This commit is contained in:
lonelywolf 2026-10-11 06:51:20 +00:00
parent c898993d84
commit 24139e45d8
1 changed files with 43 additions and 49 deletions

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@ -726,19 +726,11 @@ Alias[BELT_4_1]:(((PREFIX=372 PREFIX=412) OR (PREFIX=353 PREFIX=412) OR (PREFIX=
Alias[BELT_4_2]:((PREFIX=353 OR PREFIX=372 OR PREFIX=392 OR PREFIX=412) (SUFFIX=368 OR SUFFIX=798) SUFFIX~376-377 SUFFIX~819-820)
//头环3+2/2+3
Alias[CIRC_5_1]:((PREFIX=915 OR PREFIX=920) (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~412-414 OR PREFIX=421 OR PREFIX=933) (SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029) (SUFFIX=175 OR SUFFIX=816 OR SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377))
Alias[CIRC_5_2]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_5_3]:((PREFIX=915 OR PREFIX=920) SUFFIX~819-820 (SUFFIX~244-245 OR SUFFIX~376-377) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_5_4]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029) (SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_5_5]:(PREFIX=421 PREFIX=933 (PREFIX=915 OR PREFIX=920) (SUFFIX=231 OR SUFFIX=828) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_5_6]:((PREFIX=421 OR PREFIX=933) (PREFIX=915 OR PREFIX=920) (SUFFIX=231 OR SUFFIX=828) (SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029) (SUFFIX=175 OR SUFFIX=816 OR SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377))
Alias[CIRC_5_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798))
Alias[CIRC_5_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798) (SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798))
//头环3+1/2+2
Alias[CIRC_4_1]:((PREFIX=915 OR PREFIX=920) (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~412-414 OR PREFIX=421 OR PREFIX=933) (SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_4_2]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816))
Alias[CIRC_4_3]:((PREFIX=915 OR PREFIX=920) (SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_4_4]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798 OR SUFFIX=1029))
Alias[CIRC_4_5]:(PREFIX=421 PREFIX=933 (PREFIX=915 OR PREFIX=920) (SUFFIX=231 OR SUFFIX=828))
Alias[CIRC_4_6]:((PREFIX=421 OR PREFIX=933) (PREFIX=915 OR PREFIX=920) (SUFFIX=231 OR SUFFIX=828) (SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX=1029 OR SUFFIX=175 OR SUFFIX=816 OR SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377))
Alias[CIRC_4_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816))
Alias[CIRC_4_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798 OR SUFFIX=1029))
//盾牌
//技能3+2/2+3
@ -882,7 +874,7 @@ Formula[RA_C]:(STR/30+STAT3/30+DEX/30+STAT1/50+STAT99/10+FCR/10+STAT96/10+STAT20
//战系
Formula[RJ_A]:EDAM/10+MAXDMG/7.5+MINDMG/6.67+STAT121/20+STAT122/25+STAT501/62.5+DEX/6+STR/6+STAT1/6+STAT99/3.11+abs(STAT91)/7.5+AR/50+CRES/22.22+FRES/22.22+LRES/22.22+PRES/22.22+DEF/42.67
//法系
Formula[RJ_B]:CRES/22.22+FRES/22.22+LRES/22.22+PRES/22.22+STAT138*1.1+STAT86*1.1+STAT99/3.5+abs(STAT91)/10+DEX/6+STAT1/6+STR/6+EDAM/20+AR/75+MANA/20+DEF/42.67
Formula[RJ_B]:CRES/22.22+FRES/22.22+LRES/22.22+PRES/22.22+STAT138*1.1+STAT86*1.1+STAT99/3.5+abs(STAT91)/10+DEX/6+STAT1/6+STR/6+EDAM/20+AR/75+MANA/20+DEF/42.67+STAT329/2+STAT330/2+STAT331/2+STAT332/2+STAT357/1.2
//亮金头环评测函数
//战系
@ -2319,7 +2311,7 @@ ItemDisplay[!ID SHOP cqv]:%RED%霜恸%CL%深渊结界%CL%%GOLD%领主令箭%CL%%
// 头盔 (UNI)
ItemDisplay[ID UNI UNI_NOTE uap STAT36>2 MFIND>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-10,STAT36-4)+IF(STAT360==7,MFIND-55,MFIND-25)/25+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //军帽
ItemDisplay[ID UNI UNI_NOTE ulm STAT143>3 FBR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT143>5,3,0)+IF(STAT143==5,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢影
ItemDisplay[ID UNI UNI_NOTE uhl STAT36>11 FCR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/4+IF(STAT360==8,STAT86-7,STAT86-3)/4+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //智者的反抗
ItemDisplay[ID UNI UNI_NOTE uhl STAT36>14 FCR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-21,STAT36-15)/4+IF(STAT360==8,STAT86-7,STAT86-3)/4+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //智者的反抗
ItemDisplay[ID UNI UNI_NOTE usk STAT60>7 ALLSK>1 STR>19 !EQUIPPED !MERC]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f((STAT336-6)/3.2+IF(STAT360==57,STAT60-13,STAT60-8)/2+(STR-25)/6.67+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //安头
