diff --git a/build/22-暗金装备价值提示.txt b/build/22-暗金装备价值提示.txt index 50b5156..c9d3a56 100644 --- a/build/22-暗金装备价值提示.txt +++ b/build/22-暗金装备价值提示.txt @@ -99,7 +99,7 @@ ItemDisplay[ID UNI UNI_NOTE (xhg OR uhg) MULTI198,3618=4 !EQUIPPED !MERC]:%NAME% ItemDisplay[ID UNI UNI_NOTE uhg EDAM>59 STAT136>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==2,EDAM-100,EDAM-60)/8+(STAT136-10)/10+(STAT268-10)/25+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //碎钢 // 鞋子 (UNI) -ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==53,STAT40-7,STAT40-3)+(FRES-20)/10+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //热刺靴 +ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19 LIFE>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==53,STAT40-7,STAT40-3)+(FRES-20)/10+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //热刺靴 ItemDisplay[ID UNI UNI_NOTE (xlb OR ulb) GFIND>39 STAT89>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT79-40)/7.5+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //地狱阔步 ItemDisplay[ID UNI UNI_NOTE ulb FRW>59 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT27-10)/5+(DEF-62)/100+(STAT11-50)/50+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //人鱼靴 ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-80,LIFE-45)/6.67+(ED-180)/30+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //水上漂 @@ -184,7 +184,7 @@ ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49 !EQUIPPED !MERC !GEMMED]:%NAME ItemDisplay[ID UNI UNI_NOTE 7vo CLSK4>3 MULTI198,9888=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-120)/40+(ED-175)/33.33+(STAT268-40)/20+2.5+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨型残虐者(巨神斧) ItemDisplay[ID UNI UNI_NOTE (9s8 OR 7s8) TABSK40>1 CLSK5>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(CLSK5-1+(ED-220)/40+IF(STAT193>3,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //雅典娜的愤怒 ItemDisplay[ID UNI UNI_NOTE 7s8 STAT60>10 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT60-11)/8+(ED-190)/40+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死神的丧钟 -ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((RES-30)/80+(ED-200)/64+IF(SOCKETS==5,1.5,0)+3+IF(ETH,1,0)-IF(STAT360==25,1,0)-IF(STAT360==24,1.25,0)-IF(STAT360==2,1.25,0)-IF(STAT360==22,1.875,0)-IF(STAT360==26,1.875,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //盗墓者 +ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((RES-30)/80+(ED-200)/64+IF(SOCKETS==5,1.5,0)+3.5+IF(ETH,1.5,0)-IF(STAT360==25,1,0)-IF(STAT360==24,1.25,0)-IF(STAT360==2,1.25,0)-IF(STAT360==22,1.875,0)-IF(STAT360==26,1.875,0))%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/2%CL%%NAME%}%CONTINUE% //盗墓者 ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/40+(STAT330-20)/20+3+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风尖塔 // 弓 (UNI) @@ -260,7 +260,7 @@ ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1 !EQUIPPED !MERC]:%N ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-40)/8+(STAT121-60)/20+(STAT141-20)/20+4-IF(STAT360==75,1.88,0)-IF(STAT206==75,1.88,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之指 ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //扞卫钢条 ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(STAT136-20)/6.67+(STAT268-15)/10+2.5-IF(STAT360==2,6,0)-IF(STAT206==2,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //爆头者 -ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-10)/1.6+IF(STAT46>4,0.5,0)+IF(STAT44>4,0.5,0)+IF(STAT40>4,0.5,0)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //深渊结界 +ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-10)/2+IF(STAT46>4,0.33,0)+IF(STAT44>4,0.33,0)+IF(STAT40>4,0.33,0)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //深渊结界 ItemDisplay[ID UNI UNI_NOTE cqv3 FCR>19 STAT109>19 ALLSK>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-8)/24+(DEX-8)/24+(STAT1-8)/24+(STAT3-8)/24+IF(SK17>2,1.5,0)+IF(SK8>2,0.5,0)+(STAT109-20)/10+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //领主号令 ItemDisplay[ID UNI UNI_NOTE cqv3 STAT335>5 STAT150>24 STAT362>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT269>3,2,0)+(STAT141-15)/10+(FRES-40)/20+(STAT62-4)/2+3.5-IF(STAT360==36,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //霜恸