias[AMUGOOD3]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX~366-367 SUFFIX=182 (PREFIX~330-331 OR PREFIX~351-355 PREFIX~370-374 OR PREFIX~410-414 OR (SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~317-318 OR SUFFIX~822-823 OR SUFFIX=174)))
//2SKILL、FCR、MANA、STR/DEX/HP/HALFFRE/RES
Alias[AMUGOOD2]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX=174 PREFIX~312-313 (SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~317-318 OR SUFFIX=182 OR (PREFIX~330-331 OR PREFIX~351-355 PREFIX~370-374 OR PREFIX~410-414)))
//2SKILL、FCR、STR/DEX/HP/HALFFRE/AR/RES
Alias[AMUGOOD1]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX=174 (SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~317-318 OR SUFFIX=182 OR SUFFIX~822-823 OR (PREFIX~330-331 OR (PREFIX~351-355 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~351-355))))
//2TABSKILL/SKILL、RES\PLR\STR/DEX/HP/HALFFRE/AR/FCR
Alias[AMUGOOD0]:((PREFIX=434 OR PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506 OR PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) ((PREFIX~330-331 OR (PREFIX~351-355 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~370-374) OR (PREFIX~410-414 PREFIX~351-355)) OR SUFFIX~366-367 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~317-318 OR SUFFIX=182 OR SUFFIX~822-823 OR SUFFIX=174))
//极品亮金戒指
//物理戒指:13MIN、14MAX、LM/LL
Alias[RINGOOD4]:(SUFFIX=231 SUFFIX=828 (SUFFIX~746-747 OR SUFFIX~356-357))
//3RES/全抗+2RES、PLR/HALFFRE、STR | DEX | HP 、AR | FCR
Alias[RINGOOD3]:(((PREFIX=334 PREFIX=353 PREFIX=372) OR (PREFIX=334 PREFIX=412 PREFIX=372) OR (PREFIX=334 PREFIX=412 PREFIX=353) OR (PREFIX=353 PREFIX=372 PREFIX=412)) (SUFFIX=368 OR SUFFIX=182) (SUFFIX~381-382 OR SUFFIX~248-249 OR SUFFIX~330-331) (PREFIX=243 OR SUFFIX=174))
//3RES/全抗+2RES、PLR、HALFFRE、STR/DEX/HP/AR/FCR
Alias[RINGOOD2]:(((PREFIX=334 PREFIX=353 PREFIX=372) OR (PREFIX=334 PREFIX=412 PREFIX=372) OR (PREFIX=334 PREFIX=412 PREFIX=353) OR (PREFIX=353 PREFIX=372 PREFIX=412)) SUFFIX=368 SUFFIX=182 (SUFFIX~381-382 OR SUFFIX~248-249 OR SUFFIX~330-331 OR PREFIX=243 OR SUFFIX=174))
//法系刷图戒指:FCR、MANA、STR | DEX | HP | RES | EK | LEK
Alias[RINGOOD1]:(SUFFIX=174 PREFIX~312-313 (SUFFIX~381-382 OR SUFFIX~248-249 OR SUFFIX~330-331 OR PREFIX=334 OR PREFIX=353 OR PREFIX=372 OR PREFIX=392 OR PREFIX=412 OR PREFIX=417 OR PREFIX=735))
//13MIN | 14MAX、LM/LL、STR | DEX | HP | RES | AR | FCR
Alias[RINGOOD0]:((SUFFIX=231 OR SUFFIX=828) (SUFFIX~746-747 OR SUFFIX~356-357) (SUFFIX~381-382 OR SUFFIX~248-249 OR SUFFIX~330-331 OR PREFIX=334 OR PREFIX=353 OR PREFIX=372 OR PREFIX=392 OR PREFIX=412 OR PREFIX=243 OR SUFFIX=174))
//极品亮金箭矢、弩矢
//物理弓/召唤马:2被动、20IAS、ED、击退/15MAX/14MIN/RES/CB/DS/FRW/穿透/PLR
Alias[QVGOOD4]:(PREFIX=437 SUFFIX=167 PREFIX=803 (PREFIX=834 OR PREFIX=185 OR PREFIX=784 OR PREFIX=330 OR SUFFIX~814-815 OR SUFFIX~804-805 OR SUFFIX=826 OR PREFIX=787 OR SUFFIX~366-367))
//魔法弓/元素弓:2弓、20IAS、CB/DS/FRW/穿透/EK/RES/击退/PLR/冰伤/火伤
Alias[QVGOOD3]:(PREFIX=434 SUFFIX=167 (SUFFIX~814-815 OR SUFFIX~804-805 OR SUFFIX=826 OR PREFIX=787 OR PREFIX~418-419 OR PREFIX=330 OR PREFIX=834 OR SUFFIX~366-367 OR PREFIX~548-549 OR SUFFIX=915 OR PREFIX~543-544 OR SUFFIX=914) aqv)
//小炮:ED、CB/DS/PLR、15MAX/14MIN/FRW/穿透/击退/IAS
Alias[QVGOOD2]:(PREFIX=803 (SUFFIX~814-815 OR SUFFIX~804-805 OR SUFFIX~366-367) (PREFIX=185 OR PREFIX=784 OR SUFFIX=826 OR PREFIX=787 OR SUFFIX=834 OR SUFFIX=167) cqv)
//放血流:OW、ED/PLR/FRW/穿透/击退/IAS/抗性/2技能
Alias[QVGOOD1]:(PREFIX=808 SUFFIX=810 (PREFIX=803 OR SUFFIX~366-367 OR SUFFIX=826 OR PREFIX=787 OR SUFFIX=834 OR SUFFIX=167 OR PREFIX=330 OR PREFIX=434 OR PREFIX=437))
//值得通知的基本属性:2技能/冰伤/火伤、IAS | ED、CB/DS|OW|
Alias[QVGOOD0_1]:(((PREFIX=437 OR PREFIX=434) OR (PREFIX~548-549 OR SUFFIX=915) OR (PREFIX~543-544 OR SUFFIX=914)) SUFFIX=167)
Alias[QVGOOD0_2]:((PREFIX=803 SUFFIX~814-815) OR (PREFIX=808 SUFFIX=810))
//极品亮金盔甲
//PLR/DR%、HP、全抗/2RES、3S | FHR | FCR | SKILL | STR
Alias[CHESTGOOD3]:((SUFFIX~366-367 OR SUFFIX~799-800) SUFFIX~819-821 (PREFIX~326-327 OR (PREFIX~353-355 PREFIX~372-375) OR (PREFIX~412-415 PREFIX~372-375) OR (PREFIX~412-415 PREFIX~353-355)) (PREFIX=766 OR SUFFIX~263-264 OR SUFFIX=818 OR PREFIX=769 OR PREFIX~771-772 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX=982)
//ED、PLR/DR%、 HP | DEX | STR、3S | FHR | 全抗/2RES
Alias[CHESTGOOD2]:(PREFIX~762-763 (SUFFIX~366-367 OR SUFFIX~799-800) (SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX=982) (PREFIX=766 OR SUFFIX~263-264 OR PREFIX~326-327 OR (PREFIX~353-355 PREFIX~372-375) OR (PREFIX~412-415 PREFIX~372-375) OR (PREFIX~412-415 PREFIX~353-355)))
//PLR/DR%、SKILL、RES、3S | FHR | FCR | HP | STR
Alias[CHESTGOOD1]:((SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX=769 OR PREFIX~771-772) (PREFIX~326-327 OR PREFIX~353-355 PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415) (PREFIX=766 OR SUFFIX~263-264 OR SUFFIX~816-818 OR (SUFFIX~819-821 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX=982))
//PLR/DR%、ED | RES 、SKILL | 3S | FHR | FCR | HP | DEX | STR
Alias[CHESTGOOD0]:((SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~762-763 OR PREFIX~326-327 OR PREFIX~353-355 PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415) (PREFIX=769 OR PREFIX~771-772 OR PREFIX=766 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX=982))
//极品亮金手套
//2SKILL、IAS、HALFFRE/PLR 、STR | DEX | 2RES
Alias[GLOVEGOOD4]:((PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=512) SUFFIX=170 (SUFFIX=182 OR SUFFIX=368) (SUFFIX=386 OR SUFFIX=249 OR (PREFIX=353 PREFIX=372) OR (PREFIX=412 PREFIX=372) OR (PREFIX=412 PREFIX=353)))
//2SKILL、IAS、HALFFRE、PLR、RES
Alias[GLOVEGOOD3]:((PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=512) SUFFIX=170 SUFFIX=182 SUFFIX=368 (PREFIX=353 OR PREFIX=372 OR PREFIX=392 PREFIX=412))
//FCR、HALFFRE/PLR、STR、2RES
Alias[GLOVEGOOD2]:(SUFFIX=817 (SUFFIX=182 OR SUFFIX=368) SUFFIX=386 ((PREFIX=353 PREFIX=372) OR (PREFIX=412 PREFIX=372) OR (PREFIX=412 PREFIX=353)))
//HALFFRE、PLR、FCR/IAS、2RES/STR/DEX
Alias[GLOVEGOOD1]:(SUFFIX=182 SUFFIX=368 (SUFFIX=817 OR SUFFIX=170) ((PREFIX=353 PREFIX=372) OR (PREFIX=412 PREFIX=372) OR (PREFIX=412 PREFIX=353)))
//2SKILL、IAS | 2被动、FCR
Alias[GLOVEGOOD0]:(((PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=512) SUFFIX=170) OR (PREFIX=437 SUFFIX=817))
//极品亮金鞋子
//FRW、RES、10FHR/DEX/HALFFRE/PLR
Alias[BOOTGOOD3]:(SUFFIX~395-396 ((PREFIX=374 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=374 PREFIX=414) OR (PREFIXPREFIX=355 PREFIX=374 PREFIX=394)) (SUFFIX=989 OR SUFFIX~253-254 OR SUFFIX=182 OR SUFFIX=368))
Alias[BOOTGOOD2]:(SUFFIX~395-396 ((PREFIX=374 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=374 PREFIX=414) OR (PREFIXPREFIX=355 PREFIX=374 PREFIX=394)))
//FRW、RES
Alias[BOOTGOOD0]:(SUFFIX~395-396 ((PREFIX~372-374 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIXPREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIX~392-394)))
//极品亮金腰带
//FHR/FCR、PLR/DR%、STR/HP、2RES
Alias[BELTGOOD3]:((SUFFIX~263-264 OR SUFFIX=817) (SUFFIX=368 OR SUFFIX=798) (SUFFIX~376-377 OR SUFFIX~819-820) ((PREFIX=353 PREFIX=372) OR (PREFIX=353 PREFIX=392) OR (PREFIX=353 PREFIX=412) OR (PREFIX=372 PREFIX=392) OR (PREFIX=372 PREFIX=412) OR (PREFIX=392 PREFIX=412)))
//FHR/FCR/PLR/DR%、STR、HP、2RES
Alias[BELTGOOD2]:((SUFFIX~263-264 OR SUFFIX=817 OR SUFFIX=368 OR SUFFIX=798) SUFFIX~376-377 SUFFIX~819-820 ((PREFIX=353 PREFIX=372) OR (PREFIX=353 PREFIX=392) OR (PREFIX=353 PREFIX=412) OR (PREFIX=372 PREFIX=392) OR (PREFIX=372 PREFIX=412) OR (PREFIX=392 PREFIX=412)))
//PLR/DR%、FHR/FCR/STR/HP、2RES
Alias[BELTGOOD1]:((SUFFIX=368 OR SUFFIX=798) (SUFFIX~263-264 OR SUFFIX=817 OR SUFFIX~376-377 OR SUFFIX~819-820) ((PREFIX~351-353 PREFIX~370-372) OR (PREFIX~351-353 PREFIX~390-392) OR (PREFIX~351-353 PREFIX~410-412) OR (PREFIX~370-372 PREFIX~390-392) OR (PREFIX~370-372 PREFIX~410-412) OR (PREFIX~390-392 PREFIX~410-412)))
//FHR/FCR、PLR/DR%/STR/HP、2RES
Alias[BELTGOOD0]:((SUFFIX~263-264 OR SUFFIX=817) (SUFFIX=368 OR SUFFIX=798 OR SUFFIX~376-377 OR SUFFIX~819-820) ((PREFIX~351-353 PREFIX~370-372) OR (PREFIX~351-353 PREFIX~390-392) OR (PREFIX~351-353 PREFIX~410-412) OR (PREFIX~370-372 PREFIX~390-392) OR (PREFIX~370-372 PREFIX~410-412) OR (PREFIX~390-392 PREFIX~410-412)))
//极品亮金头环
//2骑士|死灵|法师|德鲁伊|刺客|2电系、全抗|冰|火|毒抗、PLR/HALFRRE、FCR|FHR、HP|STR|DEX|FRW
Alias[CIRCGOOD3]:((PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=585 OR PREFIX=589 OR PREFIX=449) (PREFIX~331-332 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~412-414) (SUFFIX~366-367 OR SUFFIX=182) (SUFFIX~174-175 OR SUFFIX~263-264) (SUFFIX~819-820 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~395-396))
//2骑士|死灵|法师|德鲁伊|刺客|2电系、全抗|冰|火|毒抗、PLR、HALFRRE、FCR | STR | DEX | HP | FHR
Alias[CIRCGOOD2]:((PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=585 OR PREFIX=589 OR PREFIX=449) (PREFIX~331-332 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~412-414) SUFFIX~366-367 SUFFIX=182 (SUFFIX~174-175 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~819-820 OR SUFFIX~263-264))
//2SKILL、FCR、FRW | HALFRRE | EK | FHR、 RES|STR|DEX|HP
Alias[CIRCGOOD1]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX~174-175 (SUFFIX~395-396 OR SUFFIX=182 OR PREFIX~418-419 OR SUFFIX~263-264) (PREFIX~331-332 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-820))
//2SKILL/2TABSKILL、FCR
Alias[CIRCGOOD0]:((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589 OR PREFIX=434 OR PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506) (SUFFIX~174-175 OR SUFFIX~395-396))
//极品亮金武器
//200ED/300ED、200ED/150ED、AMP/IAS/MAX/MIN/DTD/DTU
Alias[WEAPONGOOD4]:(PREFIX=194 (PREFIX=756 OR PREFIX=264) (SUFFIX~898-899 OR SUFFIX~167-169 OR SUFFIX~201-202 OR SUFFIX=827 OR SUFFIX~226-227 OR PREFIX~426-427 OR PREFIX~597-598 OR PREFIX~754-755))
//200ED/300ED、200ED/150ED、REP
Alias[WEAPONGOOD3]:(PREFIX=194 (PREFIX=756 OR PREFIX=264) SUFFIX~402-403 !(BOW OR XBOW))
//200ED/300ED、200ED/150ED、3S
Alias[WEAPONGOOD2]:(PREFIX=194 (PREFIX=756 OR PREFIX=264) PREFIX=766 1H)
//200ED/300ED、200ED/150ED
Alias[WEAPONGOOD1]:(PREFIX=194 (PREFIX=756 OR PREFIX=264))
//极品亮金盾牌
//1SKILL(AMA/DRU/SOR)、全抗/单抗/3S | PLR/物免、生命/按等级增加生命/30敏捷/30力量/25DR、24FHR/20FCR/30FBR
Alias[SHIELDGOOD3]:((PREFIX=769 OR PREFIX=772 OR PREFIX=774) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766) (SUFFIX~366-367 OR SUFFIX~799-800) (SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382) (SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173))
//1SKILL(AMA/DRU/SOR)、PLR/物免、生命/按等级增加生命/20力量/30敏捷/25DR/24FHR/20FCR/30FBR
Alias[SHIELDGOOD2]:((PREFIX=769 OR PREFIX=772 OR PREFIX=774) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173))
//200ED、PLR/物免、生命/按等级增加生命/20力量/30敏捷/25DR/24FHR/20FCR/30FBR
Alias[SHIELDGOOD1]:(PREFIX~762-763 (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173))
//1SKILL(AMA/DRU/SOR)、物免/PLR
Alias[SHIELDGOOD0]:((PREFIX=769 OR PREFIX=772 OR PREFIX=774 OR PREFIX~762-763) (SUFFIX~366-367 OR SUFFIX~799-800))
//极品亮金珠宝
//40ED、15MAX/OW、15MAX、10MIN
Alias[JEWGOOD3]:(PREFIX=198 (PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR PREFIX~810-811) SUFFIX~221-222 SUFFIX=233)
//40ED、15MAX/15MAX/10MIN/OW、DEX/ENG/STR/FHR
Alias[JEWGOOD2]:(PREFIX=198 ((PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR PREFIX~810-811) OR SUFFIX~221-222 OR SUFFIX=233) (SUFFIX~669-674 OR SUFFIX=268))
//40DTD/40DTU、RES/CRES/FRES/LRES/PRES/OW、FHR
Alias[JEWGOOD1]:((PREFIX=429 OR PREFIX=600) (PREFIX=336 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX~810-811) SUFFIX=268)
//40ED、15MAX/15MAX/10MIN/OW/DEX/ENG/STR/FHR/REQ/RES/CRES/FRES/LRES/PRES
Alias[JEWGOOD0]:(PREFIX=198 ((PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) OR PREFIX~810-811 OR SUFFIX~221-222 OR SUFFIX=233 OR SUFFIX~669-674 OR SUFFIX=268 OR SUFFIX=371 OR (PREFIX=336 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416)))
//EK、LEK
Alias[JEWNICE3]:(PREFIX=419 PREFIX=737)
//EK、FHR/REQ、DEX/ENG/STR/RES/CRES/FRES/LRES/PRES
Alias[JEWNICE2]:(PREFIX=419 (SUFFIX=268 OR SUFFIX=371) (SUFFIX~669-674 OR (PREFIX=336 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416)))
//-REQ、RES/CRES/FRES/LRES/PRES、DEX/ENG/STR | FHR
Alias[JEWNICE1]:((SUFFIX=371 (PREFIX=336 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416)) (SUFFIX~669-674 OR SUFFIX=268))
//-REQ、RES | EK、FHR | EK、RES/CRES/FRES/LRES/PRES
Alias[JEWNICE0]:((JEWADD3 JEWRES) OR (JEWEK JEWADD2) OR (JEWEK JEWRES))
// ++++++ 4.7,掉落音效定义 ++++++
//Special Items Exclusives
ItemDisplay[neg UNI !ID !TOWN]:%SOUNDID-4699%%NAME%{%NAME%}%CONTINUE% //fallen_warcry_1 - for Sacred Totem "Raaaakanishu!"
ItemDisplay[jew UNI !ID !TOWN]:%SOUNDID-2669%%NAME%{%NAME%}%CONTINUE% //shrine_gemupgrade - for Rainbow Facet
ItemDisplay[(uba OR ubaa OR ubab OR ubac) !TOWN]:%SOUNDID-4609%%NAME%{%NAME%}%CONTINUE% //wussie_let_us_out_2 - for Uber Ancients
ItemDisplay[cm3 UNI !ID !TOWN]:%SOUNDID-3918%%NAME%{%NAME%}%CONTINUE% //gheed_greeting_time_2 - for Gheed's Fortune
//符文和迷盒
ItemDisplay[RUNE>25 !TOWN]:%SOUNDID-418%%NAME%{%NAME%}%CONTINUE% //cairn_success - for HRs
ItemDisplay[(RUNE~20-25 OR lpp) !TOWN]:%SOUNDID-248%%NAME%{%NAME%}%CONTINUE% //item_whip - for Mid Runes an Larzuk Puzzlepiece
//超级BOSS独特暗金
ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2) UNI !ID !TOWN]:%SOUNDID-27%%NAME%{%NAME%}%CONTINUE% //quest_anyasteam - for Uber Items
//4星-暗金物品
ItemDisplay[(PD2GGUNIETH1 OR PD2GGUNI1 OR LODGGUNIETH1 OR LODGGUNI1) UNI !ID !TOWN]:%SOUNDID-34%%NAME%{%NAME%}%CONTINUE% //quest_hellforge_place - for GG's
//3星-暗金防具
ItemDisplay[(PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID !TOWN]:%SOUNDID-2585%%NAME%{%NAME%}%CONTINUE% //object_gibbet_impact - for equipment: armors
//3星-暗金武器
ItemDisplay[(PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID !TOWN]:%SOUNDID-2594%%NAME%{%NAME%}%CONTINUE% //object_malus - for equipment: weapons
//3星-绿色套装
ItemDisplay[(OKSETETH1 OR OKSET1) SET !ID !TOWN]:%SOUNDID-1118%%NAME%{%NAME%}%CONTINUE% //greatermummy_unholybolt_cast - for good set items
//超级稀有物品
ItemDisplay[(llmr OR lsvl OR rkey OR rid OR rtp) !TOWN]:%SOUNDID-619%%NAME%{%NAME%}%CONTINUE% //bloodraven_mist_begin - for Super Rares like Lilith Mirror
//稀有物品
ItemDisplay[(lbox OR imrn) !TOWN]:%SOUNDID-621%%NAME%{%NAME%}%CONTINUE% //bloodraven_mist_end - for Rares lbox, demonic cube etc.
//超级BOSS门票
ItemDisplay[(ubtm OR dcma OR dcso OR dcbl OR dcho OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR luca OR lucb OR lucc OR lucd) !TOWN]:%SOUNDID-1123%%NAME%{%NAME%}%CONTINUE% //greatermummy_resurrect_1 - for Uber Ingredients
//暗金地图
ItemDisplay[MAPTIER>0 !ID UNI]:%SOUNDID-35%%NAME%{%NAME%}%CONTINUE% //hellforgesmash - for unique maps
//备用-有趣音效
ItemDisplay[RARE (AMUGOOD4 OR AMUGOOD3 OR AMUGOOD2 OR AMUGOOD1 OR AMUGOOD0 OR RINGOOD4 OR RINGOOD3 OR RINGOOD2 OR RINGOOD1 OR RINGOOD0 OR QVGOOD4 OR QVGOOD3 OR QVGOOD2 OR QVGOOD1 OR QVGOOD0_1 OR QVGOOD0_2 OR CHESTGOOD3 OR CHESTGOOD2 OR CHESTGOOD1 OR CHESTGOOD0 OR GLOVEGOOD4 OR GLOVEGOOD3 OR GLOVEGOOD2 OR GLOVEGOOD1 OR GLOVEGOOD0 OR BOOTGOOD3 OR BOOTGOOD2 OR BOOTGOOD0 OR BELTGOOD3 OR BELTGOOD2 OR BELTGOOD1 OR BELTGOOD0 OR CIRCGOOD3 OR CIRCGOOD2 OR CIRCGOOD1 OR CIRCGOOD0 OR WEAPONGOOD4 OR WEAPONGOOD3 OR WEAPONGOOD2 OR WEAPONGOOD1 OR JEWGOOD3 OR JEWGOOD2 OR JEWGOOD1 OR JEWGOOD0 OR JEWNICE3 OR JEWNICE2 OR JEWNICE1 OR JEWNICE0 OR SHIELDGOOD3 OR SHIELDGOOD2 OR SHIELDGOOD0) !TOWN]:%SOUNDID-705%%NAME%{%NAME%}%CONTINUE% //darkwanderer_death - spare sound for... ???
// ++++++ 4.8,自定义公式 ++++++
//所有STAFFMOD之和
Formula[SMA]: MULTI107,251+MULTI107,252+MULTI107,253+MULTI107,254+MULTI107,255+MULTI107,256+MULTI107,257+MULTI107,258+MULTI107,259+MULTI107,260+MULTI107,261+MULTI107,262+MULTI107,263+MULTI107,264+MULTI107,265+MULTI107,266+MULTI107,267+MULTI107,268+MULTI107,269+MULTI107,270+MULTI107,271+MULTI107,272+MULTI107,273+MULTI107,274+MULTI107,275+MULTI107,276+MULTI107,277+MULTI107,278+MULTI107,279+MULTI107,280+MULTI107,366+MULTI107,66+MULTI107,67+MULTI107,68+MULTI107,69+MULTI107,70+MULTI107,71+MULTI107,72+MULTI107,73+MULTI107,74+MULTI107,75+MULTI107,76+MULTI107,77+MULTI107,78+MULTI107,79+MULTI107,80+MULTI107,81+MULTI107,82+MULTI107,83+MULTI107,84+MULTI107,85+MULTI107,86+MULTI107,87+MULTI107,88+MULTI107,89+MULTI107,90+MULTI107,91+MULTI107,92+MULTI107,93+MULTI107,94+MULTI107,95+MULTI107,367+MULTI107,381+MULTI107,374+MULTI107,126+MULTI107,128+MULTI107,130+MULTI107,131+MULTI107,132+MULTI107,133+MULTI107,134+MULTI107,135+MULTI107,136+MULTI107,137+MULTI107,138+MULTI107,139+MULTI107,140+MULTI107,141+MULTI107,142+MULTI107,143+MULTI107,144+MULTI107,145+MULTI107,146+MULTI107,147+MULTI107,148+MULTI107,149+MULTI107,150+MULTI107,151+MULTI107,152+MULTI107,153+MULTI107,154+MULTI107,155+MULTI107,368+MULTI107,221+MULTI107,222+MULTI107,223+MULTI107,224+MULTI107,225+MULTI107,226+MULTI107,227+MULTI107,228+MULTI107,229+MULTI107,230+MULTI107,231+MULTI107,232+MULTI107,233+MULTI107,234+MULTI107,235+MULTI107,236+MULTI107,237+MULTI107,238+MULTI107,239+MULTI107,240+MULTI107,241+MULTI107,242+MULTI107,243+MULTI107,244+MULTI107,245+MULTI107,246+MULTI107,247+MULTI107,248+MULTI107,249+MULTI107,250+MULTI107,370+MULTI107,96+MULTI107,97+MULTI107,98+MULTI107,99+MULTI107,100+MULTI107,101+MULTI107,102+MULTI107,103+MULTI107,104+MULTI107,105+MULTI107,106+MULTI107,107+MULTI107,108+MULTI107,109+MULTI107,110+MULTI107,111+MULTI107,112+MULTI107,113+MULTI107,114+MULTI107,115+MULTI107,116+MULTI107,117+MULTI107,118+MULTI107,119+MULTI107,120+MULTI107,121+MULTI107,122+MULTI107,123+MULTI107,124+MULTI107,125+MULTI107,364+MULTI107,371+MULTI107,378+MULTI107,36+MULTI107,37+MULTI107,38+MULTI107,39+MULTI107,40+MULTI107,41+MULTI107,42+MULTI107,43+MULTI107,44+MULTI107,45+MULTI107,46+MULTI107,47+MULTI107,48+MULTI107,49+MULTI107,50+MULTI107,51+MULTI107,52+MULTI107,53+MULTI107,54+MULTI107,55+MULTI107,56+MULTI107,57+MULTI107,58+MULTI107,59+MULTI107,60+MULTI107,61+MULTI107,62+MULTI107,63+MULTI107,64+MULTI107,65+MULTI107,369+MULTI107,383+MULTI107,376
//战系戒指有用属性之和
Formula[RA]:MAXDMG*12+MINDMG*12+STR*6+STAT3*6+DEX*6+STAT60*13+STAT62*17+STAT110*5+STAT96*12+FCR*10+LIFE*2+CRES*3+FRES*3+LRES*3+PRES*3+AR+MANA/2+STAT118*120
//法系戒指有用属性之和
Formula[RB]:STR*6+STAT3*6+STAT1*6+DEX*6+STAT110*5+STAT96*8+FCR*15+LIFE*3+CRES*3+FRES*3+LRES*3+PRES*4+MANA+STAT118*120+STAT86*40
//防御戒指有用属性之和
Formula[RC]:STR*6+STAT3*6+DEX*6+STAT110*6+STAT96*8+LIFE*5/2+CRES*4+FRES*4+LRES*3+PRES*4+STAT118*120
//战系项链有用属性之和
Formula[AA]:STR*4+STAT3*4+DEX*4+STAT60*10+STAT62*10+STAT96*10+STAT99*10+FCR*12+LIFE*3/2+STAT110*2+STAT96*8+MAXDMG*7+MINDMG*7+CRES*5+FRES*5+LRES*4+PRES*5+AR+MANA/2+STAT118*120+STAT127*120+EDAM*4+STAT156*6
//法系项链有用属性之和
Formula[AB]:STR*4+STAT3*4+DEX*4+STAT1*4+STAT99*10+STAT96*10+STAT99*10+FCR*15+LIFE*2+STAT110*2+STAT96*6+CRES*5+FRES*5+LRES*4+PRES*5+MANA+STAT118*120+STAT127*120+STAT138*40+STAT86*25+STAT156*6
//防御项链有用属性之和
Formula[AC]:STR*4+STAT3*4+DEX*4+STAT99*12+LIFE*2+STAT110*2+STAT96*6+CRES*5+FRES*5+LRES*2+PRES*5+STAT118*120+STAT127*120+STAT156*6+MAXRES*75
//项链战系/法系技能划分
Alias[PHYSISKILL]:(TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK25>1 OR TABSK32>1 OR TABSK33>1 OR TABSK41>1 OR TABSK48>1 OR TABSK50>1 OR CLSK0>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)
Alias[CASTERSKILL]:(TABSK0>1 OR TABSK2>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK34>1 OR TABSK42>1 OR TABSK49>1 CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)
//战系珠宝有用属性之和
Formula[JA]:CRES*2+FRES*2+LRES*2+PRES*2+MINDMG*6+MAXDMG*6+EDAM*4+STAT121*2+STAT122*2+STAT501*4/5+DEX*5+STR*6+STAT1*5+STAT99*13+AR
//法系珠宝有用属性之和
Formula[JB]:CRES*2+FRES*2+LRES*2+PRES*3+STAT138*40+STAT86*40+STAT99*13+DEX*5+STAT1*5+STR*6
//╔════════════╗
//║ 二、物品额外信息显示 ║
//╚════════════╝
// +----------------+
// | 1通用辅助信息 |
// +----------------+
// ++++++ 1.1,装备名称修正 ++++++
ItemDisplay[FILTLVL<1]:%NAME%{%NAME%} // Fallback for when filter is off
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) (WEAPON OR ARMOR OR rin OR amu OR QUIVER)]:%BASENAME%%CONTINUE%
//赌博界面显示所有物品名字
ItemDisplay[(WEAPON OR ARMOR OR rin OR amu OR QUIVER) NMAG !ID SHOP]:%WHITE%%NAME%%CONTINUE%
//魔法\亮金\套装\暗金\手工装备
ItemDisplay[UNI]:%GOLD%%NAME%%CONTINUE%
ItemDisplay[SET]:%GREEN%%NAME%%CONTINUE%
ItemDisplay[RARE]:%YELLOW%%NAME%%CONTINUE%
ItemDisplay[MAG]:%BLUE%%NAME%%CONTINUE%
ItemDisplay[CRAFT]:%ORANGE%%NAME%%CONTINUE%
ItemDisplay[RW]:%GOLD%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) NMAG !RW !INF]:%WHITE%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) INF]:%GRAY%%NAME%%CONTINUE%
//装备普通扩展精英提示
ItemDisplay[SHOW_ICON (((ARMOR OR WEAPON) NORM) OR aqv OR cqv)]:%NAME%%SAGE%┻%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON (((ARMOR OR WEAPON) EXC) OR aqv2 OR cqv2)]:%NAME%%GREEN%┼%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON (((ARMOR OR WEAPON) ELT) OR aqv3 OR cqv3)]:%NAME%%DARK_GREEN%┽%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON (((ARMOR OR WEAPON) NORM) OR aqv OR cqv)]:%NAME%%SAGE%[普]%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON (((ARMOR OR WEAPON) EXC) OR aqv2 OR cqv2)]:%NAME%%GREEN%[扩]%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON (((ARMOR OR WEAPON) ELT) OR aqv3 OR cqv3)]:%NAME%%DARK_GREEN%[精]%GRAY%%CONTINUE%
//装备提示
ItemDisplay[SHOW_ICON rin]:ⅱ%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON amu]:Ⅸ%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON 1H AXE !THROWING]:╥%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON 2H AXE !THROWING]:╧%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON CLUB]:╙%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON TMACE]:╛%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON HAMMER]:╝%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON 1H SWORD]:╩%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON 2H SWORD]:╨%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON DAGGER !THROWING]:╟%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON THROWING !JAV !(tpfs OR tpgs OR tpcs OR tpls OR tpfm OR tpgm OR tpcm OR tplm OR tpfl OR tpgl OR tpcl OR tpll)]:╓%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON JAV !ZON]:║%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON SPEAR !ZON]:╒%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON POLEARM]:╮%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON BOW]:╈%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON XBOW]:╉%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON STAFF]:╣%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON WAND]:╡%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON SCEPTER]:╜%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON DRU]:⑨%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON BAR]:⑩%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON DIN]:⒈%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON NEC]:⒉%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON SIN]:╋%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON SOR]:╤%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON ZON SPEAR]:╯%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON ZON JAV]:%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON HELM !DRU !BAR]:⑥%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON CHEST !rar]:⑹%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON SHIELD !DIN !NEC]:⒆%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON GLOVES]:⑼%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON BOOTS]:⒃%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON BELT !rbe]:⑿%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON CIRC]:⑵%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON ram]:┯ %NAME%%CONTINUE%
ItemDisplay[SHOW_ICON rbe]:⒀%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON rar]:⑸%NAME%%CONTINUE%
ItemDisplay[SHOW_ICON 7cr2]:╨%NAME%%CONTINUE%
//药水显示
ItemDisplay[SHOW_ICON rvl]:%PURPLE%⒐%WHITE%▇%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON rvs]:%PURPLE%⒎%WHITE%▆%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON hp5]:%RED%⒏%WHITE%▅%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON mp5]:%BLUE%⒏%WHITE%▅%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON hp1]:%RED%⒎%WHITE%▁%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON hp2]:%RED%⒎%WHITE%▂%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON hp3]:%RED%⒎%WHITE%▃%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON hp4]:%RED%⒏%WHITE%▄%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON mp1]:%BLUE%⒎%WHITE%▁%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON mp2]:%BLUE%⒎%WHITE%▂%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON mp3]:%BLUE%⒎%WHITE%▃%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON mp4]:%BLUE%⒏%WHITE%▄ %GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON vps]:%WHITE%⒍%GRAY%{%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE%
ItemDisplay[SHOW_ICON wms]:%BLUE%⒋%GRAY%{%BLUE%⒋ + %BLUE%┣ %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE%
ItemDisplay[SHOW_ICON yps]:%GREEN%⒌%GRAY%{%GREEN%⒌ + %GREEN%┣ %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE%
ItemDisplay[SHOW_ICON tpfs]:%RED%⒑▁%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpfm]:%RED%⒑▂%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpfl]:%RED%⒑▃%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpgs]:%GREEN%⒒▁%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpgm]:%GREEN%⒒▂%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpgl]:%GREEN%⒒▃%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpcs]:%BLUE%⒊▁%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpcm]:%BLUE%⒊▂%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpcl]:%BLUE%⒊▃%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpls]:%YELLOW%▊▁%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tplm]:%YELLOW%▊▂%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tpll]:%YELLOW%▊▃%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON rvl]:%PURPLE%大紫%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON rvs]:%PURPLE%小紫%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON hp5]:%RED%!%WHITE%超红%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON mp5]:%BLUE%!%WHITE%超蓝%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON hp1]:%RED%!%WHITE%微红%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON hp2]:%RED%!%WHITE%小红%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON hp3]:%RED%!%WHITE%中红%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON hp4]:%RED%!%WHITE%大红%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON mp1]:%BLUE%!%WHITE%微蓝%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON mp2]:%BLUE%!%WHITE%小蓝%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON mp3]:%BLUE%!%WHITE%中蓝%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON mp4]:%BLUE%!%WHITE%大蓝%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON vps]:%WHITE%!耐力药剂%GRAY%{%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE%
ItemDisplay[!SHOW_ICON wms]:%BLUE%!%WHITE%解冻药剂%GRAY%{%BLUE%⒋ + %BLUE%● %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE%
ItemDisplay[!SHOW_ICON yps]:%GREEN%!%WHITE%解毒药剂%GRAY%{%GREEN%⒌ + %GREEN%● %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE%
//杂物显示
ItemDisplay[SHOW_ICON tsc]:%BLUE%▕%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON isc]:%RED%▕%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON tbk]:%BLUE%⒖%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON ibk]:%RED%⒖%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON key]:%WHITE%⒗%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON MAPTIER>0]:⒙%NAME%%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON tsc]:%BLUE%回城 %WHITE%卷轴%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON isc]:%RED%辨识 %WHITE%卷轴%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON tbk]:%BLUE%回城 %WHITE%之书%GRAY%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON ibk]:%RED%辨识 %WHITE%之书%GRAY%{%NAME%}%CONTINUE%
//宝石显示
ItemDisplay[GEM=1]:%WHITE%碎裂-%SAGE%%GEMTYPE%%CONTINUE%
ItemDisplay[GEM=2]:%WHITE%缺陷-%SAGE%%GEMTYPE%%CONTINUE%
ItemDisplay[GEM=3]:%SAGE%%GEMTYPE%%CONTINUE%
ItemDisplay[SHOW_ICON GEM=4 GEMTYPE~1-6]:┡%CONTINUE%
ItemDisplay[SHOW_ICON GEM=5 GEMTYPE~1-6]:┣%CONTINUE%
ItemDisplay[SHOW_ICON GEM=4 GEMTYPE=7]:╀%CONTINUE%
ItemDisplay[SHOW_ICON GEM=5 GEMTYPE=7]:┬%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=1]:%PURPLE%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=2]:%WHITE%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=3]:%GREEN%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=4]:%RED%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=5]:%BLUE%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=6]:%YELLOW%%NAME%%CONTINUE%
ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=7]:%LIGHT_GRAY%%NAME%%CONTINUE%
ItemDisplay[GEM=4]:%DOT-84%%TIER-1%%SAGE%无瑕%NAME%{%TAN%提示%WHITE%: 3x无暇 + %GRAY%钥匙 %WHITE%= 完美%NL%}%CONTINUE%
ItemDisplay[GEM=5]:%DOT-84%%TIER-2%%ORANGE%完美%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=1]:%PURPLE%紫宝石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=2]:%WHITE%钻石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=3]:%GREEN%绿宝石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=4]:%RED%红宝石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=5]:%BLUE%蓝宝石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=6]:%YELLOW%黄宝石%CONTINUE%
ItemDisplay[!SHOW_ICON (GEM=4 OR GEM=5) GEMTYPE=7]:%LIGHT_GRAY%骷髅%CONTINUE%
ItemDisplay[!SHOW_ICON GEM=4]:%DOT-84%%TIER-1%%WHITE%无瑕%NAME%○{%TAN%提示%WHITE%: 3x无暇 + %GRAY%钥匙 %WHITE%= 完美%NL%}%CONTINUE%
ItemDisplay[!SHOW_ICON GEM=5]:%DOT-84%%TIER-2%%ORANGE%完美%NAME%●{%NAME%}%CONTINUE%
ItemDisplay[GEM~1-5]:%NAME%%GRAY%{%NAME%}%CONTINUE%
//符文显示
ItemDisplay[SHOW_ICON RUNE=1]:%WHITE%─%GOLD%符文:艾尔%WHITE%[1]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=2]:%WHITE%━%GOLD%符文:艾德%WHITE%[2]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=3]:%WHITE%│%GOLD%符文:提尔%WHITE%[3]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=4]:%WHITE%┃%GOLD%符文:奈夫%WHITE%[4]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=5]:%WHITE%┄%GOLD%符文:艾斯%WHITE%[5]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=6]:%WHITE%┅%GOLD%符文:伊司%WHITE%[6]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=7]:%GREEN%┆%GOLD%符文:塔尔%GREEN%[7]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=8]:%GREEN%┇%GOLD%符文:拉尔%GREEN%[8]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=9]:%GREEN%┈%GOLD%符文:欧特%GREEN%[9]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=10]:%GREEN%┉%GOLD%符文:图尔%GREEN%[10]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=11]:%GREEN%┊%GOLD%符文:安姆%GREEN%[11]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=12]:%GREEN%┋%GOLD%符文:索尔%GREEN%[12]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=13]:%DARK_GREEN%┌%GOLD%符文:沙伊%DARK_GREEN%[13]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=14]:%DARK_GREEN%┍%GOLD%符文:多尔%DARK_GREEN%[14]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=15]:%DARK_GREEN%┎%GOLD%符文:海尔%DARK_GREEN%[15]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=16]:%DARK_GREEN%┏%GOLD%符文:艾欧%DARK_GREEN%[16]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=17]:%DARK_GREEN%┐%GOLD%符文:卢姆%DARK_GREEN%[17]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=18]:%DARK_GREEN%┑%GOLD%符文:科%DARK_GREEN%[18]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=19]:%DARK_GREEN%┒%GOLD%符文:法尔%DARK_GREEN%[19]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=20]:%YELLOW%┓%GOLD%符文:兰姆%GOLD%[20]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=21]:%YELLOW%└%GOLD%符文:普尔%GOLD%[21]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=22]:%YELLOW%┕%GOLD%符文:乌姆%GOLD%[22]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=23]:%YELLOW%┖%GOLD%符文:玛尔%GOLD%[23]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=24]:%YELLOW%┗%GOLD%符文:伊司特%GOLD%[24]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=25]:%RED%┘%GOLD%符文:古尔%GOLD%[25]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=26]:%RED%┙%GOLD%符文:伐克斯%RED%[26]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=27]:%PURPLE%┚%GOLD%符文:欧姆%RED%[27]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=28]:%PURPLE%┛%GOLD%符文:罗%RED%[28]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=29]:%PURPLE%├%GOLD%符文:瑟%RED%[29]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=30]:%ORANGE%┝%GOLD%符文:贝%RED%[30]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=31]:%ORANGE%┞%GOLD%符文:扎哈%RED%[31]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=32]:%ORANGE%┟%GOLD%符文:查姆%RED%[32]{%NAME%}%CONTINUE%
ItemDisplay[SHOW_ICON RUNE=33]:%ORANGE%┠%GOLD%符文:佐德%RED%[33]{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=1]:%WHITE%* %GOLD%符文:%WHITE%艾尔[1] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=2]:%WHITE%* %GOLD%符文:%WHITE%艾德[2] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=3]:%WHITE%* %GOLD%符文:%WHITE%提尔[3] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=4]:%WHITE%* %GOLD%符文:%WHITE%奈夫[4] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=5]:%WHITE%* %GOLD%符文:%WHITE%艾斯[5] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=6]:%WHITE%* %GOLD%符文:%WHITE%伊司[6] %WHITE%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=7]:%GREEN%* %GOLD%符文:%GREEN%塔尔[7] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=8]:%GREEN%* %GOLD%符文:%GREEN%拉尔[8] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=9]:%GREEN%* %GOLD%符文:%GREEN%欧特[9] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=10]:%GREEN%* %GOLD%符文:%GREEN%图尔[10] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=11]:%GREEN%* %GOLD%符文:%GREEN%安姆[11] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=12]:%GREEN%* %GOLD%符文:%GREEN%索尔[12] %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=13]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%沙伊[13] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=14]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%多尔[14] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=15]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%海尔[15] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=16]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%艾欧[16] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=17]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%卢姆[17] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=18]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%科[18] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=19]:%DARK_GREEN%* %GOLD%符文:%DARK_GREEN%法尔[19] %DARK_GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=20]:%YELLOW%+%GREEN%+ %GOLD%符文:%GOLD%兰姆[20] %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=21]:%YELLOW%+%GREEN%+ %GOLD%符文:%GOLD%普尔[21] %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=22]:%YELLOW%+%GREEN%+ %GOLD%符文:%GOLD%乌姆[22] %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=23]:%YELLOW%+%GREEN%+ %GOLD%符文:%GOLD%玛尔[23] %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=24]:%YELLOW%+%GREEN%+ %GOLD%符文:%GOLD%伊司特[24] %RED%*%YELLOW%*{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=25]:%YELLOW%+%GREEN%+%RED%+ %GOLD%符文:%GOLD%古尔[25] %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=26]:%YELLOW%+%GREEN%+%RED%+ %GOLD%符文:%RED%伐克斯[26] %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=27]:%YELLOW%+%GREEN%+%RED%+ %GOLD%符文:%RED%欧姆[27] %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=28]:%YELLOW%+%GREEN%+%RED%+ %GOLD%符文:%RED%罗[28] %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=29]:%YELLOW%+%GREEN%+%RED%+ %GOLD%符文:%RED%瑟[29] %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=30]:%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %GOLD%符文:%RED%贝[30] %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=31]:%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %GOLD%符文:%RED%扎哈[31] %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=32]:%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %GOLD%符文:%RED%查姆[32] %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[!SHOW_ICON RUNE=33]:%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %GOLD%符文:%RED%佐德[33] %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