ItemDisplay[ID UNI UNI_NOTE (xh9 OR uh9) STAT36>14 STAT35>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-21,STAT36-15)/4+IF(STAT360==58,STAT62-13,STAT62-8)/16+IF(STAT360==57,STAT60-11,STAT60-6)/16+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //吸血鬼头
ItemDisplay[ID UNI UNI_NOTE uh9 STAT156>24 EDAM>39 STAT136>24 !EQUIPPED !MERC !GEMMED]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f((EDAM-60)/11.42+(STR-25)/16+(STAT156-25)/16+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨骷髅
@ -2332,8 +2324,8 @@ ItemDisplay[ID UNI UNI_NOTE urn STAT109>49 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CO
ItemDisplay[ID UNI UNI_NOTE (ci2 OR ci3) STAT118>0 RES>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((IF(STAT333>STAT335,STAT333,STAT335)-10)/2.5+(FRES-25)/60+(CRES-25)/60+(LRES-25)/60+(PRES-25)/60+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.58-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.33,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //奇拉守护
ItemDisplay[ID UNI UNI_NOTE ci3 FCR>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-15)/2.5+(STAT330-10)/5+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //格利风
// 德鲁伊皮帽 (UNI)
ItemDisplay[ID UNI UNI_NOTE (dr6 OR drb) STAT425>4 STAT116>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/2.5+IF(CLSK5>1,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //芬里尔
ItemDisplay[ID UNI UNI_NOTE drb STAT135>32 STAT141>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK41>3,1,0)+IF(SK232>1,1,0)+(ARPER-80)/40+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱犬的撕咬
ItemDisplay[ID UNI UNI_NOTE (dr6 OR drb) STAT425>4 STAT116>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/1.5+IF(CLSK5>1,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //芬里尔
ItemDisplay[ID UNI UNI_NOTE drb STAT135>32 STAT141>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK41>3,2,0)+(ARPER-120)/60+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱犬的撕咬
ItemDisplay[ID UNI UNI_NOTE (dr2 OR dr7 OR drc) FCR>9 CLSK5>0 CRES>9 STAT86>1 !EQUIPPED !MERC]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK5>1,2,0)+IF(STAT360==8,STAT86-6,STAT86-2)/2+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //羽蛇神面
ItemDisplay[ID UNI UNI_NOTE drc FCR>19 CLSK5>1 SK247>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK247>1,2,0)+IF(SOCKETS>2,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //兽穴之母
ItemDisplay[ID UNI UNI_NOTE drd STAT46>4 STAT145>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==56,STAT46-10,STAT46-5)/1.5+OR(SK224>1,SK228>1,SK223>1,SK233>1,SK247>1,SK226>1)+(STAT145-4)/4+(FRES-20)/20+3-IF(STAT360==36,1.75,0)-IF(STAT360==53,0.75,0)-IF(STAT360==51,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //双灵头
@ -2344,7 +2336,7 @@ ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39 !EQUIPPED !MERC]:%NAM
ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI198,9350>0,2.5,1)+IF(STAT360==33,ED-170,ED-90)/110+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //独眼巨人的咆哮
ItemDisplay[ID UNI UNI_NOTE (ba7 OR bac) FCR>19 FRES>49 STAT77>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK4>1,2,0)+(STAT3-10)/10+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //荒野语者
ItemDisplay[ID UNI UNI_NOTE bac MULTI97,223>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MULTI97,223-4)/2+(MULTI97,232-4)/2+(STR-10)/10+(DEX-10)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //狼嚎
ItemDisplay[ID UNI UNI_NOTE bae STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/2+IF(SK149>1,0.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //海拉国度
ItemDisplay[ID UNI UNI_NOTE bae STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/2+IF(SK149>2,0.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //海拉国度
ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK32>1,1,0)+(STR-10)/20+(DEX-10)/20+(FRES-15)/80+(CRES-15)/80+(LRES-15)/80+(PRES-15)/80+(STAT60-3)/6+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //飞机头
ItemDisplay[ID UNI UNI_NOTE baf SK140>1 CLSK4>1 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-20)/10+(DEX-20)/20+IF(STAT360==58,STAT62-10,STAT62-5)/6+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //雷克的美德
@ -2371,7 +2363,7 @@ ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39 !EQUIPPED !MERC]:%NAME%{%
ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT350==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==33,ED-330,ED-250)/30+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢铁甲壳
ItemDisplay[ID UNI UNI_NOTE (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT86-2+(STAT62-2)/3+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //胜利者丝绸
ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74==40,2,0)+AND(MULTI97,74<40,MULTI97,74>34)+IF(MULTI97,74<35,0.5,0)/2+(STAT49-300)/40+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //尸体的哀伤
ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,98>7,2,0)+IF(MULTI151,98==7,1,0)+(STR-20)/20+(STAT3-20)/20+3.5+IF(ETH,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟乙
ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,98>7,2,0)+IF(MULTI151,98==7,1,0)+(STR-40)/20+(STAT3-40)/20+3.5+IF(ETH,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟乙
ItemDisplay[ID UNI UNI_NOTE uar STAT153>0 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-200)/50+(STAT122-200)/50+(STR-20)/20+(FRES-20)/80+(CRES-20)/80+(LRES-20)/80+(PRES-20)/80+4-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟甲
// 盾牌 (UNI)
@ -2410,7 +2402,7 @@ ItemDisplay[ID UNI UNI_NOTE umg STAT425>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础
ItemDisplay[ID UNI UNI_NOTE (tgl OR xtg OR utg) STAT363>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==40,STAT27-45,STAT27-15)/2.5+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //法师之拳
ItemDisplay[ID UNI UNI_NOTE (xtg OR utg) IAS>19 STAT40>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT40-3)*1.5+(FRES-24)/12+3-IF(STAT360==36,1.25,0)-IF(STAT360==51,0.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //熔岩角羊
ItemDisplay[ID UNI UNI_NOTE utg FCR>19 STAT77>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-25)/3.33+(STAT109-25)/10+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //秘术师
ItemDisplay[ID UNI UNI_NOTE (hgl OR xhg OR uhg) STAT333>4 STAT335>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-15)/4+(IF(STAT333>STAT335,STAT333,STAT335)-5)/2.5+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //霜染
ItemDisplay[ID UNI UNI_NOTE (hgl OR xhg OR uhg) STAT333>4 STAT335>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-20)/8+(IF(STAT333>STAT335,STAT333,STAT335)-5)/2.5+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //霜染
ItemDisplay[ID UNI UNI_NOTE (xhg OR uhg) MULTI198,3618=4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT333-5)/1.25+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //地狱之口
ItemDisplay[ID UNI UNI_NOTE uhg EDAM>59 STAT136>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==2,EDAM-100,EDAM-60)/8+(STAT136-10)/10+(STAT268-10)/25+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //碎钢
@ -2449,7 +2441,7 @@ ItemDisplay[ID UNI UNI_NOTE (gix OR 9gi 7gi) OR STAT91>19 STR>19 !EQUIPPED !MERC
ItemDisplay[ID UNI UNI_NOTE 7gi STAT116>32 STAT504>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-285)/16.67+3+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //刽子手的裁决
// 链锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7fl IAS>49 FCR>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK240-4+(SK245-4)/2+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //地平线的龙卷风
ItemDisplay[ID UNI UNI_NOTE 7fl IAS>49 FCR>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((SK240-3)*2+(SK245-3)/2+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //地平线的龙卷风
ItemDisplay[ID UNI UNI_NOTE 7fl STAT128>199 STAT145>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-300)/20+(STAT12-200)/160+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风之结
// 锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7wh STAT136>39 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/26.67+(STAT425-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,2.62,0)-IF(STAT360==24,3,0)-IF(STAT360==2,3,0)-IF(STAT360==22,4.5,0)-IF(STAT360==26,4.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //碎石者
@ -2469,7 +2461,7 @@ ItemDisplay[ID UNI UNI_NOTE 7ls STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础
ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/20+(STAT36-10)/10+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //克林铁-弗姆
ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/30+IF(CLSK3>3,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //李奥瑞克的秘银祸根
ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-175)/16.67+2+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //卑劣躯壳
ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-170)/35+IF(MULTI151,102==28,1,0)+AND(MULTI151,102==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2,0)-IF(STAT360==24,2.29,0)-IF(STAT360==2,2.29,0)-IF(STAT360==22,3.43,0)-IF(STAT360==26,3.43,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫
ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/30+IF(MULTI151,102==28,1,0)+AND(MULTI151,102==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫
ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/20+(STAT76-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日毁灭者
ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/40+(STAT335-20)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //厌恶
ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/16+(RES-20)/20+1.5+IF(ETH,1,0)-IF(STAT360==25,4.38,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //剑卫
@ -2480,20 +2472,20 @@ ItemDisplay[ID UNI UNI_NOTE 7cr2 CLSK3>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础
ItemDisplay[ID UNI UNI_NOTE (9di OR 7di) SK142>4 SK131>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK142-5+(SK150-5)/2+1.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //刻心者
ItemDisplay[ID UNI UNI_NOTE 7di STAT335>14 STAT134>1 STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-15)/3.33+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //破碎之刃
ItemDisplay[ID UNI UNI_NOTE (9kr OR 7kr) STAT150>19 DEF>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT365==4,3,0)+IF(STAT365==3,1,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑沼之锋
ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/16.67+2+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //裂肉者
ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/20+IF(TABSK50>2,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //裂肉者
ItemDisplay[ID UNI UNI_NOTE 7bl ETH STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT329-15)/4+(ED-280)/120+3.5-IF(STAT360==25,0.58,0)-IF(STAT360==24,0.67,0)-IF(STAT360==2,0.67,0)-IF(STAT360==22,1,0)-IF(STAT360==26,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //鬼火焰
// 投掷武器 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT141>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-375)/16.67+2.5+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战鸟
ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT258>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT258-25)/10+(STAT256-25)/10+(ED-375)/50+2.5+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战鸟
ItemDisplay[ID UNI UNI_NOTE 7b8 STAT117>0 STAT501>449 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/20+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //撕裂者
// 通用标枪 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+(STAT60-6)/12+3-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死灵夜翔
ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>7 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+(STAT60-6)/12+3-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死灵夜翔
ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT365/2+STAT336/10+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石像鬼之噬
// 矛 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-140)/40+IF(MULTI97,10>5,0.5,0.3)+IF(MULTI97,19>5,0.5,0.3)+IF(MULTI97,30>3,0.5,0.3)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //穿刺者
ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ALLSK/2.5+(ED-240)/50+3+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //爱针
ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 CLSK0>2 STAT62>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK0>3,0.5,0)+(ED-230)/16+2.5+IF(ETH,1,0)-IF(STAT360==25,4.4,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌迪贤的觉醒
ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 ALLSK>2 STAT62>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==27,ALLSK-4,ALLSK-3)*0.5+(ED-230)/16+2.5+IF(ETH,1,0)-IF(STAT360==25,4.4,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌迪贤的觉醒
ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/5+(ED-210)/33.33+EDEF/300+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //铁柱
// 长柄武器 (UNI)
@ -2512,7 +2504,7 @@ ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249 !EQUIPPED !MERC
ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3.5+IF(STAT62>7,0.5,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之力
// 弩 (UNI)
ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>4 STAT224>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-3-IF(STAT360==27,1,0))*2+(STAT424-5)/3+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //毒液怪
ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>4 STAT224>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT424-5)/2+(ED-150)/46.67+3-IF(STAT360==25,1.5,0)-IF(STAT360==26,1.71,0)-IF(STAT360==24,1.71,0)-IF(STAT360==22,2.57,0)-IF(STAT360==2,2.57,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //毒液怪
ItemDisplay[ID UNI UNI_NOTE (8hx OR 6hx) STAT134>2 STAT156>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/25+2.5-IF(STAT360==25,2.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==2,3.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //大炮
