This commit is contained in:
lonelywolf 2026-10-28 09:28:01 +00:00
parent 6acf205ce1
commit a7b9c89249
1 changed files with 140 additions and 140 deletions

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@ -7,11 +7,11 @@ ItemDisplay[ID UNI UNI_NOTE uhl STAT36>14 FCR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%
ItemDisplay[ID UNI UNI_NOTE usk STAT60>7 ALLSK>1 STR>19 !EQUIPPED !MERC]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f((STAT336-6)/3.2+IF(STAT360==57,STAT60-13,STAT60-8)/2+(STR-25)/6.67+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //安头
ItemDisplay[ID UNI UNI_NOTE (xh9 OR uh9) STAT36>14 STAT35>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-21,STAT36-15)/4+IF(STAT360==58,STAT62-13,STAT62-8)/16+IF(STAT360==57,STAT60-11,STAT60-6)/16+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //吸血鬼头
ItemDisplay[ID UNI UNI_NOTE uh9 STAT156>24 EDAM>39 STAT136>24 !EQUIPPED !MERC !GEMMED]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f((EDAM-60)/11.42+(STR-25)/16+(STAT156-25)/16+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨骷髅
ItemDisplay[ID UNI UNI_NOTE uh9 STAT425>10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/6.67+IF(STAT360==57,STAT60-10,STAT60-6)/2+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //大君面甲
ItemDisplay[ID UNI UNI_NOTE uh9 STAT425>10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/6.67+IF(STAT360==57,STAT60-11,STAT60-6)/2+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //大君面甲
ItemDisplay[ID UNI UNI_NOTE (xhm OR uhm) FRW>29 FHR>29 CLSK0>0 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK0>1,1.5,0)+(EDAM-40)/20+IF(STAT360==9,MAEK-7,MAEK-3)/6+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //女神之翼
ItemDisplay[ID UNI UNI_NOTE uhm STAT149>4 STAT331>4 DEX>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-5)/3+(STAT331-5)/3+(DEX-10)/20+(STAT149-5)/8+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //夜翼面纱
ItemDisplay[ID UNI UNI_NOTE uhm STAT149>4 STAT331>4 DEX>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-5)/5+(STAT331-5)/5+(DEX-10)/40+(STAT149-5)/16+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //夜翼面纱
ItemDisplay[ID UNI UNI_NOTE uhm RES>29 EDAM>59 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-60)/13.33+(FRES-30)/53.33+(CRES-30)/53.33+(LRES-30)/53.33+(PRES-30)/53.33+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.66-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.28-IF(STAT360==51,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢铁面纱
ItemDisplay[ID UNI UNI_NOTE urn STAT109>49 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/4+(FRES-20)/160+(CRES-20)/160+(LRES-20)/160+(PRES-20)/160+IF(SOCKETS==3,1.5,0)+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.22-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.09-IF(STAT360==51,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%$f(OR(STAT360==7,STAT360==33,STAT360==34,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==48)/2+OR(STAT360==8,STAT360==9,STAT360==35,STAT360==43,STAT360==45,STAT360==51,STAT360==57,STAT360==58,STAT360==59, STAT360==62)*3/2+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*3)%WHITE%/3%CL%%NAME%}%CONTINUE% //年纪之冠
ItemDisplay[ID UNI UNI_NOTE urn STAT109>49 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/4+(FRES-20)/160+(CRES-20)/160+(LRES-20)/160+(PRES-20)/160+IF(SOCKETS==3,1.5,0)+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.22-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.09-IF(STAT360==51,0.5,0))%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //年纪之冠
// 头环 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ci2 OR ci3) STAT118>0 RES>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((IF(STAT333>STAT335,STAT333,STAT335)-10)/2.5+(FRES-25)/60+(CRES-25)/60+(LRES-25)/60+(PRES-25)/60+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.58-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.33,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //奇拉守护
ItemDisplay[ID UNI UNI_NOTE ci3 FCR>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-15)/2.5+(STAT330-10)/5+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //格利风
@ -19,40 +19,40 @@ ItemDisplay[ID UNI UNI_NOTE ci3 FCR>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%
ItemDisplay[ID UNI UNI_NOTE (dr6 OR drb) STAT425>4 STAT116>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/1.5+IF(CLSK5>1,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //芬里尔
ItemDisplay[ID UNI UNI_NOTE drb STAT135>32 STAT141>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK41>3,2,0)+(ARPER-120)/60+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱犬的撕咬
ItemDisplay[ID UNI UNI_NOTE (dr2 OR dr7 OR drc) FCR>9 CLSK5>0 CRES>9 STAT86>1 !EQUIPPED !MERC]:%NAME%{%BLACK%| %CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK5>1,2,0)+IF(STAT360==8,STAT86-6,STAT86-2)/2+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //羽蛇神面
ItemDisplay[ID UNI UNI_NOTE drc FCR>19 CLSK5>1 SK247>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK247>1,2,0)+IF(SOCKETS>2,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //兽穴之母
ItemDisplay[ID UNI UNI_NOTE drc FCR>19 CLSK5>1 SK247>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK247>1,2,0)+IF(SOCKETS>2,2,0)+3)%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //兽穴之母
ItemDisplay[ID UNI UNI_NOTE drd STAT46>4 STAT145>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==56,STAT46-10,STAT46-5)/1.5+OR(SK224>1,SK228>1,SK223>1,SK233>1,SK247>1,SK226>1)+(STAT145-4)/4+(FRES-20)/20+3-IF(STAT360==36,1.75,0)-IF(STAT360==53,0.75,0)-IF(STAT360==51,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //双灵头
ItemDisplay[ID UNI UNI_NOTE dre TABSK42>2 STAT333>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT333-10)/5+(STAT1-20)/20+(FRES-15)/80+(CRES-15)/80+(LRES-15)/80+(PRES-15)/80+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌鸦之王
ItemDisplay[ID UNI UNI_NOTE (dra OR drf) CLSK5>1 MAEK>4 RES>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK41>1,2,0)+(STR-15)/10+(STAT1-15)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //狼王之鬓
ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT76-30)/2+IF(STAT360==33,ED-210,ED-130)/60+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌尔萨的噩梦
ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT76-30)/2+IF(STAT360==33,ED-210,ED-130)/60+3-IF(STAT360==48,1.33,0)-IF(STAT360==43,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌尔萨的噩梦
// 野蛮人头盔 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI198,9350>0,2.5,1)+IF(STAT360==33,ED-170,ED-90)/110+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //独眼巨人的咆哮
ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI198,9350>0,2.5,1)+IF(STAT360==33,ED-170,ED-90)/110+2-IF(STAT360==48,0.73,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //独眼巨人的咆哮
ItemDisplay[ID UNI UNI_NOTE (ba7 OR bac) FCR>19 FRES>49 STAT77>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK4>1,2,0)+(STAT3-10)/10+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //荒野语者
ItemDisplay[ID UNI UNI_NOTE bac MULTI97,223>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MULTI97,223-4)/2+(MULTI97,232-4)/2+(STR-10)/10+(DEX-10)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //狼嚎
ItemDisplay[ID UNI UNI_NOTE bae STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/2+IF(SK149>2,0.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //海拉国度
ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK32>1,1,0)+(STR-10)/20+(DEX-10)/20+(FRES-15)/80+(CRES-15)/80+(LRES-15)/80+(PRES-15)/80+(STAT60-3)/6+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //飞机头
ItemDisplay[ID UNI UNI_NOTE baf SK140>1 CLSK4>1 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-20)/10+(DEX-20)/20+IF(STAT360==58,STAT62-10,STAT62-5)/6+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //雷克的美德
ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK32>1,1,0)+(STR-10)/20+(DEX-10)/20+(FRES-15)/80+(CRES-15)/80+(LRES-15)/80+(PRES-15)/80+(STAT60-3)/6+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1,0)-IF(STAT360==57,0.83,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //飞机头
ItemDisplay[ID UNI UNI_NOTE baf SK140>1 CLSK4>1 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-40)/10+(DEX-20)/20+IF(STAT360==58,STAT62-10,STAT62-5)/6+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //雷克的美德
// 盔甲 (UNI)
ItemDisplay[ID UNI UNI_NOTE uui STAT329>9 STAT330>9 STAT331>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK53==2,2+(STAT330-10)/5,0)+IF(SK38==2,1.5+(STAT330-10)/5,0)+IF(SK48==2,1.5+(STAT330-10)/5,0)+IF(SK44==2,1.5+(STAT331-10)/5,0)+IF(SK59==2,1.5+(STAT331-10)/5,0)+IF(SK64==2,1.5+(STAT331-10)/5,0)+IF(SK369==2,1.5+(STAT331-10)/5,0)+IF(SK56==2,2+(STAT329-10)/5,0)+IF(SK376==2,1.5+(STAT329-10)/5,0)+IF(SK62==2,1+(STAT329-10)/5,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //奥玛斯法袍
ItemDisplay[ID UNI UNI_NOTE (xea OR uea) RES>19 ALLSK>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRES-20)/16+(CRES-20)/16+(LRES-20)/16+(PRES-20)/16+IF(STAT360==47,STAT35-15,STAT35-5)/6+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.19-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.94-IF(STAT360==51,6.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //蛇皮
ItemDisplay[ID UNI UNI_NOTE utu STAT110>49 STAT153>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT258-12)/2+IF(STAT360==46,STAT34-25,STAT34-15)/20+IF(STAT360==47,STAT35-20,STAT35-10)/20+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //斗士的祸根
ItemDisplay[ID UNI UNI_NOTE (xng OR ung) STAT363>0 SOCKETS=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>1,3,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //精神牢笼
ItemDisplay[ID UNI UNI_NOTE ung STAT504>29 IAS>19 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-60)/20+IF(STAT360==62,STAT504-50,STAT504-30)/13.33+(STAT86-4)/8+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //幽灵之肤
ItemDisplay[ID UNI UNI_NOTE ung STAT504>29 IAS>19 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-60)/20+(STAT504-30)/13.33+(STAT86-4)/8+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //幽灵之肤
ItemDisplay[ID UNI UNI_NOTE (xcl OR ucl) EDAM>39 STAT156>19 IAS>14 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-50)/12+(DEX-20)/20+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸦鸣
ItemDisplay[ID UNI UNI_NOTE (xrs OR urs) STAT153>0 CRES>49 STR>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT216/1024+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //都壳
ItemDisplay[ID UNI UNI_NOTE (xrs OR urs) STAT153>0 CRES>49 STR>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT216/1024+(ED-160)/40+2-IF(STAT360==33,2,0)-IF(STAT360==48,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //都壳