// ++++++ 1.2,额外提示信息 ++++++
//魔法\亮金\套装\暗金\手工装备
ItemDisplay[UNI]:%GOLD%%NAME%%GRAY%%CONTINUE%
ItemDisplay[SET]:%GREEN%%NAME%%GRAY%%CONTINUE%
ItemDisplay[RARE]:%YELLOW%%NAME%%GRAY%%CONTINUE%
ItemDisplay[MAG]:%BLUE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[CRAFT]:%ORANGE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[RW]:%GOLD%%NAME%%GRAY%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) NMAG !RW !INF]:%WHITE%%NAME%%GRAY%%CONTINUE%
//劣质、超强和普通物品
ItemDisplay[SHOW_ICON INF !(rin OR amu) !RW ID]:%GRAY%┺%WHITE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON (ARMOR OR WEAPON OR QUIVER) SUP ED<5]:%WHITE%┹%NAME%%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON WEAPON SUP ED>4]:%RED%┹%WHITE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[SHOW_ICON (ARMOR OR QUIVER) SUP ED>4]:%BLUE%┹%WHITE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON INF !(rin OR amu) !RW ID]:%GRAY%劣质 %WHITE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON (ARMOR OR WEAPON OR QUIVER) SUP ED<5]:%WHITE%超强%NAME%%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON WEAPON SUP ED>4]:%RED%超强 %WHITE%%NAME%%GRAY%%CONTINUE%
ItemDisplay[!SHOW_ICON (ARMOR OR QUIVER) SUP ED>4]:%BLUE%超强%WHITE%%NAME%%GRAY%%CONTINUE%
//标注凹槽数量
ItemDisplay[SOCK>0 !RW]:%NAME%%GRAY%[%WHITE%%SOCKETS%%GRAY%]{%NAME%}%CONTINUE%
//无形物品标注
ItemDisplay[ETH (ARMOR OR WEAPON OR QUIVER)]:%NAME%%GREEN%=ETH=%GRAY%{%NAME%}%CONTINUE%
//显示所有可堆叠物品的数量
ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR QUIVER OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>1]:%NAME% %TAN%x%WHITE%%QTY%%GRAY%{%NAME%}%CONTINUE%
//冥河洞穴已腐化物品增加*
ItemDisplay[(ARMOR OR WEAPON OR QUIVER OR rin OR amu) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]:%RED%*%NAME%%RED%*%GRAY%%CONTINUE%
//乌瑞城未知凹槽显示
ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) !THROWPOTS (MAG OR RARE OR CRAFT OR UNI OR SET) !ID (MAPID=195 OR MAPID=196)]:%NAME% %TAN%[%WHITE%?%TAN%]%CONTINUE%
//标注物品售价
ItemDisplay[(ARMOR OR WEAPON OR rin OR amu OR QUIVER) !(TOWN OR INVENTORY) !SHOP !EQUIPPED !MERC !RW PRICE>4999 FILTLVL<3 CLVL<29]:%NAME%%GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%}%CONTINUE%
// +------------+
// | 2基础底材 |
// +------------+
// ++++++ 2.1显示底材ED和抗性 ++++++
//显示圣骑士盾牌底材的抗性
ItemDisplay[BASE_TAG1 DIN NMAG !RW RES>0 AND RES<20]:%GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG1 DIN NMAG !RW RES>19 AND RES<25]:%GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG1 DIN NMAG !RW RES>24]:%GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE%
//显示圣骑士盾牌底材的增伤属性
ItemDisplay[BASE_TAG1 DIN NMAG !RW EDAM>0 AND EDAM<51]:%GRAY%[%WHITE%%EDAM%ed%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG1 DIN NMAG !RW EDAM>50]:%GRAY%[%RED%%EDAM%ed%GRAY%] %CL%%NAME%%CONTINUE%
//防具
ItemDisplay[BASE_TAG1 (((CHEST OR (HELM !(BAR OR DRU)) OR (SHIELD !(DIN OR NEC))) !NORM) OR (DIN (EXC OR ELT) (RES>19 OR AR>100)) OR xtp OR xld OR xpl OR gth OR ci3 OR xsh) !SOCK=1 !INF SUP NMAG ED~10-15 !RW]:%GRAY%[%BLUE%%EDEF%%%GRAY%]%NAME%%CONTINUE%
//武器
ItemDisplay[BASE_TAG1 (((WEAPON !THROWING !SOR !WAND !SCEPTER !STAFF !(clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp)) ELT) OR 8rx) !SOCK=1 !INF SUP NMAG ED~5-15 !RW]:%GRAY%[%RED%%ED%%%GRAY%]%NAME%%CONTINUE%
// ++++++ 2.2显示底材STAFFMOD ++++++
//亚马逊
ItemDisplay[BASE_TAG2 NMAG !RW AUTOMOD~2-3]:%GRAY%[%ORANGE%+%TAN%%TABSK0%%SAGE%弓%GRAY%]%CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW AUTOMOD~8-9]:%GRAY%[%ORANGE%+%TAN%%TABSK2%%SAGE%标枪%GRAY%]%CL%%NAME%%CONTINUE%
//刺客
ItemDisplay[BASE_TAG2 NMAG !RW ASNSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK366>0]:%ORANGE%+%SK366%%SAGE%雷光守卫%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK280>0]:%ORANGE%+%SK280%%SAGE%凤凰攻击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK279>0]:%ORANGE%+%SK279%%SAGE%暗影宗师%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK278>0]:%ORANGE%+%SK278%%SAGE%淬毒%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK277>0]:%ORANGE%+%SK277%%SAGE%刀刃之盾%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK276>0]:%ORANGE%+%SK276%%SAGE%死亡守卫%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK275>0]:%ORANGE%+%SK275%%SAGE%飞龙在天%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK274>0]:%ORANGE%+%SK274%%SAGE%寒冰刃%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK273>0]:%ORANGE%+%SK273%%SAGE%心灵震爆%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK272>0]:%ORANGE%+%SK272%%SAGE%狱火尾焰%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK271>0]:%ORANGE%+%SK271%%SAGE%雷霆守卫%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK270>0]:%ORANGE%+%SK270%%SAGE%神龙摆尾%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK269>0]:%ORANGE%+%SK269%%SAGE%雷电爪%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK268>0]:%ORANGE%+%SK268%%SAGE%暗影战士%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK267>0]:%ORANGE%+%SK267%%SAGE%影散%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK266>0]:%ORANGE%+%SK266%%SAGE%利刃之怒%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK265>0]:%ORANGE%+%SK265%%SAGE%眼镜蛇攻击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK264>0]:%ORANGE%+%SK264%%SAGE%暗影斗篷%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK263>0]:%ORANGE%+%SK263%%SAGE%武器格挡%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK262>0]:%ORANGE%+%SK262%%SAGE%火焰复苏%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK261>0]:%ORANGE%+%SK261%%SAGE%电能守卫%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK260>0]:%ORANGE%+%SK260%%SAGE%双龙爪%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK259>0]:%ORANGE%+%SK259%%SAGE%烈焰拳%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK258>0]:%ORANGE%+%SK258%%SAGE%速度爆发%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK257>0]:%ORANGE%+%SK257%%SAGE%刀刃守卫%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK256>0]:%ORANGE%+%SK256%%SAGE%雷电网%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK255>0]:%ORANGE%+%SK255%%SAGE%龙爪踢%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK254>0]:%ORANGE%+%SK254%%SAGE%猛虎击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK253>0]:%ORANGE%+%SK253%%SAGE%心灵之鎚%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK252>0]:%ORANGE%+%SK252%%SAGE%短武器精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK251>0]:%ORANGE%+%SK251%%SAGE%火焰轰击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW ASNSTAFF]:%GRAY%[%NAME%%CONTINUE%
//野蛮人
ItemDisplay[BASE_TAG2 NMAG !RW BARSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK368>0]:%ORANGE%+%SK368%%SAGE%恶毒切割%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK155>0]:%ORANGE%+%SK155%%SAGE%战斗指挥%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK154>0]:%ORANGE%+%SK154%%SAGE%战争狂啸%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK153>0]:%ORANGE%+%SK153%%SAGE%自然抗性%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK152>0]:%ORANGE%+%SK152%%SAGE%狂战士%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK151>0]:%ORANGE%+%SK151%%SAGE%旋风斩%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK150>0]:%ORANGE%+%SK150%%SAGE%恐怖图腾%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK149>0]:%ORANGE%+%SK149%%SAGE%战斗号令%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK148>0]:%ORANGE%+%SK148%%SAGE%增强速度%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK147>0]:%ORANGE%+%SK147%%SAGE%狂乱%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK146>0]:%ORANGE%+%SK146%%SAGE%战嗥%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK145>0]:%ORANGE%+%SK145%%SAGE%钢铁之肤%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK144>0]:%ORANGE%+%SK144%%SAGE%专心%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK143>0]:%ORANGE%+%SK143%%SAGE%跃击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK142>0]:%ORANGE%+%SK142%%SAGE%寻找物品%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK141>0]:%ORANGE%+%SK141%%SAGE%战斗本能%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK140>0]:%ORANGE%+%SK140%%SAGE%双手投掷%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK139>0]:%ORANGE%+%SK139%%SAGE%击昏%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK138>0]:%ORANGE%+%SK138%%SAGE%大吼%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK137>0]:%ORANGE%+%SK137%%SAGE%嘲讽%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK135>0]:%ORANGE%+%SK135%%SAGE%投掷精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK134>0]:%ORANGE%+%SK134%%SAGE%长武器精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK133>0]:%ORANGE%+%SK133%%SAGE%双手挥击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK132>0]:%ORANGE%+%SK132%%SAGE%跳跃%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK131>0]:%ORANGE%+%SK131%%SAGE%找寻药剂%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK130>0]:%ORANGE%+%SK130%%SAGE%狂嗥%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK128>0]:%ORANGE%+%SK128%%SAGE%武器精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK126>0]:%ORANGE%+%SK126%%SAGE%猛击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW BARSTAFF]:%GRAY%[%NAME%%CONTINUE%
//德鲁伊
ItemDisplay[BASE_TAG2 NMAG !RW DRUSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK370>0]:%ORANGE%+%SK370%%SAGE%风遁%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK250>0]:%ORANGE%+%SK250%%SAGE%飓风%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK249>0]:%ORANGE%+%SK249%%SAGE%毁天灭地%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK248>0]:%ORANGE%+%SK248%%SAGE%狂怒连击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK247>0]:%ORANGE%+%SK247%%SAGE%召唤灰熊%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK246>0]:%ORANGE%+%SK246%%SAGE%棘灵%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK245>0]:%ORANGE%+%SK245%%SAGE%龙卷风%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK244>0]:%ORANGE%+%SK244%%SAGE%火山爆%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK243>0]:%ORANGE%+%SK243%%SAGE%震波冲击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK242>0]:%ORANGE%+%SK242%%SAGE%饥饿噬咬%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK241>0]:%ORANGE%+%SK241%%SAGE%太阳藤%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK240>0]:%ORANGE%+%SK240%%SAGE%小旋风%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK239>0]:%ORANGE%+%SK239%%SAGE%焰爪%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK238>0]:%ORANGE%+%SK238%%SAGE%狂犬撕咬%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK237>0]:%ORANGE%+%SK237%%SAGE%召唤狂狼%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK236>0]:%ORANGE%+%SK236%%SAGE%狼獾之心%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK235>0]:%ORANGE%+%SK235%%SAGE%气旋护甲%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK234>0]:%ORANGE%+%SK234%%SAGE%熔岩裂地%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK233>0]:%ORANGE%+%SK233%%SAGE%槌击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK232>0]:%ORANGE%+%SK232%%SAGE%野性狂暴%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK231>0]:%ORANGE%+%SK231%%SAGE%食尸藤%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK230>0]:%ORANGE%+%SK230%%SAGE%极地风暴%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK229>0]:%ORANGE%+%SK229%%SAGE%熔岩巨石%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK228>0]:%ORANGE%+%SK228%%SAGE%熊人变化%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK227>0]:%ORANGE%+%SK227%%SAGE%召唤灵狼%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK226>0]:%ORANGE%+%SK226%%SAGE%橡木智者%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK225>0]:%ORANGE%+%SK225%%SAGE%火焰风暴%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK224>0]:%ORANGE%+%SK224%%SAGE%变形术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK223>0]:%ORANGE%+%SK223%%SAGE%狼人变化%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK222>0]:%ORANGE%+%SK222%%SAGE%剧毒花藤%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK221>0]:%ORANGE%+%SK221%%SAGE%渡鸦%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW DRUSTAFF]:%GRAY%[%NAME%%CONTINUE%
//死灵法师
ItemDisplay[BASE_TAG2 NMAG !RW NECSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK374>0]:%ORANGE%+%SK374%%SAGE%诅咒精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK381>0]:%ORANGE%+%SK381%%SAGE%黑暗契约%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK367>0]:%ORANGE%+%SK367%%SAGE%血次元%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK95>0]:%ORANGE%+%SK95%%SAGE%重生%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK94>0]:%ORANGE%+%SK94%%SAGE%火焰魔像%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK93>0]:%ORANGE%+%SK93%%SAGE%骸骨之魂%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK92>0]:%ORANGE%+%SK92%%SAGE%剧毒新星%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK91>0]:%ORANGE%+%SK91%%SAGE%降低抗性%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK90>0]:%ORANGE%+%SK90%%SAGE%钢铁魔像%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK89>0]:%ORANGE%+%SK89%%SAGE%骷髅弓箭手%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK88>0]:%ORANGE%+%SK88%%SAGE%骨牢%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK87>0]:%ORANGE%+%SK87%%SAGE%衰老%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK86>0]:%ORANGE%+%SK86%%SAGE%吸引%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK85>0]:%ORANGE%+%SK85%%SAGE%鲜血魔像%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK84>0]:%ORANGE%+%SK84%%SAGE%骨矛%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK83>0]:%ORANGE%+%SK83%%SAGE%亵渎%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK82>0]:%ORANGE%+%SK82%%SAGE%偷取生命%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK81>0]:%ORANGE%+%SK81%%SAGE%迷乱%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK80>0]:%ORANGE%+%SK80%%SAGE%骷髅法师%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK79>0]:%ORANGE%+%SK79%%SAGE%魔像精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK78>0]:%ORANGE%+%SK78%%SAGE%骨墙%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK77>0]:%ORANGE%+%SK77%%SAGE%恐惧%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK76>0]:%ORANGE%+%SK76%%SAGE%攻击反噬%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK75>0]:%ORANGE%+%SK75%%SAGE%黏土魔像%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK74>0]:%ORANGE%+%SK74%%SAGE%尸体爆炸%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK73>0]:%ORANGE%+%SK73%%SAGE%淬毒攻击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK72>0]:%ORANGE%+%SK72%%SAGE%削弱%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK71>0]:%ORANGE%+%SK71%%SAGE%微暗灵视%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK70>0]:%ORANGE%+%SK70%%SAGE%骷髅战士%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK69>0]:%ORANGE%+%SK69%%SAGE%骷髅精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK68>0]:%ORANGE%+%SK68%%SAGE%骸骨护甲%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK67>0]:%ORANGE%+%SK67%%SAGE%骨牙%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK66>0]:%ORANGE%+%SK66%%SAGE%伤害加深%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW NECSTAFF]:%GRAY%[%NAME%%CONTINUE%
//圣骑士
ItemDisplay[BASE_TAG2 NMAG !RW PALSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK378>0]:%ORANGE%+%SK378%%SAGE%突袭%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK371>0]:%ORANGE%+%SK371%%SAGE%圣光术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK364>0]:%ORANGE%+%SK364%%SAGE%神圣新星%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK125>0]:%ORANGE%+%SK125%%SAGE%拯救%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK124>0]:%ORANGE%+%SK124%%SAGE%救赎%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK123>0]:%ORANGE%+%SK123%%SAGE%信念%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK122>0]:%ORANGE%+%SK122%%SAGE%狂热%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK121>0]:%ORANGE%+%SK121%%SAGE%天堂之拳%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK120>0]:%ORANGE%+%SK120%%SAGE%冥思%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK119>0]:%ORANGE%+%SK119%%SAGE%庇护之光%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK118>0]:%ORANGE%+%SK118%%SAGE%神圣之雷%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK117>0]:%ORANGE%+%SK117%%SAGE%神圣之盾%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK116>0]:%ORANGE%+%SK116%%SAGE%圣剑%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK115>0]:%ORANGE%+%SK115%%SAGE%活力%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK114>0]:%ORANGE%+%SK114%%SAGE%神圣之冰%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK113>0]:%ORANGE%+%SK113%%SAGE%专注%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK112>0]:%ORANGE%+%SK112%%SAGE%祝福之锤%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK111>0]:%ORANGE%+%SK111%%SAGE%复仇%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK110>0]:%ORANGE%+%SK110%%SAGE%抵抗闪电%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK109>0]:%ORANGE%+%SK109%%SAGE%净化%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK108>0]:%ORANGE%+%SK108%%SAGE%祝福瞄准%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK107>0]:%ORANGE%+%SK107%%SAGE%冲锋%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK106>0]:%ORANGE%+%SK106%%SAGE%热忱%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK105>0]:%ORANGE%+%SK105%%SAGE%抵抗冰霜%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK104>0]:%ORANGE%+%SK104%%SAGE%反抗%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK103>0]:%ORANGE%+%SK103%%SAGE%荆棘%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK102>0]:%ORANGE%+%SK102%%SAGE%神圣之火%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK101>0]:%ORANGE%+%SK101%%SAGE%圣光弹%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK100>0]:%ORANGE%+%SK100%%SAGE%火抗%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK99>0]:%ORANGE%+%SK99%%SAGE%祈祷%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK98>0]:%ORANGE%+%SK98%%SAGE%力量%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK97>0]:%ORANGE%+%SK97%%SAGE%盾击%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK96>0]:%ORANGE%+%SK96%%SAGE%牺牲%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW PALSTAFF]:%GRAY%[%NAME%%CONTINUE%
//法师
ItemDisplay[BASE_TAG2 NMAG !RW SORSTAFF]:%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK376>0]:%ORANGE%+%SK376%%SAGE%燃烧%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK383>0]:%ORANGE%+%SK383%%SAGE%次级多头蛇%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK369>0]:%ORANGE%+%SK369%%SAGE%寒冰弹幕%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK65>0]:%ORANGE%+%SK65%%SAGE%冰系精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK64>0]:%ORANGE%+%SK64%%SAGE%冰封球%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK63>0]:%ORANGE%+%SK63%%SAGE%雷系精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK62>0]:%ORANGE%+%SK62%%SAGE%多头蛇%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK61>0]:%ORANGE%+%SK61%%SAGE%火系精通%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK60>0]:%ORANGE%+%SK60%%SAGE%冰棱甲%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK59>0]:%ORANGE%+%SK59%%SAGE%暴风雪%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK58>0]:%ORANGE%+%SK58%%SAGE%能量盾%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK57>0]:%ORANGE%+%SK57%%SAGE%雷暴术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK56>0]:%ORANGE%+%SK56%%SAGE%陨石术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK55>0]:%ORANGE%+%SK55%%SAGE%冰尖柱%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK54>0]:%ORANGE%+%SK54%%SAGE%传送术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK53>0]:%ORANGE%+%SK53%%SAGE%连锁闪电%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK52>0]:%ORANGE%+%SK52%%SAGE%附魔火焰%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK51>0]:%ORANGE%+%SK51%%SAGE%火墙术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK50>0]:%ORANGE%+%SK50%%SAGE%碎冰甲%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK49>0]:%ORANGE%+%SK49%%SAGE%闪电术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK48>0]:%ORANGE%+%SK48%%SAGE%闪电新星%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK47>0]:%ORANGE%+%SK47%%SAGE%火球术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK46>0]:%ORANGE%+%SK46%%SAGE%炽烈之径%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK45>0]:%ORANGE%+%SK45%%SAGE%冰球爆%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK44>0]:%ORANGE%+%SK44%%SAGE%冰霜新星%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK43>0]:%ORANGE%+%SK43%%SAGE%心灵传动%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK42>0]:%ORANGE%+%SK42%%SAGE%静电场%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK41>0]:%ORANGE%+%SK41%%SAGE%地狱火%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK40>0]:%ORANGE%+%SK40%%SAGE%附魔冰霜%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK39>0]:%ORANGE%+%SK39%%SAGE%冰霜弹%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK38>0]:%ORANGE%+%SK38%%SAGE%电荷弹%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK37>0]:%ORANGE%+%SK37%%SAGE%暖身术%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SK36>0]:%ORANGE%+%SK36%%SAGE%火焰弹%NAME%%CONTINUE%
ItemDisplay[BASE_TAG2 NMAG !RW SORSTAFF]:%GRAY%[%NAME%%CONTINUE%
// ++++++ 2.3,显示底材可用符文之语 ++++++
//盔甲, 头盔, 盾牌
ItemDisplay[BASE_TAG3 CHEST SOCK=2 NMAG !RW]:%NAME%{%GRAY%Prudence(慎重%ORANGE%23,3%GRAY%), Smoke(烟雾%ORANGE%4,17%GRAY%), Stealth(隐密%ORANGE%7,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 CHEST SOCK=3 NMAG !RW]:%NAME%{%GRAY%Rain(降雨%ORANGE%9,23,6%GRAY%), Treachery(背信%ORANGE%13,10,20%GRAY%), Wealth(财富%ORANGE%20,18,3%GRAY%)%CL%Gloom(幽暗%ORANGE%19,22,21%GRAY%), Hustle(喧嚣%ORANGE%13,18,2%GRAY%), Lionheart(狮子心%ORANGE%15,17,19%GRAY%)%CL%Myth(神话%ORANGE%15,11,4%GRAY%), Peace(和平%ORANGE%13,10,11%GRAY%), Dragon(飞龙%ORANGE%29,28,12%GRAY%)%CL%Duress(强制%ORANGE%13,22,10%GRAY%), Enigma(谜团%ORANGE%31,6,30%GRAY%), Enlightenment(教化%ORANGE%21,8,12%GRAY%)%CL%Bone(白骨%ORANGE%12,22,22%GRAY%), Principle(原理%ORANGE%8,25,2%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 CHEST SOCK=4 NMAG !RW]:%NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Innocence(天真%ORANGE%25,20,33,15%GRAY%), Stone(石块%ORANGE%13,22,21,17%GRAY%)%CL%Bramble(野蔷薇%ORANGE%8,27,29,5%GRAY%), Chains of Honor(荣耀之链%ORANGE%14,22,30,24%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (HELM OR CIRC) SOCK=2 NMAG !RW]:%NAME%{%GRAY%Lore(知识%ORANGE%9,12%GRAY%), Nadir(天底%ORANGE%4,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (HELM OR CIRC) SOCK=3 NMAG !RW]:%NAME%{%GRAY%Flickering Flame(摇曳焰火%ORANGE%4,21,26%GRAY%), Radiance(光辉%ORANGE%4,12,6%GRAY%), Wisdom(智慧%ORANGE%21,6,2%GRAY%)%CL%Dream(梦境%ORANGE%16,31,21%GRAY%), Delirium(迪勒瑞姆%ORANGE%20,24,16%GRAY%), Ferocity(残暴%ORANGE%33,32,13%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SHIELD SOCK=2 NMAG !RW]:%NAME%{%GRAY%Rhyme(押韵%ORANGE%13,5%GRAY%), Splendor(灿烂%ORANGE%5,17%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SHIELD SOCK=3 NMAG !RW]:%NAME%{%GRAY%Dragon(飞龙%ORANGE%29,28,12%GRAY%), Dream(梦境%ORANGE%16,31,21%GRAY%)%CL%Ancient's Pledge(古代人的契约%ORANGE%8,9,7%GRAY%), Sanctuary(圣堂%ORANGE%18,18,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SHIELD SOCK=4 NMAG !RW]:%NAME%{%GRAY%Exile(流亡%ORANGE%26,27,24,14%GRAY%), Epiphany(彻悟%ORANGE%28,6,28,24%GRAY%)%CL%Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 DIN SOCK=4 NMAG !RW]:%NAME%{%GRAY%Epiphany(彻悟%ORANGE%28,6,28,24%GRAY%)%CL%%GRAY%(Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Shattered Wall(破碎之墙%ORANGE%33,31,8,32%GRAY%)%CL%Exile流亡%ORANGE%26,27,24,14%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//箭矢
ItemDisplay[BASE_TAG3 (aqv2 OR cqv2 OR aqv3 OR cqv3) SOCK=2 NMAG !RW]:%NAME%{%GRAY%Echo(回响%ORANGE%12,14%GRAY%)%CL%Ancients Scripture(远古圣经%ORANGE%7,9%GRAY%), %GRAY%Ancients Foresight(远古预兆%ORANGE%8,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//2孔武器
ItemDisplay[BASE_TAG3 WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=2 NMAG !RW]:%NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (BOW OR XBOW) SOCK=2 NMAG !RW]:%NAME%{%GRAY%Zephyr(和风%ORANGE%9,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 WAND SOCK=2 NMAG !RW]:%NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Dominion(圣域%ORANGE%32,27%GRAY%), White(白色%ORANGE%14,16%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 STAFF SOCK=2 NMAG !RW]:%NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Neophyte(新教徒%ORANGE%10,3%GRAY%), Leaf(叶子%ORANGE%3,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SOR SOCK=2 NMAG !RW]:%NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SCEPTER SOCK=2 NMAG !RW]:%NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (7sp OR 9sp OR spc OR 7cl OR 9cl OR clb) SOCK=2 NMAG !RW]:%NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (SWORD OR AXE OR SIN OR mac OR mst OR fla) !leg SOCK=2 NMAG !RW]:%NAME%{%GRAY%Steel(钢铁%ORANGE%3,1%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SIN SOCK=2 NMAG !RW]:%NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Steel(钢铁%ORANGE%3,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 THROWING SOCK=2 NMAG !RW]:%NAME%{%GRAY%%Steel(钢铁%ORANGE%3,1%GRAY%), Echo(回音%ORANGE%12,14%GRAY%)%CL%Strength(力量%ORANGE%11,3%GRAY%), %GRAY%Zephyr(和风%ORANGE%9,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//3孔武器
ItemDisplay[BASE_TAG3 WEAPON !leg SOCK=3 NMAG !RW]:%NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=3 NMAG !RW]:%NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%),Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (BOW OR XBOW) SOCK=3 NMAG !RW]:%NAME%{%GRAY%Melody(旋律%ORANGE%13,18,4%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Edge(边缘%ORANGE%3,7,11%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%), Loyalty(忠贞%ORANGE%21,3,14%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SIN SOCK=3 NMAG !RW]:%NAME%{%GRAY%Pattern(图纹%ORANGE%7,9,3%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%Chaos(混沌%ORANGE%19,27,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Black(黑色%ORANGE%10,16,4%GRAY%), Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 AXE SOCK=3 NMAG !RW]:%NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (POLEARM OR JAV) SOCK=3 NMAG !RW]:%NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SPEAR SOCK=3 NMAG !RW]:%NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Loyalty(忠贞%ORANGE%21,3,14%GRAY%)%CL%%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SWORD SOCK=3 NMAG !RW]:%NAME%{%GRAY%Lawbringer(执法者%ORANGE%11,20,18%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%)%CL%Crescent Moon(新月%ORANGE%13,22,3%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SCEPTER SOCK=3 NMAG !RW]:%NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%) %CL%King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (CLUB OR TMACE) SOCK=3 NMAG !RW]:%NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Black(黑色%ORANGE%10,16,4%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 HAMMER SOCK=3 NMAG !RW]:%NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Black(黑色%ORANGE%10,16,4%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 STAFF SOCK=3 NMAG !RW]:%NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 THROWING SOCK=3 NMAG !RW]:%NAME%{%GRAY%Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//4孔武器
ItemDisplay[BASE_TAG3 WEAPON SOCK=4 NMAG !RW]:%NAME%{%GRAY%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (BOW OR XBOW) SOCK=4 NMAG !RW]:%NAME%{%GRAY%Harmony(和谐%ORANGE%3,6,12,18%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Passion(热情%ORANGE%14,9,2,20%GRAY%),Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Ice(冰冻%ORANGE%11,13,31,28%GRAY%), Brand(烙印%ORANGE%31,28,23,25%GRAY%)%CL%Faith(信心%ORANGE%27,31,20,2%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Wrath(愤怒%ORANGE%21,17,30,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (fla OR 9fl OR 7fl) SOCK=4 NMAG !RW]:%NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SWORD SOCK=4 NMAG !RW]:%NAME%{%GRAY%Spirit(精神%ORANGE%7,10,9,11%GRAY%), Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), JustIce(冰冻%ORANGE%11,13,31,28%GRAY%)%CL%Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%), Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (POLEARM OR SPEAR OR JAV) SOCK=4 NMAG !RW]:%NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SCEPTER SOCK=4 NMAG !RW]:%NAME%{%GRAY%%GRAY%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Holy Thunder(神圣雷击%ORANGE%5,8,9,7%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Rift(裂缝%ORANGE%15,18,20,25%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 AXE SOCK=4 NMAG !RW]:%NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Famine(饥荒%ORANGE%19,27,9,31%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 STAFF SOCK=4 NMAG !RW]:%NAME%{%GRAY%Passion(热情%ORANGE%14,9,2,20%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%), Memory(记忆%ORANGE%17,16,12,5%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 HAMMER SOCK=4 NMAG !RW]:%NAME%{%GRAY%Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//5孔武器
ItemDisplay[BASE_TAG3 WEAPON SOCK=5 NMAG !RW]:%NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (BOW OR XBOW) SOCK=5 NMAG !RW]:%NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%Mist(迷雾%ORANGE%32,13,25,10,6%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 WEAPON !(BOW OR XBOW OR SOR) SOCK=5 NMAG !RW]:%NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL% Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 STAFF SOCK=5 NMAG !RW]:%NAME%{%GRAY%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SCEPTER SOCK=5 NMAG !RW]:%NAME%{%GRAY%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) SOCK=5 NMAG !RW]:%NAME%{%GRAY%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 AXE SOCK=5 NMAG !RW]:%NAME%{%GRAY%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SWORD SOCK=5 NMAG !RW]:%NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (POLEARM OR SPEAR OR JAV) SOCK=5 NMAG !RW]:%NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%),Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL% Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//6孔武器
ItemDisplay[BASE_TAG3 WEAPON SOCK=6 NMAG !RW]:%NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 AXE SOCK=6 NMAG !RW]:%NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SWORD 1H SOCK=6 NMAG !RW]:%NAME%{%GRAY%Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%, Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%),Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%))%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 SWORD 2H SOCK=6 NMAG !RW]:%NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%),Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%),Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 HAMMER SOCK=6 NMAG !RW]:%NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Rapture(欢欣%ORANGE%26,31,28,8,18,23%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (POLEARM OR SPEAR OR JAV) SOCK=6 NMAG !RW]:%NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 (BOW OR XBOW) SOCK=6 NMAG !RW]:%NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[BASE_TAG3 STAFF SOCK=6 NMAG !RW]:%NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Obsession(执念%ORANGE%33,24,20,17,16,4%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%),Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
// ++++++ 2.4,显示底材可能孔数 ++++++
// 底材可能孔数提示起始
ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%WHITE%可能的孔数:}%CONTINUE%
//公式打孔
ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 (HELM OR CIRC)]:%NAME%{%NAME%%TAN%[%GREEN%8, 10, %BLUE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Helm/Circlet Begin
ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 CHEST]:%NAME%{%NAME%%TAN%[%GREEN%7, 10, %YELLOW%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE%
ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 (SHIELD OR QUIVER)]:%NAME%{%NAME%%TAN%[%GREEN%7, 11, %RED%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Shield Begin
ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 WEAPON]:%NAME%{%NAME%%TAN%[%GREEN%8, 11, %PURPLE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Weapon Begin
// 任务打孔
ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME% %GOLD%任务:%MAXSOCKETS%}%CONTINUE%
//腐化打孔
//箭矢
ItemDisplay[BASE_TAG4 NMAG QUIVER SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE%
//防具
ItemDisplay[BASE_TAG4 NMAG (HELM OR CHEST OR SHIELD OR CIRC) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE%
//武器
ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS<2 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE%
ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS>1 MAXSOCKETS<5 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2~%MAXSOCKETS%}%CONTINUE%
ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS>4 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2~4}%CONTINUE%
ItemDisplay[BASE_TAG4 NMAG 2H WEAPON SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:3~%MAXSOCKETS%}%CONTINUE%
//收尾
ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%TAN%/%RED%损坏%TAN%]}%CONTINUE% // LQ/Wss/Runes/Gems End
// +------------+
// | 3其它装备 |
// +------------+
// ++++++ 3.1,无法冰冻提示 ++++++
//无法冰冻提示
ItemDisplay[ITEM_TAG1 STAT118=1 !EQUIPPED]:%NAME%{%TAN%提示%WHITE%: 2 x %BLUE%冰冻减半 %WHITE%= %BLUE%无法被冻结%CL%%NAME%}%CONTINUE%
ItemDisplay[ITEM_TAG1 STAT118>0 EQUIPPED CHARSTAT118<2 CHARSTAT153=0]:%NAME% {%NAME%%CL%%TAN%获得%BLUE%无法被冻结%TAN%还需 %GRAY%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[ITEM_TAG1 STAT118>0 EQUIPPED CHARSTAT118=2 CHARSTAT153=0]:%NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %GREEN%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[ITEM_TAG1 STAT118>0 EQUIPPED CHARSTAT118>2 CHARSTAT153=0]:%NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %RED%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
// ++++++ 3.2,附带技能效果提示 ++++++
//首饰技能起始
ItemDisplay[ITEM_TAG2 UNI ID ((amu MULTI198,28303=8) OR (rin (MULTI204,14219>0 OR MULTI204,14469>0 OR MULTI204,15109>0)))]:%NAME%{%NAME%%CL%}%CONTINUE%
//首饰类 (CTC/AURA/OSKILL/CHARGE)
ItemDisplay[ITEM_TAG2 UNI ID amu MULTI198,28303=8]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% //亚特玛圣甲虫
ItemDisplay[ITEM_TAG2 UNI ID rin MULTI204,15109>0]:%NAME%{%NAME%%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%35%, %GRAY%命中值:%WHITE%35%}%CONTINUE% //鬼火
ItemDisplay[ITEM_TAG2 UNI ID rin MULTI204,14469>0]:%NAME%{%NAME%%WHITE%橡木智者: %GRAY%生命:%WHITE%62, %GRAY%自疗:%WHITE%16}%CONTINUE% //大自然和平
ItemDisplay[ITEM_TAG2 UNI ID rin MULTI204,14219>0]:%NAME%{%NAME%%WHITE%猛毒花藤: %GRAY%无免疫:%WHITE%-15, %GRAY%有免疫:%WHITE%-7}%CONTINUE% //腐肉之风
// 防具技能起始
ItemDisplay[ITEM_TAG2 ARMOR (UNI OR SET) ID (MULTI198,28319=12 OR MULTI201,28622=10 OR MULTI151,115>0 OR MULTI151,98>0 OR MULTI97,9>0 OR MULTI198,9350=10 OR MULTI200,9350=10 OR MULTI201,4367=10 OR MULTI201,4380=6 OR MULTI201,2697=20)]:%NAME%{%NAME%%CL%}%CONTINUE%
// 防具类 (CTC/AURA/OSKILL/CHARGE)
ItemDisplay[ITEM_TAG2 UNI ID uow MULTI201,28622=10]:%NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-23, %GRAY%有免疫:%WHITE%-11}%CONTINUE% //梅杜莎的凝视
ItemDisplay[ITEM_TAG2 UNI ID ush MULTI198,28319=12]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //猎头人的荣耀
ItemDisplay[ITEM_TAG2 UNI ID uar MULTI151,98>0]:%NAME%{%NAME%%WHITE%光环: %GRAY%物理伤害:自己:%WHITE%140%TAN%/%WHITE%180%,%GRAY%队友:%WHITE70%46%TAN%/%WHITE%90%}%CONTINUE% //鸟乙
ItemDisplay[ITEM_TAG2 UNI ID (ne6 OR neb) MULTI151,115>3]:%NAME%{%NAME%%WHITE%光环: %GRAY%移动速度:%WHITE%25%TAN%/%WHITE%30%}%CONTINUE% //卡拉的遗产
ItemDisplay[ITEM_TAG2 UNI ID utu MULTI97,9>0]:%NAME%{%NAME%%WHITE%双倍打击: %WHITE%23%}%CONTINUE% //斗士祸根
ItemDisplay[ITEM_TAG2 UNI ID ba6 (MULTI198,9350=8 OR MULTI200,9350=8)]:%NAME%{%NAME%%WHITE%战嗥: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5}%CONTINUE% //独眼巨人咆哮
ItemDisplay[ITEM_TAG2 SET ID xcl MULTI201,2697=20]:%NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-10电抗, %GRAY%有免疫:%WHITE%-5电抗}%CONTINUE% //华宁的庇护
//武器技能起始
ItemDisplay[ITEM_TAG2 WEAPON (MAG OR CRAFT OR RARE) ID (SUFFIX~902-903 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912)]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ITEM_TAG2 WEAPON (UNI OR SET) ID (MULTI198,28643=28 OR MULTI198,28628=25 OR MULTI200,28628=12 OR MULTI198,28319>0 OR MULTI198,28321=8 OR MULTI196,28569=50 OR MULTI200,15043=5 OR MULTI151,100>5 OR MULTI151,110>5 OR MULTI151,105>5 OR MULTI151,113>2 OR MULTI200,2703=30 OR MULTI198,2713>0 OR MULTI198,2728=75 OR MULTI200,4366=8 OR MULTI198,4367=15 OR MULTI151,119>7 OR MULTI204,22849>0)]:%NAME%{%NAME%%CL%}%CONTINUE%
// 武器类 (CTC/AURA/OSKILL/CHARGE)
ItemDisplay[ITEM_TAG2 (MAG OR CRAFT OR RARE) ID (SUFFIX=902 OR SUFFIX=905) WEAPON]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-32, %GRAY%有免疫:%WHITE%-16}%CONTINUE%
ItemDisplay[ITEM_TAG2 (MAG OR CRAFT OR RARE) ID (SUFFIX=903 OR SUFFIX=906) WEAPON]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE%
ItemDisplay[ITEM_TAG2 (MAG OR CRAFT OR RARE) ID (SUFFIX=908 OR SUFFIX=911) WEAPON]:%NAME%{%NAME%%WHITE%触发降低抗性: %GRAY%无免疫:%WHITE%-20, %GRAY%有免疫:%WHITE%-10}%CONTINUE%
ItemDisplay[ITEM_TAG2 (MAG OR CRAFT OR RARE) ID (SUFFIX=909 OR SUFFIX=912) WEAPON]:%NAME%{%NAME%%WHITE%触发降低抗性: %GRAY%无免疫:%WHITE%-25, %GRAY%有免疫:%WHITE%-12}%CONTINUE%
ItemDisplay[ITEM_TAG2 UNI ID (8mx OR 6mx) MULTI198,28643=28]:%NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-45, %GRAY%有免疫:%WHITE%-22}%CONTINUE% //毒液怪
ItemDisplay[ITEM_TAG2 UNI ID 7bs MULTI198,28638=25]:%NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //哈德瓦之手
ItemDisplay[ITEM_TAG2 UNI ID 6ws MULTI200,28628=12]:%NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-30, %GRAY%有免疫:%WHITE%-15}%CONTINUE% //梅格
ItemDisplay[ITEM_TAG2 UNI ID (9gm OR 7gm) MULTI198,28319=12]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //痛苦木槌
ItemDisplay[ITEM_TAG2 UNI ID 7s8 MULTI198,28319=33]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //丧钟
ItemDisplay[ITEM_TAG2 UNI ID 7b8 MULTI198,28319=8]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //撕裂者
ItemDisplay[ITEM_TAG2 UNI ID (9gs OR 7gs) MULTI198,28319=18]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //卑劣躯壳
ItemDisplay[ITEM_TAG2 UNI ID 7qr MULTI198,28319=25]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //艾丹的伤痕
ItemDisplay[ITEM_TAG2 UNI ID 7gm MULTI198,28321=8]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-42, %GRAY%有免疫:%WHITE%-21}%CONTINUE% //碎脑锤
ItemDisplay[ITEM_TAG2 UNI ID (8s8 OR 6s7) MULTI198,28319=14]:%NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //狂野之弦
ItemDisplay[ITEM_TAG2 UNI ID 7gi MULTI196,28569=50]:%NAME%{%NAME%%WHITE%触发衰老: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5}%CONTINUE% //刽子手的裁决
ItemDisplay[ITEM_TAG2 UNI ID 7sm MULTI151,100>5]:%NAME%{%NAME%%WHITE%光环: %GRAY%火焰伤害:%WHITE%10%}%CONTINUE% //邪灵斩
ItemDisplay[ITEM_TAG2 UNI ID (9fb OR 7fb) MULTI151,100>5]:%NAME%{%NAME%%WHITE%光环: %GRAY%火焰伤害:%WHITE%10%}%CONTINUE% //特迪斯法雷-芙法米
ItemDisplay[ITEM_TAG2 UNI ID 7cr MULTI151,110>5]:%NAME%{%NAME%%WHITE%光环: %GRAY%闪电伤害:%WHITE%10%}%CONTINUE% //光之军刀
ItemDisplay[ITEM_TAG2 UNI ID 7ls MULTI151,105>5]:%NAME%{%NAME%%WHITE%光环: %GRAY%冰冷伤害:%WHITE%10}%CONTINUE% //冰霜之风
ItemDisplay[ITEM_TAG2 UNI ID cst MULTI200,2703=30]:%NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-16, %GRAY%有免疫:%WHITE%-8}%CONTINUE% //拉撒罗斯之螺旋
ItemDisplay[ITEM_TAG2 UNI ID 7wh MULTI198,2713=20]:%NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% //史恰佛之锤
ItemDisplay[ITEM_TAG2 UNI ID 7fl MULTI198,2713=20]:%NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% //暴风之鞭
ItemDisplay[ITEM_TAG2 UNI ID 7wc MULTI198,2728=75]:%NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-32, %GRAY%有免疫:%WHITE%-16}%CONTINUE% //暴风尖塔
ItemDisplay[ITEM_TAG2 UNI ID 7cr MULTI151,119>9]:%NAME%{%NAME%%WHITE%光环: %GRAY%无免疫:%WHITE%-10-10-11魔抗, %GRAY%有免疫:%WHITE%-5-5-5魔抗}%CONTINUE% //碧蓝怒火
ItemDisplay[ITEM_TAG2 SET ID 6cs MULTI204,22849>0]:%NAME%{%NAME%%WHITE%PvP 竞技场: %GRAY%瞬身术 充能增速:%WHITE%200%}%CONTINUE%
// 符文之语类 (CTC/AURA/OSKILL/CHARGE)
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=3 STAT134>2 MULTI151,109>14]:%NAME%{%NAME%%CL%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-45, %GRAY%有免疫:%WHITE%-22}%CONTINUE% //瘟疫
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=3 STAT108>0]:%NAME%{%NAME%%CL%%WHITE%触发衰老: %GRAY%无免疫:%WHITE%-15, %GRAY%有免疫:%WHITE%-7}%CONTINUE% //执法者
ItemDisplay[ITEM_TAG2 RW (HELM OR CIRC) SOCK=3 STAT363=2 STAT333>4]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%火焰伤害:%WHITE%5%TAN%/%WHITE%10%}%CONTINUE% //摇曳焰火
ItemDisplay[ITEM_TAG2 RW ARMOR SOCK=3 CLSK0=2]:%NAME%{%NAME%%CL%%WHITE%双倍打击: %WHITE%23%}%CONTINUE% //和平
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=3 IAS=20 STAT334>9 STAT147>2]:%NAME%{%NAME%%CL%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-14, %GRAY%有免疫:%WHITE%-7}%CONTINUE% //新月
ItemDisplay[ITEM_TAG2 RW CHEST SOCK=3 STAT240>0]:%NAME%{%NAME%%CL%%WHITE%PvP 竞技场: %GRAY%瞬身术 充能增速:%WHITE%200%}%CONTINUE% //谜团
ItemDisplay[ITEM_TAG2 RW SHIELD SOCK=4 TABSK25>1 MULTI151,104>12]:%NAME%{%NAME%%CL%%WHITE%触发衰老: %GRAY%无免疫:%WHITE%-16, %GRAY%有免疫:%WHITE%-8%CL%%WHITE%光环: %GRAY%反抗:%WHITE%128%TAN%/%WHITE%146%}%CONTINUE% //流亡
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 STAT121=375 MULTI198,4255=60]:%NAME%{%NAME%%CL%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //愤怒弓
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 STAT81>0 MULTI198,5421=50]:%NAME%{%NAME%%CL%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% //烙印
ItemDisplay[ITEM_TAG2 RW STAFF SOCK=4 STAT334>44 MULTI151,123>11]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%无免疫:%WHITE%-34, %GRAY%有免疫:%WHITE%-17%CL%%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%246}%CONTINUE% //无限
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 STAT334>44 MULTI151,123>11 !STAFF]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%无免疫:%WHITE%-34, %GRAY%有免疫:%WHITE%-17%CL%}%CONTINUE% //无限
ItemDisplay[ITEM_TAG2 RW (BOW OR XBOW) SOCK=4 RES=15 MULTI151,122>11]:%NAME%{%NAME%%CL%%WHITE%有效攻速: %WHITE%31-32-33-33%%CL%%WHITE%光环: %GRAY%物理伤害:自己:%WHITE%215%TAN%/%WHITE%260%%TAN%ED%GRAY%队友: %WHITE%107%TAN%/%WHITE%130%%TAN%ED}%CONTINUE% //信心
ItemDisplay[ITEM_TAG2 RW (SPEAR OR POLEARM OR STAFF) SOCK=4 REPLIFE=8 MULTI151,113>17]:%NAME%{%NAME%%CL%%WHITE%光环: 物理伤害:%GRAY%自己:%WHITE%315%TAN%/%WHITE%345%%TAN%ED%GRAY%队友: %WHITE%157%TAN%/%WHITE%172%%TAN%ED}%CONTINUE% //骄傲
ItemDisplay[ITEM_TAG2 RW (BOW OR XBOW) SOCK=4 STAT27=20 MULTI151,115>9]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%有效移动速度:%WHITE%36%}%CONTINUE% //和谐
ItemDisplay[ITEM_TAG2 RW (SHIELD OR WEAPON) SOCK=4 STAT333>27 MULTI151,124>9]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%恢复生命:%WHITE%25%TAN%/%WHITE%29, %GRAY%恢复法力:%WHITE%70%TAN%/%WHITE%80}%CONTINUE% //凤凰
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 MFIND=23 MULTI151,120>11]:%NAME%{%NAME%%CL%%WHITE%双倍打击: %WHITE%15-23-30-35-40-43%%CL%%WHITE%光环: %GRAY%法力恢复:%WHITE%282%TAN%/%WHITE%342%}%CONTINUE%
ItemDisplay[ITEM_TAG2 RW (SWORD OR AXE OR TMACE) SOCK=4 IAS>49 STAT147>9]:%NAME%{%NAME%%CL%%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%175%%GRAY%命中值:%WHITE%175%%CL%}%CONTINUE% //誓约
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 IAS=25 STAT113=10]:%NAME%{%NAME%%CL%%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%95%%GRAY%命中值:%WHITE%95%}%CONTINUE% //热情
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=4 ALLSK=3 FCR=30]:%NAME%{%NAME%%CL%%WHITE%橡木智者: %GRAY%最大生命值:%WHITE%86, %GRAY%生命恢复:%WHITE%24}%CONTINUE% //橡树之心
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=5 FRW=20 IAS=20 MULTI151,125>9]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%元素伤害:%WHITE%6%TAN%/%WHITE%7%%GRAY%元素抗性:%WHITE%54%TAN%/%WHITE%60}%CONTINUE% //天顶
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=5 STAT1=10 MULTI151,122>7]:%NAME%{%NAME%%CL%%WHITE%有效攻速: %WHITE%28-29-30%%CL%%WHITE%物理伤害: %GRAY%自己:%WHITE%155%TAN%/%WHITE%185%, %GRAY%队友:%WHITE%77%TAN%/%WHITE%92%}%CONTINUE% //野兽
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=5 ALLSK=2 IAS>19 STAT156=100 MULTI151,113>11]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%物理伤害:自己:%WHITE%225%TAN%/%WHITE%255%, %GRAY%队友:%WHITE%112%TAN%/%WHITE%127%}%CONTINUE% //迷雾
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=5 ALLSK=1 IAS>39 MULTI97,149>1]:%NAME%{%NAME%%CL%%WHITE%战嗥: %GRAY%无免疫:%WHITE%-5-6-7, %GRAY%有免疫:%WHITE%-2-2-3%CL%%WHITE%战斗体质: %GRAY%生命:%WHITE%65%TAN%/%WHITE%125, %GRAY%蓝:%WHITE%32%TAN%/%WHITE%62%CL%%WHITE%战斗指挥: %GRAY%物理伤害%WHITE%23%TAN%/%WHITE%35%}%CONTINUE% //CTA
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=6 MULTI198,8786=8]:%NAME%{%NAME%%CL%%WHITE%触发嘲讽: %WHITE%-39%%GRAY%敌人伤害, %WHITE%-39%%GRAY%敌人防御}%CONTINUE% //坚定意志
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=6 MULTI198,28491=10]:%NAME%{%NAME%%CL%%WHITE%能量消减: %GRAY%-诅咒%TAN%/%GRAY%-毒系:%WHITE%15%, %GRAY%-物伤:%WHITE%3%, %GRAY%所有抗性:%WHITE%32%CL%%WHITE%物理伤害: %GRAY%自己:%WHITE%400%,%GRAY%队友:%WHITE%200%}%CONTINUE% //最后希望
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=6 MULTI151,119>16]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%降低敌人魔法抗性%GRAY%无免疫:%WHITE%-13-14-14-15, %GRAY%有免疫:%WHITE%-6-7-7-7}%CONTINUE% //庇护
ItemDisplay[ITEM_TAG2 RW WEAPON SOCK=6 MULTI200,4626=24]:%NAME%{%NAME%%CL%%WHITE%触发削弱:%WHITE%-27%%GRAY%敌人伤害, %WHITE%-44%%GRAY%敌人防御}%CONTINUE% //着魔
ItemDisplay[ITEM_TAG2 RW HAMMER SOCK=6 MULTI198,5859=30]:%NAME%{%NAME%%CL%%WHITE%光环: %GRAY%无免疫:%WHITE%-45全抗, %GRAY%有免疫:%WHITE%-22全抗}%CONTINUE% //欢欣
// ++++++ 3.3,非底材装备可能孔数提示 ++++++
//任务打孔
ItemDisplay[ITEM_TAG3 (dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR jav OR (ci0 ILVL<26) OR aqv OR cqv) MAG ID SOCK=0]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:1}%CONTINUE%
ItemDisplay[ITEM_TAG3 ((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON OR QUIVER) !(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR jav OR (ci0 ILVL<26) OR aqv OR cqv) MAG ID SOCK=0]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:2}%CONTINUE%
ItemDisplay[ITEM_TAG3 (CHEST OR HELM OR CIRC OR SHIELD OR WEAPON OR QUIVER) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:1}%CONTINUE%
//谜盒打孔
//箭矢
ItemDisplay[ITEM_TAG3 QUIVER (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-%MAXSOCKETS%}%CONTINUE%
//防具
ItemDisplay[ITEM_TAG3 (HELM OR CHEST OR SHIELD OR CIRC) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1~2}%CONTINUE%
//武器
ItemDisplay[ITEM_TAG3 WEAPON 1H MAXSOCKETS<5 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-2}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 1H MAXSOCKETS>4 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-2}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 2H MAXSOCKETS<5 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:2-%MAXSOCKETS%}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 2H MAXSOCKETS>4 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:2-4}%CONTINUE%
//腐化打孔
//箭矢
ItemDisplay[ITEM_TAG3 QUIVER (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE%
//防具
ItemDisplay[ITEM_TAG3 (HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS<4 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE%
ItemDisplay[ITEM_TAG3 (HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS>3 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-3}%CONTINUE%
//武器
ItemDisplay[ITEM_TAG3 WEAPON 1H MAXSOCKETS<2 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 1H MAXSOCKETS>1 MAXSOCKETS<5 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-%MAXSOCKETS%}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 1H MAXSOCKETS>4 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-4}%CONTINUE%
ItemDisplay[ITEM_TAG3 WEAPON 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:3-%MAXSOCKETS%}%CONTINUE%
//closer
ItemDisplay[ITEM_TAG3 ((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON OR QUIVER) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]:%NAME%{%NAME%%TAN%]}%CONTINUE%
// 自带孔数的装备变量显示
ItemDisplay[ITEM_TAG3 SET ID urn STAT234>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID urn STAT109>49]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (xng OR ung) STAT363>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID ucl TABSK49>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (xul OR uul) STAT121>159]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-4}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID (xar OR uar) CLSK3>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (xml OR uml) FBR>29 STAT20>24]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID ush FRW>24]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID (ba5 OR baa OR baf)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID paf]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (ne6 OR neb)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-2}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 72a STAT44>4]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 4-5}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID (9mt OR 7mt)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 7sm STAT145>2]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (9fc OR 7fc) STAT240>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (9st OR 7st) REPAIR>0]:%NAME%{%WHITE%原生孔数: 3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 7o7 STAT117>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-4}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 7pa STAT124>249]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-5}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID (8s8 OR 6s7) STAT250>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-4}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 6hx STAT363>3]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-5}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 7sc STAT139>14]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 SET ID 7ws]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-5}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID ram]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID rbe]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID rar]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 6}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID drc]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[ITEM_TAG3 UNI ID 9b8]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
// ++++++ 3.4,装备升级提示 ++++++
//升级起始
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE OR SET OR UNI) ID (NORM OR EXC OR aqv OR cqv OR aqv2 OR cqv2)]:%NAME%{%NAME%%CL%}%CONTINUE%
//防具升级公式
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID ((NORM ARMOR) OR aqv OR cqv) SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%8#%WHITE%+%ORANGE%10#%WHITE%+%PURPLE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID ((EXC ARMOR) OR aqv2 OR cqv2) SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%18#%WHITE%+%ORANGE%21#%WHITE%+%PURPLE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID ((NORM ARMOR) OR aqv OR cqv) SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%7#%WHITE%+%ORANGE%13#%WHITE%+%WHITE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID ((EXC ARMOR) OR aqv2 OR cqv2) SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%18#%WHITE%+%ORANGE%20#%WHITE%+%WHITE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID ((NORM ARMOR) OR aqv OR cqv) !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%8#%WHITE%+%ORANGE%10#%WHITE%+%PURPLE%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID ((EXC ARMOR) OR aqv2 OR cqv2) !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%18#%WHITE%+%ORANGE%21#%WHITE%+%PURPLE%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID ((NORM ARMOR) OR aqv OR cqv) !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%7#%WHITE%+%ORANGE%13#%WHITE%+%WHITE%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID ((EXC ARMOR) OR aqv2 OR cqv2) !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%18#%WHITE%+%ORANGE%20#%WHITE%+%WHITE%●%WHITE%}%CONTINUE%
//武器升级公式
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID NORM WEAPON SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%9#%WHITE%+%ORANGE%11#%WHITE%+%BLUE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID EXC WEAPON SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%19#%WHITE%+%ORANGE%22#%WHITE%+%BLUE%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID NORM WEAPON SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%8#%WHITE%+%ORANGE%12#%WHITE%+%GREEN%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID EXC WEAPON SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%17#%WHITE%+%ORANGE%21#%WHITE%+%GREEN%┣%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID NORM WEAPON !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%9#%WHITE%+%ORANGE%11#%WHITE%+%BLUE%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (CRAFT OR RARE) ID EXC WEAPON !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%19#%WHITE%+%ORANGE%22#%WHITE%+%BLUE%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID NORM WEAPON !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%8#%WHITE%+%ORANGE%12#%WHITE%+%GREEN%●%WHITE%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (SET OR UNI) ID EXC WEAPON !SHOW_ICON]:%NAME%{%NAME%%WHITE%升级:%ORANGE%17#%WHITE%+%ORANGE%21#%WHITE%+%GREEN%●%WHITE%}%CONTINUE%
//升级后力量需求变化
ItemDisplay[ITEM_TAG4 (ARMOR OR WEAPON) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]:%NAME%{%NAME%, %WHITE%升级后需求:%GRAY%(%LIGHT_GRAY%力:%WHITE%%UPSTR%}%CONTINUE%
//升级后敏捷需求变化
ItemDisplay[ITEM_TAG4 (hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !dgr) OR THROWING OR (SPEAR !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]:%NAME%{%NAME%%WHITE%, %LIGHT_GRAY%敏%WHITE%:%UPDEX%}%CONTINUE%
// 升级后等级需求变化
ItemDisplay[ITEM_TAG4 (ARMOR OR WEAPON) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]:%NAME%{%NAME%%WHITE%, }%CONTINUE%
ItemDisplay[ITEM_TAG4 (CIRC OR SOR) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]:%NAME%{%NAME%, %WHITE%升级后需求:%GRAY%(%LIGHT_GRAY%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]:%NAME%{%NAME%, %WHITE%升级后需求:%GRAY%(%LIGHT_GRAY%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]:%NAME%{%NAME%%LIGHT_GRAY%等级%WHITE%:%UPLVL%}%CONTINUE%
ItemDisplay[ITEM_TAG4 (aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]:%NAME%{%NAME%%LIGHT_GRAY%等级%WHITE%:%UPLVL%}%CONTINUE%
//Upgrading Req End Line
ItemDisplay[ITEM_TAG4 ((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (NORM OR EXC)) (RARE OR CRAFT OR UNI OR SET) ID]:%NAME%{%NAME%%GRAY%)}%CONTINUE%
ItemDisplay[ITEM_TAG4 (aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]:%NAME%{%NAME%%GRAY%)}%CONTINUE%
// ++++++ 3.5,武器基础攻速和伤害范围提示 ++++++
ItemDisplay[ITEM_TAG5_1 WEAPON]:%NAME%{%NAME%%CL%%CORAL%武器基础速度: %WPNSPD%}%CONTINUE%
ItemDisplay[ITEM_TAG5_1 ITEM_TAG5_2 WEAPON !(BOW OR XBOW OR WAND OR SOR)]:%NAME%{%NAME% , 攻击范围: %RANGE%}%CONTINUE%
ItemDisplay[!ITEM_TAG5_1 ITEM_TAG5_2 WEAPON !(BOW OR XBOW OR WAND OR SOR)]:%NAME%{%NAME%%CL%%CORAL%攻击范围: %RANGE%}%CONTINUE%
// ++++++ 3.6,套装鞋子踢击伤害提示 ++++++
ItemDisplay[ITEM_TAG6 SET BOOTS ID ASSASSIN]:%NAME%{%NAME%%CL%%WHITE%踢击伤害: %BASEMINKICK% - %BASEMAXKICK%}%CONTINUE%
// ++++++ 3.7盾牌标注75%格挡所需敏捷提示 ++++++
ItemDisplay[ITEM_TAG7 SHIELD PALADIN EQUIPPED]:%NAME%{%NAME%%CL%%WHITE%75%格挡所需敏捷: $f(CEIL(150*CLVL/(CHARSTAT20+30)+15))}%CONTINUE%
ItemDisplay[ITEM_TAG7 SHIELD (AMAZON OR ASSASSIN OR BARBARIAN) EQUIPPED]:%NAME%{%NAME%%CL%%WHITE%75%格挡所需敏捷:$f(CEIL(150*CLVL/(CHARSTAT20+25)+15))}%CONTINUE%
ItemDisplay[ITEM_TAG7 SHIELD (DRUID OR NECROMANCER OR SORCERESS) EQUIPPED]:%NAME%{%NAME%%CL%%WHITE%75%格挡所需敏捷:$f(CEIL(150*CLVL/(CHARSTAT20+20)+15))}%CONTINUE%
// +----------------+
// | 4 PD2新增物品 |
// +----------------+
// ++++++ 4.1,新增杂物 ++++++
ItemDisplay[PD2MISC_TAG wss]:%MAP-9B%%NAME%{%TAN%地图: %WHITE%100% %BLUE%附加额外词缀 %CL% %TAN%已打孔/无法打孔物品: %WHITE%75% %BLUE%附加额外词缀 %WHITE%25% %BLUE%转变为随机同底材%YELLOW%亮金 %CL% %TAN%未打孔物品: %WHITE%50% %BLUE%附加额外词缀 %WHITE%25%%BLUE% 转变为随机同底材%YELLOW%亮金%WHITE%/%LIGHT_GRAY%打孔 %CL%%TAN%腐化几率:%CL%%NAME%}%CONTINUE%
ItemDisplay[PD2MISC_TAG wss QTY>1]:%CORAL%oo %RED%世界之石碎片%TAN%x%WHITE%%QTY% %CORAL%oo%GRAY%{%NAME%}
ItemDisplay[PD2MISC_TAG wss QTY=1]:%CORAL%oo %RED%世界之石碎片 %CORAL%oo%GRAY%{%NAME%}
ItemDisplay[PD2MISC_TAG scrb]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG imra]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG rera]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG upma]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG imma]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG scou]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG upmp]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG fort]:%GOLD%%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG lbox]:%BORDER-0A%%DOT-5A%%ORANGE%☆ %NAME% %ORANGE%☆{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%物品}
ItemDisplay[PD2MISC_TAG lpp]:%DOT-62%%PX-5A%%TIER-3%%GOLD%%NAME%{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%普通/%BLUE%魔法%WHITE%/%YELLOW%亮金%WHITE%/%ORANGE%手工 %WHITE%物品}
ItemDisplay[PD2MISC_TAG lmal]:%NAME% %ORANGE%*{%NAME%}
ItemDisplay[PD2MISC_TAG lsvl]:%BORDER-0A%%MAP-21%%DOT-0D%%PURPLE%★ %RED%轻歌之瓶 %PURPLE%★{%NAME%}
ItemDisplay[PD2MISC_TAG llmr]:%BORDER-0A%%MAP-21%%DOT-0D%%PURPLE%★ %RED%莉莉丝的镜子 %PURPLE%★{%GRAY%(已镜像的物品不能再被腐化或洗掉)%CL%%GRAY%(只能复制%ORANGE%手工%WHITE%、%YELLOW%亮金%WHITE%和%BLUE%魔法%WHITE%装备)%CL%%TAN%掉落: %RED%任何地方%CL%%NAME%}
ItemDisplay[PD2MISC_TAG rkey]:%BORDER-0A%%MAP-21%%DOT-0D%%GOLD%%RED%☆ %NAME% %RED%☆{%NAME%}
ItemDisplay[PD2MISC_TAG rtp]:%MAP-0A%%GOLD%%RED%☆ %NAME% %RED%☆{%NAME%}
ItemDisplay[PD2MISC_TAG rid]:%MAP-0A%%GOLD%%RED%★ %NAME% %RED%★{%NAME%}
//S7赛季新增
ItemDisplay[PD2MISC_TAG iwss]:%MAP-0A%%PX-60%%RED%+ %CORAL%%NAME% %RED%+{掉落: %RED%T图催化剂祭坛事件%CL%%NAME%}
ItemDisplay[PD2MISC_TAG cm2f]:%GOLD%%GREEN%+ %NAME% %GREEN%+{%TAN%提示: %ORANGE%下颌骨TOJ, 虚空碎片SOTV, 火炬灰烬 %WHITE%合成 %ORANGE%虚空石%WHITE%(拉斯玛挑战门票)%CL%%NAME%}
//S8赛季新增
ItemDisplay[PD2MISC_TAG irma]:%NAME% %ORANGE%+{%NAME%}
ItemDisplay[PD2MISC_TAG irra]:%NAME% %ORANGE%+{%NAME%}
ItemDisplay[PD2MISC_TAG urma]:%NAME% %ORANGE%+{%NAME%}
ItemDisplay[PD2MISC_TAG rrra]:%NAME% %ORANGE%+{%NAME%}
//S11赛季新增
ItemDisplay[PD2MISC_TAG (imrn OR irrn)]:%BORDER-0A%%DOT-5A%%ORANGE%☆ %NAME% %ORANGE%☆{%NAME%}
// ++++++ 4.2,秘境地图 ++++++
// 需求提示
ItemDisplay[MAP_TAG MAPTIER=0]:%NAME%{%RED%以开启PVP区域%CL%在萝格营地右键点击}%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER>0 NMAG]:%WHITE%%NAME%%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER>0 FILTLVL<3]:%NAME%{ %TAN%前置条件:%RED%地狱难度%SAGE%完成击败3BB任务%TAN%使用地点:%RED%地狱难度%SAGE%ACT5城内}%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER~1-3 FILTLVL<3]:%NAME%{%ORANGE%在安雅处可购买改变重置地图属性的材料%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER>0 (!ID OR NMAG) !UNI]:%DOT-9F%%TIER-2%%NAME%%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER>0 !ID UNI]:%MAP-9F%%DOT-68%%TIER-3%%NAME%%CONTINUE%
//地图免疫 (Fire/Cold/Light/Poison/Magic/Phys)
//未知地图
ItemDisplay[MAP_TAG MAPTIER~1-5 !KNOWNMAPS]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG MAPTIER~1-5 !KNOWNMAPS]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%GRAY%??? %BLUE%冰%WHITE%:%GRAY%??? %YELLOW%电%WHITE%:%GRAY%??? %GREEN%毒%WHITE%:%GRAY%??? %ORANGE%魔法%WHITE%:%GRAY%??? %GOLD%物理%WHITE%:%GRAY%???%CL%%NAME%}%CONTINUE%
//Ruins of Viz-Jun Map维兹郡的废墟
ItemDisplay[MAP_TAG t11]:%NAME%{%WHITE%Boss伤害类型: %ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:38.89% %LIGHT_GRAY%亡灵%WHITE%:27.78%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t11]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%130 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:80%CL%%NAME%}%CONTINUE%
//Horazon's Memory Map赫拉森的记忆
ItemDisplay[MAP_TAG t12]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:20% %LIGHT_GRAY%亡灵%WHITE%:30%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t12]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%135 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Bastion Keep Map魔幻堡垒
ItemDisplay[MAP_TAG t13]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:41.67% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t13]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%125 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%110%CL%%NAME%}%CONTINUE%
//Sanatorium Map疯人院
ItemDisplay[MAP_TAG t14]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:37.5%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t14]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%125 %GREEN%毒%WHITE%:%CORAL%130 %ORANGE%魔法%WHITE%:35 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE%
//Royal Crypts Map皇家地牢
ItemDisplay[MAP_TAG t15]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:33.33%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t15]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%125 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:%CORAL%105 %ORANGE%魔法%WHITE%:%CORAL%150 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE%
//Ruined Cistern Map废弃水道
ItemDisplay[MAP_TAG t16]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:30% %LIGHT_GRAY%亡灵%WHITE%:30%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t16]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%115 %YELLOW%电%WHITE%:%CORAL%135 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%125 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE%
//Halls of Torture苦痛之厅
ItemDisplay[MAP_TAG t17]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:25%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t17]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:35 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Phlegethon Map火焰之河
ItemDisplay[MAP_TAG t21]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:58.33% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t21]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%140 %BLUE%冰%WHITE%:50 %YELLOW%电%WHITE%:%CORAL%125 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:75%CL%%NAME%}%CONTINUE%
//Torajan Jungle Map托拉然丛林
ItemDisplay[MAP_TAG t22]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:9.09% %LIGHT_GRAY%亡灵%WHITE%:0%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t22]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%125 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%105 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Arreat Battlefield Map亚瑞特战场
ItemDisplay[MAP_TAG t23]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:33.33% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t23]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%130 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:%CORAL%100 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Tomb of Zoltun Kulle Map佐敦库勒古墓
ItemDisplay[MAP_TAG t24]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:22.22% %LIGHT_GRAY%亡灵%WHITE%:11.11%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t24]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%110 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%105%CL%%NAME%}%CONTINUE%
//Sewers of Harrogath Map哈洛加斯下水道
ItemDisplay[MAP_TAG t25]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:36.36% %LIGHT_GRAY%亡灵%WHITE%:9.09%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t25]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:%CORAL%135 %GREEN%毒%WHITE%:%CORAL%125 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE%
//Shadows of Westmarch Map威斯特玛之影
ItemDisplay[MAP_TAG t26]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t26]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%135 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%100%CL%%NAME%}%CONTINUE%
//Demon Road恶魔之路
ItemDisplay[MAP_TAG t27]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:40% %LIGHT_GRAY%亡灵%WHITE%:40%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t27]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:%CORAL%125 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:%CORAL%135 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:45%CL%%NAME%}%CONTINUE%
//Skovos Stronghold斯科沃斯要塞
ItemDisplay[MAP_TAG t28]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:44.44% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t28]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%125 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:%CORAL%130 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:%CORAL%125%CL%%NAME%}%CONTINUE%
//River of Blood Map血河
ItemDisplay[MAP_TAG t31]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:46.15% %LIGHT_GRAY%亡灵%WHITE%:38.46%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t31]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:90 %BLUE%冰%WHITE%:%CORAL%180 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:%CORAL%130 %ORANGE%魔法%WHITE%:%CORAL%100 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE%
//Throne of Insanity Map疯狂王座
ItemDisplay[MAP_TAG t32]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:70% %LIGHT_GRAY%亡灵%WHITE%:20%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t32]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%130 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:75 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Lost Temple Map遗失的神殿
ItemDisplay[MAP_TAG t33]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t33]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%110 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE%
//Ancestral Trial Map先祖试练
ItemDisplay[MAP_TAG t34]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:50%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t34]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%130 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Blood Moon Map血月
ItemDisplay[MAP_TAG t35]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:0 , %LIGHT_GRAY%亡灵%WHITE%:0%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t35]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:65 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:33 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Fall of Caldeum Map卡尔蒂姆的沦陷
ItemDisplay[MAP_TAG t36]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:0 , %LIGHT_GRAY%亡灵%WHITE%:14.29%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t36]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:95 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:%CORAL%100 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Pandemonium Citadel Map群魔城塞
ItemDisplay[MAP_TAG t37]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:50% %LIGHT_GRAY%亡灵%WHITE%:25%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t37]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%135 %GREEN%毒%WHITE%:%CORAL%130 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%100%CL%%NAME%}%CONTINUE%
//Canyon of Sescheron Map赛斯切隆峡谷
ItemDisplay[MAP_TAG t38]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:33.33% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t38]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%130 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%110 %ORANGE%魔法%WHITE%:70 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE%
//Kehjistan Marketplace Map凯基斯坦集市
ItemDisplay[MAP_TAG t39]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:40% %LIGHT_GRAY%亡灵%WHITE%:20%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t39]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%125 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:90 %GREEN%毒%WHITE%:%CORAL%1000 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Ashen Plains Map灰烬平原
ItemDisplay[MAP_TAG t3a]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%&%YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t3a]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:%CORAL%130 %ORANGE%魔法%WHITE%:%CORAL%120 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
//Cathedral of Light Map光明大教堂