ItemDisplay[ID UNI UNI_NOTE 6hx STAT363>3 STAT333>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/100+(ARPER-100)/100+IF(STAT363>4,2,0)+2+IF(SOCKETS>4,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==26,1.2,0)-IF(STAT360==24,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==2,0.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱拷问
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) STAT158=6 AR>332 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-265)/16.67+3+IF(AR>599,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==26,7.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==2,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //小炮
@ -2524,7 +2516,7 @@ ItemDisplay[ID UNI UNI_NOTE (8cs OR 6cs) STAT76>19 SK63>0 !EQUIPPED !MERC]:%NAME
ItemDisplay[ID UNI UNI_NOTE 6cs FCR>104 STAT1>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-4-IF(STAT360==27,1,0))*2+(STAT1-40)/20+(STAT35-10)/12+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //安戴尔的智慧
ItemDisplay[ID UNI UNI_NOTE (8bs OR 6bs) STAT115>0 ALLSK>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK369>2,3,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //扭曲之矛
ItemDisplay[ID UNI UNI_NOTE 6bs STAT425>9 FRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-3-IF(STAT360==27,1,0))*2+(LIFE-50)/100+(FRES-50)/50+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //硫磺之雨
ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*2+(MAEK-10)/5+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //骷髅收集者
ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*2+(MAEK-10)/10+IF(CLSK2>2,0.5,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //骷髅收集者
ItemDisplay[ID UNI UNI_NOTE 6ws ALLSK>4 STAT333>11 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((IF(STAT335>=STAT334,STAT335,STAT334)-12)/2.67-AND(STAT360==14,STAT335>=STAT334)*3.75-AND(STAT360==13,STAT334>=STAT335)*3.75+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //曼松的教诲
// 法师法球 (UNI)
ItemDisplay[ID UNI UNI_NOTE obc STAT330>9 STAT329>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*1.5+(STAT329-10)/10-IF(STAT360==28,0.5,0)+(STAT1-20)/20+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //脾气
@ -2539,7 +2531,7 @@ ItemDisplay[ID UNI UNI_NOTE (9yw OR 7yw) REPLIFE>14 SK75=2 !EQUIPPED !MERC]:%NAM
ItemDisplay[ID UNI UNI_NOTE 7yw FRW>19 SK80>1 SK95>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK80>2,1.75,0)+IF(SK69>3,1,0)+IF(SK95>3,0.25,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //幽冥魂器
ItemDisplay[ID UNI UNI_NOTE (9bw OR 7bw) REPLIFE>23 SK89>1 SK69>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK89>2,1,0)+IF(SK69>2,1,0)+IF(SK70>2,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //自杀杖
ItemDisplay[ID UNI UNI_NOTE 7bw SK68>3 SK67>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK84>2,1.5,0)+IF(SK67>4,1.5,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //白骨阴影
ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK16>2,1,0)+IF(CLSK2>1,1,0)+(LIFE-30)/60+(STAT86-4)/6+3-IF(STAT360==8,1.33,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑手之钥
ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK16>2,2,0)+(LIFE-30)/60+(STAT86-4)/6+3-IF(STAT360==8,1.33,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑手之钥
ItemDisplay[ID UNI UNI_NOTE 7gw STAT336>9 MAEK>3 TABSK17>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK17>2,1,0)+(STAT336-10)/6.25+(MAEK-4)/10+(STAT86-4)/10+3.5-IF(STAT360==15,1.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡之网
// 权杖 (UNI)
@ -2555,9 +2547,9 @@ ItemDisplay[ID UNI UNI_NOTE 7wb TABSK49>0 TABSK50>0 FBR>29 !EQUIPPED !MERC]:%NAM
ItemDisplay[ID UNI UNI_NOTE 7cs ETH STAT152>0 TABSK49>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-170)/66.67+IF(TABSK49>3,1.5,0)+2.5-IF(STAT360==25,1,0)-IF(STAT360==24,1.2,0)-IF(STAT360==2,1.2,0)-IF(STAT360==22,1.8,0)-IF(STAT360==26,1.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //影杀者
ItemDisplay[ID UNI UNI_NOTE 7lw STAT363>2 STAT333>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>3,1,0)+(STAT333-10)/3.33+(ED-230)/80+3-IF(STAT360==12,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //火蜥蜴
ItemDisplay[ID UNI UNI_NOTE (9tw OR 7tw) CLSK6>1 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/50+IF(TABSK50>1,0.5,0)+(STAT60-5)/8+2.5+IF(ETH,1,0)-IF(STAT360==17,0.625,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //八爪
ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT141>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-230)/50+(STAT141-20)/6.67+IF(TABSK49>3,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==19,4.5,0)-IF(STAT360==25,3.75,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //追猎者的宰杀
ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT258>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-230)/50+(STAT256-30)/13.33+IF(TABSK49>3,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==19,4.5,0)-IF(STAT360==25,3.75,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //追猎者的宰杀
ItemDisplay[ID UNI UNI_NOTE 7qr STAT152>0 MULTI198,28319=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-440)/16+(STAT3+30)/10+4-IF(STAT360==25,4.37,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //艾丹的伤痕
ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/2+IF(SK268>1,0.5,0)+(ED-160)/120+3+IF(ETH,0.5,0)-IF(STAT360==25,0.58,0)-IF(STAT360==24,0.67,0)-IF(STAT360==2,0.67,0)-IF(STAT360==22,1,0)-IF(STAT360==26,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //幻影幽语
ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((IF(SK268>1,1,0)+(ED-160)/30+3+IF(ETH,0.5,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //幻影幽语
// 亚马逊专属 (UNI)
ItemDisplay[ID UNI UNI_NOTE amb ALLSK>1 SK7>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ALLSK>2,1.5,0)+IF(SK7>2,1.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //血鸟的袭击
@ -2573,7 +2565,7 @@ ItemDisplay[ID UNI UNI_NOTE amf STAT334>9 SK20>2 MULTI198,3164=20 !EQUIPPED !MER
ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) STAT156>19 MULTI97,89=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT156-20)/6.67+(STAT122-50)/100+(STAT124-125)/100+2.5-IF(STAT360==63,2.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //墓歌
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT334>14 MULTI201,2728=35 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-15)/5+(STAT224-4)/2.67+(STAT42-4)/4+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //天境
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-30)/10+(STAT336-20)/4+(STAT86-5)/6+3-IF(STAT360==74,1.5,0)-IF(STAT206==74,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //神蛇之羽
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-60)/8+(STAT121-60)/20+(STAT141-20)/20+4-IF(STAT360==75,1.88,0)-IF(STAT206==75,1.88,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之指
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-40)/8+(STAT121-60)/20+(STAT141-20)/20+4-IF(STAT360==75,1.88,0)-IF(STAT206==75,1.88,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之指
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //扞卫钢条
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(STAT136-20)/6.67+(STAT268-15)/10+2.5-IF(STAT360==2,6,0)-IF(STAT206==2,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //爆头者
ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-10)/1.6+IF(STAT46>4,0.5,0)+IF(STAT44>4,0.5,0)+IF(STAT40>4,0.5,0)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //深渊结界
@ -2588,7 +2580,7 @@ ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 MANA=45 !EQUIPPED !MERC]:%NAME%{%CORAL
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=60 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ARPER-40)/10+(PRES-30)/30+(STAT128-300)/150+3.5-IF(STAT206==51,0.33,0)-IF(STAT360==51,0.33,0)-IF(STAT360==39,0.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //圣甲虫
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT363>1 STAT333>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>1,2,0)+(STAT333-4)/2+3)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //旭日
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT250>0 STAT128>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((LRES-30)/3.33+(STAT128-100)/50+3.5-IF(STAT206==51,3.33,0)-IF(STAT360==51,3.33,0)-IF(STAT360==39,6.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //大君
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-50)/30+(STAT122-50)/30+(STAT123-150)/100+(STAT124-150)/100+3+IF(TABSK26>1,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //炽天使之歌
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-80)/40+(STAT122-80)/40+(STAT123-150)/100+(STAT124-150)/100+3.5+IF(TABSK26>1,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //炽天使之歌
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=67 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-4)/4+(DEX-4)/4+(STAT1-4)/4+(STAT3-4)/4+(FRES-20)/20+(CRES-20)/20+(LRES-20)/20+(PRES-20)/20+3.5-IF(STAT206==51,2,0)-IF(STAT360==51,2,0)-IF(STAT360==65,8,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*3)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //马拉万花筒
