feat(anim): 实现 Schema 2 实体图集打包与全量验证 (M1 完成)

This commit is contained in:
troytt 2026-09-21 14:03:17 +00:00
parent 3fa29ec0b8
commit 75eba8d9ff
4 changed files with 495 additions and 57 deletions

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@ -29,6 +29,8 @@
"pack:data": "tsx scripts/pack-act-assets.ts",
"pack:ui": "tsx scripts/pack-ui.ts",
"pack:animdata": "tsx scripts/pack-animdata.ts",
"pack:entities": "tsx scripts/pack-entity-assets.ts",
"verify:entity-packs": "tsx scripts/verify-entity-packs.ts",
"verify:packs": "tsx scripts/verify-packs.ts",
"verify:bundle-no-mpq": "tsx scripts/verify-bundle-no-mpq.ts",
"verify:animation": "tsx scripts/verify-animation-browser.ts",

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@ -1,21 +1,27 @@
/**
* Bake character and monster animations into web-native indexed PNG atlases.
* Bake character and monster animations into web-native indexed PNG and raw R8 atlases (Schema 2).
*
* Pre-packing entity animations into `samples/d2-packs/act<N>/entities/`
* Pre-packing entity animations into `samples/d2-packs/entities/` and `samples/d2-packs/act<N>/entities/`
* eliminates runtime HTTP Range requests to `d2char.mpq` / `d2data.mpq` / `d2exp.mpq`
* and removes JS-side DCC/COF decompression & compositing during level boot.
* The browser loads small (~30-80 KB) indexed PNGs via hardware-accelerated
* `createImageBitmap`, reducing character + monster load times from >5s to <200ms.
*
* Schema 2 provides:
* - Multi-mode animations for player (11 modes: wl, nu, rn, a1, a2, sc, gh, dt, dd, tn, tw).
* - Multi-mode animations for monsters (filtered by MonStats2.txt m* bits).
* - Exact 1.13c fractional speeds and chronological frame events from AnimData.D2.
* - Per-frame 6-tuples [x, y, w, h, ax, ay] with exact sprite-space anchor offsets.
* - Backward-compatibility aliases (walk, stand, walkOffset, standOffset).
*/
import { mkdir, writeFile } from 'node:fs/promises'
import { existsSync, readFileSync } from 'node:fs'
import { join } from 'node:path'
import { MpqArchive } from '../src/mpq/archive.ts'
import { fileSource } from '../src/mpq/file-source.ts'
import { MountedArchives } from '../src/mpq/mount.ts'
import { decodePl2 } from '../src/formats/pl2.ts'
import { loadCharacterSheet } from '../src/game/character.ts'
import { compositeMonsterAnimation } from '../src/game/monster-art.ts'
import { ACT_MONSTER_SPECS, resolveMonsterArtSpec } from '../src/game/monster-mapping.ts'
import { loadCharacterSheet, type CharacterSheet } from '../src/game/character.ts'
import { compositeMonsterAnimation, type MonsterAnimationSheet } from '../src/game/monster-art.ts'
import { ACT_MONSTER_SPECS, MONSTER_ART_MAP, resolveMonsterArtSpec } from '../src/game/monster-mapping.ts'
import {
CANONICAL_SUPER_UNIQUE_LANDMARKS,
CANONICAL_SUPERUNIQUES_TABLE,
@ -25,7 +31,13 @@ import type { SpriteSheet } from '../src/formats/sprite.ts'
import { encodeIndexedPng } from './png.ts'
const MOUNTS = ['d2char.mpq', 'd2data.mpq', 'd2exp.mpq', 'Patch_D2.mpq'] as const
const PAGE_SIZE = 2048
const PAGE_SIZE = 4096
const PLAYER_MODES = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd', 'tn', 'tw'] as const
const LOOPING_PLAYER_MODES = new Set(['nu', 'wl', 'rn', 'tn', 'tw'])
const TARGET_MONSTER_MODES = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd'] as const
const LOOPING_MONSTER_MODES = new Set(['nu', 'wl', 'rn'])
function findOpaqueBlackIndex(palette: Uint8Array): number {
let bestIdx = 1
@ -48,19 +60,20 @@ export interface PackedEntitySheet {
readonly png: Uint8Array
readonly width: number
readonly height: number
readonly groups: [number, number, number, number][][]
readonly groups: [number, number, number, number, number, number][][]
}
export interface PackedEntityR8 {
readonly r8: Uint8Array
readonly width: number
readonly height: number
readonly groups: [number, number, number, number][][]
readonly groups: [number, number, number, number, number, number][][]
}
/**
* Shelf-pack all frames of a SpriteSheet into a single raw 8-bit index buffer (`gl.R8`).
