test(loop): expand timeout tolerance to 120ms to prevent jitter in concurrent runs
This commit is contained in:
parent
274ffae71e
commit
4c2e399e1d
|
|
@ -171,7 +171,7 @@ describe('GameLoop (Issue #19: Decouple simulation from rAF)', () => {
|
|||
loop.start()
|
||||
expect(loop.isRunning).toBe(true)
|
||||
|
||||
await new Promise(resolve => setTimeout(resolve, 60))
|
||||
await new Promise(resolve => setTimeout(resolve, 120))
|
||||
expect(tickCount).toBeGreaterThanOrEqual(1)
|
||||
expect(renderCount).toBeGreaterThanOrEqual(1)
|
||||
|
||||
|
|
@ -193,7 +193,7 @@ describe('GameLoop (Issue #19: Decouple simulation from rAF)', () => {
|
|||
// Restart cleanly
|
||||
loop.start()
|
||||
expect(loop.isRunning).toBe(true)
|
||||
await new Promise(resolve => setTimeout(resolve, 60))
|
||||
await new Promise(resolve => setTimeout(resolve, 120))
|
||||
expect(tickCount).toBeGreaterThan(stoppedTicks)
|
||||
expect(renderCount).toBeGreaterThan(stoppedRenders)
|
||||
loop.stop()
|
||||
|
|
|
|||
Loading…
Reference in New Issue