ItemDisplay[MAP_TAG t41]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t41]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%165 %BLUE%冰%WHITE%:%CORAL%165 %YELLOW%电%WHITE%:%CORAL%165 %GREEN%毒%WHITE%:%CORAL%165 %ORANGE%魔法%WHITE%:%CORAL%165 %GOLD%物理%WHITE%:%CORAL%140%CL%%NAME%}%CONTINUE%
//Plains of Torment Map苦痛平原
ItemDisplay[MAP_TAG t42]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t42]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE%
//Sanctuary of Sin Map罪恶庇护所
ItemDisplay[MAP_TAG t43]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t43]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%165 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%165 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE%
//Steppes of Daken-Shar达肯沙尔荒原
ItemDisplay[MAP_TAG t44]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t44]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE%
//Zhar's Sanctum Map扎尔的密室
ItemDisplay[MAP_TAG t51]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t51]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:95 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE%
//Stygian Caverns Map冥河洞穴
ItemDisplay[MAP_TAG t52]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t52]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:80 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:60 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE%
//Fallen Gardens Map堕落花园
ItemDisplay[MAP_TAG t53]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t53]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:70 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:80 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE%
//Imperial Palace帝国宫殿
ItemDisplay[MAP_TAG t54]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t54]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:65 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:20 %GOLD%物理%WHITE%:20%CL%%NAME%}%CONTINUE%
// Outer Void外虚空
ItemDisplay[MAP_TAG t55]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t55]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:50 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:30 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE%
// The City of Ureh乌瑞城
ItemDisplay[MAP_TAG t56]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t56]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:%CORAL%100 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE%
// Djinn's Domain精灵之域
ItemDisplay[MAP_TAG t57]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE%
ItemDisplay[MAP_TAG t57]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%GRAY%??? %BLUE%冰%WHITE%:%GRAY%??? %YELLOW%电%WHITE%:%GRAY%??? %GREEN%毒%WHITE%:%GRAY%??? %ORANGE%魔法%WHITE%:%GRAY%??? %GOLD%物理%WHITE%:%GRAY%???%CL%%NAME%}%CONTINUE%
// Tier 3 Good Maps
ItemDisplay[MAP_TAG MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>309)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed +1
ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>209)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Tier 2 Good Maps
ItemDisplay[MAP_TAG MAPTIER=2 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>259)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed +1
ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>159)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Tier 1 Good Maps
ItemDisplay[MAP_TAG MAPTIER=1 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>174)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>233)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Slammed +1
ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>133)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%}
// Juicer tag
ItemDisplay[MAP_TAG (MAPTIER=3 OR MAPTIER=2 OR MAPTIER=1) STAT372>0 STAT375>0 STAT373>0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]:%NAME%%CONTINUE%{%NAME%%CL%%ORANGE%> > > XP & Density & Rarity < < <%CL%}
// Tier 3 MF Maps >90 den >60 mf
ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>149) STAT360=0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>199) STAT360>0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// Tier 1-2 MF Maps >75 den >30 MF
ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>99) (STAT372>74 AND STAT370>30) STAT360=0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>149) STAT360>0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// T3 Reroll note
ItemDisplay[MAP_TAG RARE MAPTIER=3 STAT360=0 !(STAT372>89 AND STAT370>60) !((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0))]:%NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%}
// T2 Reroll note
ItemDisplay[MAP_TAG RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]:%NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%}
// T1 Reroll note
ItemDisplay[MAP_TAG RARE MAPTIER=1 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]:%NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%}
//危险地图提示
ItemDisplay[MAP_TAG (t12 OR t13 OR t31 OR t41 OR t42 OR t43 OR STAT438>0)]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%}
ItemDisplay[MAP_TAG STAT406>0]:%NAME%%CONTINUE%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%}
ItemDisplay[MAP_TAG STAT499>0]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%}
ItemDisplay[MAP_TAG STAT435>0]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%}
ItemDisplay[MAP_TAG STAT437>0]:%RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%}
// 地图包含鬼魂
ItemDisplay[MAP_TAG (t12 OR t27 OR t34) STAT442>0 RARE]:%WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%}
ItemDisplay[MAP_TAG !(t12 OR t27 OR t34) STAT442>0 RARE]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}
ItemDisplay[MAP_TAG (t12 OR t27 OR t34) STAT442=0 RARE]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}
ItemDisplay[MAP_TAG (t12 OR t27 OR t34) NMAG]:%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}
ItemDisplay[MAP_TAG (t14 OR t3a) STAT470>0 RARE]:%YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%}
ItemDisplay[MAP_TAG !(t14 OR t3a) STAT470>0 RARE]:%YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}
ItemDisplay[MAP_TAG (t14 OR t3a) STAT470=0 RARE]:%YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}
ItemDisplay[MAP_TAG (t14 OR t3a) NMAG]:%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}
//地图强化提示
//ItemDisplay[MAP_TAG STAT458>0]:%DARK_GREEN%[英勇]%NAME%%CONTINUE%{%NAME%}
//ItemDisplay[MAP_TAG STAT493>0]:%ORANGE%[强化]%NAME%%CONTINUE%{%NAME%}
//ItemDisplay[MAP_TAG STAT500>0]:%CORAL%[事件]%NAME%%CONTINUE%{%NAME%}
//ItemDisplay[MAP_TAG STAT498>0]:%BLUE%[2xBoss]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[MAP_TAG STAT374>0 STAT374<2]:%PURPLE%[+1]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[MAP_TAG STAT374>1 STAT374<3]:%PURPLE%[+2]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[MAP_TAG !(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]:%TAN%[幸运]%NAME%%CONTINUE%{%TEAL%珠宝首饰暴率提高%CL%%NAME%}
ItemDisplay[MAP_TAG (STAT495~1-2 OR STAT496~1-2) STAT494>0]:%ORANGE%[幸运]%NAME%%CONTINUE%{%ORANGE%不可多得的双倍快乐!%CL%%NAME%}
ItemDisplay[MAP_TAG (STAT495=3 OR STAT496=3) STAT494>0]:%RED%[幸运]%NAME%%CONTINUE%{%RED%你就是幸运女神的化身!%CL%%NAME%}
ItemDisplay[MAP_TAG STAT497>0]:%TEAL% [材]%NAME%%CONTINUE%{%NAME%}
//地图层级显示
ItemDisplay[MAP_TAG MAPTIER=0]:%GRAY%[%RED%PVP%GRAY%]%NAME%{%GRAY%(在HC模式下不会永久死亡)%CL%在这里你可以挑战其它的玩家%CL%%TAN%提示%WHITE%: PvP区域}
ItemDisplay[MAP_TAG MAPTIER=1]:%GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{%WHITE%3x %DARK_GREEN%T1 %WHITE%任意品质地图 %WHITE%= 随机%DARK_GREEN% T1 %WHITE%地图%CL%%NAME%}
ItemDisplay[MAP_TAG MAPTIER=2]:%GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%}
ItemDisplay[MAP_TAG MAPTIER=3]:%GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%}
ItemDisplay[MAP_TAG MAPTIER=4]:%GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%}
ItemDisplay[MAP_TAG (t51 OR t52 OR t54 OR t55 OR t56 OR t57)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%}
ItemDisplay[MAP_TAG t53]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%}
// ++++++ 4.3超级BOSS门票 ++++++
// 6BOSS前3红门
ItemDisplay[UBERMAT_TAG pk1]:%DOT-0A%%TIER-4%%ORANGE%%NAME% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%火炬前3BOSS区域%CL%%TAN%掉落: %RED%地狱 A1%GOLD%女伯爵%WHITE%1/14几率/%RED% A1%GOLD%血鸟%WHITE%1/9几率}
ItemDisplay[UBERMAT_TAG pk2]:%DOT-0A%%TIER-4%%ORANGE%%NAME% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%火炬前3BOSS区域%CL%%TAN%掉落: %RED%地狱 A2%GOLD%召唤者%WHITE%1/8几率/%RED% A2%GOLD%血女巫%WHITE%1/9几率}
ItemDisplay[UBERMAT_TAG pk3]:%DOT-0A%%TIER-4%%ORANGE%%NAME% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%火炬前3BOSS区域%CL%%TAN%掉落: %RED%地狱 A5%GOLD%尼拉塞克%WHITE%1/9几率/%RED% A4%GOLD%衣卒尔%WHITE%1/8几率}
// 6BOSS后3红门
ItemDisplay[UBERMAT_TAG mbr]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%火炬后3BOSS门票%CL%%TAN%掉落: %RED%地狱 %GOLD%衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[UBERMAT_TAG dhn]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%火炬后3BOSS门票%CL%%TAN%掉落: %RED%地狱 %GOLD%莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[UBERMAT_TAG bey]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%火炬后3BOSS门票%CL%%TAN%掉落: %RED%地狱 %GOLD%督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[UBERMAT_TAG ubtm (CHARSTAT43<200 OR CHARSTAT41<200)]:%MAP-0A%%TIER-4%%GRAY%+%CORAL%+ %NAME% %CORAL%+%GRAY%+{%GRAY%(你只有三次回城机会)%NL%%NL%%GRAY%$f(CHARSTAT43-100)%WHITE%/125%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT41-100)%WHITE%/125%YELLOW%电抗 %WHITE%| %GRAY%$f(CHARSTAT39-100)%WHITE%/75%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/75%GREEN%毒抗%CL%%CORAL%当前角色状态与标准生存属性数据比对如下:%CL%%RED%警告:%WHITE%经%GOLD%“PD2百科2号”%WHITE%挂载QQ群湿件分析,你有翻车的可能!%CL%%NL%%NAME%}%CONTINUE%
// 新3古代野蛮人
ItemDisplay[UBERMAT_TAG ubaa]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+ %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%新3BB挑战门票%CL%%TAN%掉落: %GRAY%[%DARK_GREEN%T1%GRAY%]%WHITE%秘境地图%CL%%NAME%}
ItemDisplay[UBERMAT_TAG ubab]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+%GRAY%[%RED%T2%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%新3BB挑战门票%CL%%TAN%掉落: %GRAY%[%RED%T2%GRAY%]%WHITE%秘境地图%CL%%NAME%}
ItemDisplay[UBERMAT_TAG ubac]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+ %GRAY%[%PURPLE%T3%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%新3BB挑战门票%CL%%TAN%掉落: %GRAY%[%PURPLE%T3%GRAY%]%WHITE%秘境地图%CL%%NAME%}
ItemDisplay[UBERMAT_TAG uba]:%MAP-0A%%TIER-4%%GRAY%+%RED%+ %NAME% %RED%+%GRAY%+{%GRAY%(在里面不能回城,你只有一次机会)%CL%%NAME%}
ItemDisplay[UBERMAT_TAG std]:%ORANGE%%CORAL%<< >> %ORANGE%%NAME% %CORAL%<< >>{%TAN%掉落: %RED%地狱 新3BB}
// 超级暗黑破坏神
ItemDisplay[UBERMAT_TAG dcho]:%PX-60%%MAP-0A%%RED%+ %NAME% %RED%+{%TAN%提示: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%合成 %ORANGE%恐怖异像%WHITE%(大黑毛挑战门票)%CL%%TAN%掉落: %RED%地狱 6BOSS后3%CL%%NAME%}
ItemDisplay[UBERMAT_TAG dcso]:%PX-60%%MAP-0A%%RED%+ %NAME% %RED%+{%TAN%提示: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%合成 %ORANGE%恐怖异像%WHITE%(大黑毛挑战门票)%CL%%TAN%掉落: %RED%地狱 墨菲斯托1/85%WHITE%/%RED%暗黑破坏神1/21%WHITE%/%RED%巴尔1/13%CL%%NAME%}
ItemDisplay[UBERMAT_TAG dcbl]:%PX-60%%MAP-0A%%RED%+ %NAME% %RED%+{%TAN%提示: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%合成 %ORANGE%恐怖异像%WHITE%(大黑毛挑战门票)%CL%%TAN%掉落: %RED%地狱 T图BOSS%CL%%NAME%}
ItemDisplay[UBERMAT_TAG dcma ((STAT185=2 (CHARSTAT40<15 OR CHARSTAT36<50)) OR (TAT185=1 (CHARSTAT40<15 OR CHARSTAT36<30)) OR (STAT185=0 (CHARSTAT40<10 OR CHARSTAT36<20)))]:%MAP-0A%%GRAY%¤%RED%¤ %NAME% %RED%¤%GRAY%¤%NAME%{%CORAL%当前角色状态与标准生存属性数据比对如下:%CL%%RED%警告:%WHITE%经%GOLD%“PD2百科2号”%WHITE%挂载QQ群湿件分析,你有被一jio踢飞的可能!%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG dcma STAT185=2 (CHARSTAT40<15 OR CHARSTAT36<50)]:%NAME%{%NL%%GRAY%$f(CHARSTAT40+75)%WHITE%/90%RED%最大火抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/50%%TAN%物免 | %GRAY%%CHARSTAT142%%WHITE%/12%%RED%火吸%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG dcma STAT185=1 (CHARSTAT40<15 OR CHARSTAT36<30)]:%NAME%{%NL%%GRAY%$f(CHARSTAT40+75)%WHITE%/90%RED%最大火抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/30%%TAN%物免%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG dcma STAT185=0 (CHARSTAT40<10 OR CHARSTAT36<20)]:%NAME%{%NL%%GRAY%$f(CHARSTAT40+75)%WHITE%/85%RED%最大火抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/20%%TAN%物免%CL%%NAME%}%CONTINUE%
// 拉斯玛
ItemDisplay[UBERMAT_TAG rtmo]:%PX-60%%MAP-0A%%TIER-4%%GREEN%+ %NAME% %GREEN%+{%TAN%提示: %ORANGE%下颌骨TOJ, 虚空碎片SOTV, 火炬/灰烬 %WHITE%合成 %ORANGE%虚空石%WHITE%(拉斯玛挑战门票)%CL%%TAN%掉落: %RED%不死生物}
ItemDisplay[UBERMAT_TAG rtmv]:%PX-60%%MAP-0A%%GREEN%+ %NAME% %GREEN%+{%TAN%提示: %ORANGE%下颌骨TOJ, 虚空碎片SOTV, 火炬/灰烬 %WHITE%合成 %ORANGE%虚空石%WHITE%(拉斯玛挑战门票)%CL%%TAN%掉落: %RED%门德利T图事件}
ItemDisplay[UBERMAT_TAG rtma ((STAT185=2 (CHARSTAT110<175 OR CHARSTAT46<15 OR CHARSTAT44<15 OR CHARSTAT40<15)) OR (TAT185=1 (CHARSTAT110<150 OR CHARSTAT46<15 OR CHARSTAT44<10 OR CHARSTAT40<10)) OR (STAT185=0 (CHARSTAT110<100 OR CHARSTAT46<10 OR CHARSTAT44<5 OR CHARSTAT40<5)))]:%MAP-0A%%GRAY%¤%GREEN%¤ %NAME% %GREEN%¤%GRAY%¤{%CORAL%当前角色状态与标准生存属性数据比对如下:%CL%%RED%警告:%WHITE%经%GOLD%“PD2百科2号”%WHITE%挂载QQ群湿件分析,你有被一jio踢飞的可能!%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG rtma STAT185=2 (CHARSTAT110<175 OR CHARSTAT46<15 OR CHARSTAT44<15 OR CHARSTAT40<15)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/123%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/123%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/123%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/90%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/90%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/90%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/175%%GREEN%毒缩%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG rtma STAT185=1 (CHARSTAT110<150 OR CHARSTAT46<15 OR CHARSTAT44<10 OR CHARSTAT40<10)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/114%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/114%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/119%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/85%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/85%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/90%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/150%%GREEN%毒缩%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG rtma STAT185=0 (CHARSTAT110<100 OR CHARSTAT46<10 OR CHARSTAT44<5 OR CHARSTAT40<5)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/105%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/105%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/110%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/80%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/80%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/85%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/100%%GREEN%毒缩%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG cwss]:%MAP-0A%%PURPLE%★ %RED%被玷污的世界之石碎片 %PURPLE%★{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果各20%几率):%CL%%NAME%}
// 路西安
ItemDisplay[UBERMAT_TAG lucb]:%PX-60%%MAP-0A%%YELLOW%+ %NAME% %YELLOW%+{%TAN%提示: %ORANGE%恶魔徽章DI, 越界护符TOT, 恶意之肉FOM%WHITE%合成 %ORANGE%憎恨之影%WHITE%(路西安挑战门票)%CL%%TAN%掉落: %RED%地狱 ACT5的3红门%CL%%NAME%}
ItemDisplay[UBERMAT_TAG lucc]:%PX-60%%MAP-0A%%YELLOW%+ %NAME% %YELLOW%+{%TAN%提示: %ORANGE%恶魔徽章DI, 越界护符TOT, 恶意之肉FOM%WHITE%合成 %ORANGE%憎恨之影%WHITE%(路西安挑战门票)%CL%%TAN%掉落: %RED%腐化区域%CL%%NAME%}
ItemDisplay[UBERMAT_TAG lucd]:%PX-60%%MAP-0A%%YELLOW%+ %NAME% %YELLOW%+{%TAN%提示: %ORANGE%恶魔徽章DI, 越界护符TOT, 恶意之肉FOM%WHITE%合成 %ORANGE%憎恨之影%WHITE%(路西安挑战门票)%CL%%TAN%掉落: %RED%任意恶魔%CL%%NAME%}
ItemDisplay[UBERMAT_TAG luca ((STAT185=2 (CHARSTAT42<15 OR CHARSTAT36<50)) OR (TAT185=1 (CHARSTAT42<15 OR CHARSTAT36<40)) OR (STAT185=0 (CHARSTAT42<10 OR CHARSTAT36<30)))]:%MAP-0A%%GRAY%¤%YELLOW%¤ %NAME% %YELLOW%¤%GRAY%¤{%CORAL%当前角色状态与标准生存属性数据比对如下:%CL%%RED%警告:%WHITE%经%GOLD%“PD2百科2号”%WHITE%挂载QQ群湿件分析,你有被一jio踢飞的可能!%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG luca STAT185=2 (CHARSTAT42<15 OR CHARSTAT36<50)]:%NAME%{%GRAY%$f(CHARSTAT42+75)%WHITE%/90%YELLOW%最大电抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/50%%TAN%物免 | %GRAY%%CHARSTAT144%%WHITE%/12%%YELLOW%电吸%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG luca STAT185=1 (CHARSTAT42<15 OR CHARSTAT36<40)]:%NAME%{%GRAY%$f(CHARSTAT42+75)%WHITE%/90%YELLOW%最大电抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/40%%TAN%物免%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG luca STAT185=0 (CHARSTAT42<10 OR CHARSTAT36<30)]:%NAME%{%GRAY%$f(CHARSTAT42+75)%WHITE%/85%YELLOW%最大电抗%WHITE% | %GRAY%%CHARSTAT36%%WHITE%/30%%TAN%物免%CL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG luca]:%NAME%{%NL%%ORANGE%恶魔宝盒爆率:%WHITE%T11/75 | T21/50%CL%%ORANGE%成功亵渎几率:%WHITE%T050% | T155% | T260%%CL%%NAME%}%CONTINUE%
//3个超级BOSS挑战提示
ItemDisplay[UBERMAT_TAG (rtma OR dcma OR luca) STAT185=0]:%NAME%{%GRAY%(进入的时候BUFF清空召唤物和佣兵都会死亡)%CL%(你只有四次机会每次死亡BOSS回血20%)%NL%%NAME%}%CONTINUE%
ItemDisplay[UBERMAT_TAG (rtma OR dcma OR luca) (STAT185=1 OR STAT185=2)]:%NAME%{%GRAY%(进入的时候BUFF清空召唤物和佣兵都会死亡)%CL%(在里面不能回城,你只有一次机会)%NL%%NAME%}%CONTINUE%
// ++++++ 4.4,精华和徽章 ++++++
ItemDisplay[(tes OR ceh OR bet OR fed GROUND) FILTLVL>2]:
ItemDisplay[ESSENCES_TAG tes]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔}
ItemDisplay[ESSENCES_TAG ceh]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托}
ItemDisplay[ESSENCES_TAG bet]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神}
ItemDisplay[ESSENCES_TAG fed]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔}
ItemDisplay[ESSENCES_TAG toa]:%MAP-0A%%TIER-2%%ORANGE%%NAME%{%TAN%无论你在哪里都可以使用。%CL%%NAME%}
// ++++++ 4.5,手工模组 ++++++
ItemDisplay[INFUSION_TAG (crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp)]:%BORDER-60%%TIER-3%%NAME% %ORANGE%◎%CONTINUE%
ItemDisplay[INFUSION_TAG (crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp) (CUBE OR STASH)]:%NAME%{%CL%%ORANGE%不同底材手工成品相应的固定属性:%CL%%NAME%}%CONTINUE%
ItemDisplay[INFUSION_TAG crfb (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: 10%移动速度 +[3-6]杀敌回血 +[10-20]生命%CL%戒指: +[5-10]力量 [1-3]%生命偷取 +[10-20]生命%CL%腰带: [10-20]%撕开伤口 [3-6]%生命偷取 +[10-20]生命%CL%手套: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%鞋子: +[15-30]生命补满 [2-4]%生命偷取 +[10-20]生命%CL%头盔: [10-20]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盔甲: +[3-6]杀敌回血 [3-6]%生命偷取 +[20-40]生命%CL%箭筒: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盾牌: +[10-20]%格挡几率 [3-6]%生命偷取 +[10-20]生命%CL%武器: +[50-80]%增强伤害 [3-6]%生命偷取 +[10-20]生命%NAME%}
ItemDisplay[INFUSION_TAG crfc (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%戒指: +[5-10]能量 +[1-2]杀敌回蓝 +[10-20]法力%CL%腰带: +10%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%手套: +[5-10]%施法速度 +[1-3]杀敌回蓝 +[10-20]法力%CL%鞋子: [10-15]%最大法力值 +[4-10]%法力恢复 +[10-20]法力%CL%头盔: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%盔甲: +[5-10]%施法速度 +[3-6]杀敌回蓝 +[20-30]法力%CL%箭筒: +[5-10]%施法速度 +[2-4]杀敌回蓝 +[10-20]法力%CL%盾牌: +[10-20]%格挡几率 +[5-10]%施法速度 +[20-30]法力%CL%武器: +1全技能 +[10-20]%施法速度 +[10-20]法力%NAME%}
ItemDisplay[INFUSION_TAG crfs (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +10%格挡几率 [4-7]魔法减伤 [4-7]物理减伤%CL%戒指: +[5-10]活力 [2-5]魔法减伤 [2-5]物理减伤%CL%腰带: +[10-30]%防御值 +[10-20]%毒抗 [2-5]魔法减伤 [2-5]物理减伤%CL%手套: +[10-30]%防御值 +[10-20]%冰抗 [2-5]魔法减伤 [2-5]物理减伤%CL%鞋子: +[20-60]%防御值 +[10-20]%火抗 [2-5]魔法减伤 [2-5]物理减伤%CL%头盔: +[20-60]%防御值 +[10-20]%电抗 [5-10]%物理减伤%CL%盔甲: +[20-60]%防御值 [5-10]%物理减伤 +[100-150]防御%CL%箭筒: 10%移动速度 [4-7]魔法减伤 [4-7]物理减伤%CL%盾牌: +[20-60]%防御值 [5-10]%物理减伤% +[100-150]防御%CL%武器: +[50-80]%增强伤害 击退 [2-5]魔法减伤 [2-5]物理减伤%NAME%}
ItemDisplay[INFUSION_TAG crfh (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +[150-250]命中值 +[10-20]%快速打击恢复%CL%戒指: +[5-10]敏捷 +[2-4]最大伤害%CL%腰带: [5-10]%受损生命移至法力 +[10-20]%快速打击恢复%CL%手套:击退 -[10-20]%目标防御%CL%鞋子: +[60-120]防御值 +[10-20]%快速打击恢复%CL%头盔: +[100-200]命中值 +[10-20]%快速打击恢复%CL%盔甲: +[25-50]%防御值 +[30-40]%快速打击恢复%CL%箭筒:击退 -[10-20]%目标防御%CL%盾牌: +[10-20]%格挡几率 +[20-30]%格挡速度%CL%武器: +[50-80]% 增强伤害 -[10-20]%目标防御%NAME%}
ItemDisplay[INFUSION_TAG crfv (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链:-[10-20]%诅咒作用时间 [3-6]%法力偷取 [5-10] 生命补满%CL%戒指:-[10-20]%毒素作用时间 [1-3]%法力偷取 [5-10]生命补满%CL%腰带:-[10-20]%毒素作用时间 [3-6]%法力偷取 [5-10]生命补满%CL%手套:[5-10]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%鞋子:-[10-20]%毒素作用时间 [2-4]%法力偷取 [5-10]生命补满%CL%头盔:[10-20]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%盔甲:[3-6]%法力偷取 [5-10]生命补满 -[20-30]%毒素作用时间%CL%箭筒:[2-4]%法力偷取 [5-10]生命补满 -[20-30]%毒素作用时间%CL%盾牌: +[10-20]%格挡几率 [3-6]%法力偷取 -[20-30]%毒素作用时间%CL%武器: [100-140]%对恶魔/亡灵伤害 [3-6]%法力偷取 [10-15]生命补满%NAME%}
ItemDisplay[INFUSION_TAG crfu (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +[10-20]活力 [20-30]%MF +[1-3]光照度%CL%戒指:+[5-10]活力 [10-15]%MF +[1-3]光照度%CL%腰带: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%手套: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%鞋子: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%头盔: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%盔甲: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%箭筒: +[5-10]活力 [15-25]%MF [20-30]%GF%CL%盾牌: +[10-20]%格挡几率 [20-30]%MF +[1-3]光照度%CL%武器: +1全技能 [20-30]%MF +[1-3]光照度%NAME%}
ItemDisplay[INFUSION_TAG crfp (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 +[4-8]全属性 +[100-150]远程防御%CL%戒指:+[3-5]全抗 +[50-100]远程防御 -1/2冰冻时间%CL%腰带: +[5-10]%攻速 +[25-50]%防御值 -1/2冰冻时间%CL%手套: +[5-10]%攻速 +[25-50]%防御值 [10-20]%命中值%CL%鞋子: +[5-10]移速 +[100-150]远程防御 -1/2冰冻时间%CL%头盔: +[5-10]%攻速 +[25-50]%防御值 -1/2冰冻时间%CL%盔甲: +[5-10]全抗 +[10-20]%格挡几率 +[25-50]%防御值%CL%箭筒: +[5-10]全抗 +10%快速打击恢复 +[100-150]远程防御%CL%盾牌: +[5-10]全抗 +[10-20]%格挡几率 -1/2冰冻时间%CL%武器: +[20-40]%增强伤害 +[20]%攻速 [50-100]命中值%NAME%}
// +----------------+
// | 5其它辅助功能 |
// +----------------+
// ++++++ 5.1商店MF辅助提示 ++++++
//Opener
//Low Opener
ItemDisplay[(SHOPHUNT06 OR SHOPHUNT07 OR SHOPHUNT10 OR SHOPHUNT11 OR SHOPHUNT12 OR SHOPHUNT13 OR SHOPHUNT14 OR SHOPHUNT15 OR SHOPHUNT16 OR SHOPHUNT17 OR SHOPHUNT18 OR SHOPHUNT19) !(SHOPHUNT01 OR SHOPHUNT02 OR SHOPHUNT03 OR SHOPHUNT04 OR SHOPHUNT05 OR SHOPHUNT08 OR SHOPHUNT09) (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%TAN%Note%WHITE%: Shop Hunting:%CL%%NAME%}%CONTINUE%
//High Opener
ItemDisplay[(SHOPHUNT01 OR SHOPHUNT02 OR SHOPHUNT03 OR SHOPHUNT04 OR SHOPHUNT05 OR SHOPHUNT08 OR SHOPHUNT09) (NMAG OR MAG OR RARE OR CRAFT) SHOP !GROUND]: %NAME%{%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***%CL%%NAME%}%CONTINUE%
ItemDisplay[(SHOPHUNT01 SHOPHUNT08) (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%NAME%}%CONTINUE%
//SHOPHUNT01 - HIGH ED
ItemDisplay[SHOPHUNT01 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GREEN%***%RED%*** %DARK_GREEN%*%GREEN%*%WHITE%* %ORANGE%High Enhanced Damage %WHITE%*%GREEN%*%DARK_GREEN%* %RED%***%GREEN%***%CL%%NAME%}%CONTINUE%
//SHOPHUNT02 - LOW ED
ItemDisplay[SHOPHUNT02 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%DARK_GREEN%*%GREEN%*%WHITE%* %ORANGE%Enhanced Damage %WHITE%*%GREEN%*%DARK_GREEN%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT03 - TELEPORT CHARGES
ItemDisplay[SHOPHUNT03 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GRAY%*%CORAL%*%RED%* %GREEN%Teleport %LIGHT_GRAY%Charges %RED%*%CORAL%*%GRAY%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT04 - LOW RES CTC
ItemDisplay[SHOPHUNT04 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GRAY%*%TAN%*%WHITE%* %PURPLE%Lower Resist %LIGHT_GRAY%CTC %WHITE%*%TAN%*%GRAY%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT05 - AMP DMG CTC
ItemDisplay[SHOPHUNT05 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GRAY%*%TAN%*%WHITE%* %ORANGE%Amplify Damage %LIGHT_GRAY%CTC %WHITE%*%TAN%*%GRAY%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT06 - LOW RES CHARGES
ItemDisplay[SHOPHUNT06 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GRAY%* %PURPLE%Lower Resist %LIGHT_GRAY%Charges %GRAY%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT07 - LIFE TAP CHARGES
ItemDisplay[SHOPHUNT07 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GRAY%* %DARK_GREEN%Life Tap %LIGHT_GRAY%Charges %GRAY%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT08 - HIGH PDR
ItemDisplay[SHOPHUNT08 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GREEN%***%RED%*** %DARK_GREEN%*%GREEN%*%WHITE%* %CORAL%Physical Damage Reduction %WHITE%*%GREEN%*%DARK_GREEN%* %RED%***%GREEN%***%CL%%NAME%}%CONTINUE%
//SHOPHUNT09 - LOW PDR
ItemDisplay[SHOPHUNT09 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%DARK_GREEN%*%GREEN%*%WHITE%* %CORAL%Physical Damage Reduction %WHITE%*%GREEN%*%DARK_GREEN%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT10 - ALL RES
ItemDisplay[SHOPHUNT10 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%PURPLE%*%CORAL%*%WHITE%* %PURPLE%ALL %WHITE%Res %WHITE%*%CORAL%*%PURPLE%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT11 - PDR BELT
ItemDisplay[SHOPHUNT11 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%DARK_GREEN%*%GREEN%*%WHITE%* %CORAL%Physical Damage Reduction %WHITE%*%GREEN%*%DARK_GREEN%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT12 - FIRE RES GLOVES OR BELT
ItemDisplay[SHOPHUNT12 SHOP]: %NAME%{%RED%*%CORAL%*%WHITE%* %RED%Fire %WHITE%Res %WHITE%*%CORAL%*%RED%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT13 - FIRE RES BOOTS
ItemDisplay[SHOPHUNT13 SHOP]: %NAME%{%RED%*%CORAL%*%WHITE%* %RED%Fire %WHITE%Res %WHITE%*%CORAL%*%RED%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT14 - COLD RES GLOVES OR BELT
ItemDisplay[SHOPHUNT14 SHOP]: %NAME%{%BLUE%*%TEAL%*%WHITE%* %BLUE%Cold %WHITE%Res %WHITE%*%TEAL%*%BLUE%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT15 - COLD RES BOOTS
ItemDisplay[SHOPHUNT15 SHOP]: %NAME%{%BLUE%*%TEAL%*%WHITE%* %BLUE%Cold %WHITE%Res %WHITE%*%TEAL%*%BLUE%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT16 - LIGHT RES GLOVES OR BELT
ItemDisplay[SHOPHUNT16 SHOP]: %NAME%{%YELLOW%*%TAN%*%WHITE%* %YELLOW%Light %WHITE%Res %WHITE%*%TAN%*%YELLOW%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT17 - LIGHT RES BOOTS
ItemDisplay[SHOPHUNT17 SHOP]: %NAME%{%YELLOW%*%TAN%*%WHITE%* %YELLOW%Light %WHITE%Res %WHITE%*%TAN%*%YELLOW%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT18 - POISON RES GLOVES OR BELT
ItemDisplay[SHOPHUNT18 SHOP]: %NAME%{%GREEN%*%DARK_GREEN%*%WHITE%* %GREEN%Poison %WHITE%Res %WHITE%*%DARK_GREEN%*%GREEN%*%CL%%NAME%}%CONTINUE%
//SHOPHUNT19 - POISON RES BOOTS
ItemDisplay[SHOPHUNT19 SHOP]: %NAME%{%GREEN%*%DARK_GREEN%*%WHITE%* %GREEN%Poison %WHITE%Res %WHITE%*%DARK_GREEN%*%GREEN%*%CL%%NAME%}%CONTINUE%
//+SKILLS 商店MF HIGHLIGHTS
//+5单体技能
//刺客影子系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Shadow Skills%RED% ***%CL%%NAME%}%CONTINUE%
//刺客陷阱系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Trap Skills%RED% ***%CL%%NAME%}%CONTINUE%
//刺客武学系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Martial Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师电系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,9+MULTI107,38>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>4) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Lightning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师火系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,8+MULTI107,41>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>4) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Fire Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师冰系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>4) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Cold Skills%RED% ***%CL%%NAME%}%CONTINUE%
//蛮子战吼系
ItemDisplay[NOTICE_TAG (MULTI83,4+STAT127+MULTI188,34>1 SHOP 1H]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Warcries Skills%RED% ***%CL%%NAME%}%CONTINUE%
//德鲁伊召唤系
ItemDisplay[NOTICE_TAG (MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) SHOP CLUB]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//德鲁伊元素系
ItemDisplay[NOTICE_TAG (MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4) SHOP CLUB]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Elemental Skills%RED% ***%CL%%NAME%}%CONTINUE%
//死灵召唤系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//死灵毒骨系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Poison & Bone Skills%RED% ***%CL%%NAME%}%CONTINUE%
//诅咒系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Curses Skills%RED% ***%CL%%NAME%}%CONTINUE%
//圣骑士
//攻击灵气
ItemDisplay[NOTICE_TAG (MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) SHOP SCEPTER]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Offensive Auras Skills%RED% ***%CL%%NAME%}%CONTINUE%
//战斗技能
ItemDisplay[NOTICE_TAG (MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4) SHOP]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Combat Skills%RED% ***%CL%%NAME%}%CONTINUE%
//高技能提示
//+4单系技能
ItemDisplay[NOTICE_TAG (MULTI83,0+MULTI188,0+MULTI188,1+MULTI188,2+STAT127>3 OR MULTI83,1+MULTI188,8+MULTI188,9+MULTI188,10+STAT127>3 OR MULTI83,2+MULTI188,16+MULTI188,17+MULTI188,18+STAT127>3 OR MULTI83,3+MULTI188,24+MULTI188,25+MULTI188,26+STAT127>3 OR MULTI83,4+MULTI188,32+MULTI188,33+MULTI188,34+STAT127>3 OR MULTI83,5+MULTI188,40+MULTI188,41+MULTI188,42+STAT127>3 OR MULTI83,6+MULTI188,48+MULTI188,49+MULTI188,50+STAT127>3) !RW !SHOP !EQUIPPED !GROUND (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Skills%RED% ***%CL%%NAME%}%CONTINUE%
//+5单体技能
//刺客影子系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) !RW !SHOP !EQUIPPED !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Shadow Skills%RED% ***%CL%%NAME%}%CONTINUE%
//刺客陷阱系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) !RW !SHOP !EQUIPPED !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Trap Skills%RED% ***%CL%%NAME%}%CONTINUE%
//刺客武学系
ItemDisplay[NOTICE_TAG (MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4) !RW !SHOP !EQUIPPED !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Martial Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师电系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,9+MULTI107,38>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>4) !RW !SHOP !EQUIPPED !GROUND (SOR OR STAFF) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Lightning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师火系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,8+MULTI107,41>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>4) !RW !SHOP !EQUIPPED !GROUND (SOR OR STAFF) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Fire Skills%RED% ***%CL%%NAME%}%CONTINUE%
//法师冰系
ItemDisplay[NOTICE_TAG (MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>4) !RW !SHOP !EQUIPPED !GROUND (SOR OR STAFF) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Cold Skills%RED% ***%CL%%NAME%}%CONTINUE%
//蛮子战吼系
ItemDisplay[NOTICE_TAG (MULTI83,4+STAT127+MULTI188,34+MULTI107,146>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,149>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,150>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,154>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,155>4) !RW !SHOP !EQUIPPED !GROUND (BAR OR 1H) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Warcries Skills%RED% ***%CL%%NAME%}%CONTINUE%
//蛮子被动系
ItemDisplay[NOTICE_TAG (MULTI83,4+STAT127+MULTI188,33+MULTI107,368>4) !RW !SHOP !EQUIPPED !GROUND BAR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Masteries Skills%RED% ***%CL%%NAME%}%CONTINUE%
//德鲁伊召唤系
ItemDisplay[NOTICE_TAG (MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) !RW !SHOP !EQUIPPED !GROUND (DRU OR CLUB) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//德鲁伊元素系
ItemDisplay[NOTICE_TAG (MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4) !RW !SHOP !EQUIPPED !GROUND (DRU OR CLUB) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Elemental Skills%RED% ***%CL%%NAME%}%CONTINUE%
//死灵召唤系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) !RW !SHOP !EQUIPPED !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE%
//死灵毒骨系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) !RW !SHOP !EQUIPPED !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Poison & Bone Skills%RED% ***%CL%%NAME%}%CONTINUE%
//诅咒系
ItemDisplay[NOTICE_TAG (MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4) !RW !SHOP !EQUIPPED !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Curses Skills%RED% ***%CL%%NAME%}%CONTINUE%
//圣骑士
//攻击灵气
ItemDisplay[NOTICE_TAG (MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) !RW !SHOP !EQUIPPED !GROUND SCEPTER (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Offensive Auras Skills%RED% ***%CL%%NAME%}%CONTINUE%
//战斗技能
ItemDisplay[NOTICE_TAG (MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4) !RW !SHOP !EQUIPPED !GROUND SCEPTER (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Combat Skills%RED% ***%CL%%NAME%}%CONTINUE%
//NOTICE ME, THAT's ME SECTION
//High ED Amp Proc Combo
ItemDisplay[(NOTICEME01) !GROUND]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%Amp Proc %GREEN%Combo%RED% ***%CL%%NAME%}%CONTINUE%
//High ED Weapon + MODS
ItemDisplay[(NOTICEME10) !(NOTICEME01) !GROUND]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%+Mods %GREEN%Weapon%RED% ***%CL%%NAME%}%CONTINUE%
//High ED Weapon
ItemDisplay[(NOTICEME02) !(NOTICEME01 OR NOTICEME10) !GROUND]: %NAME%{%RED%*** %GREEN%High ED Weapon%RED% ***%CL%%NAME%}%CONTINUE%
//3sk, 20ias Gloves
ItemDisplay[(NOTICEME03) !GROUND]: %NAME%{%RED%*** %GREEN%3sk, %IAS%ias Gloves%RED% ***%CL%%NAME%}%CONTINUE%
//3sk, 10fcr Gloves
ItemDisplay[(NOTICEME04) !GROUND]: %NAME%{%RED%*** %GREEN%3sk, %FCR%fcr Gloves%RED% ***%CL%%NAME%}%CONTINUE%
//Teleport Charges
ItemDisplay[(NOTICEME05) !GROUND]: %NAME%{%RED%*** %GREEN%Teleport Charges%RED% ***%CL%%NAME%}%CONTINUE%
//Lower Resist CTC
ItemDisplay[(NOTICEME06) !GROUND]: %NAME%{%LIGHT_GRAY%High %PURPLE%Lower Resist %GREEN%CTC %LIGHT_GRAY%Proc%CL%%NAME%}%CONTINUE%
//Amplify Damage CTC
ItemDisplay[(NOTICEME07) !(NOTICEME01) !GROUND]: %NAME%{%LIGHT_GRAY%High %ORANGE%Amplify Damage %GREEN%CTC %LIGHT_GRAY%Proc%CL%%NAME%}%CONTINUE%
//Lower Resist Charges
ItemDisplay[(NOTICEME08) !GROUND]: %NAME%{%DARK_GREEN%Lower Resist Charges%CL%%NAME%}%CONTINUE%
//Life Tap Charges
ItemDisplay[(NOTICEME09) !GROUND]: %NAME%{%DARK_GREEN%Life Tap Charges%CL%%NAME%}%CONTINUE%
// ++++++ 5.2T图基德赌博提示 ++++++
//常规赌博界面显示
ItemDisplay[!ID SHOP !(MAPID>132)]:%NAME%
//T图基德赌博提示
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP amu]:%NAME%%CL%%GOLD%项链有啥好提示的?买就对了!
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP jew]:%NAME%%CL%%GOLD%彩虹刻面
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ci0]:%NAME%%CL%%GOLD%奇拉的守护
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ci1]:%NAME%%CL%%GOLD%狮鹫之眼
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP rin]:%NAME%%CL%%GOLD%“卡达拉的传家宝”的唯一来源,买买买就对了!