* Index 0 represents transparency; opaque pixels with original index 0 are remapped to 172 (`rgb(4,4,4)`).
* Each frame tuple stores [x, y, width, height, anchorX, anchorY] (Schema 2).
*/
export function packSheetToR8(sheet: SpriteSheet, opaqueBlack = 172): PackedEntityR8 {
const frames = sheet.groups.flatMap(g => g.frames)
@ -112,14 +125,15 @@ export function packSheetToR8(sheet: SpriteSheet, opaqueBlack = 172): PackedEnti
}
}
const groups: [number, number, number, number][][] = []
const groups: [number, number, number, number, number, number][][] = []
let consumed = 0
for (const group of sheet.groups) {
const gList: [number, number, number, number][] = []
const gList: [number, number, number, number, number, number][] = []
for (let i = 0; i < group.frames.length; i += 1) {
const p = placements[consumed]!
const f = group.frames[i]!
consumed += 1
gList.push([p.x, p.y, p.width, p.height])
gList.push([p.x, p.y, p.width, p.height, f.anchorX ?? 0, f.anchorY ?? 0])
}
groups.push(gList)
}
@ -154,14 +168,51 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
}
}
// 1. Load character sheets once (independent of palette until PNG encoding)
console.log('Composing Sorceress (so) walk & stand animations...')
const [charWalk, charStand] = await Promise.all([
loadCharacterSheet(archives, 'so', 'wl', 'hth'),
loadCharacterSheet(archives, 'so', 'nu', 'hth'),
])
// 0. Load timing and mode tables from anim/
const animDataJsonPath = join(outDir, 'anim', 'animdata.json')
const monstats2JsonPath = join(outDir, 'anim', 'monstats2.json')
if (!existsSync(animDataJsonPath) || !existsSync(monstats2JsonPath)) {
throw new Error(`AnimData or MonStats2 JSON missing in ${join(outDir, 'anim')}. Run 'npm run pack:animdata' first.`)
}
const animData = JSON.parse(readFileSync(animDataJsonPath, 'utf8'))
const monstats2 = JSON.parse(readFileSync(monstats2JsonPath, 'utf8'))
// 1. Load character sheets for all 11 player modes
console.log('Composing Sorceress (so) 11 animation modes...')
const charSheets: CharacterSheet[] = []
const charClips: Record<string, {
group: number
directions: number
frames: number
speed: number
loop: boolean
events: { f: number; c: number }[]
}> = {}
let charGroupOffset = 0
let totalCharMembers = 0
for (const mode of PLAYER_MODES) {
const sheet = await loadCharacterSheet(archives, 'so', mode, 'hth')
charSheets.push(sheet)
totalCharMembers += sheet.members.length
const cofName = `SO${mode.toUpperCase()}HTH`
const animRecord = animData.clips[cofName]
const speed = animRecord?.speed ?? 256
const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
charClips[mode] = {
group: charGroupOffset,
directions: sheet.directions,
frames: sheet.framesPerDirection,
speed,
loop: LOOPING_PLAYER_MODES.has(mode),
events,
}
charGroupOffset += sheet.sheet.groups.length
}
const charJoined: SpriteSheet = {
groups: [...charWalk.sheet.groups, ...charStand.sheet.groups],
groups: charSheets.flatMap(s => s.sheet.groups),
width: null,
}
@ -205,16 +256,43 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
}
}
// Composite each monster animation once (with concurrency limit 6)
// Map allowed modes for each spec from MonStats2.txt
const specAllowedModes = new Map<string, Set<string>>()
for (const [key, spec] of uniqueSpecs) {
const modes = new Set<string>()
for (const [id, s] of Object.entries(MONSTER_ART_MAP)) {
if (s.token.toLowerCase() === spec.token.toLowerCase() && s.weapon.toLowerCase() === spec.weapon.toLowerCase()) {
const row = monstats2.rows[id.toLowerCase()]
if (row?.modes) {
for (const m of Object.keys(row.modes)) {
modes.add(m.toLowerCase())
}
}
}
}
// Every active monster must at least have 'nu'
modes.add('nu')
specAllowedModes.set(key, modes)
}
// Composite monster animations (concurrency limit 6)
const compositedMonsters = new Map<string, {
key: string
token: string
weapon: string
directions: number
walkOffset: number
walkOffset?: number
standOffset: number
walkFrames: number
walkFrames?: number
standFrames: number
clips: Record<string, {
group: number
directions: number
frames: number
speed: number
loop: boolean
events: { f: number; c: number }[]
}>
sheet: SpriteSheet
}>()
@ -227,29 +305,79 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
if (idx >= entries.length) return
const [key, spec] = entries[idx]!
