ZYLPD2-Filter-Lonelywolf/build/39-通用收尾规则.txt

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// +--------------+
// | 11,通用规则 |
// +--------------+
//未知物品提示 (确保后续更新新物品不会被屏蔽)
//已知物品代码总表(未知物品提示的排除名单)
//新增赛季物品时只需在下面这一行追加代码,不用去动规则本身
Alias[KNOWN_CODES]:(ARMOR OR WEAPON OR amu OR rin OR QUIVER OR cm1 OR cm2 OR cm3 OR jew OR jewf OR RUNE>0 OR GEMTYPE>0 OR t99 OR t61 OR t62 OR hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR vps OR wms OR yps OR key OR tsc OR isc OR tbk OR ibk OR ear OR bks OR bkd OR box OR vip OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR toa OR tes OR ceh OR bet OR fed OR dhn OR bey OR mbr OR pk1 OR pk2 OR pk3 OR std OR wss OR cwss OR lpp OR lbox OR lmal OR crfb OR crfc OR crfh OR crfs OR crfv OR crfu OR crfp OR rtp OR rid OR rkey OR lsvl OR llmr OR ubtm OR uba OR ubaa OR ubab OR ubac OR dcma OR dcso OR dcho OR dcbl OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR iwss OR scrb OR upmp OR scou OR irma OR irra OR urma OR rrra OR imma OR imra OR upma OR rera OR fort OR ram OR luca OR lucb OR lucc OR lucd OR imrn OR irrn OR cm1p OR cm2p OR cm3p OR ivez OR ivea OR iveb OR ived OR iven OR ivep OR ives)
ItemDisplay[(ILVL>1 OR QTY>0 OR PRICE>1) !KNOWN_CODES !KNOWNMAPS]:%SOUNDID-705%%MAP-0A%%PX-62%%NAME%{%NAME%%CL%%WHITE%物品描述将在新赛季开始之后尽快更新.%CL%%TAN%提示%WHITE%: 此物品是最近刚添加到游戏中的.}
//暗金和套装基础屏蔽设置
ItemDisplay[(UNI OR SET) (WEAPON OR ARMOR OR rin OR amu OR QUIVER) !ID !TOWN GROUND FILTLVL>1]:
//亮金装备基础屏蔽设置
//珠宝
//(2026-10-31 裁定:屏蔽纯由开关控制,已与 FILTLVL 解耦;仅作用于地面,避免清空背包/仓库名)
ItemDisplay[HIDE_JEW1 jew RARE ILVL<68 !ID GROUND]:
ItemDisplay[HIDE_JEW2 jew RARE ILVL>67 !ID GROUND]:
//盔甲
ItemDisplay[CHEST RARE !ID !(MAXSOCKETS>3 REQSTR<104) FILTLVL>3 GROUND]:
ItemDisplay[CHEST RARE !ID (MAXSOCKETS>3 REQSTR<104) ETH FILTLVL>3 GROUND]:
ItemDisplay[CHEST RARE !ID (MAXSOCKETS>3 REQSTR<104) !ETH FILTLVL>4 GROUND]:
//头盔
ItemDisplay[(HELM !DRU !BAR) RARE !ID !(MAXSOCKETS>2 REQSTR<107) FILTLVL>3 GROUND]:
ItemDisplay[(HELM !DRU !BAR) RARE !ID (MAXSOCKETS>2 REQSTR<107) FILTLVL>4 GROUND]:
//盾牌
ItemDisplay[(SHIELD !PALASHIELD !NECHEAD) RARE !ID FILTLVL>3 GROUND]:
//手套、鞋子、腰带、低级头环
ItemDisplay[(GLOVES OR BOOTS OR BELT OR ci0 OR ci1) RARE !ID FILTLVL>3 GROUND]:
//戒指、项链、高级头环
ItemDisplay[(rin OR amu OR ci2 OR ci3) RARE !ID FILTLVL>4 GROUND]:
//单手武器
ItemDisplay[WEAPON 1H !THROWING ((NORM BASEMINONEH+BASEMAXONEH<23) OR (EXC BASEMINONEH+BASEMAXONEH<74) OR (ELT BASEMINONEH+BASEMAXONEH<119)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) FILTLVL>2 GROUND]:
ItemDisplay[1H !THROWING ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) !ETH FILTLVL>3 GROUND]:
ItemDisplay[WEAPON 1H !THROWING ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) RARE !ID !(CLUB OR SIN OR SOR OR ZON OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) ETH FILTLVL>4 GROUND]:
//双手武器
ItemDisplay[(WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH<38) OR (EXC BASEMINTWOH+BASEMAXTWOH<118) OR (ELT BASEMINTWOH+BASEMAXTWOH<192)) RARE !ID !(ZON OR STAFF) FILTLVL>1 GROUND]:
ItemDisplay[(WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH>37) OR (EXC BASEMINTWOH+BASEMAXTWOH>117) OR (ELT BASEMINTWOH+BASEMAXTWOH>191)) RARE !ID !(ZON OR STAFF) !ETH FILTLVL>2 GROUND]:
ItemDisplay[(WEAPON !BOW !XBOW) 2H ((NORM BASEMINTWOH+BASEMAXTWOH>37) OR (EXC BASEMINTWOH+BASEMAXTWOH>117) OR (ELT BASEMINTWOH+BASEMAXTWOH>191)) RARE !ID !(ZON OR STAFF) ETH FILTLVL>3 GROUND]:
//弓弩
ItemDisplay[BOW ((NORM BASEMINTWOH+BASEMAXTWOH<25) OR (EXC BASEMINTWOH+BASEMAXTWOH<65) OR (ELT BASEMINTWOH+BASEMAXTWOH<108)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[BOW ((NORM BASEMINTWOH+BASEMAXTWOH>24) OR (EXC BASEMINTWOH+BASEMAXTWOH>64) OR (ELT BASEMINTWOH+BASEMAXTWOH>107)) RARE !ID FILTLVL>2 GROUND]:
ItemDisplay[XBOW ((NORM BASEMINTWOH+BASEMAXTWOH<30) OR (EXC BASEMINTWOH+BASEMAXTWOH<88) OR (ELT BASEMINTWOH+BASEMAXTWOH<159)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[XBOW ((NORM BASEMINTWOH+BASEMAXTWOH>29) OR (EXC BASEMINTWOH+BASEMAXTWOH>87) OR (ELT BASEMINTWOH+BASEMAXTWOH>158)) RARE !ID FILTLVL>2 GROUND]:
//投掷武器
ItemDisplay[WEAPON THROWING ((NORM BASEMINTHROW+BASEMAXTHROW<38) OR (EXC BASEMINTHROW+BASEMAXTHROW<82) OR (ELT BASEMINTHROW+BASEMAXTHROW<88)) RARE !ID FILTLVL>1 GROUND]:
ItemDisplay[WEAPON THROWING ((NORM BASEMINTHROW+BASEMAXTHROW>37) OR (EXC BASEMINTHROW+BASEMAXTHROW>81) OR (ELT BASEMINTHROW+BASEMAXTHROW>87)) RARE !ID !ETH FILTLVL>2 GROUND]:
ItemDisplay[WEAPON THROWING ((NORM BASEMINTHROW+BASEMAXTHROW>37) OR (EXC BASEMINTHROW+BASEMAXTHROW>81) OR (ELT BASEMINTHROW+BASEMAXTHROW>87)) RARE !ID ETH FILTLVL>3 GROUND]:
//箭矢
ItemDisplay[QUIVER RARE !ID FILTLVL>3 GROUND]:
//专属物品
ItemDisplay[(DRU OR BAR OR NEC OR DIN OR ZON OR CLUB OR SCEPTER OR WAND) RARE !ID FILTLVL>3 GROUND]:
ItemDisplay[SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) RARE !ID FILTLVL>3 GROUND]:
ItemDisplay[SOR !(ob5 OR oba OR obf) RARE !ID FILTLVL>3 GROUND]:
ItemDisplay[STAFF MAXSOCKETS<6 RARE !ID FILTLVL>3 GROUND]:
ItemDisplay[DAGGER !(kri OR 9kr OR 7kr) RARE !ID FILTLVL>3 GROUND]:
ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR ob5 OR oba OR obf OR kri OR 9kr OR 7kr OR wst OR 8ws OR 6ws) RARE !ID FILTLVL>4 GROUND]:
//魔法装备基础屏蔽设置
//(2026-10-31 裁定:同上,纯开关控制 + 仅地面)
ItemDisplay[HIDE_JEW3 jew MAG ILVL<85 !ID GROUND]:
ItemDisplay[HIDE_JEW4 jew MAG ILVL>84 !ID GROUND]:
ItemDisplay[ARMOR !(CHEST MAXSOCKETS>3 REQSTR<104) MAG !ID FILTLVL>0 CLVL>11]:
ItemDisplay[CHEST MAXSOCKETS>3 REQSTR<104 ETH MAG !ID FILTLVL>0 CLVL>11]:
ItemDisplay[CHEST MAXSOCKETS>3 REQSTR<104 !ETH MAG !ID FILTLVL>1]:
ItemDisplay[WEAPON MAG !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd) FILTLVL>0 CLVL>11]:
ItemDisplay[MAG !ID (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd) !ETH FILTLVL>0 CLVL>11]:
ItemDisplay[MAG !ID amu FILTLVL>1 CLVL>39 GROUND]:
ItemDisplay[MAG !ID rin FILTLVL>1 CLVL>39 GROUND]:
//专属物品
ItemDisplay[(CLASS OR STAFF OR DAGGER OR CLUB OR SCEPTER OR WAND) MAG !ID FILTLVL>2 GROUND]:
ItemDisplay[MAG !ID (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd) ETH FILTLVL>2 GROUND]:
//白板基础屏蔽:命中即终止判定(不带 %CONTINUE%),后续规则不再追加提示
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) TOWN GROUND FILTLVL>0]:%NAME% //城镇地面:标签只看名字,{} 内容看不到
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) (TOWN OR INVENTORY OR CUBE OR STASH OR GUILDVAULT OR TROPHYCASE OR EQUIPPED OR MERC) !GROUND FILTLVL>0]:%NAME%{%NAME%} //城镇/背包/盒子/仓库/公会仓库/奖杯陈列室:补 {%NAME%} 保持悬浮窗完整
ItemDisplay[(CLASS OR STAFF OR WAND OR SCEPTER OR CLUB OR DAGGER) SHOW_9SKBASE NMAG !RW FORMULASMA>8 !SOCK=1]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材
ItemDisplay[!RW (ARMOR OR WEAPON OR QUIVER) INF GROUND FILTLVL>0]://屏蔽劣质物品
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !leg !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]://屏蔽1孔的垃圾白板物品
ItemDisplay[(GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]://屏蔽白板手套、腰带和鞋子
//带STAFFMOD白板物品
ItemDisplay[(DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA<2 GROUND FILTLVL>1 CLVL>11]://屏蔽STAFFMOD<2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[(NEC OR SIN OR SOR) !RW NMAG FORMULASMA<2 GROUND FILTLVL>0 CLVL>11 !SOCK=0]://屏蔽STAFFMOD<2的死灵盾、刺客爪、法球
ItemDisplay[(DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA=2 GROUND FILTLVL>1 CLVL>18]://屏蔽STAFFMOD=2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[(NEC OR SIN OR SOR) !RW NMAG FORMULASMA=2 GROUND FILTLVL>1 CLVL>18 !SOCK=0]://屏蔽STAFFMOD=2的死灵盾、刺客爪、法球
ItemDisplay[(CLASS OR STAFF OR WAND OR SCEPTER OR CLUB OR DAGGER) FORMULASMA>2 FORMULASMA<6 NMAG CLVL>30 FILTLVL>1 !RW !TOWN GROUND]:
ItemDisplay[(CLASS OR STAFF OR WAND OR SCEPTER OR CLUB OR DAGGER) FORMULASMA>5 FORMULASMA<10 NMAG FILTLVL>2 !RW !TOWN GROUND]:
ItemDisplay[DIN RES<20 NMAG !RW !TOWN GROUND CLVL>59]:
ItemDisplay[DIN RES>19 NMAG !RW !TOWN GROUND FILTLVL>1]:
//其他白板物品
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) NMAG !THROWPOTS GROUND ((CLVL>30 FILTLVL>0) OR FILTLVL>1)]:{%NAME%}