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP am1]:%NAME%%CL%%GOLD%血鸦之击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP am2]:%NAME%%CL%%GOLD%灾祸黑檀%CL%莱坎德的远击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP am5]:%NAME%%CL%%GOLD%雷击%CL%泰坦的复仇%CL%真银
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP am3]:%NAME%%CL%%GOLD%石鸦
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP am4]:%NAME%%CL%%GOLD%泽瑞尔的决心%CL%莱坎德的侧击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ktr]:%NAME%%CL%%GOLD%法师杀手
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wrb]:%NAME%%CL%%GOLD%碧玉爪
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP axf]:%NAME%%CL%%GOLD%幻影幽语
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ces]:%NAME%%CL%%GOLD%影弑
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP clw]:%NAME%%CL%%GOLD%火蜥蜴之爪
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP btl]:%NAME%%CL%%GOLD%追猎者的刺杀%CL%巴图克的割喉爪
//ItemDisplay[GAMBLE_TAGNMAG !ID SHOP skr]:%NAME%
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ba1]:%NAME%%CL%%GOLD%独眼巨人的咆哮
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ba2]:%NAME%%CL%%GOLD%狂语者%CL%%GOLD%狼嚎
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ba3]:%NAME%%CL%%GOLD%恶魔角锋
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ba4]:%NAME%%CL%%GOLD%死亡女神的统治
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ba5]:%NAME%%CL%%GOLD%蕾蔻的美德%CL%亚瑞特之貌
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dr1]:%NAME%%CL%%GOLD%芬里斯%CL%%GOLD%冥犬的撕咬
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dr2]:%NAME%%CL%%GOLD%兽穴之母%CL%羽蛇神面
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dr3]:%NAME%%CL%%GOLD%灵魂守卫者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dr4]:%NAME%%CL%%GOLD%掠鸦之王
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dr5]:%NAME%%CL%%GOLD%乌尔萨的噩梦%CL%狼王之鬃
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ne1]:%NAME%%CL%%GOLD%卡兰的遗物
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ne2]:%NAME%%CL%%GOLD%神圣图腾
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ne3]:%NAME%%CL%%GOLD%殉道者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ne4]:%NAME%%CL%%GOLD%骨焰
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ne5]:%NAME%%CL%%GOLD%魔力重生%CL%魔胎
// ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pa1]:%NAME%
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pa2]:%NAME%%CL%%GOLD%黑暗之魂
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pa3]:%NAME%%CL%%GOLD%萨恩凯克的陨落
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pa4]:%NAME%%CL%%GOLD%龙鳞%CL%撒卡兰姆的使者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pa5]:%NAME%%CL%%GOLD%天空守望者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ob1]:%NAME%%CL%%GOLD%风暴
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ob2]:%NAME%%CL%%GOLD%艾斯屈塔的脾气%CL%蔑视
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ob3]:%NAME%%CL%%GOLD%灰烬之誓
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ob4]:%NAME%%CL%%GOLD%天罚
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ob5]:%NAME%%CL%%GOLD%死亡深渊%CL%眼球
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP qui]:%NAME%%CL%%GOLD%奥玛斯的法袍%CL%灵魂帷幕%CL%灰暮之形
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lea]:%NAME%%CL%%GOLD%蝮蛇法妖之皮%CL%闪蝠之躯
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hla]:%NAME%%CL%%GOLD%剥皮魔之皮%CL%百夫长
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP stu]:%NAME%%CL%%GOLD%角斗士之祸%CL%铁裘皮%CL%抽动挣扎
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP rng]:%NAME%%CL%%GOLD%灵魂熔炉%CL%黑暗幽光
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP scl]:%NAME%%CL%%GOLD%鸦啼%CL%鹰甲
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP brs]:%NAME%%CL%%GOLD%督瑞尔之壳%CL%毒之守御
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP chn]:%NAME%%CL%%GOLD%摧锋甲%CL%电光之甲
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP spl]:%NAME%%CL%%GOLD%阿凯尼的荣耀%CL%诗寇蒂的愤怒%CL%闪耀冰晶
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ltp]:%NAME%%CL%%GOLD%炼狱%CL%魁黑刚的智慧%CL%天堂装束
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP fld]:%NAME%%CL%%GOLD%利维坦%CL%排齿%CL%石羊毛
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP plt]:%NAME%%CL%%GOLD%守护天使%CL%骨肉
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gth]:%NAME%%CL%%GOLD%亚特玛的哭喊%CL%作响之笼
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ful]:%NAME%%CL%%GOLD%钢铁甲壳%CL%黑色黑帝斯%CL%黄金之肤
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP aar]:%NAME%%CL%%GOLD%泰瑞尔的力量%CL%圣殿骑士之力%CL%遗体哀悼%CL%胜利者的丝绸
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lbl]:%NAME%%CL%%GOLD%蜘蛛之网%CL%长串之耳%CL%雷尼摩
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP vbl]:%NAME%%CL%%GOLD%吸血鬼王之圈%CL%剃刀之尾%CL%蛇索
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mbl]:%NAME%%CL%%GOLD%行刑者的绞首绳%CL%阴影陷阱%CL%夜烟
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tbl]:%NAME%%CL%%GOLD%冰雪之击%CL%黄金裹腰
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hbl]:%NAME%%CL%%GOLD%西加德的坚定%CL%%GOLD%雷神之力%CL%刀锋扣带
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lbt]:%NAME%%CL%%GOLD%鱼人的链轮%CL%地狱阔步%CL%热刺靴
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP vbt]:%NAME%%CL%%GOLD%沙暴之旅%CL%水上漂%CL%践血
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mbt]:%NAME%%CL%%GOLD%骨髓行走%CL%丝织靴%CL%克索恩的征途
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tbt]:%NAME%%CL%%GOLD%战争旅者%CL%哥布林之趾
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hbt]:%NAME%%CL%%GOLD%影舞者%CL%血骑士%CL%刺股靴
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lgl]:%NAME%%CL%%GOLD%泰坦之握%CL%%GOLD%剧毒之握%CL%伯克之手
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP vgl]:%NAME%%CL%%GOLD%德古拉之握%CL%墓穴手套%CL%血拳
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mgl]:%NAME%%CL%%GOLD%吸魂者%CL%食尸鬼之皮%CL%运气守护
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tgl]:%NAME%%CL%%GOLD%秘术师%CL%熔岩痛击%CL%法师之拳
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hgl]:%NAME%%CL%%GOLD%碎钢%CL%地狱之口%CL%霜燃
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP cap]:%NAME%%CL%%GOLD%谐角之冠%CL%农夫王冠%CL%毕格因的软帽
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP skp]:%NAME%%CL%%GOLD%磐石头盔%CL%塔因头盔
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hlm]:%NAME%%CL%%GOLD%钢影%CL%偷取颅盔%CL%光荣罩盔
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP fhl]:%NAME%%CL%%GOLD%智者的反抗%CL%暗视之盔%CL%黄昏薄暮
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ghm]:%NAME%%CL%%GOLD%夜翼面纱%CL%钢铁面纱%CL%女武神之翼%CL%怒号长牙
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP msk]:%NAME%%CL%%GOLD%安达莉尔的仪容%CL%黑牛角面甲%CL%恐惧之脸
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP crn]:%NAME%%CL%%GOLD%岁月之冠%CL%盗贼皇冠%CL%不死皇冠
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bhm]:%NAME%%CL%%GOLD%巨大颅骨%CL%吸血鬼的凝视%CL%蠕虫头骨
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP buc]:%NAME%%CL%%GOLD%维斯尔坦特%CL%新月小盾
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP sml]:%NAME%%CL%%GOLD%黑橡木盾%CL%莫泽的祝福圆盾%CL%太阳黑轮
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lrg]:%NAME%%CL%%GOLD%暮光倒影%CL%风暴追逐者%CL%风暴行会
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP kit]:%NAME%%CL%%GOLD%暴风之盾%CL%魔龙的斥责%CL%响钢
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP spk]:%NAME%%CL%%GOLD%尖刺荆棘%CL%长枪卫士%CL%剑背之架
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tow]:%NAME%%CL%%GOLD%美杜莎的凝视%CL%基尔克的避难%CL%贝弗提壁垒
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bsh]:%NAME%%CL%%GOLD%猎头者的荣耀%CL%警戒之墙%CL%无眼之墙
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gts]:%NAME%%CL%%GOLD%魂系结界%CL%罗达门特的领域%CL%庇护结界
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hax]:%NAME%%CL%%GOLD%剃刀之锋%CL%冷杀%CL%血肉撕咬
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP axe]:%NAME%%CL%%GOLD%屠夫之瞳%CL%死亡之铲
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP 2ax]:%NAME%%CL%%GOLD%符文大师%CL%海岛之击%CL%肩胛骨
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mpi]:%NAME%%CL%%GOLD%鹤嘴锄%CL%庞贝之怒%CL%劈颅斧
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wax]:%NAME%%CL%%GOLD%死亡劈斧%CL%那伽守护者%CL%钯肉斧
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lax]:%NAME%%CL%%GOLD%战爵之证%CL%费屈玛之斧
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bax]:%NAME%%CL%%GOLD%无形之刃%CL%魔咒之钢%CL%铲肉斧
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP btx]:%NAME%%CL%%GOLD%地狱屠戮者%CL%暴风骑士%CL%酋长
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gax]:%NAME%%CL%%GOLD%梅希斯密特的掠夺%CL%斩骨者之刃%CL%劈脑
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gix]:%NAME%%CL%%GOLD%刽子手的裁决%CL%牛头怪%CL%巨无霸
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP sbw]:%NAME%%CL%%GOLD%天击%CL%剜眼
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hbw]:%NAME%%CL%%GOLD%星流霆击%CL撕裂之钩%CL%凋零之击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lbw]:%NAME%%CL%%GOLD%赤焰之击%CL%掠鸦之爪
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP cbw]:%NAME%%CL%%GOLD%无尽冰雹%CL%游猎之弓
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP sbb]:%NAME%%CL%%GOLD%狂法劲弦%CL%暴风之击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lbb]:%NAME%%CL%%GOLD%鹰之号角%CL%峭壁杀手%CL%凋零劲弦
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP swb]:%NAME%%CL%%GOLD%寡妇制造者%CL%巫师之怒%CL%地狱轰鸣
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lwb]:%NAME%%CL%%GOLD%风之力%CL%金击之弧%CL%爆裂咆哮
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lxb]:%NAME%%CL%%GOLD%千步碎击%CL%铅鸦
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mxb]:%NAME%%CL%%GOLD%吐脓毒弩%CL%灵液之刺
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hxb]:%NAME%%CL%%GOLD%地狱刑器%CL%暴雪炮弩%CL%地狱掷弩
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP rxb]:%NAME%%CL%%GOLD%内脏吸管%CL%恶魔机弩%CL%毁灭投索
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dgr]:%NAME%%CL%%GOLD%巫师之刺%CL%裂脊者%CL%海鸥
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP dir]:%NAME%%CL%%GOLD%破碎之刃%CL%剜心者%CL%迪格勒
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP kri]:%NAME%%CL%%GOLD%裂肉者%CL%黑沼之锋%CL%玉尖刀
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bld]:%NAME%%CL%%GOLD%魂焰%CL%暴风尖刺%CL%彩虹碎片
// ItemDisplay[GAMBLE_TAGNMAG !ID SHOP jav]:%NAME%
// ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pil]:%NAME%
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ssp]:%NAME%%CL%%GOLD%恶魔扑击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP glv]:%NAME%%CL%%GOLD%死灵夜翔
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tsp]:%NAME%%CL%%GOLD%石像鬼之噬
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP clb]:%NAME%%CL%%GOLD%北地松肉锤%CL%暗族粉碎者%CL%凶猛橡木
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP spc]:%NAME%%CL%%GOLD%恶魔断肢%CL%血肉撕裂者%CL%坚硬钉爪
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mac]:%NAME%%CL%%GOLD%神河之霜%CL%四叶破甲锤
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mst]:%NAME%%CL%%GOLD%巴拉那之星%CL%月陨Moonfall%CL%血升
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP fla]:%NAME%%CL%%GOLD%风暴之鞭%CL%地平线的龙卷风%CL%贝西尔的漩涡%CL%将军的短连枷
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP whm]:%NAME%%CL%%GOLD%舍费尔之锤%CL%碎石者%CL%震地者%CL%铁石
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP mau]:%NAME%%CL%%GOLD%风之锤%CL%血树残株%CL%碎骨
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gma]:%NAME%%CL%%GOLD%碎脑锤%CL%撼地者%CL%痛苦之锤%CL%大钢锤
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bar]:%NAME%%CL%%GOLD%破骨%CL%刮肉长戟%CL%迪马克的劈斧
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP vou]:%NAME%%CL%%GOLD%巨型残虐者%CL%暗蚀之刃%CL%铁刺棒
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP scy]:%NAME%%CL%%GOLD%死神丧钟%CL%雅典娜之怒%CL%灵魂收割者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pax]:%NAME%%CL%%GOLD%墓穴劫掠者%CL%墓石长戟%CL%战斗枝桠
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP hal]:%NAME%%CL%%GOLD%血肉吞食者%CL%降灾长戟
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wsc]:%NAME%%CL%%GOLD%暴风尖塔%CL%惧焰亡灵%CL%恐怖收割者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP scp]:%NAME%%CL%%GOLD%忏悔者%CL%天堂之光%CL%撒卡兰姆之手%CL%丧钟敲击者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gsc]:%NAME%%CL%%GOLD%阿卡拉特的奉献%CL%恶臭散布者%CL%腐锈权柄
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wsp]:%NAME%%CL%%GOLD%爱斯特龙的铁卫%CL%圣光之手%CL%暴风眼
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP spr]:%NAME%%CL%%GOLD%艾里欧克之针%CL%穿刺者%CL%龙枪
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tri]:%NAME%%CL%%GOLD%水妖捕叉%CL%剃刀叉
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP brn]:%NAME%%CL%%GOLD%蛇魔叉%CL%噬魂叉%CL%血贼
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP spt]:%NAME%%CL%%GOLD%乌迪贤的觉醒%CL%骨寸断%CL%雅该长矛
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP pik]:%NAME%%CL%%GOLD%钢铁之柱%CL%荣耀尖塔%CL%坦纳血杖
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP sst]:%NAME%%CL%%GOLD%剃刀飞旋%CL%祸根之灰
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lst]:%NAME%%CL%%GOLD%肋骨粉碎者%CL%海蛇之王
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP cst]:%NAME%%CL%%GOLD%温达的智慧%CL%炫彩之怒%CL%拉撒雷兹之杖
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bst]:%NAME%%CL%%GOLD%硫磺之雨%CL%扭曲之矛%CL%火精灵
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wst]:%NAME%%CL%%GOLD%曼宋的教诲%CL%骷髅收集者%CL%铁长棍
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ssd]:%NAME%%CL%%GOLD%放血者%CL%瑞克撒特的挽歌
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP scm]:%NAME%%CL%%GOLD%邪灵斩%CL%窃冷之眼%CL%血红新月
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP sbr]:%NAME%%CL%%GOLD%血月%CL%妖术之火%CL%克林茨的肉叉
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP flc]:%NAME%%CL%%GOLD%阿里巴巴之刃%CL%寒光镰刀
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP crs]:%NAME%%CL%%GOLD%光之军刀%CL%碧蓝怒火%CL%金瑟的裂隙
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bsd]:%NAME%%CL%%GOLD%斩首者%CL%格利斯沃尔德之刃
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP lsd]:%NAME%%CL%%GOLD%霜风%CL%瘟疫散播者%CL%地狱瘟疫
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wsd]:%NAME%%CL%%GOLD%亚特兰蒂斯剑%CL%库文之刺
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP 2hs]:%NAME%%CL%%GOLD%恐惧喷吐%CL%暗影之牙
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP clm]:%NAME%%CL%%GOLD%李奥瑞克的秘银之刃%CL%冰之王%CL%灵魂鞭笞
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gis]:%NAME%%CL%%GOLD%怒焰咆哮%CL%邪祟之牙%CL%金麦尔的锥子
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bsw]:%NAME%%CL%%GOLD%末日使者%CL%裂云剑%CL%黑舌
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP flb]:%NAME%%CL%%GOLD%憎恶%CL%索命之焰%CL%碎肉锯
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gsd]:%NAME%%CL%%GOLD%祖父%CL%剑卫%CL%大族长
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tkf]:%NAME%%CL%%GOLD%死亡之吻
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bkf]:%NAME%%CL%%GOLD%战争伯劳鸟
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP tax]:%NAME%%CL%%GOLD%寒铁飞刃%CL%头皮剥离者
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bal]:%NAME%%CL%%GOLD%撕裂者%CL%%GOLD%阿喀琉斯之击
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP wnd]:%NAME%%CL%%GOLD%自杀枝桠%CL%衣洛的火炬
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP ywn]:%NAME%%CL%%GOLD%幽冥魂器%CL%%石塚碎片%CL%漩涡之力
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP bwn]:%NAME%%CL%%GOLD%白骨阴魂%CL%李奥瑞克王的臂骨%CL%脊骨雕塑
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP gwn]:%NAME%%CL%%GOLD%死亡迷网%CL%黑手之钥%CL%婴灵的哀歌
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP aqv]:%NAME%%CL%%GOLD%末日之指%CL%神蛇之羽%CL%以太之翼%CL%墓歌%CL%疾风利刺%CL%炽燃烽火
ItemDisplay[GAMBLE_TAGNMAG !ID SHOP cqv]:%NAME%%CL%%GOLD%霜恸%CL%领主令箭%CL%深渊结界%CL%爆头者%CL%扞卫钢条%CL%势如破竹
// ++++++ 5.3,暗金装备吐槽 ++++++
// 头盔 (UNI)
ItemDisplay[ID UNI UNI_NOTE (cap OR xap OR uap) EDAM>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xap OR uap) FRW>19 REPLIFE>5]:%NAME%{%TEAL%【开荒】军帽弟弟,与学识相当%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uap STAT36>2 MFIND>24]:%NAME%{%DARK_GREEN%【实用】不缺FCR和抗性的法系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (skp OR xkp OR ukp) MFIND>24 GFIND>74]:%NAME%{%TEAL%【开荒】等级最低1技能头盔%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xkp OR ukp) STAT36>9 FHR>29]:%NAME%{%SAGE%【过渡】需求很低的物免盔大量抗性和FHR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hlm OR xlm OR ulm) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xlm OR ulm) IAS>19 FHR>19 MFIND>29]:%NAME%{%SAGE%【过渡】IAS双吸MF一应俱全平民弓马可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ulm STAT143>3 FBR>19]:%NAME%{%CORAL%【攻坚】吸火效果显著,通常只有骑士和刺客攻坚高难度大黑用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (fhl OR xhl OR uhl) MAXDMG>9 RES>14]:%NAME%{%TEAL%【开荒】初期战系提升伤害很显著%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xhl OR uhl) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhl STAT425>10]:%NAME%{%PURPLE%【神器】物理输出构筑神器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhl STAT36>11 FCR>19]:%NAME%{%GOLD%【待开发】感觉很鸡肋的一件装备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (msk OR xsk OR usk) STR=20 STAT112>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xsk OR usk) STAT145>9 STAT150>19]:%NAME%{%SAGE%【过渡】对付高频电伤有奇效%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE usk STAT60>7 ALLSK>1 STR>19]:%NAME%{%TAN%【高端】战系攻坚拉斯玛常用,毒系构筑的新玩具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bhm OR xh9 OR uh9) CLSK2>0 TABSK17>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xh9 OR uh9) STAT36>14 STAT35>9]:%NAME%{%GREEN%【日用】攻坚大黑、小路的可选物免组件之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uh9 STAT156>24 EDAM>39 STAT136>24]:%NAME%{%DARK_GREEN%【实用】高CB高ED小炮弓马和多重京子终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ghm OR xhm OR uhm) IAS>19 DTM=35]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xhm OR uhm) FRW>29 FHR>29 CLSK0>0]:%NAME%{%DARK_GREEN%【实用】条条亮点,召唤马无可替代%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhm RES>29 EDAM>59]:%NAME%{%TAN%【高端】物理构筑的终配头盔之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhm STAT149>4 STAT331>4 DEX>9]:%NAME%{%TAN%【高端】冰系提升伤害首选%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (crn OR xrn OR urn) SK70>1 SK69>1]:%NAME%{%TEAL%【开荒】纯招死灵初期过渡用不错%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE xrn GFIND>79 MFIND>29 DEX>24]:%NAME%{%GREEN%【日用】打钱佣兵标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE urn STAT109>49 STAT152>0]:%NAME%{%TAN%【高端】战系攻坚大黑常用3孔才合格%CL%%NAME%}%CONTINUE%
// 盔甲 (UNI)
ItemDisplay[ID UNI UNI_NOTE (qui OR xui OR uui) STAT60>4]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xui OR uui) FCR>29 STAT153=1]:%NAME%{%GREEN%【日用】不缺抗法系角色常用来补免冻%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uui STAT329>0 STAT330>9 STAT331>9]:%NAME%{%TAN%【高端】陨石、霜星、冰枪、燃烧等技能价值较高%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lea OR xea OR uea) FRW>19 FHR>39]:%NAME%{%TEAL%【开荒】开荒神器20FRW40FHR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xea OR uea) RES>19 ALLSK>0]:%NAME%{%GREEN%【日用】缺抗法系角色常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hla OR xla OR ula) EDAM>29 STAT34>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xla OR ula) REPAIR=25 REPLIFE>14]:%NAME%{%TEAL%【开荒】可以用来凑LL%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (stu OR xtu OR utu) IAS>39 FHR>19]:%NAME%{%SAGE%【过渡】属性全面,战系开荒神器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xtu OR utu) LIFE>79 STAT34>14 STAT35>9]:%NAME%{%SAGE%【过渡】高生命还有减伤,格挡流派可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE utu STAT110>49 STAT153>0]:%NAME%{%TAN%【高端】攻坚常用盔甲瓦3孔和最大抗最佳%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (rng OR xng OR ung) STAT46>1 STAT44>1 STAT42>1]:%NAME%{%SAGE%【过渡】小天使甲,开荒低难度大黑可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xng OR ung) STAT363>0 SOCKETS=2]:%NAME%{%GREEN%【日用】火法攻坚大马可用来撑血量%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ung STAT504>29 IAS>19]:%NAME%{%ORANGE%【冷门】极限暴伤流组件之一,待开发%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (scl OR xcl OR ucl) FRW>24 STAT153>0]:%NAME%{%TEAL%【开荒】对战系来说是隐秘甲的升级版%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xcl OR ucl) EDAM>39 STAT156>19 IAS>14]:%NAME%{%SAGE%【过渡】属性全面,弓马可过渡用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (brs OR xrs OR urs) STAT110>49 STAT46>4]:%NAME%{%ORANGE%【冷门】也就毒系攻坚大马或许会用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xrs OR urs) STAT153>0 CRES>49 STR>14]:%NAME%{%GREEN%【日用】属性全面可过渡,也有法师用来攻坚高难度大马%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (chn OR xhn OR uhn) STAT330>4 LRES>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xhn OR uhn) STAT36>19 LIFE>99]:%NAME%{%DARK_GREEN%【实用】攻坚大黑和路西安标配组件%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rar SOCKETS=6]:%NAME%{%TAN%【高端】唯一的六孔甲通常插满6颗彩虹刻面%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (spl OR xpl OR upl) STAT362>0 STAT134>0]:%NAME%{%TEAL%【开荒】2冰系技能初期十分凶残%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xpl OR upl) REPAIR=20 STAT35>9]:%NAME%{ %GREEN%【日用】IRE提升MF利器无形值得升级%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE upl FHR>39 ALLSK>0 STAT34>9]:%NAME%{%TAN%【高端】兼具颜值和实用,需要技能等级的战系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9]:%NAME%{%ORANGE%【冷门】亮点很多,魔法构筑基本也都不用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xtp OR utp) ALLSK>0 FCR>19 FHR>19]:%NAME%{%DARK_GREEN%【实用】新星法的可选盔甲之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE utp MFIND>39 FBR>19 REPAIR=25]:%NAME%{%ORANGE%【冷门】追求极限伤害可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (fld OR xld OR uld) STAT36>9 STAT34>4]:%NAME%{%TEAL%【开荒】迷你物免甲%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xld OR uld) STAT141>14 STAT501>259]:%NAME%{%SAGE%【过渡】战系可用DS给力%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uld STAT152>0 STAT36>14 STR>39]:%NAME%{%ORANGE%【冷门】属性都很不错,但依旧是丢仓库的命%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (plt OR xlt OR ult) STAT135>24 STAT501>23]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3]:%NAME%{%GREEN%【日用】最大抗很美,可惜攻坚高难度用的还是不多%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gth OR xth OR uth) EDAM>59 STAT136>24]:%NAME%{%TEAL%【开荒】暗金唯一CB甲打BOSS可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xth OR uth) STAT77>14 FCR>19 FHR>29]:%NAME%{%GREEN%【日用】顶球新星法的标配盔甲%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39]:%NAME%{%GOLD%【收藏】曾经的法系最爱,现在变成牛夫人%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ful OR xul OR uul) GFIND>99 RES>34]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xul OR uul) STAT118>0 STAT121>184]:%NAME%{%GREEN%【日用】4孔可DIY一般镶恶魔珠打钱用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199]:%NAME%{%DARK_GREEN%【实用】通常法系用来撑防御提升刷图安全性%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1]:%NAME%{%DARK_GREEN%【实用】旋风毒刺速刷的标配甲%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74=20]:%NAME%{%SAGE%【过渡】尸爆看着不错但没用,通常火复仇骑用于过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39]:%NAME%{%TAN%【高端】鸟乙,物理构筑的辅助组件之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uar STAT153>0 STAT152>0]:%NAME%{%PURPLE%【神器】3孔鸟甲一出谁与争锋%CL%%NAME%}%CONTINUE%
// 盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE (buc OR xuc OR uuc) STAT1>9 STAT3>9 FBR>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xuc OR uuc) CLSK1>0 STAT330>4]:%NAME%{%TEAL%【开荒】SOR过渡盾10%电伤强化%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (sml OR xml OR uml) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE xml STAT504>9 SOCKETS=2 RES>19]:%NAME%{%TEAL%【开荒】抗性盾格挡也不错镶嵌2完美钻石%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uml FBR>49 STAT153>0 STAT335>9]:%NAME%{%GREEN%【日用】通常冰法用来攻坚路西安%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lrg OR xrg OR urg) LRES>24 STAT35>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xrg OR urg) STAT153>0 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE urg STAT425>9 STAT109>19 STAT20>19]:%NAME%{%GREEN%【日用】风德、飞镖刺、物理标马输出常用盾牌%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (spk OR xpk OR upk) STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (FILTLVL=2 OR FILTLVL=48) ID (xpk OR upk) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE upk STAT36>9 FHR>29]:%NAME%{%ORANGE%【冷门】少有人用,与暴风之盾相比进攻性更强%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]:%NAME%{%TEAL%【开荒】改为1全技能适用范围更广%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xit OR uit) MULTI201,2835=15]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uit STAT36>19 STAT152>0]:%NAME%{%GREEN%【日用】通常在攻坚大黑和路西安时用来撑物抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]:%NAME%{%TEAL%【开荒】法系初期小神器5EK20FCR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xsh OR ush) ALLSK>0 STAT77>9]:%NAME%{%GREEN%【日用】通常用在副手撑CTA技能%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ush STAT504>19 FRES>19 PRES>29]:%NAME%{%ORANGE%【冷门】偏物理输出向,但貌似没合适构筑可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (tow OR xow OR uow) STAT36>4 FRES>29]:%NAME%{%TEAL%【开荒】小物免盾,超高火抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xow OR uow) RES>19 STAT34>13 STAT35>13]:%NAME%{%GREEN%【日用】属性亮眼,减伤给力,需求略高%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uow STAT362>1 STAT150>19]:%NAME%{%GREEN%【日用】通常就格挡流冰法用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]:%NAME%{%TEAL%【开荒】抗性给力%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xts OR uts) STAT365>0 MULTI201,5923=12]:%NAME%{%ORANGE%【冷门】触发流的毒死灵偶尔可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uts MULTI201,25034=35 STAT149>5]:%NAME%{%GREEN%【日用】亚马逊和德鲁伊技能有用%CL%%NAME%}%CONTINUE%
// 手套 (UNI)
ItemDisplay[ID UNI UNI_NOTE (lgl OR xlg OR ulg) EDAM>19 STAT62>2]:%NAME%{%TEAL%【开荒】20小唯三的溅射手套%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xlg OR ulg) STAT332>9 STAT46>4]:%NAME%{%GREEN%【日用】通常毒狼和毒旋风用,攻坚时用来凑最大毒抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ulg FBR>19 LRES>24 STAT118>0 STAT20>14]:%NAME%{%GREEN%【日用】通常仅在攻坚路西安时用来凑格挡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (vgl OR xvg OR uvg) FHR>29 LIFE>39]:%NAME%{%DARK_GREEN%【实用】攻坚时可用来FHR和堆生命%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xvg OR uvg) TABSK18>0 STAT122>99]:%NAME%{%DARK_GREEN%【实用】唯一带召唤技能的手套神瓦后25DS战系可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uvg STAT501>239 STAT135>24]:%NAME%{%DARK_GREEN%【实用】30STR+10LEK速刷构筑标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mgl OR xmg OR umg) GFIND>199]:%NAME%{%GREEN%【日用】MF和打钱标配手套%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xmg OR umg) STAT62>3 IAS>19]:%NAME%{%GREEN%【日用】大量对亡灵命中,攻坚缺命中时可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE umg STAT425>3]:%NAME%{%DARK_GREEN%【实用】唯一物穿手套,还带减防御%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (tgl OR xtg OR utg) STAT363>0]:%NAME%{%GREEN%【日用】火法、火陷阱等火系构筑标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xtg OR utg) IAS>19 STAT40>1]:%NAME%{%DARK_GREEN%【实用】攻坚时补最大火抗用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE utg FCR>19 STAT77>24]:%NAME%{%GREEN%【日用】顶盾电法冰法终配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hgl OR xhg OR uhg) STAT333>4 STAT335>4]:%NAME%{%GREEN%【日用】火法的可选手套之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xhg OR uhg) MULTI198,3618=4]:%NAME%{%GREEN%【日用】火冲骑士、火旋风、天真甲火铁狼的标配手套%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhg EDAM>59 STAT136>9]:%NAME%{%DARK_GREEN%【实用】20CB&CB效果强化佣兵用的多%CL%%NAME%}%CONTINUE%
// 鞋子 (UNI)
ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xlb OR ulb) GFIND>39 STAT89>1]:%NAME%{%CORAL%【攻坚】缺抗和移动速度的召唤德等构筑优于水上漂%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ulb FRW>59]:%NAME%{%GREEN%【日用】无TP速刷需要跑速的构筑有时会用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (vbt OR xvb OR uvb) SK132>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]:%NAME%{%CORAL%【攻坚】攻坚大黑和大马基本都必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uvb PRES>29 STAT154>49]:%NAME%{%CORAL%【攻坚】4最大毒抗还有20FHR锦上添花%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mbt OR xmb OR umb) STAT156>9]:%NAME%{%ORANGE%【冷门】常用于多重熊等需要补穿刺的构筑%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xmb OR umb) STAT32>199 MAEK>4]:%NAME%{%GREEN%【日用】5EK鞋子独一份速刷构筑必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE umb OS69>0]:%NAME%{%GREEN%【日用】通常用来补免冻,也有娱乐构筑用来给骷髅射手补属性%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (tbt OR xtb OR utb) EDAM>19 STAT136>14]:%NAME%{%TEAL%【开荒】条条是亮点,战系初期很实用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xtb OR utb) MFIND>29 STAT154>39]:%NAME%{%GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE utb FRW>19 FCR>19 FHR>19]:%NAME%{%ORANGE%【冷门】通常用来凑FHR和FCR档位 %CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hbt OR xhb OR uhb) SK115>0]:%NAME%{%WHITE%PAL专用跑鞋不用点活力光环%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]:%NAME%{%GREEN%【日用】俗称吃肉鞋,战系标配,输出性能强大%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhb TABSK49>0]:%NAME%{%TAN%【高端】大量FHR和敏捷影系刺客终配%CL%%NAME%}%CONTINUE%
// 腰带 (UNI)
ItemDisplay[ID UNI UNI_NOTE (lbl OR zlb OR ulc) STAT27>19 STAT89>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (zlb OR ulc) STAT36>9 STAT60>5]:%NAME%{%CORAL%【攻坚】攻坚大黑的选择之一胜在有MDR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ulc STAT150>19 STAT77>4]:%NAME%{%TAN%【高端】技能腰带,法系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (vbl OR zvb OR uvc) STAT332>3]:%NAME%{%ORANGE%【冷门】有时攻坚大马用来凑PLR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (zvb OR uvc) STAT156>32]:%NAME%{%GREEN%【日用】物理弓和刃之怒刺客标配,其他娱乐弓构筑也用来补穿刺%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uvc STAT150>9 IAS>19]:%NAME%{%GREEN%【日用】唯一带DS的腰带IAS锦上添花%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mbl OR zmb OR umc) DTM>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (zmb OR umc) FCR>9 STAT77>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE umc STAT36>9 STAT3>29]:%NAME%{%CORAL%【攻坚】攻坚大黑和路西安基本标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (tbl OR ztb OR utc) IAS>19 GFIND>49]:%NAME%{%GREEN%【日用】MF标配弓马前期也可用来凑档%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ztb OR utc) STAT362>0]:%NAME%{%CORAL%【攻坚】冰系攻坚高难度大马必备瓦2MAX最佳%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rbe SOCKETS=1]:%NAME%{%TAN%【高端】用途取决于镶嵌的宝石%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hbl OR zhb OR uhc) STAT78>419]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (zhb OR uhc) STAT364>1]:%NAME%{%DARK_GREEN%【实用】电系标配腰带,攻坚路西安用来凑最大电抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE uhc STAT136>19 STAT76>4]:%NAME%{%TAN%【高端】攻防兼备的腰带,佣兵用的多%CL%%NAME%}%CONTINUE%
// 头环 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ci2 OR ci3) STAT153>0 RES>24]:%NAME%{%DARK_GREEN%【实用】大量抗性和免冻,通常火系构筑用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ci3 FCR>24]:%NAME%{%PURPLE%【神器】电系构筑核心装备%CL%%NAME%}%CONTINUE%
// 德鲁伊皮帽 (UNI)
ItemDisplay[ID UNI UNI_NOTE (dr6 OR drb) STAT425>4 STAT116>24]:%NAME%{%GREEN%【日用】高贵的减物抗,风德也用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE drb STAT135>32 STAT141>32]:%NAME%{%GREEN%【日用】白狼头,帅,通用不如狗头,攻击性能强%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]:%NAME%{%ORANGE%【冷门】速刷追求极限效率的选择%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE drc FCR>19 CLSK5>1 SK247>1]:%NAME%{%GREEN%【典范】暴力熊召的基石%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE drd STAT46>4 STAT145>3]:%NAME%{%TAN%【高端】难出的装备,俗称双灵头,攻坚必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE dre TABSK42>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】大量减火抗难得,火德标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (dra OR drf) CLSK5>1 MAEK>4 RES>24]:%NAME%{%GREEN%【日用】狗头,属性全面,任何德都值得一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39]:%NAME%{%ORANGE%【冷门】亮点很多,但很少有构筑用得上%CL%%NAME%}%CONTINUE%
// 野蛮人头盔 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1]:%NAME%{%ORANGE%【冷门】通常给力量可汗用来提供辅助%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ba7 OR bac) FCR>19 FRES>49 STAT77>24]:%NAME%{%GREEN%【日用】唱歌蛮可用来凑档%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE bac MULTI97,223>2]:%NAME%{%ORANGE%【冷门】狼蛮玩法核心装备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE bad STAT501>349 STAT78>899]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE bae STAT36>9]:%NAME%{%TAN%【高端】难出的装备BB攻坚大黑和路西安常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19]:%NAME%{%GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE baf SK147>1 CLSK4>1]:%NAME%{%GREEN%【日用】额外使1个诅咒生效是核心双挥BB终配之一%CL%%NAME%}%CONTINUE%
// 圣骑士盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE pac EDAM>159 ARPER>99]:%NAME%{%DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (pa9 OR pae) TABSK24>0 RES>49]:%NAME%{%GREEN%【日用】饰金盾,圣骑暗金第一盾%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE pae STAT40>3 STR>24 STAT36>14]:%NAME%{%DARK_GREEN%【实用】火牺牲配套盾%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE paf CRES>74 LRES>49 DEX>14 STAT136>19]:%NAME%{%GOLD%【待开发】偏安全的盾牌,元素骑或可一用%CL%%NAME%}%CONTINUE%
// 死灵盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3]:%NAME%{%TEAL%【开荒】死灵初期跑图专用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE neg LRES>44 MULTI201,2482=66]:%NAME%{%GOLD%【待开发】用途待开发,或许只是好看不好用的玩具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ned STAT504>19 SK73>1]:%NAME%{%DARK_GREEN%【实用】毒匕死灵的玩具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE nee CLSK2>1 STAT36>9]:%NAME%{%TAN%【高端】难出的装备NEC专用物免盾%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (nea OR nef) FBR>29 STAT27>32]:%NAME%{%GREEN%【日用】尿壶,任何练法用都不会太差%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE nef FRES>49 STAT77>9 FCR>29]:%NAME%{%ORANGE%【冷门】钢琴家终配,但几乎没人玩%CL%%NAME%}%CONTINUE%
// 斧 (UNI)
ItemDisplay[ID UNI UNI_NOTE (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ha OR 7ha) MULTI198,2821=10]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ha IAS>59 STAT141>39]:%NAME%{%SAGE%【过渡】属性非常好看%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (axe OR 9ax OR 7ax) STAT113>0 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ax OR 7ax) STAT501>89 STAT141>34]:%NAME%{%TEAL%【开荒】大名鼎鼎的屠夫,沦为开荒玩具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (2ax OR 92a OR 72a) MULTI198,4296=40]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (92a OR 72a) CLSK5>1 SK248>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 72a STAT153>0 STAT44>4]:%NAME%{%GOLD%【收藏】可以DIY看似很美但实际用途不大%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9mp OR 7mp) MULTI198,14684=8]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7mp STAT116>24 MFIND>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (wax OR 9wa OR 7wa) AR>49 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9wa OR 7wa) MULTI198,5913=10]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7wa STAT116>32 STAT141>39 STAT86>5]:%NAME%{%TAN%【高端】双热骑士和双持狂战蛮的可选武器之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lax OR 9la OR 7la) STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9la OR 7la) STAT36>9 REPAIR=25]:%NAME%{%DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bax OR 9ba OR 7ba) STAT135>59]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ba OR 7ba) MANA>99 FCR>29]:%NAME%{%GREEN%【日用】战系用TP工具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ba ETH STAT143>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (btx OR 9bt OR 7bt) MAEK>5 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9bt OR 7bt) STAT128>74 STAT51>199]:%NAME%{%TEAL%【开荒】电光斧,一斧子下去场面华丽,配合提速可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7bt STAT219>2]:%NAME%{%GREEN%【日用】焰爪熊的武器选择之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gax OR 9ga OR 7ga) STAT89>3 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9ga MULTI97,106>7]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ga ARPER>99]:%NAME%{%GREEN%【日用】撞槌熊的武器选择之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gix OR 9gi 7gi) OR STAT91>19 STR>19]:%NAME%{%ORANGE%【冷门】一些狼德的爱斧亮点溅射范围、CB%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9gi OR 7gi) STAT150>9 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gi STAT116>32 STAT504>19]:%NAME%{%TAN%【高端】新增3技能和提速使其有了用武之地%CL%%NAME%}%CONTINUE%
// 棒 (UNI)
ItemDisplay[ID UNI UNI_NOTE (clb OR 9cl OR 7cl) SK225>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9cl OR 7cl) CLSK5>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7cl STAT148>4 STAT134>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (spc OR 9sp OR 7sp) SK224>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9sp OR 7sp) STAT135>24 STAT141>19 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sp STAT121>122 STAT60>6]:%NAME%{%GREEN%【日用】烧火棍,常见战系副手,火焰强化能增加大量命中%CL%%NAME%}%CONTINUE%
// 链锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE (mac OR 9ma OR 7ma) FRES>39 STAT136>32]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ma OR 7ma) STAT362>1 STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mst OR 9mt OR 7mt) SK96>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9mt STAT366>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7mt ARPER>199]:%NAME%{%SAGE%【过渡】复仇骑士过渡装备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9fl MANA>99 STAT51>149]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7fl IAS>49 FCR>34]:%NAME%{%GREEN%【日用】风结弟弟,风德终配武器之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7fl STAT128>199 STAT145>2]:%NAME%{%DARK_GREEN%【实用】风结,触发流电铁狼的核心武器%CL%%NAME%}%CONTINUE%
// 锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE (whm OR 9wh OR 7wh) STAT51>49 AR>99]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9wh OR 7wh) TABSK42>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7wh STAT136>39 STAT425>4]:%NAME%{%DARK_GREEN%【实用】高贵的减物抗,物理旋风和飞镖刺客常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7wh MULTI198,2713=20]:%NAME%{%TAN%【高端】暗金单手武器排名仅在死刀之下%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9m9 OR 7m7) TABSK33>1 SK128>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7m7 MULTI198,15395=33]:%NAME%{%GREEN%【日用】高CB高攻速旋风蛮和变形德常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gma OR 9gm OR 7gm) STAT28>24 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9gm OR 7gm) STAT78>259 STAT504>9]:%NAME%{%DARK_GREEN%【实用】可汗专属无形轻松20K伤害还带AMP%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gm TABSK42>6]:%NAME%{%GOLD%【收藏】20大但基本就是仓库货%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gm STAT136>74 LVLREQ=87]:%NAME%{%TAN%【高端】20大75%CB是核心科技%CL%%NAME%}%CONTINUE%
// 剑 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ssd OR 9ss OR 7ss) ARPER>19 STAT136>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ss OR 7ss) SK151>1 SK128>1]:%NAME%{%TEAL%【开荒】改为减攻速后,成了旋风限定版%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (scm OR 9sm OR 7sm) STAT60>14 res>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9sm OR 7sm) STAT134>0 STAT113>0]:%NAME%{%TEAL%【开荒】需求很低50DS效果强劲还有LM%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sm MULTI151,100>5]:%NAME%{%SAGE%【过渡】复仇骑可过渡,开荒时佣兵带着提供火抗光环%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (sbr OR 9sb OR 7sb) STAT62>6 STAT115>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9sb OR 7sb) STAT363>1 FCR>24]:%NAME%{%SAGE%【过渡】火法和火德过渡可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sb STAT86>6 STAT501>399]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (flc OR 9fc OR 7fc) IAS>19 MANA>29 DEF>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9fc OR 7fc) STAT240>0 STAT239>0]:%NAME%{%DARK_GREEN%【实用】打钱BB双持必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9cr OR 7cr) REPAIR>19 STAT35>6]:%NAME%{%TEAL%【开荒】双热优秀武器,高速度,高输出,高回复耐久%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9]:%NAME%{%GREEN%【典范】经典武器瓦4孔是冰牺牲终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,110>5]:%NAME%{%GREEN%【典范】经典武器瓦4孔是电牺牲终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bsd OR 9bs OR 7bs) AR>99 STR>11]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9bs OR 7bs) STAT250>0]:%NAME%{%GREEN%【典范】单手可汗刀刀暴击的经典武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7bs MULTI198,28638=25]:%NAME%{%TAN%【高端】复仇丁终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lsd OR 9ls OR 7ls) STAT363>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ls OR 7ls) SK238>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ls STAT362>1]:%NAME%{%SAGE%【过渡】喷冰德已成历史,开荒火炬佣兵可用来提供冰抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (wsd OR 9wd OR 7wd) STAT110>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9wd OR 7wd) CLSK3>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (2hs OR 92h OR 72h) STAT60>8 STAT62>8]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9]:%NAME%{%DARK_GREEN%【实用】攻防兼备,攻坚大黑可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (clm OR 9cm OR 7cm) RES>9 STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9cm OR 7cm) STAT134>1 STAT335>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0]:%NAME%{%GREEN%【日用】物冲巫妖王的核心玩具%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gis OR 9gs OR 7gs) SK102>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49]:%NAME%{%GREEN%【日用】AMP是核心辅助可汗武器选择之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>23]:%NAME%{%DARK_GREEN%【实用】自踩审判火冲骑和火旋风的核心装备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9b9 OR 7b7) STAT42>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9]:%NAME%{%GREEN%【典范】血牛战士的必备武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (flb OR 9fb OR 7fb) STAT135>79]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9fb OR 7fb) STAT143>9 MULTI151,100>5]:%NAME%{%SAGE%【过渡】开荒火炬可汗可用来提供火抗和火吸%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34]:%NAME%{%GREEN%【日用】冰旋风的核心装备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39]:%NAME%{%SAGE%【过渡】性能偏向防御的剑,物冲骑士可过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gd ALLSK>1 SK154>1]:%NAME%{%TAN%【高端】双挥蛮子和物冲骑士的终配%CL%%NAME%}%CONTINUE%
