// ++++++ 4.2,秘境地图 ++++++ // 需求提示 ItemDisplay[MAPTIER=0]:%NAME%{%RED%以开启PVP区域%CL%在萝格营地右键点击}%CONTINUE% ItemDisplay[MAPTIER>0 FILTLVL<4]:%NAME%{ %TAN%前置条件:%RED%地狱难度%WHITE%完成击败3BB任务,%TAN%使用地点:%RED%地狱难度%WHITE%ACT5城内}%CONTINUE% ItemDisplay[MAPTIER>0 FILTLVL<4 NMAG]:%DOT-9F%%TIER-2%%NAME%{%WHITE%可升级至%BLUE%魔法%WHITE%/%YELLOW%亮金%WHITE%地图,升级材料在安雅处购买%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER~1-3 FILTLVL<4 MAG]:%NAME%{%WHITE%可升级至%YELLOW%亮金%WHITE%地图,升级材料在安雅处购买%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER~1-3 FILTLVL<4 RARE]:%NAME%{%WHITE%可%ORANGE%重置%WHITE%该地图的属性,重置材料在安雅处购买%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER>0 !ID UNI]:%MAP-9F%%DOT-68%%TIER-4%%NAME%{%NAME%}%CONTINUE% //地图免疫 (Fire/Cold/Light/Poison/Magic/Phys) //未知地图 ItemDisplay[MAPTIER~1-5 !KNOWNMAPS]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER~1-5 !KNOWNMAPS]:%NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%GRAY%??? %BLUE%冰%WHITE%:%GRAY%??? %YELLOW%电%WHITE%:%GRAY%??? %GREEN%毒%WHITE%:%GRAY%??? %ORANGE%魔法%WHITE%:%GRAY%??? %GOLD%物理%WHITE%:%GRAY%???%CL%%NAME%}%CONTINUE% //Ruins of Viz-Jun Map维兹郡的废墟 ItemDisplay[t11]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:38.89% %LIGHT_GRAY%亡灵%WHITE%:27.78%%CL%%NAME%}%CONTINUE% ItemDisplay[t11]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Horazon's Memory Map赫拉森的记忆 ItemDisplay[t12]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:20% %LIGHT_GRAY%亡灵%WHITE%:30%%CL%%NAME%}%CONTINUE% ItemDisplay[t12]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Bastion Keep Map堡垒要塞 ItemDisplay[t13]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:41.67% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE% ItemDisplay[t13]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Sanatorium Map疯人院 ItemDisplay[t14]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:37.5%%CL%%NAME%}%CONTINUE% ItemDisplay[t14]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% //Royal Crypts Map皇家地牢 ItemDisplay[t15]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:33.33%%CL%%NAME%}%CONTINUE% ItemDisplay[t15]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:45 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Ruined Cistern Map废弃水道 ItemDisplay[t16]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:30% %LIGHT_GRAY%亡灵%WHITE%:30%%CL%%NAME%}%CONTINUE% ItemDisplay[t16]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% //Halls of Torture苦痛之厅 ItemDisplay[t17]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:25%%CL%%NAME%}%CONTINUE% ItemDisplay[t17]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:35 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Poisoned Well污染水源 ItemDisplay[t18]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t18]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:55 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% //Phlegethon Map火焰之河 ItemDisplay[t21]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:58.33% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE% ItemDisplay[t21]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Torajan Jungle Map托拉然丛林 ItemDisplay[t22]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:9.09% %LIGHT_GRAY%亡灵%WHITE%:0%%CL%%NAME%}%CONTINUE% ItemDisplay[t22]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Arreat Battlefield Map亚瑞特战场 ItemDisplay[t23]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:33.33% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% ItemDisplay[t23]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Tomb of Zoltun Kulle Map佐敦库勒古墓 ItemDisplay[t24]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:22.22% %LIGHT_GRAY%亡灵%WHITE%:11.11%%CL%%NAME%}%CONTINUE% ItemDisplay[t24]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Sewers of Harrogath Map哈洛加斯下水道 ItemDisplay[t25]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:36.36% %LIGHT_GRAY%亡灵%WHITE%:9.09%%CL%%NAME%}%CONTINUE% ItemDisplay[t25]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Shadows of Westmarch Map威斯特玛之影 ItemDisplay[t26]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE% ItemDisplay[t26]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Demon Road恶魔之路 ItemDisplay[t27]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:40% %LIGHT_GRAY%亡灵%WHITE%:40%%CL%%NAME%}%CONTINUE% ItemDisplay[t27]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Skovos Stronghold斯科沃斯要塞 ItemDisplay[t28]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:44.44% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% ItemDisplay[t28]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Fortress of Aranoch阿拉诺克要塞 