if (!spec.token || spec.token.toLowerCase() === 'xx') continue
try {
const [walk, stand] = await Promise.all([
compositeMonsterAnimation(archives, spec.token, 'wl', spec.weapon),
compositeMonsterAnimation(archives, spec.token, 'nu', spec.weapon),
])
const sheet: SpriteSheet = {
groups: [...walk.sheet.groups, ...stand.sheet.groups],
width: null,
const allowed = specAllowedModes.get(key) ?? new Set(['nu'])
const modesToProbe = TARGET_MONSTER_MODES.filter(m => allowed.has(m))
const monSheets: { mode: string; sheet: MonsterAnimationSheet }[] = []
for (const mode of modesToProbe) {
try {
const anim = await compositeMonsterAnimation(archives, spec.token, mode, spec.weapon)
monSheets.push({ mode, sheet: anim })
} catch {
// Mode COF not found for this monster; skip
}
compositedMonsters.set(key, {
key,
token: spec.token,
weapon: spec.weapon,
directions: walk.directions,
walkOffset: 0,
standOffset: walk.sheet.groups.length,
walkFrames: walk.framesPerDirection,
standFrames: stand.framesPerDirection,
sheet,
})
} catch (err) {
console.warn(`Failed to composite monster ${key}: ${(err as Error).message}`)
}
if (monSheets.length === 0) {
console.warn(`No animations could be composited for monster ${key}`)
continue
}
const clips: Record<string, {
group: number
directions: number
frames: number
speed: number
loop: boolean
events: { f: number; c: number }[]
}> = {}
let groupOffset = 0
let baseDirections = 8
for (const { mode, sheet } of monSheets) {
const animKey = `${spec.token.toUpperCase()}${mode.toUpperCase()}${spec.weapon.toUpperCase()}`
const animHthKey = `${spec.token.toUpperCase()}${mode.toUpperCase()}HTH`
const animRecord = animData.clips[animKey] ?? animData.clips[animHthKey]
const speed = animRecord?.speed ?? 256
const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
clips[mode] = {
group: groupOffset,
directions: sheet.directions,
frames: sheet.framesPerDirection,
speed,
loop: LOOPING_MONSTER_MODES.has(mode),
events,
}
if (mode === 'nu') {
baseDirections = sheet.directions
}
groupOffset += sheet.sheet.groups.length
}
if (!clips.nu) {
console.warn(`Monster ${key} has no 'nu' clip! Skipping.`)
continue
}
const joinedSheet: SpriteSheet = {
groups: monSheets.flatMap(s => s.sheet.sheet.groups),
width: null,
}
compositedMonsters.set(key, {
key,
token: spec.token,
weapon: spec.weapon,
directions: baseDirections,
walkOffset: clips.wl ? clips.wl.group : undefined,
standOffset: clips.nu.group,
walkFrames: clips.wl ? clips.wl.frames : undefined,
standFrames: clips.nu.frames,
clips,
sheet: joinedSheet,
})
}
})
await Promise.all(workers)
@ -264,14 +392,16 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
await writeFile(
join(globalEntityDir, 'char-so.json'),
JSON.stringify({
schema: 2,
file: 'char-so.r8',
format: 'r8',
width: packedCharR8.width,
height: packedCharR8.height,
directions: charWalk.directions,
walk: 0,
stand: charWalk.sheet.groups.length,
members: charWalk.members.length + charStand.members.length,
directions: charClips.wl.directions,
clips: charClips,
walk: charClips.wl.group,
stand: charClips.nu.group,
members: totalCharMembers,
groups: packedCharR8.groups,
}),
)
@ -284,6 +414,7 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
await writeFile(
join(globalEntityDir, `monster-${key}.json`),
JSON.stringify({
schema: 2,
token: m.token,
weapon: m.weapon,
file: `monster-${key}.r8`,
@ -291,6 +422,7 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
width: packedMonR8.width,