// 匕首 (UNI)
ItemDisplay[ID UNI UNI_NOTE (dgr OR 9dg OR 7dg) MFIND>99]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9dg OR 7dg) ALLSK>0 STAT60>7]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7dg FCR>49 STAT77>14]:%NAME%{%GREEN%【日用】法师专用飞图武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (dir OR 9di OR 7di) CRES>24 FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9di OR 7di) SK142>4 SK131>4]:%NAME%{%GREEN%【日用】BB翻尸专用刀%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7di STAT335>14 STAT134>1 STAT362>1]:%NAME%{%ORANGE%【冷门】无法双持和低攻速是硬伤%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (kri OR 9kr OR 7kr) STAT46>9 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9kr OR 7kr) STAT150>19 DEF>49]:%NAME%{%DARK_GREEN%【实用】毒匕死灵终配武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299]:%NAME%{%SAGE%【过渡】属性全面,武学刺攻坚可过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bld OR 9bl OR 7bl) FCR>49 AR>54]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9bl OR 7bl) STAT330>19 STAT334>9]:%NAME%{%DARK_GREEN%【实用】电法可过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7bl ETH STAT152>0]:%NAME%{%TAN%【高端】固定无形瓦IAS焰爪熊终配选择之一%CL%%NAME%}%CONTINUE%
// 投掷武器 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9tk OR 7tk) STAT141>39 AR>199]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ta OR 7ta) STAT501>499 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ta STAT49>522 STAT55>436]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT141>49]:%NAME%{%ORANGE%【冷门】娱乐构筑核心装备,搭配天真甲使用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9b8 OR 7b8) SK152>1 SK147>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7b8 STAT117>0 STAT501>449]:%NAME%{%GREEN%【日用】双投BB的提速侧手AMP是核心%CL%%NAME%}%CONTINUE%
// 通用标枪 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7s7 STAT333>9 STAT334>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>4]:%NAME%{%SAGE%【过渡】固定无形伤害尚可双投BB主手临时过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9]:%NAME%{%DARK_GREEN%【实用】毒标马攻坚的核心武器%CL%%NAME%}%CONTINUE%
// 矛 (UNI)
ItemDisplay[ID UNI UNI_NOTE (spr OR 9sr OR 7sr) AR>34 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0]:%NAME%{%GREEN%【日用】常用来提高佣兵光环等级,无形伤害不俗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (tri OR 9tr OR 7tr) STAT116>49 DEX>7]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9tr FRES>49 STR<14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (brn OR 9br OR 7br) STAT60>7 STAT135>32]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9br STAT154>19 AR>149]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7br STAT365>2 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (spt OR 9st OR 7st) SK14>1 SK24>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9st OR 7st) Sockets=3 STAT136>44]:%NAME%{%SAGE%【过渡】佣兵杀BOSS利器无形更好%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 DTM>54]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9p9 OR 7p7) TABSK24>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49]:%NAME%{%TAN%【高端】20大双手旋风蛮子终配%CL%%NAME%}%CONTINUE%
// 长柄武器 (UNI)
ItemDisplay[ID UNI UNI_NOTE (bar OR 9b7 OR 7o7) DEX>14 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9b7 OR 7o7) TABSK33>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7o7 MULTI198,5401=50]:%NAME%{%SAGE%【过渡】伤害过得去,但比眼光丧钟等还是差得远%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9vo OR 7vo) MULTI198,4613=5]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7vo CLSK4>3 MULTI198,9888=25]:%NAME%{%GREEN%【日用】旋风蛮或者跳蛮可以一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (scy OR 9s8 OR 7s8) SK381>3]:%NAME%{%ORANGE%【冷门】造型党的死灵专属武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9s8 OR 7s8) TABSK40>1 CLSK5>0]:%NAME%{%DARK_GREEN%【实用】锤击召唤双修的德可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7s8 STAT60>10 STAT115>0]:%NAME%{ %GREEN%【日用】火法佣兵必备武器伤害加深破免LL和DS兼顾安全输出%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (pax OR 9pa OR 7pa) STAT60>6 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9pa OR 7pa) CLSK4>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49]:%NAME%{%TAN%【高端】大妹子狼德神兵无形4孔值得上33%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hal OR 9h9 OR 7h7) STAT134>0 STAT113>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9h9 OR 7h7) STAT117>0 REPLIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (wsc OR 9wc OR 7wc) STAT141>74 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9wc OR 7wc) CLSK2>1 SK80>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49]:%NAME%{%TAN%【高端】20大手持无限电法的佣兵可用%CL%%NAME%}%CONTINUE%
// 弓 (UNI)
ItemDisplay[ID UNI UNI_NOTE (sbw OR 8sb OR 6sb) HP>9 AR=28 MAEK=2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8sb OR 6sb) AR>99 CLSK0>0]:%NAME%{%TEAL%【开荒】PD2加强陨石后实用性得到提升%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hbw OR 8hb OR 6hb) STAT157=6]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8hb OR 6hb) STAT150>9 MANA>34]:%NAME%{%TEAL%【开荒】手感奇佳高攻速高攻击有LLOW常用来控BOSS%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6hb MULTI198,2268=2]:%NAME%{%DARK_GREEN%【实用】电弓的核心武器,法师也可以奏一曲电与火之歌%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lbw OR 8lb OR 6lb) STAT158=3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8lb OR 6lb) STAT158=7]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (cbw OR 8cb OR 6cb) STAT141>29 SK22>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8cb OR 6cb) MULTI97,22>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (sbb OR 8s8 OR 6s7) STR>7 STAT156>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8s8 OR 6s7) RES>19 STAT157=20]:%NAME%{%SAGE%【过渡】4孔是关键常用于破免%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lbb OR 8l8 OR 6l7) STAT335>19 STAT157=5]:%NAME%{%WHITE%35%冰霜抗性穿透,冰弓初期可以一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8l8 OR 6l7) IAS>79 STAT81>0 LIFE>49]:%NAME%{%WHITE%80IAS使其不再是摆设%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6l7 MULTI97,221=10]:%NAME%{%GREEN%【日用】召唤马娱乐可以一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (swb OR 8sw OR 6sw) STAT363>1 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8sw OR 6sw) STAT113>0 CLSK0>1]:%NAME%{%SAGE%【过渡】魔法弓过渡可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2]:%NAME%{%GREEN%【日用】娱乐构筑跨职业多重必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249]:%NAME%{%SAGE%【过渡】性能不俗,开荒可过渡使用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=8]:%NAME%{%TAN%【高端】神瓦基本就是终配多重弓,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE%
// 弩 (UNI)
ItemDisplay[ID UNI UNI_NOTE (lxb OR 8lx OR 6lx) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8lx OR 6lx) MFIND>29]:%NAME%{%TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>19]:%NAME%{%GREEN%【日用】通常冰弓用,也是法系没无限前最容易获得的佣兵辅助武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (hxb OR 8hx OR 6hx) STAT158=5]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8hx OR 6hx) STAT134>2 STAT156>19]:%NAME%{%GREEN%【典范】神瓦基本就是终配多重弩,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6hx STAT363>3 STAT333>19]:%NAME%{%ORANGE%【冷门】焰爪熊的可选武器之二%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (rxb OR 8rx OR 6rx) MULTI198,3020=45]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) STAT158=6 AR>332]:%NAME%{%GREEN%【典范】小炮流核心,一件装备铸就一个流派%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6rx STAT501>999]:%NAME%{%ORANGE%【冷门】放血流CTC也可配合队友尸爆%CL%%NAME%}%CONTINUE%
// 双手法杖 (UNI)
ItemDisplay[ID UNI UNI_NOTE (sst OR 8ss OR 6ss) SK36=3 STAT363>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8ss OR 6ss) RES>49 MANA>174]:%NAME%{%SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (lst OR 8ls OR 6ls) STAT62>99]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8ls OR 6ls) EDEF=100 STAT136>49]:%NAME%{%SAGE%【过渡】暴力狼最佳过渡武器,升级后通地狱也不是问题%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (cst OR 8cs OR 6cs) SK49=2 SK53=2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8cs OR 6cs) STAT76>19 SK63>0]:%NAME%{%DARK_GREEN%【实用】小着魔,注重安全可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6cs FCR>104 STAT1>39]:%NAME%{%GREEN%【日用】超高FCR战系缺命中可搭配ACT4佣兵使用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bst OR 8bs OR 6bs) STAT363>1]:%NAME%{%TEAL%【开荒】属性技能都很好PD2BUFF后比叶子强%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8bs OR 6bs) STAT115>0 ALLSK>2]:%NAME%{%DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6bs STAT425>9 FRES>49]:%NAME%{%TAN%【高端】火法终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2]:%NAME%{%DARK_GREEN%【实用】神瓦可作为均衡流派冰环法终配之一%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 6ws ALLSK>5 STAT333>9]:%NAME%{%TAN%【高端】20大通常冰法和火德用%CL%%NAME%}%CONTINUE%
// 魔杖 (UNI)
ItemDisplay[ID UNI UNI_NOTE (wnd OR 9wn) STAT27>4 STAT1=10]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 9wn SK367>1 STAT77=10]:%NAME%{%TEAL%【开荒】减少血次元消耗和高FCR是看点死灵专用TP杖%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ywn OR 9yw OR 7yw) SK66>0 SK76>0 SK74>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9yw OR 7yw) REPLIFE>14 SK75=2]:%NAME%{%SAGE%【过渡】手持型军帽HC死灵过渡用不错%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7yw FRW>19 SK80>1 SK95>2]:%NAME%{%GOLD%【待开发】骷髅法师毫无用处,开荒拉斯玛或可一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9bw OR 7bw) REPLIFE>23 SK89>1 SK69>1]:%NAME%{%GREEN%【日用】纯招过渡用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7bw SK68>3 SK67>3]:%NAME%{%DARK_GREEN%【实用】人品检测器,全满快水群%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gwn OR 9gw OR 7gw) SK87=2 SK77=3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1]:%NAME%{%DARK_GREEN%【实用】诅咒死灵的终配武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7gw STAT336>9 MAEK>3 TABSK17>1]:%NAME%{%PURPLE%【神器】远古四神器之一,无破隐不玩毒%CL%%NAME%}%CONTINUE%
// 权杖 (UNI)
ItemDisplay[ID UNI UNI_NOTE (scp OR 9sc OR 7sc) MANA=15]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9sc OR 7sc) SK118>1 SK114>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sc STAT136>32 STAT139>14]:%NAME%{%GREEN%【日用】K6BOSS入门武器镶13%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7sc SK101>1 SK119>1 SK124>1]:%NAME%{%DARK_GREEN%【实用】看点伤害+120可以作用于盾击和脚踢刺客%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (gsc OR 9qs OR 7qs) SK103=3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9qs OR 7qs) MULTI198,5578=15]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7qs SK112>2]:%NAME%{%DARK_GREEN%【实用】2种CTC是核心特定构筑的基石%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (wsp OR 9ws OR 7ws) SK118=3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9ws OR 7ws) SK364>1]:%NAME%{%DARK_GREEN%【实用】超高技能,天堂之拳流派可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7ws STAT150=15 IAS>39]:%NAME%{%TAN%【高端】20大踢腿刺客终配武器%CL%%NAME%}%CONTINUE%
// 刺客爪 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9ar OR 7ar) MULTI151,113>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7wb TABSK49>0 TABSK50>0 FBR>29]:%NAME%{%SAGE%【过渡】实在缺抗拿来用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7cs ETH STAT152>0 TABSK49>2]:%NAME%{%GREEN%【日用】副手双持上毒,或心灵刺过渡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7lw STAT363>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】火拳刺客的标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (9tw OR 7tw) CLSK6>1 FHR>29]:%NAME%{%GREEN%【日用】八爪,刺客通用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT141>19]:%NAME%{%GREEN%【日用】不再是飞盘刺客的小甜甜,沦为牛夫人%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7qr STAT152>0 MULTI198,28319=25]:%NAME%{%TAN%【高端】物理旋风刺的终配武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4]:%NAME%{%DARK_GREEN%【实用】影召刺客核心,看我一片如来神掌!%CL%%NAME%}%CONTINUE%
// 法师法球 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ob6 OR obb) MULTI201,2828=8 STAT77>19]:%NAME%{%TEAL%【开荒】16级能量盾是亮点提升了安全性%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]:%NAME%{%GREEN%【日用】通常只在攻坚需要持盾情况下才会用它%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE obe STAT364>2 FCR>19 STAT334>9 DEX>14]:%NAME%{%GOLD%【待开发】通常是玩具,电铁狼或可一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (oba OR obf) MFIND>24 MAEK>4]:%NAME%{%GREEN%【日用】MF法师的必备武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE obf STAT331>19 LRES>24 FRES>24 STAT86>1]:%NAME%{%PURPLE%【神器】远古四神器之一,格挡流冰法专属%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ob7 OR obc) TABSK8>1 IAS>19 STAT136>39]:%NAME%{%GOLD%【待开发】近战法师娱乐构筑或许可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE obd STAT363>3 STAT77>19]:%NAME%{%GREEN%【日用】通常火强法副手猴戏用%CL%%NAME%}%CONTINUE%
// 亚马逊专属 (UNI)
ItemDisplay[ID UNI UNI_NOTE amb ALLSK>1 SK7>1]:%NAME%{%DARK_GREEN%【实用】重生是核心,火弓的终配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (am7 OR amc) STAT116>24 TABSK0>1]:%NAME%{%SAGE%【过渡】多重弓马过渡可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amc TABSK1>2 IAS>59 FRW>19]:%NAME%{%GREEN%【日用】纯招多重双修的核心武器%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amd TABSK2>2 RES>29]:%NAME%{%CORAL%【攻坚】良好的武器速度,大量抗性,矛马单挑大马可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (am9 OR ame) STAT36>9 STR>19 STAT60>4]:%NAME%{%CORAL%【攻坚】物免是核心,单挑大黑可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ame CLSK0>2 MULTI97,378>4]:%NAME%{%ORANGE%【冷门】突袭是核心,辅修召唤的物理矛可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (am5 OR ama OR amf) MFIND>24 STAT136>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (ama OR amf) FRW>29 CLSK0>0]:%NAME%{%GREEN%【日用】瓦IAS是基础刷T标马为了机动性可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amf STAT334>14 SK20>2 MULTI198,3164=20]:%NAME%{%DARK_GREEN%【实用】-15%电抗是核心,瓦攻速、减电抗最佳%CL%%NAME%}%CONTINUE%
//项链(UNI)
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=10]:%NAME%{%TEAL%【开荒】开荒大黑常用瓦技能和2%最大抗最佳%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=25]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=47]:%NAME%{%DARK_GREEN%【实用】50%ED是核心还有大量属性和抗性%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 FRW=30]:%NAME%{%GREEN%【日用】瓦出1技能或者20%穿刺,刷图标马可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 MANA=45]:%NAME%{%ORANGE%【冷门】冰弓和冰冲或可一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=60]:%NAME%{%SAGE%【日用】特定战系构筑用来补AMP%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT363>1 STAT333>3]:%NAME%{%DARK_GREEN%【实用】通常火弓和火旋风用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT250>0 STAT128>99]:%NAME%{%DARK_GREEN%【实用】战系最强项链,性能非凡%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]:%NAME%{%ORANGE%【冷门】飞镖刺客提升伤害用不错%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=67]:%NAME%{%TAN%【高端】属性全面,万金油%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=81]:%NAME%{%DARK_GREEN%【实用】召唤系常用,缺命中和抗性的物理构筑偶尔也用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE ram LVLREQ=90]:%NAME%{%TAN%【高端】电法终配%CL%%NAME%}%CONTINUE%
//戒指(UNI)
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=7]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=29]:%NAME%{%TAN%【高端】法系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT142>3]:%NAME%{%DARK_GREEN%【实用】吸火戒指,打钱和开荒大黑常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT148>4]:%NAME%{%DARK_GREEN%【实用】免冻戒指,缺命中的战系构筑必备%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=58]:%NAME%{%TAN%【高端】需要技能的战系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=60]:%NAME%{%GREEN%【日用】20RW-15%毒抗,毒旋风刺客值得一用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=69]:%NAME%{%CORAL%【攻坚】最大抗难以替代%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=76]:%NAME%{%TAN%【高端】战系标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=75]:%NAME%{%DARK_GREEN%【实用】10%打折是核心,手工达人最爱%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=65 FCR>19 STR>11]:%NAME%{%GREEN%【日用】通常用来凑档%CL%%NAME%}%CONTINUE%
//箭矢(UNI)
ItemDisplay[ID UNI UNI_NOTE (aqv OR aqv2 OR aqv3) STAT333>4 STAT32>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) FRW>19 CRES>49 DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) STAT156>19 MULTI97,89=12]:%NAME%{%DARK_GREEN%【实用】烙印弓死灵组件,多重火法法偶尔也用来补穿刺%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT334>14 MULTI201,2728=35]:%NAME%{%DARK_GREEN%【实用】电弓标配,电火熊偶尔也用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1]:%NAME%{%DARK_GREEN%【实用】毒多重刺客的标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1]:%NAME%{%TAN%【高端】80MAX强的朴实无华%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (cqv OR cqv2 OR cqv3) FHR>19 FRW>9 STAT81>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10]:%NAME%{%GREEN%【日用】通常火弩法用来刷T4补物抗%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144]:%NAME%{%DARK_GREEN%【实用】核心科技是CB效果强化通常天真甲京子用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5]:%NAME%{%TAN%【高端】高贵的减物抗和最大抗,攻坚常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE cqv3 FCR>19 STAT109>19 ALLSK>1]:%NAME%{%GREEN%【日用】亚马逊副手CTA弓组件%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI UNI_NOTE cqv3 STAT335>5 STAT150>24 STAT362>2]:%NAME%{%DARK_GREEN%【实用】冰弓的新玩具,冰弩法也可一用%CL%%NAME%}%CONTINUE%
// ++++++ 5.4,绿色套装吐槽 ++++++
// 头盔 (SET)
ItemDisplay[ID SET SET_NOTE (cap OR uap OR xap) DTM>19 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (cap OR uap OR xap) MFIND>34]:%NAME%{%GOLD%【收藏】20小MF过渡可用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xap OR uap) STAT153>0 ALLSK>0]:%NAME%{%BLUE%【冷门】低级别挑战用来凑免冻%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (hlm OR xlm OR ulm) FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xhl OR uhl) ALLSK>0 REPLIFE>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]:%NAME%{%ORANGE%"赫拉迪姆组织的象征。"%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xh9 OR uh9) STAT35>2 RES>9 DEX>19]:%NAME%{%ORANGE%“被她盯上的猎物,一个都跑不掉。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uh9 MANA>149 STAT78>419]:%NAME%{%ORANGE%平衡的人。那些追随永存者的人会始终不渝地守卫这个世界。”%CL%“塔格奥,庇护之地的守护者,是拉斯玛的恩师,也是第一个理解%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (ghm OR xhm OR uhm) MANA>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xhm OR uhm) FHR>29 STAT136>34]:%NAME%{%TAN%【实用】CB头战系和佣兵提升输出常用%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uhm MULTI198,4621=10]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用3件套6全技能%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (crn OR xrn OR urn) LRES>29 FRES>29]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xrn OR urn) AR>199 REPLIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE urn MFIND>29 STAT234>0]:%NAME%{%CL%%NAME%}%CONTINUE%
// 盔甲 (SET)
ItemDisplay[ID SET SET_NOTE (qui OR xui OR uui) EDEF>274]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uui STAT122>199]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (lea OR xea OR uea) DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (stu OR xtu OR utu) MULTI201,3397=18]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (rng OR xng OR ung) STAT122>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xcl OR ucl) MULTI201,2697=20]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE ucl TABSK49>1 STAT110>74]:%NAME%{%ORANGE%“娜塔亚知道该如何使用黑暗作为武器。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE upl STAT121>99 LIFE>49]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uld CLSK0>0 STAT214>3]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE ult LIFE>64 DTM>44]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uth MFIND>49 STAT35>9]:%NAME%{%ORANGE%"赫拉迪姆舍生忘死地追猎并囚禁地狱魔神,保护人类免受地狱黑暗力量的侵蚀。"%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (ful OR xul OR uul) LIFE>39 EDAM>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xul OR uul) FRW>39 TABSK18>1]:%NAME%{%ORANGE%“塔格奥认为如果对庇护之地的这场战争不管不问,它就会吞噬一切。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uul TABSK42>0 TABSK41>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (aar OR xar OR uar) STAT78>12]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xar OR uar) CLSK3>0 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uar TABSK32>2 PRES>39]:%NAME%{%ORANGE%“不朽之王在其最后一战中所穿的铠甲。”%CL%%NAME%}%CONTINUE%
// 盾牌 (SET)
ItemDisplay[ID SET SET_NOTE (buc OR xuc OR uuc) STR>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (sml OR xml OR uml) STAT110>74]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xml OR uml) FBR>39 STAT118>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (lrg OR xrg OR urg) STAT20>29]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (kit OR xit OR uit) MFIND>19]:%NAME%{%TAN%【实用】MF的标配%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tow OR xow OR uow) CRES>29 ALLSK>0]:%NAME%{%TEAL%【开荒】初期技能盾%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (gts OR xts OR uts ) STAT224>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE uts FCR>39 FBR>29 STAT152>0]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用3件套6全技能%CL%%NAME%}%CONTINUE%
// 手套 (SET)
ItemDisplay[ID SET SET_NOTE (lgl OR xlg OR ulg) STAT110>74]:%NAME%{%TAN%【实用】20小常用于攻坚大马凑PLR%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE ulg STAT121>149]:%NAME%{%GREEN%【日用】战系常用核心科技是DTD %CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (vgl OR xvg OR uvg) LIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xvg OR uvg) STAT156>19 AR>99]:%NAME%{%GREEN%【日用】通常用来补穿刺%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (mgl OR xmg OR umg) STAT150>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xmg OR umg) FCR>19 TABSK16>1]:%NAME%{%ORANGE%塔格奥的智慧为那些愿意了解自身伟大使命的人打开了通道。”%CL%“许多人在此地从生到死,却从不知道生死的意义。%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tgl OR xtg OR utg) LIFE>19 IAS>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tgl OR xtg OR utg) STAT118>0 STAT156>19]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (hgl OR xhg OR uhg) AR>19 STR>9]:%NAME%{%TEAL%【开荒】常和鞋子搭配提供IAS和LL%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xhg OR uhg) MULTI201,2456=12]:%NAME%{%ORANGE%“要是没有这副手套,沃鲁斯克打击敌人的力道之重,他的双手一定会骨折的。”%CL%%NAME%}%CONTINUE%
// 鞋子 (SET)
ItemDisplay[ID SET SET_NOTE (lbt OR xlb OR ulb) STAT28>24 DEX>9]:%NAME%{%BLUE%【冷门】10%DR有时有特殊用途%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xlb OR ulb) STAT11>14 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (vbt OR xvb OR uvb) MFIND>24]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (vbt OR xvb OR uvb) FRW>39 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (mbt OR xmb OR umb) FRES>24 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xmb OR umb) FRW>39 STAT241>0]:%NAME%{%ORANGE%“当她踏过地面上流淌的恶魔之血时,脸上浮现出些许的安宁。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tbt OR xtb OR utb) FRW>29 STAT11>149]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xtb OR utb) FRW>39 LIFE>49 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (xhb OR uhb) FRW>39 AR>89]:%NAME%{%ORANGE%“野蛮人之王如神君一般,踏遍了世界的各个角落。”%CL%%NAME%}%CONTINUE%
// 腰带 (SET)
ItemDisplay[ID SET SET_NOTE (lbl OR zlb OR ulc) STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (vbl OR zvb OR uvc) CRES>39]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (zvb OR uvc) FRW>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (mbl OR zmb OR umc) LIFE>19 CRES>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (zmb OR umc) DTM>36 MFIND>9]:%NAME%{%ORANGE%“赫拉迪姆服饰的每一丝一缕都经过仔细选择,以强化其穿戴者的魔法力量。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE umc RES>14 DEX>9 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tbl OR ztb OR utc) LIFE>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (tbl OR ztb OR utc) MINDMG>4]:%NAME%{%TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (ztb OR utc) STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE utc LIFE>55 STAT11>29 STAT153>0]:%NAME%{%ORANGE%“平衡的守护者须要站在两个世界的边缘,不被任何一方接受,但又掌控着双方。”%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (zhb OR uhc) STR>19 FRES>22 LRES>25]:%NAME%{%ORANGE%“腰带上装饰着君王的徽记。”%CL%%NAME%}%CONTINUE%
// 头环 (SET)
ItemDisplay[ID SET SET_NOTE (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE ci3 IAS>29 MANA>24 RESLIFE>4]:%NAME%{%SAGE%【过渡】难掉的装备,要马尾造型的弓马凑档用%CL%%NAME%}%CONTINUE%
// 德鲁伊皮帽 (SET)
ItemDisplay[ID SET SET_NOTE (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]:%NAME%{%SAGE%【过渡】召唤德过渡可用%CL%%NAME%}%CONTINUE%
// 野蛮人头盔 (SET)
ItemDisplay[ID SET SET_NOTE (ba5 OR baa OR baf) MFIND>24 GFIND>36]:%NAME%{%ORANGE%野蛮人统一了各部族。虽然为期不长,但野蛮人终于有了自己的王。”%CL%“早在拉基斯建立帝国之前,野蛮人的足迹遍布整个西方大陆的时代,一个叫沃鲁斯克的%CL%%NAME%}%CONTINUE%
// 圣骑士盾牌 (SET)
ItemDisplay[ID SET SET_NOTE paf FCR>34 FBR>64]:%NAME%{%DARK_GREEN%【实用】20大能用3孔可以DIY%CL%%NAME%}%CONTINUE%
// 死灵盾牌 (SET)
ItemDisplay[ID SET SET_NOTE (ne9 OR nee) TABSK17>1 FRES>37 PRES>39]:%NAME%{%ORANGE%“生死就像血脉一样流淌在轮回之中。”%CL%%NAME%}%CONTINUE%
// 斧 (SET)
ItemDisplay[ID SET SET_NOTE (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%NAME%{%CL%%NAME%}%CONTINUE%
// 棒 (SET)
ItemDisplay[ID SET SET_NOTE 7ma MULTI198,2847=33]:%NAME%{%GREEN%【日用】娱乐CTC流的核心武器搭配天真甲使用3件套6全技能%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (9mt OR 7mt) STAT121>199 STAT122>149]:%NAME%{%CL%%NAME%}%CONTINUE%
// 锤 (SET)
ItemDisplay[ID SET SET_NOTE 7m7 STAT136>34 STAT121>149 STAT122>149]:%NAME%{%ORANGE%“野蛮人众族之王沃鲁斯克最钟爱的武器。”%CL%%NAME%}%CONTINUE%
// 剑 (SET)
ItemDisplay[ID SET SET_NOTE (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (bsd OR 9bs OR 7bs) MINDMG>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE 7ls STAT152>0 STAT86>9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (wsd OR 9wd OR 7wd) STAT60>3]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE 7fb IAS>19 STR>19 CRES>49]:%NAME%{%ORANGE%这把剑是他立誓守候亚瑞特山与世界之石的起誓之剑。”%CL%“布尔凯索是众先祖中的巨人,也是野蛮人部族的始祖。%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE 7gd STAT136>34 RES>19]:%NAME%{%ORANGE%那是他们力量的源泉,也是维系部族团结的纽带。”%CL%“每一个野蛮人都知道,自己的身体里流淌着布尔凯索之血。%CL%%NAME%}%CONTINUE%
// 匕首 (SET)
ItemDisplay[ID SET SET_NOTE (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%NAME%{%CL%%NAME%}%CONTINUE%
// 长柄武器 (SET)
ItemDisplay[ID SET SET_NOTE (9vo OR 7vo) MULTI198,2883=10]:%NAME%{%CL%%NAME%}%CONTINUE%
// 弓 (SET)
ItemDisplay[ID SET SET_NOTE (lbb OR 8l8 OR 6l7) STAT51>44]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%NAME%{%CL%%NAME%}%CONTINUE%
// 法杖 (SET)
ItemDisplay[ID SET SET_NOTE 6cs STAT1>34 MANA>69 FCR>49]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (bst OR 8bs OR 6bs) MULTI200,2954=12]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (wst OR 8ws OR 6ws) MULTI200,5378=15]:%NAME%{%CL%%NAME%}%CONTINUE%
// 魔杖 (SET)
ItemDisplay[ID SET SET_NOTE (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE%
// 权杖 (SET)
ItemDisplay[ID SET SET_NOTE (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE 7ws STAT122>249 IAS>39]:%NAME%{%GOLD%【收藏】20大%CL%%NAME%}%CONTINUE%
// 刺客爪 (SET)
ItemDisplay[ID SET SET_NOTE 7qr STAT121>99 STAT122>99 IAS>39]:%NAME%{%ORANGE%“一些博学的人说邪恶不能用暴力来根除。要我说除此之外别无他法。”%CL%%NAME%}%CONTINUE%
// 法师法球 (SET)
ItemDisplay[ID SET SET_NOTE oba SK61>1 SK65>1 SK63>1]:%NAME%{%ORANGE%“在牺牲自己囚禁魔神巴尔之前,塔·拉夏将自己的绝大部分力量储存到了这颗法球之中。”%CL%%NAME%}%CONTINUE%
// 亚马逊专属 (SET)
ItemDisplay[ID SET SET_NOTE amc AR>49 IAS>39 EDAM>229]:%NAME%{%CL%%NAME%}%CONTINUE%
// 项链 (SET)
ItemDisplay[ID SET SET_NOTE amu LVLREQ=9]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配戒指以提供海量命中%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=14]:%NAME%{%SAGE%【过渡】常搭配鞋子提供MF也有用来补穿刺%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=15 MANA=35]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=15 PRES=30]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=20]:%NAME%{%TEAL%【开荒】常搭配鞋子提供MF%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=30]:%NAME%{%GOLD%【收藏】最难出的绿链,除了低级别挑战外无实际用途%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE amu LVLREQ=67]:%NAME%{%ORANGE%与恶魔作战。他们的誓言被雕刻在这枚护符之上。”%CL%“在正义大天使泰瑞尔的指引下,塔·拉夏英勇地率领赫拉迪姆%CL%%NAME%}%CONTINUE%
// 戒指 (SET)
ItemDisplay[ID SET SET_NOTE rin LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE rin LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配项链,有海量命中%CL%%NAME%}%CONTINUE%
ItemDisplay[ID SET SET_NOTE rin LVLREQ=69]:%NAME%{%ORANGE%“与另一枚同时铸造于哈洛加斯城,布尔凯索训练战斗技艺时经常戴着它。”%CL%%NAME%}%CONTINUE%
// ++++++ 5.5,亮金/手工装备价值提示 ++++++
//首饰价值提示
//防御戒指
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>50 OR FRES+CRES+LRES+PRES>59) (FORMULARC>632 OR (FCR>9 FORMULARC>532) OR (AR>70 FORMULARC>562))]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %CORAL%攻坚戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>50 OR FRES+CRES+LRES+PRES>59) (FORMULARC>574 OR (FCR>9 FORMULARC>474) OR (AR>70 FORMULARC>504))]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %CORAL%攻坚戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>50 OR FRES+CRES+LRES+PRES>59) (FORMULARC>517 OR (FCR>9 FORMULARC>417) OR (AR>70 FORMULARC>442))]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %CORAL%攻坚戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>50 OR FRES+CRES+LRES+PRES>59) (FORMULARC>459 OR (FCR>9 FORMULARC>359) OR (AR>70 FORMULARC>389))]:%DOT-0A%%WHITE%※ YELLOW%★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %CORAL%攻坚戒指}
//战系戒指
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID MINDMG+MAXDMG>9 FORMULARA>659]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %TAN%战系戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID MINDMG+MAXDMG>9 FORMULARA>599]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %TAN%战系戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID MINDMG+MAXDMG>9 FORMULARA>539]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID MINDMG+MAXDMG>9 FORMULARA>479]:%DOT-0A%%WHITE%※ %YELLOW%★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID MINDMG+MAXDMG>9 FORMULARA>419]:%DOT-0A%%WHITE%※ %BLUE%★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%高级 %TAN%战系戒指}
//法系戒指
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR STR+DEX+STAT1+STAT3>19) FORMULARB>632]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %PURPLE%施法戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR STR+DEX+STAT1+STAT3>19) FORMULARB>574]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 施法戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR STR+DEX+STAT1+STAT3>19) FORMULARB>517]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %PURPLE%施法戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR STR+DEX+STAT1+STAT3>19) FORMULARB>459]:%DOT-0A%%WHITE%※ %YELLOW%★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %PURPLE%施法戒指}
ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR STR+DEX+STAT1+STAT3>19) FORMULARB>402]:%DOT-0A%%WHITE%※ %BLUE%★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%高级 %PURPLE%施法戒指}
//防御项链
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL STAT110>49 (FORMULAAC>659 OR (FCR>9 FORMULAAC>559))]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %CORAL%攻坚项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL STAT110>49 (FORMULAAC>599 OR (FCR>9 FORMULAAC>499))]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %CORAL%攻坚项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL STAT110>49 (FORMULAAC>539 OR (FCR>9 FORMULAAC>439))]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %CORAL%攻坚项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL STAT110>49 (FORMULAAC>659 OR (EDAM>29 FORMULAAC>539) OR (AR>119 FORMULAAC>559))]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %CORAL%攻坚项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL STAT110>49 (FORMULAAC>599 OR (EDAM>29 FORMULAAC>479) OR (AR>119 FORMULAAC>499))]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %CORAL%攻坚项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL STAT110>49 (FORMULAAC>539 OR (EDAM>29 FORMULAAC>419) OR (AR>119 FORMULAAC>439))]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %CORAL%攻坚项链}
//战系项链
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>659]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %TAN%战系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>599]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %TAN%战系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>539]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>479]:%DOT-0A%%WHITE%※ %YELLOW%★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>419]:%DOT-0A%%WHITE%※ %BLUE%★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %TAN%战系项链}
//法系项链
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>659]:%DOT-0A%%WHITE%※ %ORANGE%★★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 法系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>599]:%DOT-0A%%WHITE%※ %PURPLE%★★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 法系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>539]:%DOT-0A%%WHITE%※ %RED%★★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %PURPLE%法系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>479]:%DOT-0A%%WHITE%※ %YELLOW%★★☆ %WHITE%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %PURPLE%法系项链}
ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>419]:%DOT-0A%%WHITE%※ %BLUE%★★ %WHITE%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %PURPLE%法系项链}
//珠宝价值提示
//战系珠宝
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>379 OR (STAT91=-15 FORMULAJA>289))]:%DOT-0A%%LIGHT_GRAY%※ %ORANGE%★★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %TAN%战系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>341 OR (STAT91=-15 FORMULAJA>251))]:%DOT-0A%%LIGHT_GRAY%※ %PURPLE%★★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %TAN%战系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>303 OR (STAT91=-15 FORMULAJA>213))]:%DOT-0A%%LIGHT_GRAY%※ %RED%★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>265 OR (STAT91=-15 FORMULAJA>175))]:%DOT-0A%%LIGHT_GRAY%※ %YELLOW%★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>227 OR (STAT91=-15 FORMULAJA>137))]:%DOT-0A%%LIGHT_GRAY%※ %BLUE%★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %TAN%战系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID (FORMULAJA>189 OR (STAT91=-15 FORMULAJA>99))]:%DOT-0A%%LIGHT_GRAY%※ %WHITE%★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%WHITE%普通 %TAN%战系珠宝}
//法系珠宝
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>379 OR (STAT91=-15 FORMULAJB>289))]:%DOT-0A%%LIGHT_GRAY%※ %ORANGE%★★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%ORANGE%神话 法系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>341 OR (STAT91=-15 FORMULAJB>251))]:%DOT-0A%%LIGHT_GRAY%※ %PURPLE%★★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 法系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>303 OR (STAT91=-15 FORMULAJB>213))]:%DOT-0A%%LIGHT_GRAY%※ %RED%★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %PURPLE%法系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>265 OR (STAT91=-15 FORMULAJB>175))]:%DOT-0A%%LIGHT_GRAY%※ %YELLOW%★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %PURPLE%法系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>227 OR (STAT91=-15 FORMULAJB>137))]:%DOT-0A%%LIGHT_GRAY%※ %BLUE%★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %PURPLE%法系珠宝}
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1 (FORMULAJB>189 OR (STAT91=-15 FORMULAJB>99))]:%DOT-0A%%LIGHT_GRAY%※ %WHITE%★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%WHITE%普通 %PURPLE%法系珠宝}
// ++++++ 5.6,魔法装备价值提示 ++++++
//项链
ItemDisplay[MAG_NOTEID MAG amu STAT360=0 (PREFIX=435 OR PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]:%NAME%{%NAME%%CL%%TEAL%【狗托?】搏一搏,单车变摩托,值得一颗石头试一下自己是不是狗托}
ItemDisplay[MAG_NOTEID MAG amu (STAT360=50 OR STAT360=42 OR STAT360=45 OR STAT360=72) (PREFIX=435 OR PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]:%NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具}
ItemDisplay[MAG_NOTEID MAG amu STAT360=2 (PREFIX=435 OR PREFIX=471 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]:%NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具}
ItemDisplay[MAG_NOTEID MAG amu STAT360=9 (PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]:%NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具}
//珠宝
//减需求珠宝
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 EDAM=40]:%DOT-0A%%LIGHT_GRAY%※ %RED%★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %GREEN%减需求珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 (EDAM~36-39 OR RES=15)]:%DOT-0A%%LIGHT_GRAY%※ %YELLOW%★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %GREEN%减需求珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 (EDAM~33-35 OR RES~12-14 OR STAT138=3 OR STAT139=3)]:%DOT-0A%%LIGHT_GRAY%※ %BLUE%★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %GREEN%减需求珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 (EDAM~30-32 OR RES~10-11 OR FRES~26-30 OR FRES~26-30 OR CRES~26-30 OR LRES~26-30 OR PRES~26-30 OR STAT138=2 OR STAT139=2)]:%DOT-0A%%LIGHT_GRAY%※ %WHITE%★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%WHITE%普通 %GREEN%减需求珠宝}
//战系珠宝
ItemDisplay[MAG_NOTEID jew MAG ID EDAM+STAT93=55]:%DOT-0A%%LIGHT_GRAY%※ %PURPLE%★★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%PURPLE%传说 战系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (EDAM+MAXDMG=55 OR EDAM+STAT99=47 OR EDAM+STAT93>52)]:%DOT-0A%%LIGHT_GRAY%※ %RED%★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (EDAM+MAXDMG>51 OR EDAM+STAT99>44 OR EDAM+STAT93>49)]:%DOT-0A%%LIGHT_GRAY%※ %YELLOW%★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (EDAM+MAXDMG+MINDMG>49 OR EDAM+STAT99>42 OR EDAM+STAT93>47)]:%DOT-0A%%LIGHT_GRAY%※ %BLUE%★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %TAN%战系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (EDAM+MAXDMG+MINDMG>46 OR EDAM+STAT99>38 OR EDAM+STAT93>44)]:%DOT-0A%%LIGHT_GRAY%※ %WHITE%★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%WHITE%普通 %TAN%战系珠宝}
//法系珠宝
ItemDisplay[MAG_NOTEID jew MAG ID (STAT138+STAT139+STAT93=18 OR STAT138+STAT139+STAT99=10)]:%DOT-0A%%LIGHT_GRAY%※ %RED%★★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%RED%史诗 %PURPLE%法系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (STAT138+STAT139+STAT93=17 OR STAT138+STAT139+STAT99=9 OR (STAT93>14 FRES+LRES+CRES+PRES>55) OR (STAT99>6 FRES+LRES+CRES+PRES>55))]:%DOT-0A%%LIGHT_GRAY%※ %YELLOW%★★☆ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %PURPLE%法系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (STAT138+STAT139+DEX+STR+STAT1=12 OR (STAT93>14 FRES+LRES+CRES+PRES>43) OR (STAT99>6 FRES+LRES+CRES+PRES>43))]:%DOT-0A%%LIGHT_GRAY%※ %BLUE%★★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%BLUE%高级 %PURPLE%法系珠宝}
ItemDisplay[MAG_NOTEID jew MAG ID (STAT138+STAT139+DEX+STR+STAT1=11 OR (STAT93>14 FRES+LRES+CRES+PRES>29) OR (STAT99>6 FRES+LRES+CRES+PRES>23))]:%DOT-0A%%LIGHT_GRAY%※ %WHITE%★ %LIGHT_GRAY%※%CL%%NAME%{%NAME%%CL%%WHITE%普通 %PURPLE%法系珠宝}
// ++++++ 5.7,洗珠宝提示 ++++++
// 洗珠宝公式提示
ItemDisplay[REROLL_JEW jew ID RARE REROLLALVL>65 STAT486=0]:%NAME%{%TAN%重置属性公式%WHITE%: %YELLOW%珠宝 %TAN%+ %WHITE%3%TAN%*%ORANGE%完美%LIGHT_GRAY%●%CL%%NAME%}%CONTINUE%