ItemDisplay[ID UNI UNI_NOTE (xhn OR uhn) STAT36>19 LIFE>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-28,STAT36-20)/4.55+(LIFE-100)/50+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //箭止
ItemDisplay[ID UNI UNI_NOTE rar SOCKETS=6 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==33,ED-280,ED-200)/66.67+(FRES-15)/13.33+(CRES-15)/13.33+(LRES-15)/13.33+(PRES-15)/13.33+4-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.63-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*1.13-IF(STAT360==51,7.52,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //无垢者牢笼
ItemDisplay[ID UNI UNI_NOTE rar SOCKETS=6 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==33,ED-280,ED-200)/66.67+(FRES-15)/13.33+(CRES-15)/13.33+(LRES-15)/13.33+(PRES-15)/13.33+4-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.63-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*1.13-IF(STAT360==51,7.52,0)-IF(STAT360==48,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //无垢者牢笼
ItemDisplay[ID UNI UNI_NOTE (xpl OR upl) REPAIR=20 STAT35>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==47,STAT35-20,STAT35-10)/10+STAT240/4.8+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //IRE
ItemDisplay[ID UNI UNI_NOTE upl FHR>39 ALLSK>0 STAT34>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,ALLSK)+IF(STAT360==33,ED-230,ED-150)/120+IF(STAT360==46,STAT34-20,STAT34-10)/6.67+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿凯尼的荣耀
ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,119==6,2.5,0)+IF(MULTI151,119==5,2,0)+IF(MULTI151,119==4,1,0)+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(FRES-10)/80+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天堂装束
ItemDisplay[ID UNI UNI_NOTE upl FHR>39 ALLSK>0 STAT34>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,ALLSK)+IF(STAT360==33,ED-230,ED-150)/120+IF(STAT360==46,STAT34-20,STAT34-10)/6.67+3.5-IF(STAT360==48,0.67,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿凯尼的荣耀
ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,119==6,2.5,0)+IF(MULTI151,119==5,2,0)+IF(MULTI151,119==4,1,0)+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天堂装束
ItemDisplay[ID UNI UNI_NOTE (xtp OR utp) ALLSK>0 FCR>19 FHR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAEK-8)/2+(STAT1-20)/10+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //奎黑刚的智慧
ItemDisplay[ID UNI UNI_NOTE utp MFIND>39 FBR>19 REPAIR=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==47,STAT35-26,STAT35-16)/5.33+IF(STAT360==33,ED-300,ED-220)/26.67+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //炼狱
ItemDisplay[ID UNI UNI_NOTE (xld OR uld) STAT141>14 STAT501>259 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-15)/4+IF(STAT360==33,ED-240,ED-160)/120+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //排齿
ItemDisplay[ID UNI UNI_NOTE uld STAT152>0 STAT36>14 STR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-40)/10+IF(STAT360==52,STAT36-21,STAT36-15)/5+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //利维坦
ItemDisplay[ID UNI UNI_NOTE (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT350==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==53,STAT40-9,STAT40-4)/5.33+IF(STAT360==55,STAT42-9,STAT42-4)/5.33+IF(STAT360==54,STAT44-9,STAT44-4)/5.33+IF(STAT360==55,STAT46-9,STAT46-4)/5.33+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天使甲
ItemDisplay[ID UNI UNI_NOTE (xth OR uth) STAT77>14 FCR>19 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-20)/4+IF(STAT360==33,ED-200,ED-120)/80+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //亚特玛的哭喊
ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT138-4)/2+(STAT86-4)/2+IF(STAT360==33,ED-230,ED-150)/100+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑暗深渊
ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT350==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==33,ED-330,ED-250)/30+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢铁甲壳
ItemDisplay[ID UNI UNI_NOTE utp MFIND>39 FBR>19 REPAIR=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==47,STAT35-26,STAT35-16)/5.33+IF(STAT360==33,ED-300,ED-220)/26.67+2.5+IF(ETH,1,0)-IF(STAT360==48,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //炼狱
ItemDisplay[ID UNI UNI_NOTE (xld OR uld) STAT141>14 STAT501>259 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-15)/4+IF(STAT360==33,ED-240,ED-160)/120+2-IF(STAT360==48,0.67,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //排齿
ItemDisplay[ID UNI UNI_NOTE uld STAT152>0 STAT36>14 STR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-40)/10+IF(STAT360==52,STAT36-23,STAT36-15)/5+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //利维坦
ItemDisplay[ID UNI UNI_NOTE (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==53,STAT40-9,STAT40-4)/5.33+IF(STAT360==55,STAT42-9,STAT42-4)/5.33+IF(STAT360==54,STAT44-9,STAT44-4)/5.33+IF(STAT360==56,STAT46-9,STAT46-4)/5.33+3-IF(STAT360==50,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天使甲
ItemDisplay[ID UNI UNI_NOTE (xth OR uth) STAT77>14 FCR>19 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-20)/4+IF(STAT360==33,ED-200,ED-120)/80+2.5-IF(STAT360==48,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //亚特玛的哭喊
ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT138-4)/2+(STAT86-4)/2+IF(STAT360==33,ED-230,ED-150)/100+4-IF(STAT360==48,0.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑暗深渊
ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==33,ED-330,ED-250)/30+3+IF(ETH,1,0)-IF(STAT360==48,2.67,0)-IF(STAT360==50,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢铁甲壳
ItemDisplay[ID UNI UNI_NOTE (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT86-2+(STAT62-2)/3+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //胜利者丝绸
ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74==40,2,0)+AND(MULTI97,74<40,MULTI97,74>34)+IF(MULTI97,74<35,0.5,0)/2+(STAT49-300)/40+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //尸体的哀伤
ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,98>7,2,0)+IF(MULTI151,98==7,1,0)+(STR-40)/20+(STAT3-40)/20+3.5+IF(ETH,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟乙
@ -60,36 +60,36 @@ ItemDisplay[ID UNI UNI_NOTE uar STAT153>0 STAT152>0 !EQUIPPED !MERC]:%NAME%{%COR
// 盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE uml FBR>49 STAT153>0 STAT335>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-10)/5+IF(STAT360==54,STAT44-11,STAT44-6)/6+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑橡木盾
ItemDisplay[ID UNI UNI_NOTE urg STAT425>9 STAT109>19 STAT20>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==62,STAT504-40,STAT504-20)/5+(STAT109-20)/10+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //暮光倒影
ItemDisplay[ID UNI UNI_NOTE ID (xpk OR upk) STAT141>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-25)/4+(DEX-12)/16+(STAT78-165)/400+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //长枪守卫
ItemDisplay[ID UNI UNI_NOTE urg STAT425>9 STAT109>19 STAT20>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==62,STAT504-45,STAT504-20)/5+(STAT109-20)/10+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //暮光倒影
ItemDisplay[ID UNI UNI_NOTE (xpk OR upk) STAT141>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-25)/4+(DEX-12)/16+(STAT78-165)/400+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //长枪守卫
ItemDisplay[ID UNI UNI_NOTE upk STAT36>14 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-23,STAT36-15)/3.33+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //尖刺根源
ItemDisplay[ID UNI UNI_NOTE uit STAT36>19 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-28,STAT36-20)/4+(STR-20)/20+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风盾
ItemDisplay[ID UNI UNI_NOTE (xsh OR ush) ALLSK>0 STAT77>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(MAEK-4+(ED-80)/50+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //警戒之墙
ItemDisplay[ID UNI UNI_NOTE ush STAT504>19 FRES>19 PRES>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==62,STAT504-40,STAT504-20)/10+IF(SOCKETS==3,2,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%$f(OR(STAT360==35,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==41,STAT360==48,STAT360==64,STAT360==7,STAT360==61)/2+OR(STAT360==42,STAT360==43,STAT360==45,STAT360==46,STAT360==47,STAT360==62,STAT360==73)*3/2+OR(STAT360==50,STAT360==51,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*3)%WHITE%/3%CL%%NAME%}%CONTINUE% //猎头者
ItemDisplay[ID UNI UNI_NOTE (xsh OR ush) ALLSK>0 STAT77>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(MAEK-4+(ED-80)/50+2.5-IF(STAT360==48,1.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //警戒之墙
ItemDisplay[ID UNI UNI_NOTE ush STAT504>19 FRES>19 PRES>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==62,STAT504-45,STAT504-20)/10+IF(SOCKETS==3,2,0)+2)%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //猎头者
ItemDisplay[ID UNI UNI_NOTE (xow OR uow) RES>19 STAT34>13 STAT35>13 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRES-20)/40+(CRES-20)/40+(LRES-20)/40+(PRES-20)/40+IF(STAT360==46,STAT34-24,STAT34-14)/4+IF(STAT360==47,STAT35-24,STAT35-14)/4+2.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.5-IF(STAT360==51,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //基尔盾
ItemDisplay[ID UNI UNI_NOTE uow STAT362>1 STAT150>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360=42,FCR-40,FCR-30)/4+IF(STAT360==37,CRES-60,CRES-40)/80+3.5-IF(STAT360=54,0.25,0)-IF(STAT360=51,0.31,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //美杜莎盾
ItemDisplay[ID UNI UNI_NOTE uow STAT362>1 STAT150>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==42,FCR-40,FCR-30)/4+IF(STAT360==37,CRES-80,CRES-40)/80+3.5-IF(STAT360==54,0.25,0)-IF(STAT360==51,0.31,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //美杜莎盾
ItemDisplay[ID UNI UNI_NOTE uts MULTI201,25034=35 STAT149>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(OR(CLSK0>0,CLSK1>0,CLSK5>0)*5/2+(FRES-20)/80+(CRES-20)/80+(LRES-20)/80+(PRES-20)/80+3.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //魂系结界
// 圣骑士盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE pab TABSK24>2 SK117=2 !EQUIPPED !MERC]:%NAME%{ %CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK24>3,1.5,0)+(STR-12)/24+(DEX-12)/24+(STAT1-12)/24+(STAT3-12)/24+(ED-150)/200+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //朝露
ItemDisplay[ID UNI UNI_NOTE pab TABSK24>2 SK117=2 !EQUIPPED !MERC]:%NAME%{ %CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK24>3,1.5,0)+(STR-12)/24+(DEX-12)/24+(STAT1-12)/24+(STAT3-12)/24+(ED-150)/200+3.5-IF(STAT360==48,0.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //朝露