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=81 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((AR-400)/33.33+(FRES-25)/26.67+(CRES-25)/26.67+(LRES-25)/26.67+(PRES-25)/26.67+(DEF-300)/50+3.5-IF(STAT206==51,1.5,0)-IF(STAT360==51,1.5,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.75)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //金属网格
ItemDisplay[ID UNI UNI_NOTE ram LVLREQ=90 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT1-40)/2.5+4-IF(STAT360==65,3.2,0)-IF(STAT360==71,4.8,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //3只眼
@ -2694,7 +2686,7 @@ ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL !EQUIPPED !MERC]:%DOT-0
//战系珠宝
ItemDisplay[RARE_NOTE jew RARE ID (EDAM>29 OR MAXDMG+MINDMG>29)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_A%%WHITE%/10%CL%%NAME%}
//法系珠宝
ItemDisplay[RARE_NOTE jew RARE ID STAT86+STAT138>1]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%}
ItemDisplay[RARE_NOTE jew RARE ID (STAT86+STAT138>1 OR STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%}
ItemDisplay[RARE_NOTE jew RARE ID (SUFFIX=268 OR SUFFIX=371) (FRES+CRES+LRES+PRES>39 OR STR+DEX+STAT1>15)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%}
ItemDisplay[RARE_NOTE jew RARE ID SUFFIX=268 SUFFIX=371]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%}
@ -2775,18 +2767,18 @@ ItemDisplay[MAG_NOTEID WAND MAG ID (SK84+TABSK17+CLSK2>3 OR SK381+TABSK16+CLSK2>
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 EDAM>30]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+2)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT91=-15 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 (STAT138>1 OR STAT86>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+3)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 STAT329+STAT330+STAT331+STAT332>3]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+3)%WHITE%/8%CL%%NAME%}
ItemDisplay[MAG_NOTEID jew MAG ID STAT91=-15 (STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+3)%WHITE%/8%CL%%NAME%}
//战系珠宝
ItemDisplay[MAG_NOTE ID jew MAG ID EDAM>29 STAT93>14]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+3)%WHITE%/8%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID EDAM>29 STAT99>6]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+2)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID EDAM>29 MAXDMG+MINDMG>9]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+MAXDMG/7.5+MINDMG/7.5)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID EDAM>35]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM))%WHITE%/5%CL%%NAME%}
//法系珠宝
ItemDisplay[MAG_NOTE ID jew MAG ID STAT329+STAT330+STAT331+STAT332>3 STAT93>14]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+3)%WHITE%/8%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT329+STAT330+STAT331+STAT332>3 STAT99>6)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+2)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID (STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1) STAT93>14]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+3)%WHITE%/8%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID (STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1) STAT99>6)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+2)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT138+STAT86>1 STAT93>14]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+4)%WHITE%/7%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT138+STAT86>1 STAT99>6)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+3)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT329+STAT330+STAT331+STAT332>3 DEX+STR+STAT1>7]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+1)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID ((STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1) OR STAT357>1) DEX+STR+STAT1>7]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332==4,3,0)+1)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT138+STAT86>1 DEX+STR+STAT1>7]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+DEX/4.5+STR/4.5+STAT1/4.5)%WHITE%/5%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT93>14 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%}
ItemDisplay[MAG_NOTE ID jew MAG ID STAT99>6 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%}
@ -3200,12 +3192,10 @@ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE BOOTS REQSTR<126 (BOOT_4_1 OR BOOT_
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<6 RARE BELT REQSTR<111 (BELT_5_1 OR BELT_5_2)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE BELT REQSTR<111 (BELT_4_1 OR BELT_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