ItemDisplay[t29]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t29]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:45 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Descent from Mount Arreat亚瑞特山坡道 ItemDisplay[t2a]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t2a]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:55 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% //River of Blood Map血河 ItemDisplay[t31]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:46.15% %LIGHT_GRAY%亡灵%WHITE%:38.46%%CL%%NAME%}%CONTINUE% ItemDisplay[t31]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Throne of Insanity Map疯狂王座 ItemDisplay[t32]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:70% %LIGHT_GRAY%亡灵%WHITE%:20%%CL%%NAME%}%CONTINUE% ItemDisplay[t32]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Lost Temple Map遗失的神殿 ItemDisplay[t33]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE% ItemDisplay[t33]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Ancestral Trial Map先祖试练 ItemDisplay[t34]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:50%%CL%%NAME%}%CONTINUE% ItemDisplay[t34]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Blood Moon Map血月 ItemDisplay[t35]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%YELLOW%闪电 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t35]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:65 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:33 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Fall of Caldeum Map卡尔蒂姆的沦陷 ItemDisplay[t36]:%NAME%{%WHITE%Boss伤害类型: %ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:0% %LIGHT_GRAY%亡灵%WHITE%:14.29%%CL%%NAME%}%CONTINUE% ItemDisplay[t36]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Pandemonium Citadel Map群魔城塞 ItemDisplay[t37]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:50% %LIGHT_GRAY%亡灵%WHITE%:25%%CL%%NAME%}%CONTINUE% ItemDisplay[t37]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Canyon of Sescheron Map赛斯切隆峡谷 ItemDisplay[t38]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:33.33% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% ItemDisplay[t38]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:55 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Kehjistan Marketplace Map凯基斯坦集市 ItemDisplay[t39]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:40% %LIGHT_GRAY%亡灵%WHITE%:20%%CL%%NAME%}%CONTINUE% ItemDisplay[t39]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Ashen Plains Map灰烬平原 ItemDisplay[t3a]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%&%YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% ItemDisplay[t3a]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Kyovashad 科沃沙德 ItemDisplay[t3b]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t3b]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Cathedral of Light Map光明大教堂 ItemDisplay[t41]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t41]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Plains of Torment Map苦痛平原 ItemDisplay[t42]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t42]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Sanctuary of Sin Map罪恶庇护所 ItemDisplay[t43]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t43]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Steppes of Daken-Shar达肯沙尔荒原 ItemDisplay[t44]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t44]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Zhar's Sanctum Map扎尔的密室 ItemDisplay[t51]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t51]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:95 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% //Stygian Caverns Map冥河洞穴 ItemDisplay[t52]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t52]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:70 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Fallen Gardens Map堕落花园 ItemDisplay[t53]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t53]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:70 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:80 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% //Imperial Palace帝国宫殿 ItemDisplay[t54]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t54]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:65 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:20 %GOLD%物理%WHITE%:20%CL%%NAME%}%CONTINUE% // Outer Void外虚空 ItemDisplay[t55]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t55]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:50 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:30 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% // The City of Ureh乌瑞城 ItemDisplay[t56]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电%WHITE%&%RED%火焰 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t56]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:%CORAL%100 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% //Djinn's Domain 精灵之城 ItemDisplay[t57]: %NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电/%GREEN%毒素%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t57]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Na-Krul's Abyss 纳克鲁深渊 ItemDisplay[t58]: %NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t58]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //危险地图提示 ItemDisplay[(t12 OR t13 OR t31 OR t37 OR t38 OR STAT438>0)]:%NAME%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%}%CONTINUE% ItemDisplay[STAT406>0 MAPTIER<4]:%NAME%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%}%CONTINUE% ItemDisplay[STAT499>0 MAPTIER<4]:%NAME%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%}%CONTINUE% ItemDisplay[STAT435>0 MAPTIER<4]:%NAME%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%}%CONTINUE% ItemDisplay[STAT437>0 MAPTIER<4]:%RED% [DOLLS]%NAME%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%}%CONTINUE% // 地图包含鬼魂 ItemDisplay[(t12 OR t27 OR t34) STAT442>0 (MAG OR RARE) ID MAPTIER<4]: %WHITE% [2xGHOSTS]%NAME%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%}%CONTINUE% ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 (MAG OR RARE) ID MAPTIER<4]:%WHITE% [GHOSTS]%NAME%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}%CONTINUE% ItemDisplay[(t12 OR t27 OR t34) STAT442=0 (MAG OR RARE) ID MAPTIER<4]:%WHITE% [GHOSTS]%NAME%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}%CONTINUE% ItemDisplay[(t12 OR t27 OR t34) NMAG]:%NAME%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%}%CONTINUE% ItemDisplay[(t14 OR t3a) STAT470>0 RARE]:%YELLOW% [2xSOULS]%NAME%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%}%CONTINUE% ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]:%YELLOW% [SOULS]%NAME%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}%CONTINUE% ItemDisplay[(t14 OR t3a) STAT470=0 RARE]:%YELLOW% [SOULS]%NAME%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}%CONTINUE% ItemDisplay[(t14 OR t3a) NMAG MAPTIER<4]:%NAME%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%}%CONTINUE% //地图强化提示 //ItemDisplay[STAT458>0]:%DARK_GREEN%[英勇]%NAME% //ItemDisplay[STAT493>0]:%ORANGE%[强化]%NAME%{%NAME%}%CONTINUE% //ItemDisplay[STAT500>0]:%CORAL%[事件]%NAME%{%NAME%}%CONTINUE% //ItemDisplay[STAT498>0]:%BLUE%[2xBoss]%NAME%{%NAME%}%CONTINUE% ItemDisplay[STAT374>0 STAT374<2]:%PURPLE%[+1]%NAME%{%NAME%}%CONTINUE% ItemDisplay[STAT374>1 STAT374<3]:%PURPLE%[+2]%NAME%{%NAME%}%CONTINUE% ItemDisplay[!(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]:%TAN%[幸运]%NAME%{%TEAL%珠宝首饰暴率提高%CL%%NAME%}%CONTINUE% ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]:%ORANGE%[幸运]%NAME%{%ORANGE%不可多得的双倍快乐!%CL%%NAME%}%CONTINUE% ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]:%RED%[幸运]%NAME%{%RED%你就是幸运女神的化身!%CL%%NAME%}%CONTINUE% ItemDisplay[STAT497>0]:%TEAL% [材]%NAME%{%NAME%}%CONTINUE% //地图层级显示 ItemDisplay[MAPTIER=0]:%GRAY%[%RED%PVP%GRAY%]%NAME%{%GRAY%(在HC模式下不会永久死亡)%CL%在这里你可以挑战其它的玩家%CL%%TAN%提示%WHITE%: PvP区域}%CONTINUE% ItemDisplay[MAPTIER=1]:%GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{%WHITE%3x %DARK_GREEN%T1 %WHITE%任意品质地图 %WHITE%= 随机%DARK_GREEN% T1 %WHITE%地图%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER=2]:%GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER=3]:%GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER=4]:%GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%}%CONTINUE% ItemDisplay[(t54 OR t55 OR t56)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% ItemDisplay[(t52 OR t53 OR t57)]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% ItemDisplay[(t51 OR t58)]:%GRAY%[%DARK_GREEN%T1%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% //地图系统性评级 //最低有用地图的评分为1,一般稀有的地图评分为5,核心要素占比90%的地图评分为10 //怪物稀有度词缀即暗金怪和队长怪会有更高的掉落,因此MF权重加权为稀有度的150%,例如:30%怪物稀有度=45% ItemDisplay[MAPTIER=1 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPA% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFA% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%} ItemDisplay[MAPTIER=2 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPB% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFB% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%} ItemDisplay[MAPTIER=3 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPC% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFC% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%}