ItemDisplay[ID UNI UNI_NOTE pac EDAM>159 ARPER>99 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-160)/25+(ARPER-100)/83.33+IF(STAT360==47,STAT35-20,STAT35-10)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑魂
ItemDisplay[ID UNI UNI_NOTE (pa9 OR pae) TABSK24>0 RES>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK24>1,2,0)+(STR-15)/20+(STAT3-15)/20+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //饰金盾
ItemDisplay[ID UNI UNI_NOTE pae STAT40>3 STR>24 STAT36>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT329-15)/4+IF(STAT360==52,STAT36-23,STAT36-15)/8+IF(STAT360==53,STAT40-9,STAT40-4)/4+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //龙鳞
ItemDisplay[ID UNI UNI_NOTE paf CRES>74 LRES>49 DEX>14 STAT136>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK25>1,2,0)+(DEX-15)/10+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //天空守卫者
// 死灵盾牌 (UNI)
ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS==2,1.5,0)+IF(MULTI151,115==6,1.5,0)+IF(MULTI151,115==5,0.5,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //卡兰的遗产
ItemDisplay[ID UNI UNI_NOTE neg LRES>44 MULTI201,2482=66 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2.5,0)+(ED-150)/50+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //神圣图腾
ItemDisplay[ID UNI UNI_NOTE ned STAT504>19 SK73>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2,0)+IF(STAT360==62,STAT504-40,STAT504-20)/20+IF(STAT360==47,STAT35-28,STAT35-18)/12+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //殉道者
ItemDisplay[ID UNI UNI_NOTE nee CLSK2>1 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360=52,STAT36-18,STAT36-10)/5+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+(STAT86-4)/8+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //女妖之骨
ItemDisplay[ID UNI UNI_NOTE (nea OR nef) FBR>29 STAT27>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRES-30)/16+(CRES-30)/16+(LRES-30)/16+(PRES-30)/16+(ED-150)/100+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*1.25-IF(STAT360==51,6.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //侏儒
ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS==2,1.5,0)+IF(MULTI151,115==6,1.5,0)+IF(MULTI151,115==5,0.5,0)+2)%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //卡兰的遗产
ItemDisplay[ID UNI UNI_NOTE neg LRES>44 MULTI201,2482=66 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2.5,0)+(ED-150)/50+3.5-IF(STAT360==48,1.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //神圣图腾
ItemDisplay[ID UNI UNI_NOTE ned STAT504>19 SK73>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2,0)+IF(STAT360==62,STAT504-45,STAT504-20)/20+IF(STAT360==47,STAT35-28,STAT35-18)/12+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //殉道者
ItemDisplay[ID UNI UNI_NOTE nee CLSK2>1 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-18,STAT36-10)/5+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+(STAT86-4)/8+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //女妖之骨
ItemDisplay[ID UNI UNI_NOTE (nea OR nef) FBR>29 STAT27>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRES-30)/16+(CRES-30)/16+(LRES-30)/16+(PRES-30)/16+(ED-150)/100+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*1.25-IF(STAT360==51,6.25,0)-IF(STAT360==48,0.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //侏儒
ItemDisplay[ID UNI UNI_NOTE nef FRES>49 STAT77>9 FCR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-40)/20+IF(TABSK16>2,1.5,0)+IF(TABSK18>2,0.5,0)+IF(TABSK17>2,0.5,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //血王之骨
// 手套 (UNI)
ItemDisplay[ID UNI UNI_NOTE (xlg OR ulg) STAT332>9 STAT46>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT332-10)/1.67+(STAT136-5)/3.33+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //剧毒之爪
ItemDisplay[ID UNI UNI_NOTE ulg FBR>19 LRES>24 STAT118>0 STAT20>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==67,STAT20-25,STAT20-15)/1.67+IF(STAT360==38,LRES-40,LRES-25)/10+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //泰坦之握
ItemDisplay[ID UNI UNI_NOTE ulg FBR>19 LRES>24 STAT118>0 STAT20>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==67,STAT20-25,STAT20-15)/1.67+IF(STAT360==38,LRES-40,LRES-25)/10+2.5-IF(STAT360==51,0.8,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //泰坦之握
ItemDisplay[ID UNI UNI_NOTE (vgl OR xvg OR uvg) FHR>29 LIFE>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-5)/1.25+1.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //血拳
ItemDisplay[ID UNI UNI_NOTE (xvg OR uvg) TABSK18>0 STAT122>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==19,STAT141-20,STAT141-10)/2.5+(STAT122-100)/100+(STAT124-100)/100+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //墓穴手套
ItemDisplay[ID UNI UNI_NOTE uvg STAT501>239 STAT135>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/10+(STAT86-5)/5+IF(STAT360==57,STAT60-11,STAT60-8)/4+(STAT501-240)/60+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //卓古拉之握
ItemDisplay[ID UNI UNI_NOTE (xmg OR umg) STAT62>3 IAS>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-55,LIFE-20)/10+IF(STAT62>4,1,0)+(ED-150)/40+1.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //食尸鬼皮
ItemDisplay[ID UNI UNI_NOTE uvg STAT501>239 STAT135>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/10+(STAT86-5)/5+IF(STAT360==57,STAT60-11,STAT60-8)/4+(STAT501-240)/60+3.5-IF(STAT360==65,0.6,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //卓古拉之握
ItemDisplay[ID UNI UNI_NOTE (xmg OR umg) STAT62>3 IAS>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-60,LIFE-20)/10+IF(STAT62>4,1,0)+(ED-150)/40+1.5-IF(STAT360==33,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //食尸鬼皮
ItemDisplay[ID UNI UNI_NOTE umg STAT425>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT425>3,2.5,0)+IF(STAT360==58,STAT62-5,STAT62-2)*0.75+IF(STAT360==57,STAT60-5,STAT60-2)*0.75+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //吸魂者
ItemDisplay[ID UNI UNI_NOTE (tgl OR xtg OR utg) STAT363>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==40,STAT27-45,STAT27-15)/2.5+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //法师之拳
ItemDisplay[ID UNI UNI_NOTE (xtg OR utg) IAS>19 STAT40>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT40-3)*1.5+(FRES-24)/12+3-IF(STAT360==36,1.25,0)-IF(STAT360==51,0.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //熔岩角羊
@ -99,123 +99,123 @@ ItemDisplay[ID UNI UNI_NOTE (xhg OR uhg) MULTI198,3618=4 !EQUIPPED !MERC]:%NAME%
ItemDisplay[ID UNI UNI_NOTE uhg EDAM>59 STAT136>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==2,EDAM-100,EDAM-60)/8+(STAT136-10)/10+(STAT268-10)/25+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%}%CONTINUE% //碎钢
// 鞋子 (UNI)
ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19 LIFE>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==53,STAT40-7,STAT40-3)+(FRES-20)/10+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //热刺靴
ItemDisplay[ID UNI UNI_NOTE (xlb OR ulb) GFIND>39 STAT89>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT79-40)/7.5+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //地狱阔步
ItemDisplay[ID UNI UNI_NOTE ulb FRW>59 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT27-10)/5+(DEF-62)/100+(STAT11-50)/50+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //人鱼靴
ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-80,LIFE-45)/6.67+(ED-180)/30+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //水上漂
ItemDisplay[ID UNI UNI_NOTE uvb PRES>29 STAT154>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-10)/3.33+(STAT3-10)/3.33+(PRES-30)/20+IF(ETH,1,0)+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //沙暴之旅
ItemDisplay[ID UNI UNI_NOTE (mbt OR xmb OR umb) STAT156>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-45,LIFE-10)/6.67+(ED-30)/10+1.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //凯松征服
ItemDisplay[ID UNI UNI_NOTE (xmb OR umb) STAT32>199 MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-10)/3.33+(ED-150)/40+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //纱织靴
ItemDisplay[ID UNI UNI_NOTE umb OS69>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74>1,1.5,1)+(STR-10)/10+(ED-170)/60+3)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //骨髓行走
ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19 LIFE>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==53,STAT40-7,STAT40-3)+(FRES-20)/10+2-IF(STAT360==51,0.8,0)-IF(STAT360==36,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //热刺靴
ItemDisplay[ID UNI UNI_NOTE (xlb OR ulb) GFIND>39 STAT89>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==60,2,(STAT79-40)/7.5)+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //地狱阔步
ItemDisplay[ID UNI UNI_NOTE ulb FRW>59 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT27-10)/5+(PLUSDEF-50)/50+(STAT11-50)/50+2-IF(STAT360==33,1.01,0)-IF(STAT360==48,1.01,0)-IF(STAT360==40,3,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //人鱼靴
ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,LIFE-85,LIFE-45)/6.67+(ED-180)/30+3.5-IF(STAT360==33,2.67,0)-IF(STAT360==48,2.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //水上漂
ItemDisplay[ID UNI UNI_NOTE uvb PRES>29 STAT154>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-10)/3.33+(STAT3-10)/3.33+(PRES-30)/40+IF(ETH,1,0)+3.5-IF(STAT360==51,0.2,0)-IF(STAT360==39,0.5,0)-IF(STAT360==56,0.25,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //沙暴之旅
ItemDisplay[ID UNI UNI_NOTE (mbt OR xmb OR umb) STAT156>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,1.5,(LIFE-10)/6.67)+IF(OR(STAT360==33,STAT360==48),0.5,(ED-30)/10)+1.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //凯松征服
ItemDisplay[ID UNI UNI_NOTE (xmb OR umb) STAT32>199 MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-10)/3.33+(ED-150)/40+2.5-IF(STAT360==33,2,0)-IF(STAT360==48,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //纱织靴
ItemDisplay[ID UNI UNI_NOTE umb MULTI97,69>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74>1,1.5,1)+(STR-10)/10+(ED-170)/60+3-IF(STAT360==33,1.33,0)-IF(STAT360==48,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //骨髓行走
ItemDisplay[ID UNI UNI_NOTE (tbt OR xtb OR utb) EDAM>19 STAT136>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-20)/6.67+(STAT136-15)/6.67+(STAT34-3)/2+(STAT35-3)/2+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //小妖精脚趾
ItemDisplay[ID UNI UNI_NOTE (xtb OR utb) MFIND>29 STAT154>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==7,MFIND-60,MFIND-30)/6.67+(ED-150)/40+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //战旅
ItemDisplay[ID UNI UNI_NOTE (xtb OR utb) MFIND>29 STAT154>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==7,MFIND-55,MFIND-30)/6.67+(ED-150)/40+4-IF(STAT360==33,2,0)-IF(STAT360==48,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //战旅