// 头环
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 CIRC RARE PHYSISKILL (CIRC_5_1 OR CIRC_5_2 OR CIRC_5_3)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 CIRC RARE CASTERSKILL (CIRC_5_2 OR CIRC_5_4)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<6 CIRC RARE (CIRC_5_5 OR CIRC_5_6)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE PHYSISKILL (CIRC_4_1 OR CIRC_4_2 OR CIRC_4_3)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE CASTERSKILL (CIRC_4_2 OR CIRC_4_4)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 CIRC RARE (CIRC_4_5 OR CIRC_4_6)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 CIRC RARE PHYSISKILL CIRC_5_1]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 CIRC RARE CASTERSKILL (CIRC_5_1 OR CIRC_5_2)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE PHYSISKILL (CIRC_4_1 OR CIRC_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE CASTERSKILL CIRC_4_1]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
//非专属盾
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<6 RARE (SHIELD !DIN !NEC) REQSTR<157 MAXSOCKETS>2 (SHIELD_SKILL_5_1 OR SHIELD_SKILL_5_2 OR SHIELD_DMG_5_1 OR SHIELD_DMG_5_2)]:%BORDER-9B%%MAP-6D%%TIER-4%%GREEN%★ %NAME% %GREEN%★
ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE MAXSOCKETS>2 (SHIELD !DIN !NEC) REQSTR<157 MAXSOCKETS>2 (SHIELD_SKILL_4_1 OR SHIELD_SKILL_4_2 OR SHIELD_DMG_4_1 OR SHIELD_DMG_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆
@ -3274,7 +3264,7 @@ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE SOR (((PREFIX=923 OR PREFIX=446) SU
// ++++++ 亮金珠宝 ++++++
//通用定义
Alias[GR_JEWS_DMG]:(PREFIX~197-198)
Alias[GR_JEWS_EK]:(PREFIX=419 OR PREFIX=737)
Alias[GR_JEWS_EK]:(PREFIX=419 OR PREFIX=737 OR PREFIX~934-942)
Alias[GR_JEWS_STAT]:(SUFFIX=371 OR SUFFIX=336)
ItemDisplay[!ID RARE jew (GR_JEWS_DMG OR GR_JEWS_EK OR GR_JEWS_STAT)]:%CL%%NAME%{%NAME%}%CONTINUE%
//后缀
@ -3310,6 +3300,15 @@ ItemDisplay[!ID RARE jew PREFIX=737]:%GRAY% [3LEK]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=336]:%TAN% [10全抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=197]:%ORANGE% [30%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=198]:%ORANGE% [40%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=934]:%YELLOW% [3%电伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=935]:%BLUE% [3%冰伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=936]:%RED% [3%火伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=937]:%GREEN% [3%毒伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=938]:%YELLOW% [5%电伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=939]:%BLUE% [5%冰伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=940]:%RED% [5%火伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=941]:%GREEN% [5%毒伤]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE jew PREFIX=942]:%ORANGE% [3%魔伤]%NAME%{%NAME%}%CONTINUE%
// ++++++ 亮金项链/头环 ++++++
//通用定义
@ -3332,7 +3331,6 @@ ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=175]:%SAGE%[20FCR]
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=263]:%GOLD%[17FHR] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=264]:%GOLD%[24FHR] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=798]:%GOLD%[10%物免] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=1029]:%GOLD%[15%物免] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=1016]:%SAGE%[20FRW] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC (PHYSISKILL OR CASTERSKILL) SUFFIX=1017]:%SAGE%[30FRW] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE amu PHYSISKILL SUFFIX=823]:%TAN%[240AR] %NAME%{%NAME%}%CONTINUE%
@ -3364,10 +3362,6 @@ ItemDisplay[!ID RARE (amu OR CIRC) CASTERSKILL PREFIX=926]:%LIGHT_GRAY%[3EK] %NA
ItemDisplay[!ID RARE (amu OR CIRC) CASTERSKILL PREFIX=928]:%LIGHT_GRAY%[5LEK] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (amu OR CIRC) CASTERSKILL PREFIX=929]:%LIGHT_GRAY%[3LEK] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC PHYSISKILL PREFIX=243]:%TAN%[120AR] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC PHYSISKILL PREFIX=913]:%SAGE%[15DS] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC PHYSISKILL PREFIX=915]:%SAGE%[20DS] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC PHYSISKILL PREFIX=918]:%SAGE%[15CB] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE CIRC PHYSISKILL PREFIX=920]:%SAGE%[20CB] %NAME%{%NAME%}%CONTINUE%
//技能显示在最左侧
ItemDisplay[!ID RARE (amu OR CIRC) PREFIX=434]: %SAGE%[2弓] %NAME%{%NAME%}%CONTINUE%
ItemDisplay[!ID RARE (amu OR CIRC) PREFIX=437]: %SAGE%[2被动] %NAME%{%NAME%}%CONTINUE%