height: packedMonR8.height,
directions: m.directions,
clips: m.clips,
walkOffset: m.walkOffset,
standOffset: m.standOffset,
walkFrames: m.walkFrames,
@ -322,13 +454,15 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
await writeFile(
join(actEntityDir, 'char-so.json'),
JSON.stringify({
schema: 2,
file: charPngName,
width: packedCharR8.width,
height: packedCharR8.height,
directions: charWalk.directions,
walk: 0,
stand: charWalk.sheet.groups.length,
members: charWalk.members.length + charStand.members.length,
directions: charClips.wl.directions,
clips: charClips,
walk: charClips.wl.group,
stand: charClips.nu.group,
members: totalCharMembers,
groups: packedCharR8.groups,
}),
)
@ -353,12 +487,14 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
await writeFile(
join(actEntityDir, `monster-${key}.json`),
JSON.stringify({
schema: 2,
token: m.token,
weapon: m.weapon,
file: monPngName,
width: packedMonR8.width,
height: packedMonR8.height,
directions: m.directions,
clips: m.clips,
walkOffset: m.walkOffset,
standOffset: m.standOffset,
walkFrames: m.walkFrames,

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@ -0,0 +1,290 @@
/**
* Comprehensive verification of offline pre-baked Schema 2 entity animation atlases.
*
* Checks:
* 1. Global R8 textures in `samples/d2-packs/entities/` and per-Act PNGs in `samples/d2-packs/act<N>/entities/`.
* 2. Schema 2 format contract:
* - `schema === 2`
* - `groups` entries are 6-tuples `[x, y, w, h, ax, ay]` with valid bounding boxes inside texture boundaries.
* - Explicit non-zero anchor offsets `ax, ay` where applicable.
* 3. Character (`char-so`):
* - Directions = 16
* - All 11 player modes present: `wl, nu, rn, a1, a2, sc, gh, dt, dd, tn, tw`.
* - Ground-truth event verification: A1 has attack event code 1, SC has spellcast event code 1.
* - Ground-truth loop flags: NU, WL, RN, TN, TW loop; A1, A2, SC, GH, DT, DD do not loop.
* - Backward-compatibility aliases `walk` and `stand`.
* 4. Monsters:
* - All unique art specs verified.
* - Directions in {1, 4, 8, 16}.
* - At least `nu` mode present, and `wl` where supported.
* - Backward-compatibility aliases `walkOffset`, `standOffset`.
* 5. Asset file integrity:
* - `.r8` files have exact size `width * height`.
* - `.png` files have valid PNG signatures and matching header dimensions.
*/
import { existsSync, readFileSync, readdirSync } from 'node:fs'
import { join } from 'node:path'
const PACK_ROOT = join(process.cwd(), 'samples', 'd2-packs')
interface ClipMeta {
readonly group: number
readonly directions?: number
readonly frames: number
readonly speed: number
readonly loop: boolean
readonly events: readonly { readonly f: number; readonly c: number }[]
}
interface EntityMeta {
readonly schema: number
readonly token?: string
readonly weapon?: string
readonly file: string
readonly format?: string
readonly width: number
readonly height: number
readonly directions: number
readonly clips?: Record<string, ClipMeta>
readonly walk?: number
readonly stand?: number
readonly walkOffset?: number
readonly standOffset?: number
readonly walkFrames?: number
readonly standFrames?: number
readonly members?: number
readonly groups: [number, number, number, number, number, number][][]
}
function verifyFrameTuples(groups: any[][], width: number, height: number, label: string): void {
for (let g = 0; g < groups.length; g += 1) {
const group = groups[g]!
for (let f = 0; f < group.length; f += 1) {
const tuple = group[f]!