ItemDisplay[ID UNI UNI_NOTE utb FRW>19 FCR>19 FHR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((DEX-10)/2.5+(STAT3-10)/2.5+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //伊瑟瑞尔的征途
ItemDisplay[ID UNI UNI_NOTE (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-15)/2+(STAT501-140)/60+(ED-160)/80+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //血骑士
ItemDisplay[ID UNI UNI_NOTE (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-15)/2+(STAT501-140)/60+(ED-160)/80+4-IF(STAT360==33,1,0)-IF(STAT360==48,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //血骑士
ItemDisplay[ID UNI UNI_NOTE uhb TABSK49>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK49>1,2.5,0)+(DEX-20)/6.67+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //影武者
// 腰带 (UNI)
ItemDisplay[ID UNI UNI_NOTE (zlb OR ulc) STAT36>9 STAT60>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+(STAT35-10)/5+(STAT60-6)/4+3-IF(STAT360==22,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //长串之耳
ItemDisplay[ID UNI UNI_NOTE (zlb OR ulc) STAT36>9 STAT60>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+(STAT35-10)/5+(STAT60-6)/4+3-IF(STAT360==52,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //长串之耳
ItemDisplay[ID UNI UNI_NOTE ulc STAT150>19 STAT77>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-5)/1.67+(ED-90)/30+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //蜘蛛之网
ItemDisplay[ID UNI UNI_NOTE (zvb OR uvc) STAT156>32 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-10)/3.33+(DEX-15)/5+3.5-IF(STAT360==65,1.2,0)-IF(STAT360==69,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //剃刀之尾
ItemDisplay[ID UNI UNI_NOTE uvc STAT150>9 IAS>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-10)/2.5+(STAT60-3)/1.5+2.5-IF(STAT360==65,2.4,0)-IF(STAT360==68,4,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //吸血鬼獠牙
ItemDisplay[ID UNI UNI_NOTE umc STAT36>9 STAT3>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT3-30)/10+(STAT36-10)/2+(REPLIFE-10)/12+(ED-90)/200+3.5-IF(STAT360==22,2,0)-IF(STAT360==65,0.6,0)-IF(STAT360==70,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //心结
ItemDisplay[ID UNI UNI_NOTE (ztb OR utc) STAT362>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT44-5)/1.5+IF(STAT362>1,1.5,0)+(CRES-30)/30+3.5-IF(STAT360==72,1.33,0)-IF(STAT360==37,0.5,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //雪之冲突
ItemDisplay[ID UNI UNI_NOTE (zhb OR uhc) STAT364>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT42-5)/1.5+(STR-10)/5+(STAT3-10)/5+3.5-IF(STAT360==72,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //雷神之力
ItemDisplay[ID UNI UNI_NOTE umc STAT36>9 STAT3>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT3-30)/10+(STAT36-10)/2+(REPLIFE-10)/12+(ED-90)/200+3.5-IF(STAT360==52,2,0)-IF(STAT360==65,0.6,0)-IF(STAT360==70,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //心结
ItemDisplay[ID UNI UNI_NOTE (ztb OR utc) STAT362>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT44-5)/1.5+IF(STAT362>1,1.5,0)+(CRES-30)/30+3.5-IF(STAT360==72,1.33,0)-IF(STAT360==37,0.5,0)-IF(STAT360==51,0.27,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //雪之冲突
ItemDisplay[ID UNI UNI_NOTE (zhb OR uhc) STAT364>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT42-5)/1.5+(STR-10)/5+(STAT3-10)/5+3.5-IF(STAT360==72,1.33,0)-IF(STAT360==65,2.4,0)-IF(STAT360==68,2,0)-IF(STAT360==70,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //雷神之力
ItemDisplay[ID UNI UNI_NOTE uhc STAT136>19 STAT76>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT76-5)/1.5+(ED-300)/100+(MULTI97,145-4)/2+3+IF(ETH,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //席嘉德的坚定
ItemDisplay[ID UNI UNI_NOTE rbe SOCKETS=1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-100)/20+IF(STAT360==7,MFIND-55,MFIND-25)/3.33+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%}%CONTINUE% //骷髅绶带
// 斧 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7wa STAT116>32 STAT141>39 STAT86>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-20)/20+(ED-300)/25+3+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡之刀
ItemDisplay[ID UNI UNI_NOTE (9la OR 7la) STAT36>9 REPAIR=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/8+(ED-175)/53.33+(RES-10)/40+1.5+IF(ETH,1,0)-IF(STAT360==25,1.31,0)-IF(STAT360==24,1.5,0)-IF(STAT360==2,1.5,0)-IF(STAT360==22,2.25,0)-IF(STAT360==26,2.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战爵之证
ItemDisplay[ID UNI UNI_NOTE 7bt STAT219>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT333-25)/4+(ED-140)/60+2+IF(ETH,1,0)-IF(STAT360==25,1.17,0)-IF(STAT360==24,1.33,0)-IF(STAT360==2,1.33,0)-IF(STAT360==22,2,0)-IF(STAT360==26,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱毁灭者
ItemDisplay[ID UNI UNI_NOTE 7ga ARPER>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT501-1050)/400+(ED-200)/20+2.5+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //希梅斯特的掠夺
ItemDisplay[ID UNI UNI_NOTE (gix OR 9gi 7gi) OR STAT91>19 STR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/20+(ED-180)/24+2+IF(ETH,1,0)-IF(STAT360==25,2.92,0)-IF(STAT360==24,3.33,0)-IF(STAT360==2,3.33,0)-IF(STAT360==22,5,0)-IF(STAT360==26,5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨大无比
ItemDisplay[ID UNI UNI_NOTE 7gi STAT116>32 STAT504>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-285)/16.67+3+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //刽子手的裁决
ItemDisplay[ID UNI UNI_NOTE 7wa STAT116>32 STAT141>39 STAT86>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-20)/20+(ED-300)/25+3+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡之刀
ItemDisplay[ID UNI UNI_NOTE (9la OR 7la) STAT36>9 REPAIR=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/8+(ED-175)/53.33+(RES-10)/40+1.5+IF(ETH,1,0)-IF(STAT360==25,1.31,0)-IF(STAT360==24,1.5,0)-IF(STAT360==2,1.5,0)-IF(STAT360==22,2.25,0)-IF(STAT360==26,2.25,0)-IF(STAT360==17,1.13,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战爵之证
ItemDisplay[ID UNI UNI_NOTE 7bt STAT219>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT333-25)/4+(ED-140)/60+2+IF(ETH,1,0)-IF(STAT360==25,1.17,0)-IF(STAT360==24,1.33,0)-IF(STAT360==2,1.33,0)-IF(STAT360==22,2,0)-IF(STAT360==26,2,0)-IF(STAT360==17,1,0)-IF(STAT360==12,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱毁灭者
ItemDisplay[ID UNI UNI_NOTE 7ga ARPER>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT501-1050)/400+(ED-200)/20+2.5+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //希梅斯特的掠夺
ItemDisplay[ID UNI UNI_NOTE (gix OR 9gi OR 7gi) STAT91>19 STR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-20)/20+(ED-180)/24+2+IF(ETH,1,0)-IF(STAT360==25,2.92,0)-IF(STAT360==24,3.33,0)-IF(STAT360==2,3.33,0)-IF(STAT360==22,5,0)-IF(STAT360==26,5,0)-IF(STAT360==17,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨大无比
ItemDisplay[ID UNI UNI_NOTE 7gi STAT116>32 STAT504>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-285)/16.67)+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //刽子手的裁决
// 链锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7fl IAS>49 FCR>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((SK240-3)*2+(SK245-3)/2+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //地平线的龙卷风
ItemDisplay[ID UNI UNI_NOTE 7fl STAT128>199 STAT145>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-300)/20+(STAT12-200)/160+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风之结
ItemDisplay[ID UNI UNI_NOTE 7fl STAT128>199 STAT145>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-300)/20+(STAT128-200)/160+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风之结
// 锤 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7wh STAT136>39 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/26.67+(STAT425-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,2.62,0)-IF(STAT360==24,3,0)-IF(STAT360==2,3,0)-IF(STAT360==22,4.5,0)-IF(STAT360==26,4.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //碎石者
ItemDisplay[ID UNI UNI_NOTE 7wh MULTI198,2713=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/24+(LRES-50)/50+3+IF(ETH,1,0)-IF(STAT360==25,2.9,0)-IF(STAT360==24,3.33,0)-IF(STAT360==2,3.33,0)-IF(STAT360==22,5,0)-IF(STAT360==26,5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //史恰佛之锤
ItemDisplay[ID UNI UNI_NOTE 7m7 MULTI198,15395=33 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-230)/16.67+1.5+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之锤
ItemDisplay[ID UNI UNI_NOTE (9gm OR 7gm) STAT78>259 STAT504>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-215)/10+2.5+IF(ETH,1,0)-IF(STAT360==25,7,0)-IF(STAT360==24,8,0)-IF(STAT360==2,8,0)-IF(STAT360==22,12,0)-IF(STAT360==26,12,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //痛苦木槌
ItemDisplay[ID UNI UNI_NOTE 7gm STAT363>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>3,2,0)+(ED-250)/50+2+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //大地变形者
ItemDisplay[ID UNI UNI_NOTE 7gm STAT136>74 LVLREQ=87 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-220)/13.33+3+IF(ETH,1,0)-IF(STAT360==25,5.25,0)-IF(STAT360==24,6,0)-IF(STAT360==2,6,0)-IF(STAT360==22,9,0)-IF(STAT360==26,9,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //碎脑锤
ItemDisplay[ID UNI UNI_NOTE 7wh STAT136>39 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/26.67+(STAT425-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,2.62,0)-IF(STAT360==24,3,0)-IF(STAT360==2,3,0)-IF(STAT360==22,4.5,0)-IF(STAT360==26,4.5,0)-IF(STAT360==17,2.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //碎石者
ItemDisplay[ID UNI UNI_NOTE 7wh MULTI198,2713=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/24+(LRES-50)/50+3+IF(ETH,1,0)-IF(STAT360==25,2.9,0)-IF(STAT360==24,3.33,0)-IF(STAT360==2,3.33,0)-IF(STAT360==22,5,0)-IF(STAT360==26,5,0)-IF(STAT360==17,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //史恰佛之锤
ItemDisplay[ID UNI UNI_NOTE 7m7 MULTI198,15395=33 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-230)/16.67)+1.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之锤
ItemDisplay[ID UNI UNI_NOTE (9gm OR 7gm) STAT78>259 STAT504>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-215)/10)+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //痛苦木槌
ItemDisplay[ID UNI UNI_NOTE 7gm STAT363>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>3,2,0)+(ED-250)/50+2+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //大地变形者
ItemDisplay[ID UNI UNI_NOTE 7gm STAT136>74 LVLREQ=87 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-220)/13.33)+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //碎脑锤
