// ++++++ 3.3,非底材装备可能孔数提示 ++++++ //任务打孔 ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR jav OR (ci0 ILVL<26) OR aqv OR cqv) MAG ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:1}%CONTINUE% ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON OR QUIVER) !(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR jav OR (ci0 ILVL<26) OR aqv OR cqv) MAG ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:2}%CONTINUE% ItemDisplay[(CHEST OR HELM OR CIRC OR SHIELD OR WEAPON OR QUIVER) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%%CL%%WHITE%可能的孔数: %TAN%[%WHITE%任务:1}%CONTINUE% //谜盒打孔 //箭矢 ItemDisplay[QUIVER (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-%MAXSOCKETS%}%CONTINUE% //防具 ItemDisplay[(HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS<2 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-%MAXSOCKETS%}%CONTINUE% ItemDisplay[(HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS>1 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-2}%CONTINUE% //武器 ItemDisplay[WEAPON 1H MAXSOCKETS<2 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-%MAXSOCKETS%}%CONTINUE% ItemDisplay[WEAPON 1H MAXSOCKETS>1 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:1-2}%CONTINUE% ItemDisplay[WEAPON 2H MAXSOCKETS<5 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:2-%MAXSOCKETS%}%CONTINUE% ItemDisplay[WEAPON 2H MAXSOCKETS>4 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %TAN%谜盒%WHITE%:2-4}%CONTINUE% //腐化打孔 //箭矢 ItemDisplay[QUIVER (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% //防具 ItemDisplay[(HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS<4 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% ItemDisplay[(HELM OR CHEST OR SHIELD OR CIRC) MAXSOCKETS>3 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-3}%CONTINUE% //武器 ItemDisplay[WEAPON 1H MAXSOCKETS<2 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% ItemDisplay[WEAPON 1H MAXSOCKETS>1 MAXSOCKETS<5 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-%MAXSOCKETS%}%CONTINUE% ItemDisplay[WEAPON 1H MAXSOCKETS>4 (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-4}%CONTINUE% ItemDisplay[WEAPON 2H (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 STAT360=0 !EQUIPPED !MERC]:%NAME%{%NAME%, %RED%腐化%WHITE%:3-%MAXSOCKETS%}%CONTINUE% //closer ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON OR QUIVER) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !EQUIPPED !MERC]:%NAME%{%NAME%%TAN%]}%CONTINUE% // 自带孔数的装备变量显示 ItemDisplay[SET ID urn STAT234>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID urn STAT109>49]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID (xng OR ung) STAT363>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE% ItemDisplay[SET ID ucl TABSK49>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE% ItemDisplay[UNI ID (xul OR uul) STAT121>159]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-4}%CONTINUE% ItemDisplay[SET ID (xar OR uar) CLSK3>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID (xml OR uml) FBR>29 STAT20>24]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE% ItemDisplay[UNI ID ush FRW>24]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE% ItemDisplay[SET ID (ba5 OR baa OR baf)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2}%CONTINUE% ItemDisplay[SET ID paf]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE% ItemDisplay[UNI ID (ne6 OR neb)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-2}%CONTINUE% ItemDisplay[UNI ID 72a STAT44>4]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 4-5}%CONTINUE% ItemDisplay[SET ID (9mt OR 7mt)]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID 7sm STAT145>2]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID (9fc OR 7fc) STAT240>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID (9st OR 7st) REPAIR>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3}%CONTINUE% ItemDisplay[UNI ID 7o7 STAT117>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-4}%CONTINUE% ItemDisplay[UNI ID 7pa STAT124>249]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-5}%CONTINUE% ItemDisplay[UNI ID (8s8 OR 6s7) STAT250>0]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-4}%CONTINUE% ItemDisplay[UNI ID 6hx STAT363>3]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-5}%CONTINUE% ItemDisplay[UNI ID 7sc STAT139>14]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1-3}%CONTINUE% ItemDisplay[SET ID 7ws]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 3-5}%CONTINUE% ItemDisplay[UNI ID ram]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1}%CONTINUE% ItemDisplay[UNI ID rbe]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 1}%CONTINUE% ItemDisplay[UNI ID rar]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 6}%CONTINUE% ItemDisplay[UNI ID drc]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE% ItemDisplay[UNI ID 9b8]:%NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%