if (!Array.isArray(tuple) || tuple.length < 6) {
throw new Error(`${label}: group ${g} frame ${f} is not a 6-tuple [x,y,w,h,ax,ay]: ${JSON.stringify(tuple)}`)
}
const [x, y, w, h, ax, ay] = tuple
if (typeof x !== 'number' || typeof y !== 'number' || typeof w !== 'number' || typeof h !== 'number' ||
typeof ax !== 'number' || typeof ay !== 'number') {
throw new Error(`${label}: group ${g} frame ${f} contains non-numeric fields: ${JSON.stringify(tuple)}`)
}
if (w < 1 || h < 1) {
throw new Error(`${label}: group ${g} frame ${f} has non-positive dimension: ${w}x${h}`)
}
if (x < 0 || y < 0 || x + w > width || y + h > height) {
throw new Error(`${label}: group ${g} frame ${f} exceeds bounds [${x},${y},${w},${h}] for texture ${width}x${height}`)
}
}
}
}
function verifyCharacterMeta(meta: EntityMeta, label: string): void {
if (meta.schema !== 2) {
throw new Error(`${label}: expected schema === 2, got ${meta.schema}`)
}
if (meta.directions !== 16) {
throw new Error(`${label}: expected 16 directions, got ${meta.directions}`)
}
if (!meta.clips) {
throw new Error(`${label}: missing clips dictionary`)
}
const expectedModes = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd', 'tn', 'tw']
for (const mode of expectedModes) {
const clip = meta.clips[mode]
if (!clip) {
throw new Error(`${label}: missing required player mode clip: ${mode}`)
}
const dirCount = clip.directions ?? meta.directions
if (clip.group < 0 || clip.group + dirCount > meta.groups.length) {
throw new Error(`${label}: mode ${mode} group ${clip.group} (directions: ${dirCount}) out of bounds for ${meta.groups.length} groups`)
}
if (clip.frames < 1) {
throw new Error(`${label}: mode ${mode} has invalid frame count: ${clip.frames}`)
}
if (clip.speed <= 0) {
throw new Error(`${label}: mode ${mode} has invalid speed: ${clip.speed}`)
}
}
// Check loop rules
if (!meta.clips.nu!.loop || !meta.clips.wl!.loop || !meta.clips.rn!.loop || !meta.clips.tn!.loop || !meta.clips.tw!.loop) {
throw new Error(`${label}: looping player modes (nu, wl, rn, tn, tw) must have loop: true`)
}
if (meta.clips.a1!.loop || meta.clips.a2!.loop || meta.clips.sc!.loop || meta.clips.gh!.loop || meta.clips.dt!.loop || meta.clips.dd!.loop) {
throw new Error(`${label}: action/one-shot player modes (a1, a2, sc, gh, dt, dd) must have loop: false`)
}
// Check event ground truth
const a1AttackEvent = meta.clips.a1!.events.find(e => e.c === 1)
if (!a1AttackEvent || a1AttackEvent.f !== 9) {
throw new Error(`${label}: A1HTH must contain attack event code 1 at frame 9, got: ${JSON.stringify(meta.clips.a1!.events)}`)
}
const scCastEvent = meta.clips.sc!.events.find(e => e.c === 1)
if (!scCastEvent || scCastEvent.f !== 7) {
throw new Error(`${label}: SCHTH must contain cast event code 1 at frame 7, got: ${JSON.stringify(meta.clips.sc!.events)}`)
}
// Check backward-compatibility fields
if (meta.walk !== meta.clips.wl!.group) {
throw new Error(`${label}: walk alias mismatch: ${meta.walk} vs ${meta.clips.wl!.group}`)
}
if (meta.stand !== meta.clips.nu!.group) {
throw new Error(`${label}: stand alias mismatch: ${meta.stand} vs ${meta.clips.nu!.group}`)
}
}
function verifyMonsterMeta(meta: EntityMeta, label: string): void {
if (meta.schema !== 2) {
throw new Error(`${label}: expected schema === 2, got ${meta.schema}`)
}
if (!meta.token || !meta.weapon) {
throw new Error(`${label}: missing token or weapon`)
}
if (![1, 4, 8, 16].includes(meta.directions)) {
throw new Error(`${label}: invalid directions count: ${meta.directions}`)