// 剑 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9sb OR 7sb) STAT363>1 FCR>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>2,3,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //六角之火
ItemDisplay[ID UNI UNI_NOTE (9fc OR 7fc) STAT240>0 STAT239>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS>2,3,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿里88
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-280)/20+IF(MULTI151,119>11,1,0.5)+4-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //愤青
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,110>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/50+(STAT144-5)/5+3.5-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //光刀
ItemDisplay[ID UNI UNI_NOTE 7bs MULTI198,28638=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-450)/16.67+4-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //哈德尔之手
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-280)/20+IF(MULTI151,119>11,1,0.5)+4-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //愤青
ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,110>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/50+(STAT144-5)/5+3.5-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //光刀
ItemDisplay[ID UNI UNI_NOTE 7bs MULTI198,28629=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-450)/16.67)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //哈德尔之手
ItemDisplay[ID UNI UNI_NOTE 7ls STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT362>2,3,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //冰霜之风
ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/20+(STAT36-10)/10+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //克林铁-弗姆
ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/30+IF(CLSK3>3,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //李奥瑞克的秘银祸根
ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-175)/16.67+2+IF(ETH,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //卑劣躯壳
ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/30+IF(MULTI151,102==28,1,0)+AND(MULTI151,102==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫
ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/20+(STAT76-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日毁灭者
ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/40+(STAT335-20)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //厌恶
ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/16+(RES-20)/20+1.5+IF(ETH,1,0)-IF(STAT360==25,4.38,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //剑卫
ItemDisplay[ID UNI UNI_NOTE 7gd ALLSK>1 SK154>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/30+IF(SK154>2,0.5,0)+3+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //祖父
ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/20+(STAT36-10)/10+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //克林铁-弗姆
ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/30+IF(CLSK3>3,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //李奥瑞克的秘银祸根
ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-175)/16.67)+2+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //卑劣躯壳
ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/30+IF(MULTI151,102==28,1,0)+IF(MULTI151,102==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫
ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/20+(STAT76-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日毁灭者
ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/40+(STAT335-20)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0)-IF(STAT360==14,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //厌恶
ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.25,(ED-240)/16)+(RES-20)/20+1.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //剑卫
ItemDisplay[ID UNI UNI_NOTE 7gd ALLSK>1 SK154>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/30+IF(SK154>2,0.5,0)+3+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //祖父
ItemDisplay[ID UNI UNI_NOTE 7cr2 CLSK3>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-280)/20+(STAT40-5)/10+(STAT20-20)/20+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之刃
// 匕首 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9di OR 7di) SK142>4 SK131>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK142-5+(SK150-5)/2+1.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //刻心者
ItemDisplay[ID UNI UNI_NOTE 7di STAT335>14 STAT134>1 STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-15)/3.33+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //破碎之刃
ItemDisplay[ID UNI UNI_NOTE 7di STAT335>14 STAT134>1 STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT335-15)/3.33+2.5-IF(STAT360==14,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //破碎之刃
ItemDisplay[ID UNI UNI_NOTE (9kr OR 7kr) STAT150>19 DEF>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT365==4,3,0)+IF(STAT365==3,1,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑沼之锋
ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/20+IF(TABSK50>2,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //裂肉者
ItemDisplay[ID UNI UNI_NOTE 7bl ETH STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT329-15)/4+(ED-280)/120+3.5-IF(STAT360==25,0.58,0)-IF(STAT360==24,0.67,0)-IF(STAT360==2,0.67,0)-IF(STAT360==22,1,0)-IF(STAT360==26,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //鬼火焰
ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/20+IF(TABSK50>2,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //裂肉者
ItemDisplay[ID UNI UNI_NOTE 7bl ETH STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT329-15)/4+(ED-280)/120+3.5-IF(STAT360==25,0.58,0)-IF(STAT360==24,0.67,0)-IF(STAT360==2,0.67,0)-IF(STAT360==22,1,0)-IF(STAT360==26,1,0)-IF(STAT360==17,0.5,0)-IF(STAT360==28,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //鬼火焰
// 投掷武器 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT258>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT258-25)/10+(STAT256-25)/10+(ED-375)/50+2.5+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战鸟
ItemDisplay[ID UNI UNI_NOTE 7b8 STAT117>0 STAT501>449 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/20+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //撕裂者
ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT258>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT258-25)/10+(STAT256-25)/10+(ED-375)/50+2.5+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //战鸟
ItemDisplay[ID UNI UNI_NOTE 7b8 STAT117>0 STAT501>449 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/20+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //撕裂者
// 通用标枪 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>7 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+(STAT60-6)/12+3-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死灵夜翔
ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT365/2+STAT336/10+3+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石像鬼之噬
ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>7 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+(STAT60-6)/12+3-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3.42,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死灵夜翔
ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT365/2+STAT336/10+3+IF(ETH,1,0)-IF(STAT360==15,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石像鬼之噬
// 矛 (UNI)
ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-140)/40+IF(MULTI97,10>5,0.5,0.3)+IF(MULTI97,19>5,0.5,0.3)+IF(MULTI97,30>3,0.5,0.3)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //穿刺者
ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ALLSK/2.5+(ED-240)/50+3+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //爱针
ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 ALLSK>2 STAT62>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==27,ALLSK-4,ALLSK-3)*0.5+(ED-230)/16+2.5+IF(ETH,1,0)-IF(STAT360==25,4.4,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌迪贤的觉醒
ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/5+(ED-210)/33.33+EDEF/300+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //铁柱
ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-140)/40+IF(MULTI97,10>5,0.5,0.3)+IF(MULTI97,19>5,0.5,0.3)+IF(MULTI97,30>3,0.5,0.3)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //穿刺者
ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ALLSK/2.5+(ED-240)/50+3+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0)-IF(STAT360==27,0.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //爱针
ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 ALLSK>2 STAT62>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==27,ALLSK-4,ALLSK-3)*0.5+IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.25,(ED-230)/16)+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌迪贤的觉醒
ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/5+(ED-210)/33.33+EDEF/300+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0)-IF(STAT360==17,1.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //铁柱
// 长柄武器 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7vo CLSK4>3 MULTI198,9888=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-120)/40+(ED-175)/33.33+(STAT268-40)/20+2.5+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨型残虐者(巨神斧)
ItemDisplay[ID UNI UNI_NOTE (9s8 OR 7s8) TABSK40>1 CLSK5>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(CLSK5-1+(ED-220)/40+IF(STAT193>3,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //雅典娜的愤怒
ItemDisplay[ID UNI UNI_NOTE 7s8 STAT60>10 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT60-11)/8+(ED-190)/40+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死神的丧钟
ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((RES-30)/80+(ED-200)/64+IF(SOCKETS==5,1.5,0)+3.5+IF(ETH,1.5,0)-IF(STAT360==25,1,0)-IF(STAT360==24,1.25,0)-IF(STAT360==2,1.25,0)-IF(STAT360==22,1.875,0)-IF(STAT360==26,1.875,0))%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/2%CL%%NAME%}%CONTINUE% //盗墓者
ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/40+(STAT330-20)/20+3+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风尖塔
ItemDisplay[ID UNI UNI_NOTE 7vo CLSK4>3 MULTI198,9888=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-120)/40+(ED-175)/33.33+(STAT268-40)/20+2.5+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0)-IF(STAT360==17,1.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //巨型残虐者(巨神斧)
ItemDisplay[ID UNI UNI_NOTE (9s8 OR 7s8) TABSK40>1 CLSK5>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(CLSK5-1+(ED-220)/40+IF(STAT193>3,0.5,0)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //雅典娜的愤怒
ItemDisplay[ID UNI UNI_NOTE 7s8 STAT60>10 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT60-11)/8+(ED-190)/40+3+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,2.12,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //死神的丧钟
ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((RES-30)/80+(ED-200)/64+IF(SOCKETS==5,1.5,0)+3.5+IF(ETH,1.5,0)-IF(STAT360==25,1.09,0)-IF(STAT360==24,1.25,0)-IF(STAT360==2,1.25,0)-IF(STAT360==22,1.875,0)-IF(STAT360==26,1.875,0)-IF(STAT360==17,0.94,0))%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //盗墓者
ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/40+(STAT330-20)/20+3+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0)-IF(STAT360==30,0.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //暴风尖塔
// 弓 (UNI)
ItemDisplay[ID UNI UNI_NOTE 6hb MULTI198,2268=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/23.33+2+IF(SK32>2,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //星流霆击
ItemDisplay[ID UNI UNI_NOTE (8s8 OR 6s7) RES>19 STAT157=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/20+RES/40+2+IF(SOCKETS>3,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%$f(OR(STAT360==3,STAT360==4,STAT360==5,STAT360==6,STAT360==7,STAT360==8,STAT360==9,STAT360==16,STAT360==21,STAT360==77,STAT360==91)/2+OR(STAT360==12,STAT360==13,STAT360==14,STAT360==15,STAT360==17,STAT360==23,STAT360==28,STAT360==29,STAT360==30,STAT360==31,STAT360==19,STAT360==20,STAT360==2)*9/8+OR(STAT360==22,STAT360==24,STAT360==25,STAT360==26,STAT360==27)*9/4)%WHITE%/3%CL%%NAME%}%CONTINUE% //狂野之弦
ItemDisplay[ID UNI UNI_NOTE 6l7 MULTI97,221=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+DEX/100+2.5-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //鹰之号角
ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+2+IF(MULTI97,12>4,1,0)+IF(MULTI97,22>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //寡妇制造者
ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/20+(ARPER-100)/100+2+IF(STAT121>275,0.5,0)+IF(STAT122>275,0.5,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //金击圆弧
ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3.5+IF(STAT62>7,0.5,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之力
ItemDisplay[ID UNI UNI_NOTE 6hb MULTI198,2268=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/23.33+2+IF(SK32>2,1,0)-IF(STAT360==25,3,0)-IF(STAT360==24,3.43,0)-IF(STAT360==2,3.43,0)-IF(STAT360==22,5.14,0)-IF(STAT360==26,5.14,0)-IF(STAT360==17,2.57,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //星流霆击
ItemDisplay[ID UNI UNI_NOTE (8s8 OR 6s7) RES>19 STAT157=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/20+RES/40+2+IF(SOCKETS>3,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //狂野之弦
ItemDisplay[ID UNI UNI_NOTE 6l7 MULTI97,221=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+DEX/100+2.5-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //鹰之号角
ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+2+IF(MULTI97,12>4,1,0)+IF(MULTI97,22>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //寡妇制造者
ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/20+(ARPER-100)/100+2+IF(STAT121>275,0.5,0)+IF(STAT122>275,0.5,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //金击圆弧
ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3.5+IF(STAT62>7,0.5,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之力
// 弩 (UNI)
ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>4 STAT224>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT424-5)/2+(ED-150)/46.67+3-IF(STAT360==25,1.5,0)-IF(STAT360==26,1.71,0)-IF(STAT360==24,1.71,0)-IF(STAT360==22,2.57,0)-IF(STAT360==2,2.57,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //毒液怪
ItemDisplay[ID UNI UNI_NOTE (8hx OR 6hx) STAT134>2 STAT156>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/25+2.5-IF(STAT360==25,2.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==2,3.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //大炮
ItemDisplay[ID UNI UNI_NOTE 6hx STAT363>3 STAT333>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/100+(ARPER-100)/100+IF(STAT363>4,2,0)+2+IF(SOCKETS>4,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==26,1.2,0)-IF(STAT360==24,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==2,0.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱拷问
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) MULTI198,780=10 STAT158=6 AR>332 !EQUIPPED !MERC]:%NAME%{%PURPLE%国服特有绝版满血小炮%CL%%CORAL%基础:%LIGHT_GRAY%$f((ED-265)/16.67+3+IF(AR>599,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==26,7.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==2,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //绝版小炮
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) MULTI198,38796=10 STAT158=6 AR>332 !EQUIPPED !MERC]:%NAME%{%GREEN%惨遭补丁NEF,残血小炮%CL%%CORAL%基础:%LIGHT_GRAY%$f((ED-265)/16.67+3+IF(AR>599,1,0)-IF(STAT360==25,4.2,0)-IF(STAT360==26,7.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==2,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //小炮
ItemDisplay[ID UNI UNI_NOTE 6rx STAT501>999 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-340)/20+2.5-IF(STAT360==25,3.5,0)-IF(STAT360==26,6,0)-IF(STAT360==24,4,0)-IF(STAT360==22,6,0)-IF(STAT360==2,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //内脏吸管
ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>4 STAT224>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT424-5)/2+(ED-150)/46.67+3-IF(STAT360==25,1.5,0)-IF(STAT360==26,2.57,0)-IF(STAT360==24,1.71,0)-IF(STAT360==22,2.57,0)-IF(STAT360==2,1.71,0)-IF(STAT360==17,1.29,0)-IF(STAT360==4,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //毒液怪
ItemDisplay[ID UNI UNI_NOTE (8hx OR 6hx) STAT134>2 STAT156>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/25+2.5-IF(STAT360==25,2.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==2,3.2,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //大炮
ItemDisplay[ID UNI UNI_NOTE 6hx STAT363>3 STAT333>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/100+(ARPER-100)/100+IF(STAT363>4,2,0)+2+IF(SOCKETS>4,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==26,1.2,0)-IF(STAT360==24,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==2,0.8,0)-IF(STAT360==17,0.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AC%%WHITE%/3%CL%%NAME%}%CONTINUE% //地狱拷问
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) MULTI198,780=10 STAT158=6 AR>332 !EQUIPPED !MERC]:%NAME%{%PURPLE%国服特有绝版满血小炮%CL%%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-265)/16.67)+3+IF(AR>599,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //绝版小炮
ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) MULTI198,38796=10 STAT158=6 AR>332 !EQUIPPED !MERC]:%NAME%{%GREEN%惨遭补丁NEF,残血小炮%CL%%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-265)/16.67)+3+IF(AR>599,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //小炮
ItemDisplay[ID UNI UNI_NOTE 6rx STAT501>999 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-340)/20+2.5-IF(STAT360==25,3.5,0)-IF(STAT360==26,6,0)-IF(STAT360==24,4,0)-IF(STAT360==22,6,0)-IF(STAT360==2,4,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //内脏吸管
// 双手法杖 (UNI)
ItemDisplay[ID UNI UNI_NOTE (8ls OR 6ls) EDEF=100 STAT136>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/40+(STAT268-30)/20+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //肋骨粉碎者
ItemDisplay[ID UNI UNI_NOTE (8ls OR 6ls) EDEF=100 STAT136>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/40+(STAT268-30)/20+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //肋骨粉碎者
ItemDisplay[ID UNI UNI_NOTE (8cs OR 6cs) STAT76>19 SK63>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT76-20)/2.5+(RES-25)/15+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //五彩怒气
ItemDisplay[ID UNI UNI_NOTE 6cs FCR>104 STAT1>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-4-IF(STAT360==27,1,0))*2+(STAT1-40)/20+(STAT35-10)/12+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //安戴尔的智慧
ItemDisplay[ID UNI UNI_NOTE (8bs OR 6bs) STAT115>0 ALLSK>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK369>2,3,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //扭曲之矛
ItemDisplay[ID UNI UNI_NOTE 6bs STAT425>9 FRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-3-IF(STAT360==27,1,0))*2+(LIFE-50)/100+(FRES-50)/50+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //硫磺之雨
ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*2+(MAEK-10)/10+IF(CLSK2>2,0.5,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //骷髅收集者
ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*2+(MAEK-10)/10+IF(CLSK2>2,0.5,0)+2.5-IF(STAT360==9,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //骷髅收集者
ItemDisplay[ID UNI UNI_NOTE 6ws ALLSK>4 STAT333>11 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((IF(STAT335>=STAT334,STAT335,STAT334)-12)/2.67-AND(STAT360==14,STAT335>=STAT334)*3.75-AND(STAT360==13,STAT334>=STAT335)*3.75+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //曼松的教诲
// 法师法球 (UNI)
ItemDisplay[ID UNI UNI_NOTE obc STAT330>9 STAT329>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*1.5+(STAT329-10)/10-IF(STAT360==28,0.5,0)+(STAT1-20)/20+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //脾气
ItemDisplay[ID UNI UNI_NOTE obe STAT364>2 FCR>19 STAT334>9 DEX>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-10)/4+(DEX-15)/20+3-IF(STAT360==13,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //天陨
ItemDisplay[ID UNI UNI_NOTE (oba OR obf) MFIND>24 MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*1.5+(RES-15)/20+(MFIND-25)/25+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //眼球
ItemDisplay[ID UNI UNI_NOTE obf STAT331>19 LRES>24 FRES>24 STAT86>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT331-20)/4+(FRES-25)/40+(LRES-25)/40+4-IF(STAT360==29,2.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡深度
ItemDisplay[ID UNI UNI_NOTE (oba OR obf) MFIND>24 MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ALLSK-2-IF(STAT360==27,1,0))*1.5+(RES-15)/20+(MFIND-25)/25+2.5-IF(STAT360==7,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //眼球
ItemDisplay[ID UNI UNI_NOTE obf STAT331>19 LRES>24 FRES>24 STAT86>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT331-20)/4+(FRES-25)/40+(LRES-25)/40+4-IF(STAT360==29,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡深度
ItemDisplay[ID UNI UNI_NOTE obd STAT363>3 STAT77>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-20)/5+IF(SK58>4,1,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //灰烬誓约
// 魔杖 (UNI)
@ -224,68 +224,68 @@ ItemDisplay[ID UNI UNI_NOTE (9yw OR 7yw) REPLIFE>14 SK75=2 !EQUIPPED !MERC]:%NAM
ItemDisplay[ID UNI UNI_NOTE 7yw FRW>19 SK80>1 SK95>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK80>2,1.75,0)+IF(SK69>3,1,0)+IF(SK95>3,0.25,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //幽冥魂器
ItemDisplay[ID UNI UNI_NOTE (9bw OR 7bw) REPLIFE>23 SK89>1 SK69>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK89>2,1,0)+IF(SK69>2,1,0)+IF(SK70>2,1,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //自杀杖
ItemDisplay[ID UNI UNI_NOTE 7bw SK68>3 SK67>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK84>2,1.5,0)+IF(SK67>4,1.5,0)+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //白骨阴影
ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK16>2,2,0)+(LIFE-30)/60+(STAT86-4)/6+3-IF(STAT360==8,1.33,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑手之钥
ItemDisplay[ID UNI UNI_NOTE 7gw STAT336>9 MAEK>3 TABSK17>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK17>2,1,0)+(STAT336-10)/6.25+(MAEK-4)/10+(STAT86-4)/10+3.5-IF(STAT360==15,1.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡之网
ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK16>2,2,0)+(LIFE-30)/60+(STAT86-4)/6+3-IF(STAT360==8,0.83,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑手之钥
ItemDisplay[ID UNI UNI_NOTE 7gw STAT336>9 MAEK>3 TABSK17>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK17>2,1,0)+(STAT336-10)/6.25+(MAEK-4)/10+(STAT86-4)/10+3.5-IF(STAT360==15,1.6,0)-IF(STAT360==8,0.5,0)-IF(STAT360==9,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%}%CONTINUE% //死亡之网
// 权杖 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7sc STAT136>32 STAT139>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+IF(SOCKETS>2,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //天堂之光
ItemDisplay[ID UNI UNI_NOTE 7sc STAT136>32 STAT139>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+IF(SOCKETS>2,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //天堂之光
ItemDisplay[ID UNI UNI_NOTE 7sc SK101>1 SK119>1 SK124>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK101>3,2,0)+IF(SK119>3,1,0)+2+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //忏悔者
ItemDisplay[ID UNI UNI_NOTE 7qs SK112>2 MULTI198,7203=28 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/10+2+IF(ETH,1,0)-IF(STAT360==25,7,0)-IF(STAT360==24,8,0)-IF(STAT360==2,8,0)-IF(STAT360==22,12,0)-IF(STAT360==26,12,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿卡拉特的奉献
ItemDisplay[ID UNI UNI_NOTE 7qs SK112>2 MULTI198,7203=28 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-240)/10)+2+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿卡拉特的奉献
ItemDisplay[ID UNI UNI_NOTE 7qs SK112>2 MULTI200,7203=28 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((REPLIFE-10)/20+IF(SK112>3,2.75,1)+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿卡拉特的奉献
ItemDisplay[ID UNI UNI_NOTE (9ws OR 7ws) SK364>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK101>3,1,0)+IF(SK364>2,0.25,0)+IF(SK371>3,0.25,0)+IF(SK121>2,1.5,0.5)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //圣光之手
ItemDisplay[ID UNI UNI_NOTE 7ws STAT150=15 IAS>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/100+IF(TABSK24>3,0.5,0)+(STAT111-100)/12.5+3.5+IF(ETH,0.5,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //龙铁
ItemDisplay[ID UNI UNI_NOTE 7ws STAT150=25 IAS>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/100+IF(TABSK24>3,0.5,0)+(STAT111-100)/12.5+3.5+IF(ETH,0.5,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0)-IF(STAT360==17,0.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //龙铁
// 刺客爪 (UNI)
ItemDisplay[ID UNI UNI_NOTE 7wb TABSK49>0 TABSK50>0 FBR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/80+IF(TABSK49>2,1.5,0)+(RES-30)/40+2.5+IF(ETH,1,0)-IF(STAT360==25,0.875,0)-IF(STAT360==24,1,0)-IF(STAT360==2,1,0)-IF(STAT360==22,1.5,0)-IF(STAT360==26,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //碧玉爪
ItemDisplay[ID UNI UNI_NOTE 7cs ETH STAT152>0 TABSK49>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-170)/66.67+IF(TABSK49>3,1.5,0)+2.5-IF(STAT360==25,1,0)-IF(STAT360==24,1.2,0)-IF(STAT360==2,1.2,0)-IF(STAT360==22,1.8,0)-IF(STAT360==26,1.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //影杀者
ItemDisplay[ID UNI UNI_NOTE 7lw STAT363>2 STAT333>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>3,1,0)+(STAT333-10)/3.33+(ED-230)/80+3-IF(STAT360==12,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //火蜥蜴
ItemDisplay[ID UNI UNI_NOTE (9tw OR 7tw) CLSK6>1 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/50+IF(TABSK50>1,0.5,0)+(STAT60-5)/8+2.5+IF(ETH,1,0)-IF(STAT360==17,0.625,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //八爪
ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT258>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-230)/50+(STAT256-30)/13.33+IF(TABSK49>3,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==19,4.5,0)-IF(STAT360==25,3.75,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //追猎者的宰杀
ItemDisplay[ID UNI UNI_NOTE 7qr STAT152>0 MULTI198,28319=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-440)/16+(STAT3+30)/10+4-IF(STAT360==25,4.37,0)-IF(STAT360==24,5,0)-IF(STAT360==2,5,0)-IF(STAT360==22,7.5,0)-IF(STAT360==26,7.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //艾丹的伤痕
ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK268>1,1,0)+(ED-160)/30+3+IF(ETH,0.5,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //幻影幽语
ItemDisplay[ID UNI UNI_NOTE 7wb TABSK49>0 TABSK50>0 FBR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/80+IF(TABSK49>2,1.5,0)+(RES-30)/40+2.5+IF(ETH,1,0)-IF(STAT360==25,0.875,0)-IF(STAT360==24,1,0)-IF(STAT360==2,1,0)-IF(STAT360==22,1.5,0)-IF(STAT360==26,1.5,0)-IF(STAT360==17,0.75,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //碧玉爪
ItemDisplay[ID UNI UNI_NOTE 7cs ETH STAT152>0 TABSK49>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-170)/66.67+IF(TABSK49>3,1.5,0)+2.5-IF(STAT360==25,1,0)-IF(STAT360==24,1.2,0)-IF(STAT360==2,1.2,0)-IF(STAT360==22,1.8,0)-IF(STAT360==26,1.8,0)-IF(STAT360==17,0.9,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //影杀者
ItemDisplay[ID UNI UNI_NOTE 7lw STAT363>2 STAT333>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>3,1,0)+(STAT333-10)/3.33+(ED-230)/80+3-IF(STAT360==12,3,0)-IF(STAT360==17,0.75,0)-IF(STAT360==2,1,0)-IF(STAT360==22,1.5,0)-IF(STAT360==24,1,0)-IF(STAT360==25,0.88,0)-IF(STAT360==26,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //火蜥蜴
ItemDisplay[ID UNI UNI_NOTE (9tw OR 7tw) CLSK6>1 FHR>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-200)/50+IF(TABSK50>1,0.5,0)+(STAT60-5)/8+2.5+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //八爪
ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT258>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-230)/50+(STAT256-30)/13.33+IF(TABSK49>3,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //追猎者的宰杀
ItemDisplay[ID UNI UNI_NOTE 7qr STAT152>0 MULTI198,28315=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.25,(ED-440)/16)+(STAT3+30)/10+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //艾丹的伤痕
ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK268>1,1,0)+(ED-160)/30+3+IF(ETH,0.5,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%}%CONTINUE% //幻影幽语
// 亚马逊专属 (UNI)
ItemDisplay[ID UNI UNI_NOTE amb ALLSK>1 SK7>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ALLSK>2,1.5,0)+IF(SK7>2,1.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%}%CONTINUE% //血鸟的袭击
ItemDisplay[ID UNI UNI_NOTE (am7 OR amc) STAT116>24 TABSK0>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/16.67+2.5-IF(STAT360==25,4.2,0)-IF(STAT360==24,4.8,0)-IF(STAT360==2,4.8,0)-IF(STAT360==22,7.2,0)-IF(STAT360==26,7.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //莱坎德的指标
ItemDisplay[ID UNI UNI_NOTE amc TABSK1>2 IAS>59 FRW>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3+IF(TABSK1>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑檀
ItemDisplay[ID UNI UNI_NOTE amd TABSK2>2 RES>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-330)/20+IF(TABSK2>3,0.5,0)+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石乌鸦
ItemDisplay[ID UNI UNI_NOTE (am9 OR ame) STAT36>9 STR>19 STAT60>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/25+(STAT36-15)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //莱坎德的侧击
ItemDisplay[ID UNI UNI_NOTE ame CLSK0>2 MULTI97,378>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/22+2.5+IF(CLSK0>3,0.5,0)+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //泽瑞尔的决心
ItemDisplay[ID UNI UNI_NOTE (ama OR amf) FRW>29 CLSK0>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK2>1,2,0)+(ED-150)/100+2.5+IF(ETH,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //泰坦的复仇
ItemDisplay[ID UNI UNI_NOTE amf STAT334>9 SK20>2 MULTI198,3164=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK2>2,2.5,0)+(ED-200)/100+3+IF(ETH,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //雷击
ItemDisplay[ID UNI UNI_NOTE (am7 OR amc) STAT116>24 TABSK0>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-225)/16.67)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //莱坎德的指标
ItemDisplay[ID UNI UNI_NOTE amc TABSK1>2 IAS>59 FRW>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3+IF(TABSK1>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑檀
ItemDisplay[ID UNI UNI_NOTE amd TABSK2>2 RES>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-330)/20+IF(TABSK2>3,0.5,0)+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石乌鸦
ItemDisplay[ID UNI UNI_NOTE (am9 OR ame) STAT36>9 STR>19 STAT60>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/25+(STAT36-15)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //莱坎德的侧击
ItemDisplay[ID UNI UNI_NOTE ame CLSK0>2 MULTI97,378>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/22+2.5+IF(CLSK0>3,0.5,0)+IF(ETH,1,0)-IF(STAT360==25,3.18,0)-IF(STAT360==24,3.64,0)-IF(STAT360==2,3.64,0)-IF(STAT360==22,5.45,0)-IF(STAT360==26,5.45,0)-IF(STAT360==17,2.73,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //泽瑞尔的决心
ItemDisplay[ID UNI UNI_NOTE (ama OR amf) FRW>29 CLSK0>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK2>1,2,0)+(ED-150)/100+2.5+IF(ETH,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0)-IF(STAT360==17,0.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //泰坦的复仇
ItemDisplay[ID UNI UNI_NOTE amf STAT334>9 SK20>2 MULTI198,3164=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK2>2,2.5,0)+(ED-200)/100+3+IF(ETH,1,0)-IF(STAT360==25,0.7,0)-IF(STAT360==24,0.8,0)-IF(STAT360==2,0.8,0)-IF(STAT360==22,1.2,0)-IF(STAT360==26,1.2,0)-IF(STAT360==17,0.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //雷击
//箭矢(UNI)
ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) STAT156>19 MULTI97,89=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT156-20)/6.67+(STAT122-50)/100+(STAT124-125)/100+2.5-IF(STAT360==63,2.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //墓歌
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT334>14 MULTI201,2728=35 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-15)/5+(STAT224-4)/2.67+(STAT42-4)/4+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //天境