ItemDisplay[REROLL_JEW jew ID RARE REROLLALVL<66 STAT486=0]:%NAME%{重置后ALVL小于66不建议重置%CL%%NAME%}%CONTINUE%
ItemDisplay[REROLL_JEW jew ID MAG ILVL>84 STAT486=0]:%NAME%{%CORAL%1/863 %WHITE%几率获得 %BLUE%红白珠%RED%(ED&IAS) %CL%%TAN%重置属性公式%WHITE%: %BLUE%珠宝 %TAN%+ %WHITE%3%TAN%*%WHITE%任意%ORANGE%完美宝石%CL%%NAME%}%CONTINUE%
ItemDisplay[REROLL_JEW jew ID MAG REROLLALVL<85 STAT486=0]:%NAME%{重置后ILVL小于85不是固定2缀不建议重置%CL%%NAME%}%CONTINUE%
ItemDisplay[REROLL_JEW (RARE OR MAG) jew ID REROLLALVL>0]:%NAME% {%CORAL%重置后词缀等级: %WHITE%%REROLLALVL%%CL%%NAME%}%CONTINUE%
// ++++++ 5.8,材料当前手工词缀等级提示 ++++++
//Note about Craft Affix Levels
ItemDisplay[CRAFT_NOTE (ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%CL%}%CONTINUE%
//All Affixes Opener
ItemDisplay[CRAFT_NOTE ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80) OR (QUIVER CRAFTALVL>76)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%[}%CONTINUE%
//Good Affixes Opener
ItemDisplay[CRAFT_NOTE (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80) OR (QUIVER CRAFTALVL~20-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%[}%CONTINUE%
//+Skills Affixes Opener
ItemDisplay[CRAFT_NOTE ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%[}%CONTINUE%
//Craft Alvl Text Opener
ItemDisplay[CRAFT_NOTE (ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE%手工词缀等级: }%CONTINUE%
//All Affixes Color
ItemDisplay[CRAFT_NOTE ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80) OR (QUIVER CRAFTALVL>76)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%}%CONTINUE%
//Good Affixes Color
ItemDisplay[CRAFT_NOTE (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80) OR (QUIVER CRAFTALVL~20-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%}%CONTINUE%
//+Skills Affixes Color
ItemDisplay[CRAFT_NOTE ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%}%CONTINUE%
//CRAFTALVL Value
ItemDisplay[CRAFT_NOTE (ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%CRAFTALVL%}%CONTINUE%
//All Affixes Text and Closer
ItemDisplay[CRAFT_NOTE ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80) OR (QUIVER CRAFTALVL>76)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - %BLUE%所有词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE%
//Good Affixes Text and Closer
ItemDisplay[CRAFT_NOTE (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80) OR (QUIVER CRAFTALVL~20-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE%
//+Skills Affixes Text and Closer
ItemDisplay[CRAFT_NOTE ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-58)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE%
// ++++++ 5.9,腐化强度提示 ++++++
//已腐化物品起始
ItemDisplay[CORRUP_NOTE ID (ARMOR OR WEAPON OR rin OR amu OR ram OR QUIVER) STAT360>0]:%NAME%{%CL%%NAME%}%CONTINUE%
//防具腐化打孔
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (ARMOR OR QUIVER) STAT360=32 SOCKETS=1]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (ARMOR OR QUIVER) STAT360=32 SOCKETS=2]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (ARMOR OR QUIVER) STAT360=32 SOCKETS=3]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//武器腐化打孔
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (2H OR 7cr2) STAT360=32 SOCKETS~3-4]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (2H OR 7cr2) STAT360=32 SOCKETS=5 MAXSOCKETS>5]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (2H OR 7cr2) STAT360=32 SOCKETS=5 MAXSOCKETS<6]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (2H OR 7cr2) STAT360=32 SOCKETS=6]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID 1H STAT360=32 SOCKETS=2]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID 1H STAT360=32 SOCKETS=3 MAXSOCKETS>3]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID 1H STAT360=32 SOCKETS=3 MAXSOCKETS<4]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID 1H STAT360=32 SOCKETS=4]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//武器
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (WEAPON !(WAND OR STAFF OR SOR OR SIN OR am1 OR am6 OR amb OR am5 OR ama OR amf)) (STAT360~3-9 OR STAT360=16)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (WEAPON !(WAND OR STAFF OR SOR OR SIN OR am1 OR am6 OR amb OR am5 OR ama OR amf)) (STAT360=21 OR STAT360=77 OR TAT360=91)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (WEAPON !(WAND OR STAFF OR SOR OR SIN OR am1 OR am6 OR amb OR am5 OR ama OR amf)) (STAT360~12-15 OR STAT360=17 OR STAT360=23)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (WEAPON !(WAND OR STAFF OR SOR OR SIN OR am1 OR am6 OR amb OR am5 OR ama OR amf)) (STAT360~28-31 OR STAT360~19-20 OR STAT360=2)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (WEAPON !(WAND OR STAFF OR SOR OR SIN OR am1 OR am6 OR amb OR am5 OR ama OR amf)) (STAT360=22 OR STAT360~24-27)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID WAND (STAT360~22-26 OR STAT360~28-30 OR STAT360~12-14)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID WAND (STAT360=17 OR STAT360~19-21 OR STAT360~2-6 OR STAT360=77 OR STAT360=91)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID WAND (STAT360~7~9 OR STAT360=16)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID WAND (STAT360=27 OR STAT360=31 OR STAT360=15)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (STAFF OR SOR) (STAT360~22-26 OR STAT360=31 OR STAT360=17)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (STAFF OR SOR) (STAT360~19-21 OR STAT360=91 OR STAT360~2-6 OR STAT360=77)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (STAFF OR SOR) (STAT360~7~9 OR STAT360=16 OR STAT360~12-14)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (STAFF OR SOR) STAT360~27-30]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SIN (STAT360~3-4 OR STAT360~6-9 OR STAT360=21 OR TAT360=91)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SIN (STAT360=31 OR STAT360=17 OR STAT360=23 OR STAT360~19-20)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SIN (STAT360=2 OR STAT360=5 OR STAT360=16 OR STAT360=77)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SIN (STAT360=22 OR STAT360~24-27 OR STAT360~12-15)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am1 OR am6 OR amb) (STAT360~30-31 OR STAT360~15-16)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am1 OR am6 OR amb) (STAT360~3-9 OR STAT360=21 OR STAT360=77 OR TAT360=91)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am1 OR am6 OR amb) (STAT360=17 OR STAT360=23 OR STAT360~19-20 OR STAT360=2)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am1 OR am6 OR amb) (STAT360=22 OR STAT360~24-29 OR STAT360~12-14)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am5 OR ama OR amf) (STAT360~28-29 OR STAT360=16)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am5 OR ama OR amf) (STAT360~3-9 OR STAT360=21 OR STAT360=77 OR TAT360=91)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am5 OR ama OR amf) (STAT360=12 OR STAT360=14 OR STAT360=17 OR STAT360=23 OR STAT360~19-20 OR STAT360=2)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (am5 OR ama OR amf) (STAT360=22 OR STAT360~24-27 OR STAT360~30-31 OR STAT360=13 OR STAT360=15)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//盔甲
ItemDisplay[CORRUP_NOTE !RW !NMAG ID CHEST (STAT360=7 OR STAT360=33 OR STAT360~36-41)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID CHEST (STAT360=44 OR STAT360~46-48)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID CHEST (STAT360=35 OR STAT360~42-43 OR STAT360=45 OR STAT360=62)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID CHEST (STAT360~50-56)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//头盔
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (HELM OR CIRC) (STAT360=7 OR STAT360~33-34 OR STAT360~36-39 OR STAT360=48)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (HELM OR CIRC) (STAT360~8-9 OR STAT360=35 OR STAT360=43 OR STAT360=45 OR STAT360~57-59 OR STAT360=62)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (HELM OR CIRC) (STAT360~50-56)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//鞋子
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BOOTS (STAT360=7 OR STAT360~33-34)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BOOTS (STAT360~36-40 OR STAT360=48 OR STAT360=60)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BOOTS (STAT360~8-9 OR STAT360=35 OR STAT360=49)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BOOTS (STAT360=51 OR STAT360=61 OR STAT360=64)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BOOTS (STAT360=44 OR STAT360~52-56 OR STAT360=67)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//手套
ItemDisplay[CORRUP_NOTE !RW !NMAG ID GLOVES (STAT360=7 OR STAT360~33-34)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID GLOVES (STAT360~36-40 OR STAT360=60)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID GLOVES (STAT360=3 OR STAT360=51 OR STAT360=61 OR STAT360~63-65 OR STAT360~57-58)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID GLOVES (STAT360=19 OR STAT360=9 OR STAT360=42 OR STAT360=20 OR STAT360~66-67 OR STAT360=2)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//腰带
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BELT (STAT360=7 OR STAT360=34 OR STAT360~36-39)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BELT (STAT360=41 OR STAT360=60 OR STAT360~68-71)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BELT (STAT360=3 OR STAT360=49 OR STAT360=51 OR STAT360=63 OR STAT360=65 OR STAT360=35)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID BELT (STAT360=44 OR STAT360=42 OR STAT360=67 OR STAT360=20 OR STAT360=52 OR STAT360=72)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//箭筒
ItemDisplay[CORRUP_NOTE !RW !NMAG ID QUIVER (STAT360=3 OR STAT360~35-39)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID QUIVER (STAT360~60-61 OR STAT360=7 OR STAT360=76)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID QUIVER (STAT360=12 OR STAT360=14 OR STAT360=44 OR STAT360~57-58)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID QUIVER (STAT360~62-63 OR STAT360=66)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID QUIVER (STAT360=2 OR STAT360=20 OR STAT360~50-51 OR STAT360~74-75)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//盾牌
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SHIELD (STAT360~35-39 OR STAT360=41)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SHIELD (STAT360=48 OR STAT360=64 OR STAT360=7 OR STAT360=61)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SHIELD (STAT360~42-43 OR STAT360~45-47 OR STAT360=62 OR STAT360=73)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID SHIELD (STAT360~50-56)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//戒指
ItemDisplay[CORRUP_NOTE !RW !NMAG ID rin (STAT360=7 OR STAT360~36-39)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID rin (STAT360=60 OR STAT360~68-71)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID rin (STAT360~8-9 OR STAT360~57-58)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID rin (STAT360=49 OR STAT360~46-47 OR STAT360=3)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID rin (STAT360=42 OR STAT360=44 OR STAT360~51-52 OR STAT360=61 OR STAT360=65)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//项链
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (amu OR ram) (STAT360=7 OR STAT360~36-39)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (amu OR ram) (STAT360=60 OR STAT360~68-71)]:%NAME%{%RED%+%ORANGE%+ %CORAL%聊胜于无 %ORANGE%+%RED%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (amu OR ram) (STAT360~8-9 OR STAT360=35)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (amu OR ram) (STAT360=51 OR STAT360=62 OR STAT360=63 OR STAT360=65 OR STAT360=67)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+ %RED%中规中矩 %ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
ItemDisplay[CORRUP_NOTE !RW !NMAG ID (amu OR ram) (STAT360=2 OR STAT360~44-45 OR STAT360=50 OR STAT360=42 OR STAT360=72)]:%NAME%{%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %PURPLE%完美无缺 %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%NAME%}%CONTINUE%
//╔═════════════╗
//║ 三、物品过滤设置 ║
//╚═════════════╝
//总是显示以下物品
ItemDisplay[GEMMED OR EQUIPPED OR SHOP OR leg]:%NAME%{%NAME%}
// +---------+
// | 1杂物 |
// +---------+
// ++++++ 1.1,金币 ++++++
ItemDisplay[GOLD<200 (CLVL>0 OR FILTLVL>0)]:
ItemDisplay[GOLD<400 CLVL>15]:
ItemDisplay[GOLD<1000 CLVL>29]:
ItemDisplay[GOLD<2000 CLVL>49]:
ItemDisplay[GOLD<3000 (CLVL>69 DIFF=2)]:
ItemDisplay[GOLD_FILTER1 GOLD<5000]:
ItemDisplay[GOLD_FILTER2 GOLD<10000]:
// ++++++ 1.2,药水 ++++++
//生命 & 法力药剂&全面恢复药水
ItemDisplay[vps]:%NAME%{%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE%
ItemDisplay[wms]:%NAME%{%BLUE%解冻药剂 + %BLUE%● %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE%
ItemDisplay[yps]:%NAME%{%GREEN%解毒药剂 + %GREEN%● %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE%
ItemDisplay[hp1 (CLVL>8 OR CHARSTAT7>32000 OR FILTLVL>1 OR !MAPID<39) GROUND]:
ItemDisplay[mp1 (CLVL>8 OR CHARSTAT9>25600 OR FILTLVL>1 OR !MAPID<39) GROUND]:
ItemDisplay[hp2 (CLVL>16 OR CHARSTAT7>48000 OR FILTLVL>1 OR !MAPID<75) GROUND]:
ItemDisplay[mp2 (CLVL>16 OR CHARSTAT9>37400 OR FILTLVL>1 OR !MAPID<75) GROUND]:
ItemDisplay[hp3 (CLVL>24 OR CHARSTAT7>76800 OR FILTLVL>1 OR !MAPID<103) GROUND]:
ItemDisplay[mp3 (CLVL>24 OR CHARSTAT9>51200 OR FILTLVL>1 OR !MAPID<103) GROUND]:
ItemDisplay[hp4 (DIFF>0 OR CHARSTAT7>128000 OR FILTLVL>1 OR !MAPID<109) GROUND]:
ItemDisplay[mp4 (DIFF>0 OR CHARSTAT9>76800 OR FILTLVL>1 OR !MAPID<109) GROUND]:
ItemDisplay[HIDE_RVS rvs FILTLVL>1 GROUND]:
// 生命值大于80%时地面不显示超级治疗药水
ItemDisplay[SHOW_HP5 FILTLVL>0 FILTLVL<4 CLVL>59 hp5 ((CHARSTAT6<10240 CHARSTAT7>12799 CHARSTAT7<25600) OR (CHARSTAT6<20480 CHARSTAT7>25599 CHARSTAT7<38400) OR (CHARSTAT6<30720 CHARSTAT7>38399 CHARSTAT7<51200) OR (CHARSTAT6<40960 CHARSTAT7>51199 CHARSTAT7<64000) OR (CHARSTAT6<51200 CHARSTAT7>63999 CHARSTAT7<76800) OR (CHARSTAT6<61440 CHARSTAT7>76799 CHARSTAT7<89600) OR (CHARSTAT6<71680 CHARSTAT7>89599 CHARSTAT7<102400) OR (CHARSTAT6<81920 CHARSTAT7>102399 CHARSTAT7<115200) OR (CHARSTAT6<92160 CHARSTAT7>115199 CHARSTAT7<128000) OR (CHARSTAT6<10240 CHARSTAT7>127999 CHARSTAT7<140800) OR (CHARSTAT6<112640 CHARSTAT7>140799 CHARSTAT7<153600) OR (CHARSTAT6<122880 CHARSTAT7>153599 CHARSTAT7<166400) OR (CHARSTAT6<133120 CHARSTAT7>166399 CHARSTAT7<179200) OR (CHARSTAT6<143360 CHARSTAT7>179199 CHARSTAT7<192000) OR (CHARSTAT6<153600 CHARSTAT7>191999 CHARSTAT7<204800) OR (CHARSTAT6<163840 CHARSTAT7>204799 CHARSTAT7<217600) OR (CHARSTAT6<174080 CHARSTAT7>217599 CHARSTAT7<230400) OR (CHARSTAT6<184320 CHARSTAT7>230399 CHARSTAT7<243200) OR (CHARSTAT6<194560 CHARSTAT7>243199 CHARSTAT7<256000) OR (CHARSTAT6<204800 CHARSTAT7>255999 CHARSTAT7<268800) OR (CHARSTAT6<215040 CHARSTAT7>268799 CHARSTAT7<384000) OR (CHARSTAT6<307200 CHARSTAT7>383999 CHARSTAT7<512000) OR (CHARSTAT6<409600 CHARSTAT7>511999 CHARSTAT7<640000) OR (CHARSTAT6<512000 CHARSTAT7>639999 CHARSTAT7<768000) OR (CHARSTAT6<614400 CHARSTAT7>767999 CHARSTAT7<896000) OR (CHARSTAT6<716800 CHARSTAT7>895999 CHARSTAT7<1024000) OR (CHARSTAT6<819200 CHARSTAT7>1023999 CHARSTAT7<1152000) OR (CHARSTAT6<921600 CHARSTAT7>1151999 CHARSTAT7<1280000)) GROUND]:%NAME%{%NAME%}
ItemDisplay[!SHOW_HP5 HIDE_HP5 hp5 FILTLVL>1 GROUND]:
// 法力值大于80%时地面不显示超级法力药水
ItemDisplay[SHOW_MP5 FILTLVL>0 FILTLVL<4 CLVL>59 mp5 ((CHARSTAT8<10240 CHARSTAT9>12799 CHARSTAT9<25600) OR (CHARSTAT8<20480 CHARSTAT9>25599 CHARSTAT9<38400) OR (CHARSTAT8<30720 CHARSTAT9>38399 CHARSTAT9<51200) OR (CHARSTAT8<40960 CHARSTAT9>51199 CHARSTAT9<64000) OR (CHARSTAT8<51200 CHARSTAT9>63999 CHARSTAT9<76800) OR (CHARSTAT8<61440 CHARSTAT9>76799 CHARSTAT9<89600) OR (CHARSTAT8<71680 CHARSTAT9>89599 CHARSTAT9<102400) OR (CHARSTAT8<81920 CHARSTAT9>102399 CHARSTAT9<115200) OR (CHARSTAT8<92160 CHARSTAT9>115199 CHARSTAT9<128000) OR (CHARSTAT8<10240 CHARSTAT9>127999 CHARSTAT9<140800) OR (CHARSTAT8<112640 CHARSTAT9>140799 CHARSTAT9<153600) OR (CHARSTAT8<122880 CHARSTAT9>153599 CHARSTAT9<166400) OR (CHARSTAT8<133120 CHARSTAT9>166399 CHARSTAT9<179200) OR (CHARSTAT8<143360 CHARSTAT9>179199 CHARSTAT9<192000) OR (CHARSTAT8<153600 CHARSTAT9>191999 CHARSTAT9<204800) OR (CHARSTAT8<163840 CHARSTAT9>204799 CHARSTAT9<217600) OR (CHARSTAT8<174080 CHARSTAT9>217599 CHARSTAT9<230400) OR (CHARSTAT8<184320 CHARSTAT9>230399 CHARSTAT9<243200) OR (CHARSTAT8<194560 CHARSTAT9>243199 CHARSTAT9<256000) OR (CHARSTAT8<204800 CHARSTAT9>255999 CHARSTAT9<268800) OR (CHARSTAT8<215040 CHARSTAT9>268799 CHARSTAT9<384000) OR (CHARSTAT8<307200 CHARSTAT9>383999 CHARSTAT9<512000) OR (CHARSTAT8<409600 CHARSTAT9>511999 CHARSTAT9<640000) OR (CHARSTAT8<512000 CHARSTAT9>639999 CHARSTAT9<768000) OR (CHARSTAT8<614400 CHARSTAT9>767999 CHARSTAT9<896000) OR (CHARSTAT8<716800 CHARSTAT9>895999 CHARSTAT9<1024000) OR (CHARSTAT8<819200 CHARSTAT9>1023999 CHARSTAT9<1152000) OR (CHARSTAT8<921600 CHARSTAT9>1151999 CHARSTAT9<1280000)) GROUND]:%NAME%{%NAME%}
ItemDisplay[!SHOW_MP5 HIDE_MP5 mp5 FILTLVL>1 GROUND]:
// ++++++ 1.3,药剂 ++++++
//耐力、解冻、解毒药水
ItemDisplay[vps FILTLVL>0 (CLVL>30 OR FILTLVL>1) GROUND]:
ItemDisplay[wms FILTLVL>0 (CLVL>59 OR FILTLVL>1 OR CHARSTAT153>0) GROUND]:
ItemDisplay[HIDE_YPS yps (FILTLVL>2 OR CLVL>89) !(MAPID>160 MAPID<164) GROUND]:
//新增元素伤害药剂
ItemDisplay[(tpfs OR tpgs OR tpcs OR tpls) (FILTLVL>0 (CLVL>17 OR FILTLVL>1)) GROUND]:
ItemDisplay[(tpfm OR tpgm OR tpcm OR tplm) (FILTLVL>0 (CLVL>23 OR FILTLVL>1)) GROUND]:
ItemDisplay[(tpfl OR tpgl OR tpcl OR tpll) (FILTLVL>0 (CLVL>59 OR FILTLVL>1)) GROUND]:
// ++++++ 1.4,其它杂物 ++++++
//卷轴、回城等
ItemDisplay[tsc]:%NAME%{%RED%警告%WHITE%: 你会失去所有已镶嵌的 符文/宝石%CL%%TAN%提示%WHITE%: 已镶嵌物品 + %BLUE%▕ %WHITE%+ %ORANGE%符文海尔%GRAY%[%TAN%15%GRAY%]}%CONTINUE%
ItemDisplay[isc]:%NAME%%CONTINUE%
ItemDisplay[(tsc OR isc) (FILTLVL>0 (CLVL>11 OR FILTLVL>1)) GROUND]:
//钥匙
ItemDisplay[key (FILTLVL>0 (ASSASSIN OR CLVL>11 OR FILTLVL>1)) GROUND]:
// ++++++ 1.5,箭矢和弩矢 ++++++
ItemDisplay[QUIVER NMAG (CLVL>6 FILTLVL>0) GROUND]:{%NAME%}
ItemDisplay[QUIVER !ID MAG FILTLVL>0 (CLVL>29 OR FILTLVL>1) GROUND]:
// ++++++ 1.6,任务物品说明 ++++++
// QUEST ITEMS (ACT 1)
ItemDisplay[QUESTITEM_TAG bks]:%MAP-51%艾尼弗斯卷轴{%ORANGE%现在由栖息的树头木拳守护着。”%NL%“荒野古物——撕裂的圣树之皮,}
ItemDisplay[QUESTITEM_TAG bkd]:%MAP-51%石冢之钥{%ORANGE%拉卡尼休的传送门,寻找先知迪卡凯恩!”%NL%“通往崔斯特瑞姆的路径指向沉沦魔半神}
ItemDisplay[QUESTITEM_TAG hdm]:%MAP-51%赫拉迪克-马勒斯{%ORANGE%赠送给盲眼姐妹会。”%NL%“基于原罪之战而制作,被古老的赫拉迪克法师强化,}
ItemDisplay[QUESTITEM_TAG leg]:%MAP-51%怀特的腿{%ORANGE%都不应该受到这样的伤害,更何况他还只是个孩子。”%NL%他很抵触我给他安的那根假肢。他受的伤太可怕了,不管是谁%NL%“可怜的怀特!我为这个孩子做了力所能及的一切,但我知道}
// QUEST ITEMS (ACT 2)
ItemDisplay[QUESTITEM_TAG ass]:%MAP-51%技能之书{%GOLD%右键点击阅读%NL%%GRAY%(永久+1技能点)%NL%%NL%%ORANGE%“保持谦卑并善于倾听者必然学识渊博。”}
ItemDisplay[QUESTITEM_TAG tr1]:赫拉迪克卷轴{%ORANGE%指引封印巴尔的塔拉夏古墓的线索。”%NL%记录着复杂神秘的赫拉迪姆符号,%NL%“堕落的赫拉迪姆木乃伊—罗达门特的收藏品,}
ItemDisplay[QUESTITEM_TAG box]:%MAP-51%赫拉迪克魔盒{%NAME%%CL%%NL%%ORANGE%“天才法师佐敦·库勒的杰作,三魔之猎时代的古代圣物。”}
ItemDisplay[QUESTITEM_TAG msf]:%MAP-51%国王之杖{%ORANGE%“凋零尘封在巨大蠕虫编织的虫穴下面的王室遗物。”}
ItemDisplay[QUESTITEM_TAG vip]:%MAP-51%蝮蛇护符{%ORANGE%”在无尽日蚀的黑暗中,埋藏在牙皮的鳞片下一个完好无损的护身符。}
ItemDisplay[QUESTITEM_TAG hst]:%MAP-51%赫拉迪克法杖{%ORANGE%“法师氏族联盟的造物,隐约感受到特殊的魔法力量。“}
// QUEST ITEMS (ACT 3)
ItemDisplay[QUESTITEM_TAG j34]:%MAP-51%玉制小人{%ORANGE%色泽温润如玉,深邃而神秘,但感受不到任何魔法”}
ItemDisplay[QUESTITEM_TAG g34]:%MAP-51%黄金鸟{%ORANGE%“生命自有定数,没有生命能超越死亡。“}
ItemDisplay[QUESTITEM_TAG xyz]:%MAP-51%生命药剂{%GOLD%右键点击喝掉%NL%%WHITE%(永久+20点生命上限)%NL%%NL%%ORANGE%“永恒由无数个现在组成。”}
ItemDisplay[QUESTITEM_TAG g33]:%MAP-51%吉得宾{%ORANGE%“斯卡辛教的强大圣物,最后一次现世于库拉斯特。”}
ItemDisplay[QUESTITEM_TAG qey]:%MAP-51%卡里姆的眼球{%ORANGE%“眼睛唤起了概念。”}
ItemDisplay[QUESTITEM_TAG qbr]:%MAP-51%卡里姆的大脑{%ORANGE%“大脑孕育了思想。”}
ItemDisplay[QUESTITEM_TAG qhr]:%MAP-51%卡里姆的心脏{%ORANGE%“心有心的理智,理智对此一无所知。”}
ItemDisplay[QUESTITEM_TAG qf1]:%MAP-51%卡里姆的连枷{%ORANGE%“撒卡兰姆的魁黑刚——永恒的卡里姆。”}
ItemDisplay[QUESTITEM_TAG qf2]:%MAP-51%卡里姆的意志{%ORANGE%在彻底打败恐惧之王之前,也永远不会安息。”%CL%“崔凡克的魁黑刚——卡里姆永远不会腐化,他的灵魂}
ItemDisplay[QUESTITEM_TAG bbb]:%MAP-51%蓝-依森之书{%ORANGE%“记载着古老斯卡辛密教的强大秘密,地狱魔神对凡人的影响。”}
ItemDisplay[QUESTITEM_TAG mss]:墨菲斯托的灵魂之石{%ORANGE%“仇恨无序地释放,注定要坠入黑暗深渊。”}
// QUEST ITEMS (ACT 4)
ItemDisplay[QUESTITEM_TAG hfh]:%MAP-51%地狱熔炉铁锤{%ORANGE%“影之牙的锻造者,烈焰地狱的传说。”}
// QUEST ITEMS (ACT 5)
ItemDisplay[QUESTITEM_TAG ice]:%MAP-51%马拉之药{%ORANGE%“人是什么,还不是一团溶解的泥土?”}
ItemDisplay[QUESTITEM_TAG tr2]:%MAP-51%抵抗卷轴{%GOLD%右键点击阅读%NL%%WHITE%(永久+10点全抗)%NL%%NL%%ORANGE%“哪里有压迫,哪里就有反抗。”}
// +-----------+
// | 2镶嵌物 |
// +-----------+
// ++++++ 2.1,宝石 ++++++
//低等级宝石屏蔽
ItemDisplay[GEM_TAG_1 (gcw OR gfw OR gsw)]:%NAME%{%TAN%特殊用途: %WHITE%任意钻石 + 任意双手法杖 + 任意腰带 + 任意波形刀 = %BLUE%附带野蛮词缀的长柄武器(ILVL=50)%NL%}%CONTINUE%
ItemDisplay[GEM<4 FILTLVL>0 (DIFF>0 OR FILTLVL>1) GROUND]:
ItemDisplay[HIDE_GEM1 GEM=4 GROUND]:
ItemDisplay[HIDE_GEM2 GEM=5 GROUND]:
//无瑕疵和完美宝石提示
ItemDisplay[GEM_TAG_2 (gzv OR glw OR glg OR glr OR glb OR gly OR skl OR gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz) CUBE]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%GREEN%堆叠模式%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE%
ItemDisplay[GEM_TAG_2 (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY=1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%DARK_GREEN%非堆叠模式%GRAY%(用于镶嵌)%CL%%NAME%}%CONTINUE%
ItemDisplay[GEM_TAG_2 (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY>1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 放置一个%DARK_GREEN%非堆叠物品%GRAY%(用于镶嵌)%CL%%TAN%Ctrl + 左键点击 = 放置一个%GREEN%堆叠物品%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE%
//用途说明
ItemDisplay[GEM_TAG_1 gpvs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 鞋子: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 项链: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%PURPLE%施法系%ORANGE%手工公式: %PURPLE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 gpys (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 腰带: %ORANGE%El%GRAY%[%TAN%1%GRAY%] %WHITE%| 鞋子: %ORANGE%Io%GRAY%[%TAN%16%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%WHITE%戒指: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 头盔: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 项链: %ORANGE%Ko%CL%%YELLOW%丰饶系%ORANGE%手工公式: %YELLOW%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 gpbs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%BLUE%打击系%ORANGE%手工公式: %BLUE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 gpgs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%GREEN%安全系%ORANGE%手工公式: %GREEN%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 gprs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%武器: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 盔甲: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%]%CL%%WHITE%戒指: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 头盔: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 项链: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%]%CL%%RED%血腥系%ORANGE%手工公式: %RED%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 gpws (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 腰带: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 鞋子: %ORANGE%Ko%GRAY%[%TAN%18%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Ei%GRAY%[%TAN%1%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 项链: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%]%CL%%WHITE%闪耀系%ORANGE%手工公式: %WHITE%● + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
ItemDisplay[GEM_TAG_1 skzs (STASH OR INVENTORY)]:%NAME%{%WHITE%手套: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 腰带: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 鞋子: %ORANGE%El%GRAY%[%TAN%1%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 项链: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%GRAY%妖蝠系%ORANGE%手工公式: %GRAY%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%}
// ++++++ 2.2,符文 ++++++
//堆叠/非堆叠切换说明
ItemDisplay[RUNE_TAG (r01 OR r02 OR r03 OR r04 OR r05 OR r06 OR r07 OR r08 OR r09 OR r10 OR r11 OR r12 OR r13 OR r14 OR r15 OR r16 OR r17 OR r18 OR r19 OR r20 OR r21 OR r22 OR r23 OR r24 OR r25 OR r26 OR r27 OR r28 OR r29 OR r30 OR r31 OR r32 OR r33) CUBE]:%NAME%{ %TAN%Ctrl + Shift + 左键点击 = 切换至%GREEN%堆叠模式%GRAY%(用于魔盒合成)%NL%}
ItemDisplay[RUNE_TAG (r01s OR r02s OR r03s OR r04s OR r05s OR r06s OR r07s OR r08s OR r09s OR r10s OR r11s OR r12s OR r13s OR r14s OR r15s OR r16s OR r17s OR r18s OR r19s OR r20s OR r21s OR r22s OR r23s OR r24s OR r25s OR r26s OR r27s OR r28s OR r29s OR r30s OR r31s OR r32s OR r33s) QTY=1 (STASH OR INVENTORY)]:%NAME%{ %TAN%Ctrl + Shift + 左键点击 = 切换至%DARK_GREEN%非堆叠模式%GRAY%(用于镶嵌)%NL%}%CONTINUE%
ItemDisplay[RUNE_TAG (r01s OR r02s OR r03s OR r04s OR r05s OR r06s OR r07s OR r08s OR r09s OR r10s OR r11s OR r12s OR r13s OR r14s OR r15s OR r16s OR r17s OR r18s OR r19s OR r20s OR r21s OR r22s OR r23s OR r24s OR r25s OR r26s OR r27s OR r28s OR r29s OR r30s OR r31s OR r32s OR r33s) QTY>1 (STASH OR INVENTORY)]:%NAME%{ %TAN%Ctrl + Shift + 左键点击 = 放置一个%DARK_GREEN%非堆叠物品%GRAY%(用于镶嵌)%CL%%TAN%Ctrl + 左键点击 = 放置一个%GREEN%堆叠物品%GRAY%(用于魔盒合成)%NL%}%CONTINUE%
//特殊用途说明
ItemDisplay[RUNE_TAG r08s (STASH OR CUBE)]:%NAME%{ %NAME%%CL%%ORANGE%8#符文%WHITE% + 任意防具 + %WHITE%缺陷宝石 = %WHITE%修复耐久度且补满聚气%CL%%TAN%特殊用途: %ORANGE%8#符文%WHITE% + 任意防具 = %WHITE%修复耐久度}%CONTINUE%
ItemDisplay[RUNE_TAG r09s (STASH OR CUBE)]:%NAME%{%NAME%%CL%%ORANGE%9#符文%WHITE% + 任意武器 + %WHITE%碎裂宝石 = %WHITE%修复耐久度且补满聚气%CL%%TAN%特殊用途: %ORANGE%9#符文%WHITE% + 任意武器 = %WHITE%修复耐久度}%CONTINUE%
ItemDisplay[RUNE_TAG r33s (STASH OR CUBE)]:%NAME%{ %NAME%%CL%%TAN%特殊用途: %ORANGE%33#符文%WHITE% + 任意装备%GRAY%(包括无形)%WHITE% + %ORANGE%完美%GRAY%●%WHITE% = 修复耐久度}%CONTINUE%
//过滤设置及地图提示
ItemDisplay[RUNE>0 RUNE<9 FILTLVL<6]:%DOT-53%%TIER-2%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>8 RUNE<20 FILTLVL<6]:%DOT-53%%TIER-2%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>19 RUNE<25 FILTLVL<6]:%MAP-84%%DOT-53%%TIER-3%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>24 RUNE<30]:%MAP-62%%DOT-53%%TIER-4%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>29]:%MAP-9B%%DOT-53%%TIER-5%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNE1 RUNE>0 RUNE<11]:
ItemDisplay[HIDE_RUNE2 RUNE>10 RUNE<20]:
ItemDisplay[HIDE_RUNE3 RUNE>19 RUNE<25]:
// ++++++ 2.3,珠宝 ++++++
//极品
ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD3 OR JEWNICE3) FILTLVL<6]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD2 OR JEWNICE2) FILTLVL<5]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD1 OR JEWNICE1) FILTLVL<4]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD0 OR JEWNICE0) FILTLVL<3]:%MAP-62%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
//提示
ItemDisplay[JEW_TAG jew ID]:%NAME%{%NAME%%CL%%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WHITE%一起合成: %BLUE%珠宝碎片}%CONTINUE%
ItemDisplay[JEW_TAG jewf]:%BLUE%%NAME%{%GRAY%(可堆叠珠宝)%CL%%TAN%提示%WHITE%: 失去魔法属性无法用于镶嵌,但仍可代替珠宝作为合成材料}
// +---------+
// | 3饰品 |
// +---------+
// ++++++ 3.1,护身符 ++++++
//护身符通知设置
ItemDisplay[CHAM_TAG (cm1 OR cm2) UNI !ID]:%DOT-53%%TIER-4%%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 UNI !ID]:%DOT-53%%TIER-3%%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK0=2]:%NAME% %CORAL%亚马逊%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK1=2]:%NAME% %PURPLE%法师%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK2=2]:%NAME% %GRAY%死灵%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK3=2]:%NAME% %ORANGE%圣骑%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK4=2]:%NAME% %TAN%野蛮人%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK5=2]:%NAME% %GREEN%德鲁依%CONTINUE%
ItemDisplay[CHAM_TAG UNI cm2 CLSK6=2]:%NAME% %RED%刺客%CONTINUE%
ItemDisplay[CHAM_TAG cm2 UNI ID]:%RED%%NAME%{%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WHITE%一起可以转换成: %ORANGE%火炬碎片}
ItemDisplay[CHAM_TAG cm1 UNI ID ALLSK>1]:%MAP-62%%RED%+1 %NAME%
//ItemDisplay[CHAM_TAG cm1 !UNI ALVL<39 ALVL>36]:%NAME%{%TAN%洗LLD护身符底材}%CONTINUE%
//ItemDisplay[CHAM_TAG cm2 !UNI ALVL<41 ALVL>37]:%NAME%{%TAN%洗LLD护身符底材}%CONTINUE%
//未鉴定魔法护身符
ItemDisplay[CHAM_TAG cm2 MAG ILVL<91 !ID]:%DOT-97%%TIER-2%%PURPLE%* %NAME% %PURPLE%*%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG ILVL>90 !ID]:%MAP-62%%DOT-97%%TIER-3%%PURPLE%* %NAME% %PURPLE%*%CONTINUE%
ItemDisplay[CHAM_TAG ((cm1 OR cm3) ILVL<91) MAG !ID]:%DOT-97%%TIER-4%%PURPLE%* %NAME% %PURPLE%*%CONTINUE%
ItemDisplay[CHAM_TAG (cm1 OR cm3) ILVL>90 MAG !ID]:%MAP-62%%DOT-97%%TIER-5%%PURPLE%* %NAME% %PURPLE%* %WHITE%91+%CONTINUE%
//已鉴定的有用巨型神符:最大伤害、全抗、技能系列
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=253]:%CL%%GOLD%尖锐%GREEN%巨型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=319]:%CL%%TAN%全抗%GREEN%巨型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX~430-504]:%CL%%CORAL%技能%GREEN%巨型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG SUFFIX~335-340 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]:%RED% %LIFE%HP%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG SUFFIX=399 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]:%ORANGE% 7FRW%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG SUFFIX=265 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]:%ORANGE% 12FHR%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG SUFFIX~255-258 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]:%GREEN% %DEX%DEX%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG SUFFIX~387-390 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]:%GREEN% %STR%STR%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=253]:%TAN%%MAXDMG%MAX%AR%AR%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=319]:%TAN%%RES%全抗%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=466 (SUFFIX=705 OR SUFFIX=717 OR SUFFIX=729)]:%%LIGHT_GRAY%圣骑士%PURPLE%战斗技能 %RED%元%BLUE%素伤害%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=430]:%PURPLE%弓和十字弓%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=431]:%PURPLE%被动和魔法%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=432]:%PURPLE%标枪和长矛%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=442]:%PURPLE%火焰法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=443]:%PURPLE%闪电法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=444]:%PURPLE%冰冻法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=454]:%PURPLE%诅咒%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=455]:%PURPLE%毒素和白骨法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=456]:%LIGHT_GRAY%死灵%PURPLE%召唤法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=466]:%LIGHT_GRAY%圣骑士%PURPLE%战斗技能%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=467]:%PURPLE%攻击灵气%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=468]:%PURPLE%防御灵气%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=478]:%LIGHT_GRAY%野蛮人%PURPLE%战斗技能%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=479]:%PURPLE%战斗专家%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=480]:%PURPLE%呐喊%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=490]:%LIGHT_GRAY%德鲁伊%PURPLE%召唤法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=491]:%PURPLE%外形变化%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=492]:%PURPLE%元素法术%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=502]:%PURPLE%陷阱%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=503]:%PURPLE%影子训练%NAME%
ItemDisplay[CHAM_TAG cm3 MAG PREFIX=504]:%PURPLE%武学艺术%NAME%
//元素伤巨型神符
ItemDisplay[CHAM_TAG cm3 MAG ID (HIGHVENGPFX OR (HIGHVENGSFX MIDVENGPFX) OR (MIDVENGPFX (MIDVENGSFX OR LOWVENGSFX)) OR ((TABSK0>0 OR TABSK2>0 OR TABSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0) AND (HIGHVENGPFX OR MIDVENGSFX OR HIGHVENGSFX OR MIDVENGPFX)) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND GFIND>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND DEX>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND STR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND LIFE>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND LIFE>29) OR (MAXDMG>0 AND ((HIGHVENGPFX OR HIGHVENGSFX))) OR (MAXDMG>6 AND ((MIDVENGPFX OR MIDVENGSFX))) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) FHR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) AND FRW>0) OR (RES>7 (MIDVENGPFX OR MIDVENGSFX)) OR (RES>0 AND (HIGHVENGPFX OR HIGHVENGSFX)))]:%CORAL%V%TEAL%e%SAGE%n%YELLOW%g %NAME%{%NAME%}
//已鉴定的有用大型神符::技能伤害、施法、攻速
ItemDisplay[CHAM_TAG cm2 MAG PREFIX~743-752]:%CL%%CORAL%技能伤害%GREEN%大型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG PREFIX~904-905]:%CL%%CORAL%施法%GREEN%大型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG PREFIX~902-903]:%CL%%CORAL%攻速%GREEN%大型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG SUFFIX~345-346 (PREFIX~743-752 OR PREFIX~902-905)]:%RED% %LIFE%HP%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG SUFFIX=400 (PREFIX~743-752 OR PREFIX~902-905)]:%ORANGE% 5FRW%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG SUFFIX=266 (PREFIX~743-752 OR PREFIX~902-905)]:%ORANGE% 8FHR%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG SUFFIX=259 (PREFIX~743-752 OR PREFIX~902-905)]:%GREEN% %DEX%DEX%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG SUFFIX=391 (PREFIX~743-752 OR PREFIX~902-905)]:%GREEN% %STR%STR%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=743 OR PREFIX=748) SUFFIX~724-725]:%YELLOW%电系 电伤%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=744 OR PREFIX=749) SUFFIX~700-701]:%BLUE%冰系 冰伤%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=745 OR PREFIX=750) SUFFIX~712-713]:%RED%火系 火伤%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=743 OR PREFIX=748)]:%YELLOW%电系%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=744 OR PREFIX=749)]:%BLUE%冰系%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=745 OR PREFIX=750)]:%RED%火系%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=746 OR PREFIX=751)]:%GREEN%毒系%NAME%
ItemDisplay[CHAM_TAG cm2 MAG (PREFIX=747 OR PREFIX=752)]:%ORANGE%魔法系%NAME%
ItemDisplay[CHAM_TAG cm2 MAG PREFIX~902-903]:%TAN%%IAS%IAS%NAME%
ItemDisplay[CHAM_TAG cm2 MAG PREFIX~904-905]:%TAN%%FCR%FCR%NAME%
//元素伤大型神符
ItemDisplay[CHAM_TAG cm2 MAG ID (HIGHVENGPFX OR (HIGHVENGSFX AND MIDVENGPFX) OR (MIDVENGPFX AND (MIDVENGSFX OR LOWVENGSFX)) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND GFIND>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND DEX>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND STR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND LIFE>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND LIFE>24) OR ((LOWVENGPFX OR LOWVENGSFX) AND LIFE>29) OR (MAXDMG>0 AND (HIGHVENGPFX OR HIGHVENGSFX)) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) AND FHR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) AND FRW>0) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND RES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND RES>4)) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND STAT357>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND STAT357>1)) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND STAT329>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND STAT329>1)) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND STAT330>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND STAT330>1)) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND STAT331>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND STAT331>1)) OR (((HIGHVENGPFX OR HIGHVENGSFX) AND STAT332>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND STAT332>1)) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND FRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND FRES>14) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND LRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND LRES>14) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND CRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND CRES>14) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND PRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND PRES>14))]:%CORAL%V%TEAL%e%SAGE%n%YELLOW%g %NAME%{%NAME%}%CONTINUE%
//已鉴定的有用小型神符::最大伤害、全抗/单抗 | 元素伤
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=256]:%CL%%GOLD%尖锐%GREEN%小型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG (PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]:%CL%%GOLD%抗性%GREEN%小型神符%GRAY%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG SUFFIX=349 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]:%RED% %LIFE%HP %NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG SUFFIX=401 (PREFIX=256 OR PREFIX=322 OR PPREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]:%ORANGE% 3FRW %NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG SUFFIX=267 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]:%ORANGE% 5FHR %NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG SUFFIX~290-291 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]:%GREEN% %MFIND%MF%NAME%%CONTINUE%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=256]:%TAN%%MAXDMG%MAX%AR%AR%NAME%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=322]:%TAN%%RES%全抗%NAME%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=349]:%BLUE%%CRES%CR%NAME%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=369]:%RED%%FRES%FR%NAME%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=388]:%YELLOW%%LRES%LR%NAME%
ItemDisplay[CHAM_TAG cm1 MAG PREFIX=408]:%GREEN%%PRES%PR%NAME%
ItemDisplay[CHAM_TAG cm1 MAG SUFFIX=291]:%GREEN%%MFIND%MF%CL%%BLUE%%NAME%
//元素伤小型神符
ItemDisplay[CHAM_TAG cm1 MAG ID (HIGHVENGPFX OR (HIGHVENGSFX AND MIDVENGPFX) OR (MIDVENGPFX AND (MIDVENGSFX OR LOWVENGSFX)) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND GFIND>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND MFIND>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND MFIND>4) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND DEX>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND STR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND LIFE>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND LIFE>9) OR ((LOWVENGPFX OR LOWVENGSFX) AND LIFE>14) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND MAXDMG>0) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) AND FHR>0) OR ((HIGHVENGPFX OR HIGHVENGSFX OR MIDVENGPFX OR MIDVENGSFX) AND FRW>0) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND FRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND FRES>4) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND LRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND LRES>4) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND CRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND CRES>4) OR ((HIGHVENGPFX OR HIGHVENGSFX) AND PRES>0) OR ((MIDVENGPFX OR MIDVENGSFX) AND PRES>4))]:%CORAL%V%TEAL%e%SAGE%n%YELLOW%g %NAME%{%NAME%}%CONTINUE%
//91级以上可以洗的超大型护身符
ItemDisplay[CHAM_TAG (cm1 OR cm2 OR cm3) MAG ID ILVL>89]:%NAME%{%TAN%Note%WHITE%: Ilvl%TEAL%}%CONTINUE%
ItemDisplay[CHAM_TAG cm3 MAG ID ILVL>90]:%PURPLE%* %NAME% %PURPLE%* %WHITE%91+%GRAY%{%NAME%%ORANGE%}%CONTINUE%
ItemDisplay[CHAM_TAG (cm1 OR cm2 OR cm3) MAG ID ILVL>89]:%NAME%{%NAME%90+ %BLUE%护身符 %WHITE%必定双缀,}%CONTINUE%
ItemDisplay[CHAM_TAG (cm1 OR cm2 OR cm3) MAG ID ILVL>89]:%NAME%{%TAN%重置属性公式:%BLUE%护身符 %TAN%+ %WHITE%3%TAN%*%WHITE%任意%ORANGE%完美宝石%NL%%NAME%}%CONTINUE%
//屏蔽设置
ItemDisplay[HIDE_CHAM1 cm1 MAG ILVL<91 !ID]:
ItemDisplay[HIDE_CHAM2 cm2 MAG ILVL<91 !ID]:
ItemDisplay[HIDE_CHAM3 cm3 MAG ILVL<91 !ID]:
ItemDisplay[HIDE_CHAM4 cm1 MAG ILVL>90 !ID]:
ItemDisplay[HIDE_CHAM5 cm2 MAG ILVL>90 !ID]:
ItemDisplay[HIDE_CHAM6 cm3 MAG ILVL>90 !ID]:
// +-------------+
// | 4暗金装备 |
// +-------------+
//4星
ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]:%BORDER-9B%%MAP-0D%%TIER-5%%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %NAME% %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID !TOWN GROUND]:
//3星防具