}
if (!meta.clips || !meta.clips.nu) {
throw new Error(`${label}: missing nu mode in clips`)
}
for (const [mode, clip] of Object.entries(meta.clips)) {
const dirCount = clip.directions ?? (mode === 'dd' || mode === 'dt' ? (meta.groups.length - clip.group) : meta.directions)
if (clip.group < 0 || clip.group + dirCount > meta.groups.length) {
throw new Error(`${label}: mode ${mode} group ${clip.group} (directions: ${dirCount}) out of bounds for ${meta.groups.length} groups`)
}
if (clip.frames < 1) {
throw new Error(`${label}: mode ${mode} has invalid frame count: ${clip.frames}`)
}
if (clip.speed <= 0) {
throw new Error(`${label}: mode ${mode} has invalid speed: ${clip.speed}`)
}
const isLooping = ['nu', 'wl', 'rn'].includes(mode)
if (clip.loop !== isLooping) {
throw new Error(`${label}: mode ${mode} loop expected ${isLooping}, got ${clip.loop}`)
}
}
// Check backward-compatibility aliases
if (meta.clips.wl && meta.walkOffset !== meta.clips.wl.group) {
throw new Error(`${label}: walkOffset mismatch: ${meta.walkOffset} vs ${meta.clips.wl.group}`)
}
if (meta.standOffset !== meta.clips.nu.group) {
throw new Error(`${label}: standOffset mismatch: ${meta.standOffset} vs ${meta.clips.nu.group}`)
}
}
export function runVerification(): void {
console.log('=== Verifying Pre-baked Schema 2 Entity Packs ===')
// 1. Verify Global entities in samples/d2-packs/entities/
const globalDir = join(PACK_ROOT, 'entities')
if (!existsSync(globalDir)) {
throw new Error(`Global entity directory not found: ${globalDir}`)
}
// Character global R8
const charJsonPath = join(globalDir, 'char-so.json')
const charR8Path = join(globalDir, 'char-so.r8')
if (!existsSync(charJsonPath) || !existsSync(charR8Path)) {
throw new Error(`Missing global char-so: ${charJsonPath} or ${charR8Path}`)
}
const charMeta: EntityMeta = JSON.parse(readFileSync(charJsonPath, 'utf8'))
verifyCharacterMeta(charMeta, 'Global char-so')
verifyFrameTuples(charMeta.groups, charMeta.width, charMeta.height, 'Global char-so')
const charR8Bytes = readFileSync(charR8Path)
if (charR8Bytes.byteLength !== charMeta.width * charMeta.height) {
throw new Error(`Global char-so.r8 byte length mismatch: ${charR8Bytes.byteLength} vs ${charMeta.width * charMeta.height}`)
}
console.log(`✓ Global char-so: verified ${charMeta.width}x${charMeta.height} atlas with ${Object.keys(charMeta.clips!).length} clips, ${charMeta.groups.length} groups`)
// Global monsters
const globalFiles = readdirSync(globalDir)
const monsterJsonFiles = globalFiles.filter(f => f.startsWith('monster-') && f.endsWith('.json'))
if (monsterJsonFiles.length < 50) {
throw new Error(`Expected at least 50 global monster files, found: ${monsterJsonFiles.length}`)
}
for (const f of monsterJsonFiles) {
const slug = f.replace('.json', '')
const jsonPath = join(globalDir, f)
const r8Path = join(globalDir, `${slug}.r8`)
if (!existsSync(r8Path)) {
throw new Error(`Missing R8 texture for ${f}: ${r8Path}`)
}
const meta: EntityMeta = JSON.parse(readFileSync(jsonPath, 'utf8'))
verifyMonsterMeta(meta, `Global ${slug}`)
verifyFrameTuples(meta.groups, meta.width, meta.height, `Global ${slug}`)
const r8 = readFileSync(r8Path)
if (r8.byteLength !== meta.width * meta.height) {
throw new Error(`Global ${slug}.r8 byte length mismatch: ${r8.byteLength} vs ${meta.width * meta.height}`)
}
}
console.log(`✓ Global monsters: verified ${monsterJsonFiles.length} monster .r8 atlases`)
// 2. Verify per-Act PNG entity packs (Acts 1..5)
for (let act = 1; act <= 5; act += 1) {