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-30)/10+(STAT336-20)/4+(STAT86-5)/6+3-IF(STAT360==74,1.5,0)-IF(STAT206==74,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //神蛇之羽
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-40)/8+(STAT121-60)/20+(STAT141-20)/20+4-IF(STAT360==75,1.88,0)-IF(STAT206==75,1.88,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之指
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //扞卫钢条
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(STAT136-20)/6.67+(STAT268-15)/10+2.5-IF(STAT360==2,6,0)-IF(STAT206==2,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //爆头者
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT334>14 MULTI201,39080=35 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT334-15)/5+(STAT224-4)/2.67+(STAT42-4)/4+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //天境
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MINDMG-30)/10+(STAT336-20)/4+(STAT86-5)/6+3-IF(STAT360==74,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //神蛇之羽
ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAXDMG-40)/10+(STAT121-80)/40+(STAT141-25)/20+4-IF(STAT360==75,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日之指
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28315=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT36-10)/2+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //扞卫钢条
ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(STAT136-20)/6.67+(STAT268-15)/10+2.5-IF(STAT360==2,6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //爆头者
ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-10)/2+IF(STAT46>4,0.33,0)+IF(STAT44>4,0.33,0)+IF(STAT40>4,0.33,0)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //深渊结界
ItemDisplay[ID UNI UNI_NOTE cqv3 FCR>19 STAT109>19 ALLSK>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-8)/24+(DEX-8)/24+(STAT1-8)/24+(STAT3-8)/24+IF(SK17>2,1.5,0)+IF(SK8>2,0.5,0)+(STAT109-20)/10+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //领主号令
ItemDisplay[ID UNI UNI_NOTE cqv3 STAT335>5 STAT150>24 STAT362>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT269>3,2,0)+(STAT141-15)/10+(FRES-40)/20+(STAT62-4)/2+3.5-IF(STAT360==36,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //霜恸
ItemDisplay[ID UNI UNI_NOTE cqv3 STAT335>5 STAT150>24 STAT362>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT269>3,2,0)+(STAT141-15)/20+(FRES-40)/40+(STAT62-4)/4+3.5-IF(STAT360==36,0.5,0)-IF(STAT360==51,0.25,0)-IF(STAT360==58,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%}%CONTINUE% //霜恸
//项链(UNI)
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT40-4)/2+(FHR-20)/10+(FRES-20)/15+2.5-IF(STAT206==51,0.67,0)-IF(STAT206==72,1,0)-IF(STAT360==51,0.67,0)-IF(STAT360==72,1,0)-IF(STAT360==35,1,0)-IF(STAT360==36,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //诺克蓝遗物
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=47 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(FRES-15)/40+(CRES-15)/40+(LRES-15)/40+(PRES-15)/40+3-IF(STAT206==2,6,0)-IF(STAT206==51,1,0)-IF(STAT360==51,1,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.375)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //撒拉森的机会
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 FRW=30 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRW-20)/5+(DEX-25)/5+3-IF(STAT206==44,2,0)-IF(STAT360==44,2,0)-IF(STAT360==65,1.6,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //猫眼
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT40-4)/2+(FHR-20)/10+(FRES-20)/15+2.5-IF(STAT206==51,0.67,0)-IF(STAT206==72,1,0)-IF(STAT360==51,0.67,0)-IF(STAT360==72,1,0)-IF(STAT360==35,1,0)-IF(STAT360==36,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //诺克蓝遗物
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=47 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-30)/6.67+(FRES-15)/40+(CRES-15)/40+(LRES-15)/40+(PRES-15)/40+3-IF(STAT206==2,6,0)-IF(STAT206==51,1,0)-IF(STAT360==51,1,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5-IF(STAT360==2,6,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //撒拉森的机会
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 FRW=30 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((FRW-20)/5+(DEX-25)/5+3-IF(STAT206==44,2,0)-IF(STAT360==44,2,0)-IF(STAT360==65,1.6,0)-IF(STAT360==69,2.4,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //猫眼
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 MANA=45 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT60-4)/2.67+(STAT62-3)/2+(STAT35-5)/5+2)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //新月
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=60 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ARPER-40)/10+(PRES-30)/30+(STAT128-300)/150+3.5-IF(STAT206==51,0.33,0)-IF(STAT360==51,0.33,0)-IF(STAT360==39,0.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //圣甲虫
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=60 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ARPER-40)/10+(PRES-30)/30+(STAT78-300)/150+3.5-IF(STAT206==51,0.33,0)-IF(STAT360==51,0.33,0)-IF(STAT360==39,0.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //圣甲虫
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT363>1 STAT333>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>1,2,0)+(STAT333-4)/2+3)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //旭日
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT250>0 STAT128>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((LRES-30)/3.33+(STAT128-100)/50+3.5-IF(STAT206==51,3.33,0)-IF(STAT360==51,3.33,0)-IF(STAT360==39,6.67,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //大君
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-80)/40+(STAT122-80)/40+(STAT123-150)/100+(STAT124-150)/100+3.5+IF(TABSK26>1,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //炽天使之歌
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT250>0 STAT128>99 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((LRES-30)/3.33+(STAT128-100)/50+3.5-IF(STAT206==51,3,0)-IF(STAT360==51,3,0)-IF(STAT360==38,6,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //大君
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-80)/40+(STAT122-80)/40+(STAT123-150)/100+(STAT124-150)/100+3.5+IF(TABSK26>1,0.5,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //炽天使之歌
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=67 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-4)/4+(DEX-4)/4+(STAT1-4)/4+(STAT3-4)/4+(FRES-20)/20+(CRES-20)/20+(LRES-20)/20+(PRES-20)/20+3.5-IF(STAT206==51,2,0)-IF(STAT360==51,2,0)-IF(STAT360==65,8,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*3)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //马拉万花筒
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=81 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((AR-400)/33.33+(FRES-25)/26.67+(CRES-25)/26.67+(LRES-25)/26.67+(PRES-25)/26.67+(DEF-300)/50+3.5-IF(STAT206==51,1.5,0)-IF(STAT360==51,1.5,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.75)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //金属网格
ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=81 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((AR-400)/33.33+(FRES-25)/26.67+(CRES-25)/26.67+(LRES-25)/26.67+(PRES-25)/26.67+(PLUSDEF-300)/50+3.5-IF(STAT206==51,1.5,0)-IF(STAT360==51,1.5,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.75)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //金属网格
ItemDisplay[ID UNI UNI_NOTE ram LVLREQ=90 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT1-40)/2.5+4-IF(STAT360==65,3.2,0)-IF(STAT360==71,4.8,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%}%CONTINUE% //3只眼
//戒指(UNI)
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-15)/1.667+(MANA-20)/20+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //乔丹之石
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT142>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((LIFE-35)/10+(STAT35-12)/3+(STAT142-4)/1.33+3-IF(STAT360==61,4,0)-IF(STAT360==47,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //矮人之星
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT142>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((LIFE-35)/10+(STAT35-12)/3+(STAT142-4)/1.33+3-IF(STAT360==61,4,0)-IF(STAT360==47,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //矮人之星
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT148>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((AR-150)/50+(DEX-15)/2.5+3-IF(STAT360==65,2.4,0)-IF(STAT360==69,4,0)-IF(STAT360==3,3,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //乌鸦之霜
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=58 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT60-4-IF(STAT360==57,4,0))*2+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //婚戒
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=60 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT60-6-IF(STAT360==57,4,0)+(PRES-40)/15+2.5-IF(STAT360==39,1,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //腐肉之风
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=60 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT60-6-IF(STAT360==57,4,0)+(PRES-40)/15+2.5-IF(STAT360==39,1,0)-IF(STAT360==51,0.4,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //腐肉之风
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=69 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT46+STAT44+STAT40+STAT42-4)/2+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //大自然
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=76 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT144==6,3.5,0)+IF(STAT144==5,1.5,0)+(MFIND-10)/10+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //鬼火
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=76 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT144==6,2.5,0)+IF(STAT144==5,1,0)+(MFIND-10)/10+5-IF(STAT360==7,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //鬼火
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=75 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT87-5)/1.25+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //打折戒指
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=65 FCR>19 STR>11 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-12)/3+STAT86-4+3-IF(STAT360==65,2,0)-IF(STAT360==68,3.33,0)-IF(STAT360==68,3,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //衔尾蛇之戒
ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=65 FCR>19 STR>11 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-12)/3+STAT86-4+3-IF(STAT360==65,2,0)-IF(STAT360==68,3.33,0)-IF(STAT360==8,3,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //衔尾蛇之戒