ItemDisplay[(PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID !TOWN GROUND]:
// 3星-武器
ItemDisplay[(PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID !TOWN GROUND]:
// 2星
ItemDisplay[(PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL~1-4]:%MAP-0D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID !TOWN GROUND]:
// 1星
ItemDisplay[(PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID !TOWN GROUND]:
// 0星
ItemDisplay[(PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星暗金%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID !TOWN GROUND]:
// +-------------+
// | 5绿色套装 |
// +-------------+
//3星
ItemDisplay[(OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]:%BORDER-62%%MAP-7D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星套装%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET !ID !TOWN GROUND]:
//2星
ItemDisplay[(LOWSET1 OR LOWSET2) SET !ID FILTLVL~1-4]:%MAP-7D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星套装%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID !TOWN GROUND]:
//1星
ItemDisplay[NOTIFYSET1 SET !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET2 NOTIFYSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星套装%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET2 NOTIFYSET1 SET !ID !TOWN GROUND]:
//0星
ItemDisplay[PASSSET1 SET !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET1 PASSSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星套装%NL%%RED%警告%WHITE%: 当前设置下,该物品的未鉴定版本在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_SET1 PASSSET1 SET !ID !TOWN GROUND]:
// +-------------+
// | 6亮金装备 |
// +-------------+
// 项链(亮金)
ItemDisplay[!ID FILTLVL<7 amu RARE (AMUGOOD2 OR AMUGOOD3 OR AMUGOOD4)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 amu RARE AMUGOOD1]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<3 amu RARE AMUGOOD0]:%MAP-62%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 戒指 (亮金)
ItemDisplay[!ID FILTLVL<7 rin RARE (RINGOOD2 OR RINGOOD3 OR RINGOOD4)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<4 rin RARE (RINGOOD1 OR RINGOOD0)]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
// 箭矢和弩矢(亮金)
ItemDisplay[!ID FILTLVL<7 RARE QUIVER QVGOOD4]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<6 RARE (aqv OR aqv2 OR aqv3) QVGOOD3]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<6 RARE (cqv OR cqv2 OR cqv3) QVGOOD2]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE QUIVER QVGOOD1]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE QUIVER (QVGOOD0_1 OR QVGOOD0_2)]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
// 高ED盔甲(亮金)
ItemDisplay[!ID FILTLVL<7 RARE CHEST (CHESTGOOD3 OR CHESTGOOD2 OR CHESTGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<4 RARE CHEST CHESTGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
// 技能手套(亮金)
ItemDisplay[!ID FILTLVL<7 RARE (GLOVEGOOD4 OR GLOVEGOOD3 OR GLOVEGOOD2 OR GLOVEGOOD1) GLOVES]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<4 RARE GLOVEGOOD0 GLOVES]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
//百抗鞋(亮金)
ItemDisplay[!ID FILTLVL<7 RARE BOOTS BOOTGOOD3]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE BOOTS BOOTGOOD2]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE BOOTS BOOTGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
// 高抗施法或FHR腰带(亮金)
ItemDisplay[!ID FILTLVL<7 RARE BELT (BELTGOOD3 OR BELTGOOD2)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE BELT (BELTGOOD0 OR BELTGOOD1)]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
// 高施技能头环(亮金)
ItemDisplay[!ID FILTLVL<7 CIRC RARE (CIRCGOOD3 OR CIRCGOOD2 OR CIRCGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 CIRC RARE CIRCGOOD0]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
// 高ED武器(亮金)
ItemDisplay[!ID FILTLVL<7 WEAPON RARE WEAPONGOOD4]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<6 (ZON OR SIN OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR glv OR 9gl OR 7gl OR ssp OR 9s9 OR 7s7 OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi) RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 WEAPON RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 (ZON OR SIN OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR glv OR 9gl OR 7gl OR ssp OR 9s9 OR 7s7 OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi) RARE WEAPONGOOD1]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆
ItemDisplay[!ID FILTLVL<3 WEAPON RARE WEAPONGOOD1]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
//有用的技能盾/ED盾非专属-亚马逊、德鲁伊、法师
ItemDisplay[!ID FILTLVL<6 (SHIELD !DIN !NEC) RARE (SHIELDGOOD3 OR SHIELDGOOD2 OR SHIELDGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<4 CIRC RARE SHIELDGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆RED%+
//有价值的角色专用物品提示
// 亚马逊技能武器
ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX~822-827) (am1 OR am6 OR amb)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=~7-9 (SUFFIX~908-909 OR PREFIX~829-830) (am5 OR ama OR amf)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD=2 (am1 OR am6 OR amb)]:%MAP-84%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=8 (am5 OR ama OR amf)]:%MAP-84%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
// 高ED/技能 骑士盾 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %BLUE%+%YELLOW%+
// 技能死灵盾 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能刺客爪 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE SIN ((PREFIX=591 PREFIX~822-833) OR (PREFIX=509 PREFIX~831-833) OR (PREFIX=512 PREFIX~822-830)) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★
ItemDisplay[!ID FILTLVL<5 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能蛮子头 (亮金)
ItemDisplay[!ID FILTLVL<4 RARE BAR (PREFIX=583 OR PREFIX=488)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能兽头 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-824 OR SUFFIX~97-98 OR SUFFIX=368 OR PREFIX=418 OR PREFIX=736)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE DRU (PREFIX=587 OR PREFIX=500)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能木棒 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (SUFFIX~174-175 OR SUFFIX=978)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能法杖 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE STAFF ((PREFIX=577 PREFIX~834-842) OR (PREFIX=446 PREFIX~834-836) OR (PREFIX=449 PREFIX~840-842) OR (PREFIX=452 PREFIX~837-839))]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<5 RARE STAFF ((PREFIX=577 PREFIX~999-1007) OR (PREFIX=446 PREFIX~1006-1007) OR (PREFIX=449 PREFIX~1000-1001) OR (PREFIX=452 PREFIX~1003-1004))]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE STAFF (PREFIX=577 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452) (SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870 OR SUFFIX~174-175 OR SUFFIX=978 OR SUFFIX=981 OR PREFIX~906-907)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能魔杖 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461) (PREFIX~831-833 OR SUFFIX~174-175 OR SUFFIX~1008-1013 OR PREFIX~906-907)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
// 技能权杖 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE SCEPTER (PREFIX=470 OR PREFIX=567) (SUFFIX~174-175 OR SUFFIX=978)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<5 RARE SCEPTER SUFFIX=873 (PREFIX=554 OR PREFIX=766) (SUFFIX~174-175 OR SUFFIX=916)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE SCEPTER (PREFIX=470 OR PREFIX=567)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
//技能法球(亮金)
ItemDisplay[!ID FILTLVL<5 RARE SOR ((PREFIX=577 PREFIX~822-830) OR (PREFIX=446 PREFIX~823-824) OR (PREFIX=449 PREFIX~829-830) OR (PREFIX=452 PREFIX~826-827))]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<5 RARE SOR ((PREFIX=577 PREFIX~990-998) OR (PREFIX=446 PREFIX~997-998) OR (PREFIX=449 PREFIX~991-992) OR (PREFIX=452 PREFIX~994-995))]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<5 RARE SOR (PREFIX=577 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452) (SUFFIX~174-175 OR SUFFIX=978 OR PREFIX~906-907)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★
ItemDisplay[!ID FILTLVL<4 RARE SOR (PREFIX=577 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆
//亮金装备词缀透视
//起始
ItemDisplay[!ID RARE jew (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=167 OR PREFIX=200 OR PREFIX=784 OR PREFIX=600 OR PREFIX=429 OR PREFIX=250 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR PREFIX=737 OR PREFIX=776 OR PREFIX~810-811 OR SUFFIX~221-222 OR SUFFIX=233 OR SUFFIX=371 OR SUFFIX=268 OR SUFFIX~669-674)]:%CL%%NAME%{%NAME%}%CONTINUE%
//珠宝前缀
ItemDisplay[!ID RARE jew PREFIX=197]:%ORANGE% [30%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=198]:%ORANGE% [40%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=184]:%CORAL% [9MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=185]:%CORAL% [15MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=167]:%TEAL% [8MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=200]:%BLUE% [12%DTM]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=784]:%TEAL% [14MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=600]:%LIGHT_GRAY% [50%DTU]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=429]:%LIGHT_GRAY% [50%DTD]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=250]:%TAN% [100命中]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=357]:%BLUE% [30冰抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=376]:%RED% [30火抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=396]:%YELLOW% [30电抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=416]:%GREEN% [30毒抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=336]:%TAN% [10全抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=419]:%GRAY% [3MEK]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=737]:%GRAY% [3LEK]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=776]:%BLUE% [30法力]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX~810-811]:%SAGE% [5%撕开伤口]%NAME%{%NAME%}%CONTINUE%
//珠宝后缀
ItemDisplay[!ID RARE jew SUFFIX=221]:%CORAL% [9MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=222]:%CORAL% [15MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=233]:%TEAL% [10MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=371]:%SAGE% [-15%需求]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=268]:%GOLD% [7FHR]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=669]:%DARK_GREEN% [6敏捷]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=670]:%DARK_GREEN% [9敏捷]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=671]:%DARK_GREEN% [6能量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=672]:%DARK_GREEN% [9能量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=673]:%DARK_GREEN% [6力量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew SUFFIX=674]:%DARK_GREEN% [9力量]%NAME%{%NAME%}%CONTINUE%
//通用前缀
//职业技能
ItemDisplay[!ID RARE PREFIX=434]:%SAGE%[2弓]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=765]:%SAGE%[3弓]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=437]:%SAGE%[2被动]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=440]:%SAGE%[2标枪]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=441 OR PREFIX=764)]:%SAGE%[3标枪]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=446]:%SAGE%[2火系]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=449]:%SAGE%[2电系]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=452]:%SAGE%[2冰系]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=459]:%SAGE%[2诅咒] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=461]:%SAGE%[2毒骨] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=464]:%SAGE%[2死招] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=470]:%SAGE%[2骑士战斗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=488]:%SAGE%[2战吼]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=494]:%SAGE%[2德召] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=500]:%SAGE%[2元素] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=506]:%SAGE%[2陷阱]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=509]:%SAGE%[2影子] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=512]:%SAGE%[2武学] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=561 OR PREFIX=563)]:%ORANGE%[2亚马逊] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]:%ORANGE%[2圣骑士] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=571 OR PREFIX=573)]:%ORANGE%[2死灵]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=575 OR PREFIX=577)]:%ORANGE%[2法师]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]:%ORANGE%[2野蛮人]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=585 OR PREFIX=587)]:%ORANGE%[2德鲁伊]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=589 OR PREFIX=591)]:%ORANGE%[2刺客]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=769]:%ORANGE%[1亚马逊] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=770]:%ORANGE%[1圣骑] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=771]:%ORANGE%[1死灵]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=772]:%ORANGE%[1法师]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=773]:%ORANGE%[1野蛮人]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=774]:%ORANGE%[1德鲁伊]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=775]:%ORANGE%[1刺客]%CL%%NAME%{%NAME%}%CONTINUE%
//其它通用前缀
ItemDisplay[!ID RARE PREFIX=766]:%SAGE%[3孔] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX~353-354]:%BLUE%[30冰抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX~372-373]:%RED%[30火抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX~392-393]:%YELLOW%[30电抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX~412-413]:%GREEN%[30毒抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=355]:%BLUE%[40冰抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=374]:%RED%[40火抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=394]:%YELLOW%[40电抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=414]:%GREEN%[40毒抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=326]:%TAN%[20全抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=327]:%TAN%[30全抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=330]:%TAN%[15全抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=334]:%TAN%[11全抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=786]:%SAGE%[20%穿透]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=787]:%SAGE%[30%穿透]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=790]:%LIGHT_GRAY% [75%DTU]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=805]:%LIGHT_GRAY% [50%DTD]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=802]:%CORAL%[50%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=803]:%CORAL%[65%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=669]:%CORAL%[300%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=762]:%CORAL%[160%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (PREFIX=756 OR PREFIX=763 OR PREFIX=265)]:%CORAL%[200%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=264]:%CORAL%[150%ED]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=313]:%BLUE%[120法力]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=526]:%TAN%[0.5MAX/LV]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=531]:%TAN%[0.75MAX/LV]%CL%%NAME%{%NAME%}%CONTINUE%
//ItemDisplay[!ID RARE PREFIX=150]:%CORAL%[200%AC]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=902]:%SAGE%[5IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=903]:%SAGE%[7IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=904]:%SAGE%[4FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=905]:%SAGE%[6FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=906]:%LIGHT_GRAY%[8EK]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=907]:%LIGHT_GRAY%[8LEK]%CL%%NAME%{%NAME%}%CONTINUE%
//通用后缀
ItemDisplay[!ID RARE SUFFIX=533]:%SAGE%[聚气-TP]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=172]:%TAN%[格挡]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=173]:%TAN%[偏向]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=166]:%SAGE%[10IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=167 OR SUFFIX=170)]:%SAGE%[20IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=168]:%SAGE%[30IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=169]:%SAGE%[40IAS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=174 OR SUFFIX=817)]:%SAGE%[10FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=175 OR SUFFIX=818)]:%SAGE%[20FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=978]:%SAGE%[30FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=981]:%SAGE%[40FCR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]:%SAGE%[20FRW]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=113 OR SUFFIX=396)]:%SAGE%[30FRW]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=262]:%GOLD%[10FHR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=989]:%GOLD%[10FHR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=263]:%GOLD%[17FHR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=264]:%GOLD%[24FHR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=366]:%GREEN%[75%PLR] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=367]:%GREEN%[50%PLR] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=182]:%TEAL%[冰冻减半]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=318]:%RED%[60生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=319]:%RED%[80生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=320 OR SUFFIX=820)]:%RED%[100生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=821]:%RED%[75生命/等级]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=249]:%DARK_GREEN%[15敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=244]:%DARK_GREEN%[20敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=245]:%DARK_GREEN%[30敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (SUFFIX=376 OR SUFFIX=382)]:%DARK_GREEN%[20力量]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=377]:%DARK_GREEN%[30力量] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=982]:%DARK_GREEN%[30力量] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=987]:%DARK_GREEN%[20能量] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=988]:%DARK_GREEN%[30能量] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=798]:%GOLD%[10%物免]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=799]:%GOLD%[15%物免]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=800]:%GOLD%[20%物免]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=357]:%GRAY%[8吸血] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=743]:%GRAY%[5吸血]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=744]:%GRAY%[6吸血]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=746]:%GRAY%[5吸蓝]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=747]:%GRAY%[6吸蓝]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=365]:%GRAY%[3吸蓝] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=827]:%TAN%[63MAX]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=804]:%SAGE%[25%DS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=805]:%SAGE%[30%DS]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~905-906]:%TEAL%[施法AMP]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~898-899]:%TEAL%[击中AMP]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~911-912]:%TEAL%[施法降抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~908-909]:%TEAL%[击中降抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=834]:%TEAL%[击退]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=202]:%TAN%[40MAX]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~402-403 ETH]:%TAN%[回复耐久]%CL%%NAME%{%NAME%}%CONTINUE%
//ItemDisplay[!ID RARE SUFFIX=278]:%GOLD%[80EG]%CL%%NAME%{%NAME%}%CONTINUE%
//限制型前缀
ItemDisplay[!ID RARE PREFIX=312 !(CHEST OR SHIELD)]:%BLUE%[90法力]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=418 (WEAPON OR CIRC OR QUIVER)]:%LIGHT_GRAY%[5MEK]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=419 (CIRC OR QUIVER)]:%LIGHT_GRAY%[3MEK]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=736 (WEAPON OR CIRC OR QUIVER)]:%LIGHT_GRAY%[5LEK]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=737 (rin OR CIRC OR QUIVER)]:%LIGHT_GRAY%[3LEK]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=835 STAFF]:%RED%[-15火抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=836 STAFF]:%RED%[-15火抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=838 STAFF]:%BLUE%[-15冰抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=839 STAFF]:%BLUE%[-15冰抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=841 STAFF]:%YELLOW%[-10电抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=842 STAFF]:%YELLOW%[-15电抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=824 (QUIVER OR SOR OR SIN OR DRU)]:%RED%[-10火抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=827 (QUIVER OR SOR OR SIN OR DRU)]:%BLUE%[-10冰抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=830 (ZON OR SOR OR SIN OR DRU)]:%YELLOW%[-10电抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=833 (ZON OR SIN OR WAND)]:%GREEN%[-10毒抗]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=753 (BOW OR XBOW OR ZON OR (THROWING AXE))]:%TAN%[400ED] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX=539 HELM]:%DARK_GREEN%[AR%/LV] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE PREFIX~807-808 (QUIVER OR am1 OR am6 OR amb OR gsd OR 9gd OR 7gd)]:%SAGE%[20%撕开伤口]%CL%%NAME%{%NAME%}%CONTINUE%
//限制型后缀
ItemDisplay[!ID RARE SUFFIX=368 (rin OR GLOVES OR BELT OR BOOTS)]:%GREEN%[25%PLR] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=330 (rin OR CLUB)]:%RED%[30生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=331 (rin OR CLUB)]:%RED%[40生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=317 (amu OR CIRC OR QUIVER OR BAR)]:%RED%[40生命]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=243 (amu OR CIRC OR QUIVER)]:%DARK_GREEN%[15敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=253 BOOTS]:%DARK_GREEN%[9敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=243 BOOTS]:%DARK_GREEN%[15敏捷]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=381 rin]:%DARK_GREEN%[15力量]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=386 GLOVES]:%DARK_GREEN%[15力量]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=356 (rin OR CIRC)]:%GRAY%[6吸血] %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=828 rin]:%TAN%[14MAX]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=231 rin]:%TAN%[13MIN]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=979 SHIELD]:%TAN%[25DR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=127 (SOR OR QUIVER)]:%ORANGE%[12MDR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=814 QUIVER]:%SAGE%[25%CB]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=815 QUIVER]:%SAGE%[30%CB]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=298 (WAND OR SOR)]:%DARK_GREEN%[30能量]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~369-370 ((ELT SHIELD) OR XBOW OR HAMMER OR (ELT CHEST))]:%GREEN%[减需求]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=823 amu]:%TAN%[240AR]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1006 STAFF]:%RED%[20%火伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1007 STAFF]:%RED%[30%火伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1003 STAFF]:%BLUE%[20%冰伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1004 STAFF]:%BLUE%[30%冰伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1000 STAFF]:%YELLOW%[20%电伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1001 STAFF]:%YELLOW%[30%电伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=998]:%RED%[20%火伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=997]:%RED%[12%火伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=995]:%BLUE%[20%冰伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=994]:%BLUE%[12%冰伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=992]:%YELLOW%[20%电伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=991]:%YELLOW%[12%电伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1010]:%GREEN%[20%毒伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1009]:%GREEN%[12%毒伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1013]:%ORANGE%[20%魔伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX=1012]:%ORANGE%[12%魔伤]%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE SUFFIX~809-810 (QUIVER OR am1 OR am6 OR amb OR gsd OR 9gd OR 7gd)]:%SAGE%[10%撕开伤口]%CL%%NAME%{%NAME%}%CONTINUE%
//未鉴定珠宝提示
ItemDisplay[jew MAG ILVL<85 !ID FILTLVL<5]:%DOT-97%%TIER-2%%NAME% %BLUE%*%YELLOW%%CONTINUE%
ItemDisplay[jew MAG ILVL>84 !ID FILTLVL<6]:%DOT-97%%TIER-3%%NAME% %YELLOW%* %YELLOW%%CONTINUE%
ItemDisplay[jew RARE ILVL<68 !ID FILTLVL<5]:%DOT-6D%%TIER-2%%NAME% %BLUE%*%YELLOW%%CONTINUE%
ItemDisplay[jew RARE ILVL>67 !ID FILTLVL<6]:%DOT-6D%%TIER-3%%NAME% %YELLOW%* %YELLOW%%CONTINUE%
//未鉴定珠宝屏蔽设置
ItemDisplay[HIDE_JEW1 jew RARE ILVL<68 !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_JEW2 jew RARE ILVL>67 !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_JEW3 jew MAG ILVL<85 !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_JEW4 jew MAG ILVL>84 !ID FILTLVL>1 GROUND]:
//未鉴定亮金通用过滤
//盔甲
ItemDisplay[HIDE_RARE1 CHEST RARE !ID FILTLVL>1 GROUND]:
//头盔
ItemDisplay[HIDE_RARE2 (HELM !DRU !BAR) RARE !ID FILTLVL>1 GROUND]:
//盾牌
ItemDisplay[HIDE_RARE3 (SHIELD !DIN !NEC) RARE !ID FILTLVL>1 GROUND]:
//手套
ItemDisplay[HIDE_RARE4 GLOVES RARE !ID FILTLVL>1 GROUND]:
//鞋子
ItemDisplay[HIDE_RARE5 BOOTS RARE !ID FILTLVL>1 GROUND]:
//腰带
ItemDisplay[HIDE_RARE6 BELT RARE !ID FILTLVL>1 GROUND]:
//戒指
ItemDisplay[HIDE_RARE7 rin RARE !ID FILTLVL>1 GROUND]:
//项链
ItemDisplay[HIDE_RARE8 amu RARE !ID FILTLVL>1 GROUND]:
//头环
ItemDisplay[HIDE_RARE9 CIRC RARE !ID FILTLVL>1 GROUND]:
//武器
//单手
ItemDisplay[HIDE_RAREWP_1 WEAPON 1H ((NORM BASEMINONEH+BASEMAXONEH<23) OR (EXC BASEMINONEH+BASEMAXONEH<74) OR (ELT BASEMINONEH+BASEMAXONEH<119)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_2 WEAPON 1H ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) !ETH FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_3 WEAPON 1H ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) ETH FILTLVL>1 GROUND]:
//双手
ItemDisplay[HIDE_RAREWP_1 (WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH<38) OR (EXC BASEMINTWOH+BASEMAXTWOH<118) OR (ELT BASEMINTWOH+BASEMAXTWOH<192)) RARE !ID !(ZON OR STAFF) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_2 (WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH<38) OR (EXC BASEMINTWOH+BASEMAXTWOH<118) OR (ELT BASEMINTWOH+BASEMAXTWOH<192)) RARE !ID !(ZON OR STAFF) !ETH FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_3 (WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH>37) OR (EXC BASEMINTWOH+BASEMAXTWOH>117) OR (ELT BASEMINTWOH+BASEMAXTWOH>191)) RARE !ID !(ZON OR STAFF) ETH FILTLVL>1 GROUND]:
//弓弩
ItemDisplay[HIDE_RAREWP_1 BOW ((NORM BASEMINTWOH+BASEMAXTWOH<25) OR (EXC BASEMINTWOH+BASEMAXTWOH<65) OR (ELT BASEMINTWOH+BASEMAXTWOH<108)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_2 BOW ((NORM BASEMINTWOH+BASEMAXTWOH<25) OR (EXC BASEMINTWOH+BASEMAXTWOH<65) OR (ELT BASEMINTWOH+BASEMAXTWOH<108)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_1 XBOW ((NORM BASEMINTWOH+BASEMAXTWOH<25) OR (EXC BASEMINTWOH+BASEMAXTWOH<65) OR (ELT BASEMINTWOH+BASEMAXTWOH<108)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWP_3 XBOW ((NORM BASEMINTWOH+BASEMAXTWOH<30) OR (EXC BASEMINTWOH+BASEMAXTWOH<88) OR (ELT BASEMINTWOH+BASEMAXTWOH<159)) RARE !ID FILTLVL>1 GROUND]:
//箭矢
ItemDisplay[HIDE_RAREQUIVER QUIVER RARE !ID FILTLVL>1 GROUND]:
//职业专属物品过滤设定
//兽头、蛮子头、死灵盾、圣骑士盾
ItemDisplay[HIDE_RAREDRU RARE !ID DRU FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREBAR RARE !ID BAR FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARENEC RARE !ID NEC FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREDIN RARE !ID DIN FILTLVL>1 GROUND]:
//亚马逊专属
ItemDisplay[HIDE_RAREAMA_1 RARE !ID (am1 OR am6 OR amb) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREAMA_2 RARE !ID (am2 OR am7 OR amc) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREAMA_3 RARE !ID (am3 OR am8 OR amd OR am4 OR am9 OR ame) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREAMA_4 RARE !ID (am5 OR ama OR amf) FILTLVL>1 GROUND]:
//刺客爪
ItemDisplay[HIDE_RARESIN_1 RARE !ID (9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARESIN_2 RARE !ID (axf OR btl OR 9xf) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARESIN_3 RARE !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]:
//法师法球
ItemDisplay[HIDE_RARESOR_1 RARE !ID (ob5 OR oba OR obf) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARESOR_2 RARE !ID SOR !(ob5 OR oba OR obf) FILTLVL>1 GROUND]:
//木棒、法杖、权杖、魔杖、匕首
ItemDisplay[HIDE_RARECLUB RARE !ID CLUB FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARESTAFF RARE !ID STAFF FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARESCEP RARE !ID SCEPTER FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREWAND RARE !ID WAND FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREDAGGER_1 RARE !ID (kri OR 9kr OR 7kr) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RAREDAGGER_2 RARE !ID DAGGER !(kri OR 9kr OR 7kr) FILTLVL>1 GROUND]:
//鬼魂尖枪和翼鱼叉
ItemDisplay[HIDE_RARETHROW_1 RARE (glv OR 9gl OR 7gl) !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_RARETHROW_2 RARE (tsp OR 9ts OR 7ts) !ID FILTLVL>1 GROUND]:
// +-------------+
// | 7魔法装备 |
// +-------------+
//基础屏蔽
ItemDisplay[ARMOR MAG !ID !(DRU OR BAR OR NEC) FILTLVL>0 CLVL>11]:
ItemDisplay[WEAPON MAG !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) FILTLVL>0 CLVL>11]:
ItemDisplay[HIDE_MAG1 MAG !ID amu FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAG2 MAG !ID rin FILTLVL>1 GROUND]:
//职业专属物品过滤设定
//兽头、蛮子头、死灵盾、圣骑士盾
ItemDisplay[HIDE_MAGDRU MAG !ID DRU FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGBAR MAG !ID BAR FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGNEC MAG !ID NEC FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGDIN MAG !ID DIN FILTLVL>1 GROUND]:
//亚马逊专属
ItemDisplay[HIDE_MAGAMA_1 MAG !ID (am1 OR am6 OR amb) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGAMA_2 MAG !ID (am2 OR am7 OR amc) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGAMA_3 MAG !ID (am3 OR am8 OR amd OR am4 OR am9 OR ame) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGAMA_4 MAG !ID (am5 OR ama OR amf) FILTLVL>1 GROUND]:
//刺客爪
ItemDisplay[HIDE_MAGSIN_1 MAG !ID (9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGSIN_2 MAG !ID (axf OR btl OR 9xf) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGSIN_3 MAG !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]:
//法师法球
ItemDisplay[HIDE_MAGSOR_1 MAG !ID (ob5 OR oba OR obf) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGSOR_2 MAG !ID SOR !(ob5 OR oba OR obf) FILTLVL>1 GROUND]:
//木棒、法杖、权杖、魔杖、匕首
ItemDisplay[HIDE_MAGCLUB MAG !ID CLUB FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGSTAFF MAG !ID STAFF FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGSCEP MAG !ID SCEPTER FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGWAND MAG !ID WAND FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGDAGGER_1 MAG !ID (kri OR 9kr OR 7kr) FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGDAGGER_2 MAG !ID DAGGER !(kri OR 9kr OR 7kr) FILTLVL>1 GROUND]:
//鬼魂尖枪和翼鱼叉
ItemDisplay[HIDE_MAGTHROW_1 MAG (glv OR 9gl OR 7gl) !ID FILTLVL>1 GROUND]:
ItemDisplay[HIDE_MAGTHROW_2 MAG (tsp OR 9ts OR 7ts) !ID FILTLVL>1 GROUND]:
// +------------------+
// | 8符文之语底材 |
// +------------------+
// ++++++ 8.0,基础屏蔽 ++++++
ItemDisplay[SHOW_9SKBASE NMAG !RW FORMULASMA>8 !SOCK=1]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材
ItemDisplay[!RW INF GROUND FILTLVL>0]: //屏蔽劣质物品
ItemDisplay[HIDE_RUNEBASE0_1 (WEAPON OR ARMOR) !leg !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品
ItemDisplay[HIDE_RUNEBASE0_1 (GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子
ItemDisplay[HIDE_RUNEBASE0_1 (DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA<2 GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[HIDE_RUNEBASE0_1 (NEC OR SIN OR SOR) !RW NMAG FORMULASMA<2 GROUND FILTLVL>0 CLVL>11 !SOCK=0]: //屏蔽STAFFMOD<2的死灵盾、刺客爪、法球
ItemDisplay[HIDE_RUNEBASE0_2 (DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA=2 GROUND FILTLVL>0 CLVL>18]://屏蔽STAFFMOD=2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[HIDE_RUNEBASE0_2 (NEC OR SIN OR SOR) !RW NMAG !RW NMAG FORMULASMA=2 GROUND FILTLVL>0 CLVL>18 !SOCK=0]://屏蔽STAFFMOD=2的死灵盾、刺客爪、法球
// ++++++ 8.1,头盔 ++++++
//0星
ItemDisplay[(HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG ELT !CLASS !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS FORMULASMA>2 FORMULASMA<6 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_3 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS FORMULASMA>5 FORMULASMA<9 NMAG !RW !TOWN GROUND]:
// ++++++ 8.2,盔甲 ++++++
//0星
ItemDisplay[(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) CHEST NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG ELT !RW !TOWN GROUND]:
// ++++++ 8.3,盾牌 ++++++
//0星
ItemDisplay[(SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !SHIELDBASE2_NEC NEC FORMULASMA>2 FORMULASMA<6 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_3 !SHIELDBASE2_NEC NEC FORMULASMA>5 FORMULASMA<9 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<15 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_3 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>14 RES<25 NMAG !RW !TOWN GROUND]:
// ++++++ 8.4,武器 ++++++
// ====> 8.4.1,弓弩 <=====
//0星
ItemDisplay[BOWBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG ELT !RW !TOWN GROUND]:
// ====> 8.4.2,木棒 <=====
//1星
ItemDisplay[CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 !TOWN GROUND]:
//2星
ItemDisplay[(CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
//3星
ItemDisplay[(CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG FORMULASMA>2 FORMULASMA<6 !RW !SOCK=0 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG FORMULASMA>5 FORMULASMA<9 !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.3,匕首 <=====
//1星
ItemDisplay[DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//2星
ItemDisplay[DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//3星
ItemDisplay[DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG FORMULASMA>2 FORMULASMA<6 !RW !TOWN !((kri OR 9kr OR 7kr) sock=0) GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG FORMULASMA>5 FORMULASMA<9 !RW !TOWN !((kri OR 9kr OR 7kr) sock=0) GROUND]:
// ====> 8.4.4,斧 <=====
//2星
ItemDisplay[(AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG ELT !RW !TOWN GROUND]:
// ====> 8.4.5,锤 <=====
//1星
ItemDisplay[(MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG ELT !RW !TOWN GROUND]:
// ====> 8.4.6,剑 <=====
//1星
ItemDisplay[(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG ELT !(7cr SOCK=0) !RW !TOWN GROUND]:
// ====> 8.4.7,权杖 <=====
//2星
ItemDisplay[(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW FORMULASMA>5 FORMULASMA<9 !TOWN GROUND]:
// ====> 8.4.8,魔杖 <=====
//2星
ItemDisplay[(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW FORMULASMA>5 FORMULASMA<9 !TOWN GROUND]:
// ====> 8.4.9,法杖 <=====
//0星
ItemDisplay[(STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !SORBASE0_1 SOR !SOCK=0 NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !SORBASE0_1 SOR !SOCK=0 NMAG !RW FORMULASMA>5 FORMULASMA<9 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_1 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW FORMULASMA>5 FORMULASMA<9 !TOWN GROUND]:
// ====> 8.4.10,长柄/矛/亚马逊矛 <=====
//0星
ItemDisplay[SPEARBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG ELT !RW !TOWN GROUND]:
// ====> 8.4.10,爪 <=====
//1星
ItemDisplay[SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//2星
ItemDisplay[(SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//3星
ItemDisplay[(SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//4星
ItemDisplay[(SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FORMULASMA>5 FORMULASMA<9 !TOWN GROUND]:
// ====> 8.4.11,投掷武器 <=====
//2星
ItemDisplay[(THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR tsp OR 9ts OR am5 OR ama) SOCK=0) THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE0_2 !(THROWINGBASE2_1 OR THROWINGBASE2_2) !((7gl OR 7ts OR amf) SOCK=0) THROWING NMAG ELT !RW !TOWN GROUND]:
// +-------------+
// | 9注入底材 |
// +-------------+
//辅助提示
//图标版
//头环注入等级提示
ItemDisplay[BASE_TAG5 SHOW_ICON ci0 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 SHOW_ICON ci1 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 SHOW_ICON ci2 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 SHOW_ICON ci3 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
//武器类
ItemDisplay[BASE_TAG5 SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR kri OR 9kr) NMAG SOCK=0]:%NAME% %WHITE%▋{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0]:%NAME% %WHITE%▋{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE%
//非图标版
//头环注入等级提示
ItemDisplay[BASE_TAG5 !SHOW_ICON ci0 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 !SHOW_ICON ci1 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 !SHOW_ICON ci2 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 !SHOW_ICON ci3 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE%
//武器类
ItemDisplay[BASE_TAG5 !SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR kri OR 9kr) NMAG SOCK=0]:%NAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE%
ItemDisplay[BASE_TAG5 !SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0]:%NAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE%
//屏蔽设置
//头环
ItemDisplay[CIRC_INFUSION CIRC NMAG SOCK=0 !ETH GROUND]:
//AMA弓、矛、标枪类
ItemDisplay[AMA_INFUSION_1 (am2 OR am7 OR amc) NMAG SOCK=0 GROUND]:
ItemDisplay[AMA_INFUSION_2 (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 GROUND]:
ItemDisplay[AMA_INFUSION_3 (am5 OR ama OR amf) NMAG SOCK=0 GROUND]:
//刺客爪子
ItemDisplay[SIN_INFUSION_3 SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 GROUND]:
ItemDisplay[SIN_INFUSION_1 (axf OR btl OR 9xf) NMAG SOCK=0 GROUND]:
ItemDisplay[SIN_INFUSION_2 (9tw OR 7xf OR 7tw) NMAG SOCK=0 GROUND]:
//BB投掷武器
ItemDisplay[BAR_INFUSION_1 (glv OR 9gl OR 7gl) NMAG SOCK=0 GROUND]:
ItemDisplay[BAR_INFUSION_2 (tsp OR 9ts OR 7ts) NMAG SOCK=0 GROUND]:
//德鲁伊木棒
ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 GROUND]:
//法师法球
ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 GROUND]:
//死灵盾
ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 NMAG SOCK=0 GROUND]:
//幻化之刃 S11彩蛋末日之刃
ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 GROUND]:
//匕首
ItemDisplay[DAGGER_INFUSION (kri OR 9kr OR 7kr) !THROWING NMAG SOCK=0 GROUND]:
// +--------------+
// | 10通用规则 |
// +--------------+
//未知物品提示 (确保后续更新新物品不会被屏蔽)
ItemDisplay[(ILVL>1 OR QTY>0 OR PRICE>1) !(ARMOR OR WEAPON OR amu OR rin OR QUIVER OR cm1 OR cm2 OR cm3 OR jew OR jewf OR RUNE>0 OR GEMTYPE>0 OR MAPTIER>-1 OR hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR vps OR wms OR yps OR key OR tsc OR isc OR tbk OR ibk OR ear OR bks OR bkd OR box OR vip OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR toa OR tes OR ceh OR bet OR fed OR dhn OR bey OR mbr OR pk1 OR pk2 OR pk3 OR std OR wss OR cwss OR lpp OR lbox OR lmal OR crfb OR crfc OR crfh OR crfs OR crfv OR crfu OR crfp OR rtp OR rid OR rkey OR lsvl OR llmr OR ubtm OR uba OR ubaa OR ubab OR ubac OR dcma OR dcso OR dcho OR dcbl OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR iwss OR scrb OR upmp OR scou OR irma OR irra OR urma OR rrra OR imma OR imra OR upma OR rera OR fort OR ram OR luca OR lucb OR lucc OR lucd OR imrn OR cm1p OR cm2p OR cm3p)]:%SOUNDID-705%%MAP-0A%%PX-62%%NAME%{%NAME%%CL%%WHITE%物品描述将在新赛季开始之后尽快更新.%CL%%TAN%提示%WHITE%: 此物品是最近刚添加到游戏中的.}