ZYLPD2-Filter-Lonelywolf/build/35-符文之语底材过滤设置.txt

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// +------------------+
// | 8符文之语底材 |
// +------------------+
// ++++++ 8.0,基础屏蔽 ++++++
ItemDisplay[!RW INF GROUND FILTLVL>0]: //屏蔽劣质物品
ItemDisplay[(WEAPON OR ARMOR) !(CLASS OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER OR leg) !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品
ItemDisplay[(GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子
ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !RW NMAG (ANYSTAFFSUM0 OR ANYSTAFFSUM1) GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的职业物品
ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !RW NMAG ANYSTAFFSUM2 GROUND FILTLVL>0 CLVL>18]: //屏蔽STAFFMOD=2的职业物品
ItemDisplay[SHOW_RUNEBASE1 NMAG !RW ANYSTAFFSUM9 !SOCK=1 FILTLVL<5]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材
// ++++++ 8.1,头盔 ++++++
//0星
ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) HELM NMAG !RW FILTLVL>1 !TOWN GROUND]:
//1星
ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//其它
ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG ELT !CLASS !RW FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]:
// ++++++ 8.2,盔甲 ++++++
//0星
ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW FILTLVL>1 !TOWN GROUND]:
//1星
ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) CHEST NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
// ++++++ 8.3,盾牌 ++++++
//0星
ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW FILTLVL>1 !TOWN GROUND]:
//1星
ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]:
ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<15 NMAG !RW FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>14 RES<25 NMAG !RW FILTLVL>2 !TOWN GROUND]:
// ++++++ 8.4,武器 ++++++
// ====> 8.4.1,弓弩 <=====
//0星
ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]:
//1星
ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.2,木棒 <=====
//1星
ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW !SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.3,匕首 <=====
//1星
ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.4,斧 <=====
//2星
ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.5,锤 <=====
//1星
ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.6,剑 <=====
//1星
ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW FILTLVL>4 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]:
//其它
ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG ELT !(7cr SOCK=0) !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.7,权杖 <=====
//2星
ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.8,魔杖 <=====
//2星
ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.9,法杖 <=====
//0星
ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 !TOWN GROUND]:
//1星
ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]:
ItemDisplay[!(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.10,长柄/矛/亚马逊矛 <=====
//0星
ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW FILTLVL>4 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW FILTLVL>5 !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG ELT !RW FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.10,爪 <=====
//1星
ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>2 !TOWN GROUND]:
//2星
ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>3 !TOWN GROUND]:
//3星
ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>4 !TOWN GROUND]:
//4星
ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>5 !TOWN GROUND]:
//其它
ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]:
// ====> 8.4.11,投掷武器 <=====
//2星
ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]:
//其它
ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]:
ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: