# D2Mods Knowledge Base: Article 343
# Title: UniqueItems.txt File Guide
# URL: https://d2mods.info/forum/kb/viewarticle?a=343

UniqueItems.txt File Guide
		Written by: Nefarius

		Written on: Tue Oct 18, 2005 2:31 pm

		Last modified: Thu Oct 25, 2018 6:14 pm
		Views: 10083

		Description: by Rattlecage, restyled by HarvestWombs

		Categories: File Guides (1.10 - 1.14)

			Uniqueitems.txt

index: The name of the item (also used as string key)

version: If the item is Classic D2 or LoD (0 for CD2, 1 for enhanced CD2, 100 for LoD)

Enabled: If the item can drop or not (0 for undropable, 1 for dropable)

Ladder: If the item can not be found in nonladder games on the Realms

Rarity: How common the item is

Nolimit: The name of the band that my friend's brother is in.   Oh wait, I don't what this does, none of the items seem to use it.

Lvl: The level a monster must be to drop this item

lvl req:  The level the character has to be to use the item

code:  The code of the base item found in Weapons.txt, armor.txt and misc.txt

type:  The name of the base item (for reference only)

*uber:  If the item is an uber item or not  (not used by the game at all)

carry1:  If you can only carry one of this item or not (1 yes, 0 no)

cost mult:  A factor for figuring out the cost of the item

Cost add:  Another factor for figuring out the cost of the item

chrtransform:  The color the character becomes when this item is equipped

invtransform:  The color the item is in the character's inventory

flippy file:  The flippy file used for the item

invfile:  The inventory graphic used for the item

dropsound:  The sound that the item makes when it is dropped on the ground

dropsfxframe:  How many frames the sound plays for

usesound:  ?the sound the item makes when moved around in the character's inventory?

prop1:  first magical modifier on the item

par1:  Parameter used for the modifier  (such as cold length for cold damage)

min1:  Minimum value that the item can spawn with

max1:  Maximum value that the item can spawn with

the other prop columns function the same as the first ones

eol: End of Line:  Marks the end of the file

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				[url=https://d2mods.info/forum/kb/viewarticle?a=343]Knowledge Base - UniqueItems.txt File Guide[/url]