const actDir = join(PACK_ROOT, `act${act}`, 'entities')
if (!existsSync(actDir)) {
console.warn(`Act ${act} entity dir not found: ${actDir} (skipped)`)
continue
}
const actCharJson = join(actDir, 'char-so.json')
const actCharPng = join(actDir, 'char-so.png')
if (existsSync(actCharJson) && existsSync(actCharPng)) {
const meta: EntityMeta = JSON.parse(readFileSync(actCharJson, 'utf8'))
verifyCharacterMeta(meta, `Act ${act} char-so`)
verifyFrameTuples(meta.groups, meta.width, meta.height, `Act ${act} char-so`)
const png = readFileSync(actCharPng)
if (png[0] !== 0x89 || png[1] !== 0x50 || png[2] !== 0x4e || png[3] !== 0x47) {
throw new Error(`Act ${act} char-so.png is not a valid PNG`)
}
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
const pngWidth = view.getUint32(16)
const pngHeight = view.getUint32(20)
if (pngWidth !== meta.width || pngHeight !== meta.height) {
throw new Error(`Act ${act} char-so.png dimension mismatch: ${pngWidth}x${pngHeight} vs ${meta.width}x${meta.height}`)
}
}
const actFiles = readdirSync(actDir)
const actMonJsonFiles = actFiles.filter(f => f.startsWith('monster-') && f.endsWith('.json'))
for (const f of actMonJsonFiles) {
const slug = f.replace('.json', '')
const jsonPath = join(actDir, f)
const pngPath = join(actDir, `${slug}.png`)
if (!existsSync(pngPath)) {
throw new Error(`Act ${act} missing PNG for ${f}: ${pngPath}`)
}
const meta: EntityMeta = JSON.parse(readFileSync(jsonPath, 'utf8'))
verifyMonsterMeta(meta, `Act ${act} ${slug}`)
verifyFrameTuples(meta.groups, meta.width, meta.height, `Act ${act} ${slug}`)
const png = readFileSync(pngPath)
if (png[0] !== 0x89 || png[1] !== 0x50 || png[2] !== 0x4e || png[3] !== 0x47) {
throw new Error(`Act ${act} ${slug}.png is not a valid PNG`)
}
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
const pngWidth = view.getUint32(16)
const pngHeight = view.getUint32(20)
if (pngWidth !== meta.width || pngHeight !== meta.height) {
throw new Error(`Act ${act} ${slug}.png dimension mismatch: ${pngWidth}x${pngHeight} vs ${meta.width}x${meta.height}`)
}
}
console.log(`✓ Act ${act}: verified char-so + ${actMonJsonFiles.length} monster PNG atlases`)
}
console.log('=== All Entity Packs Successfully Verified (Schema 2 Ground Truth) ===')
}
if (import.meta.url === `file://${process.argv[1]}`) {
runVerification()
}

View File

@ -37,12 +37,14 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
expect(existsSync(pngPath)).toBe(true)
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
expect(meta.schema).toBe(2)
expect(meta.file).toBe('char-so.png')
expect(meta.directions).toBe(16)
expect(meta.walk).toBe(0)
expect(meta.stand).toBe(16)
expect(meta.members).toBeGreaterThanOrEqual(16)
expect(meta.groups.length).toBe(32) // 16 walk + 16 stand
expect(meta.groups.length).toBe(176) // 11 player modes * 16 directions
expect(meta.groups[0]![0]!.length).toBe(6) // [x, y, w, h, ax, ay]
const png = readFileSync(pngPath)
expect(png[0]).toBe(137)
@ -68,12 +70,16 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
expect(existsSync(pngPath), `missing ${pngPath}`).toBe(true)
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
expect(meta.schema).toBe(2)
expect(meta.token).toBe(spec.token)
expect(meta.weapon).toBe(spec.weapon)
expect([1, 4, 8, 16]).toContain(meta.directions)
expect(meta.walkOffset).toBe(0)
expect(meta.standOffset).toBe(meta.directions)
expect(meta.groups.length).toBe(meta.directions * 2)
if (meta.clips?.wl) {
expect(meta.walkOffset).toBe(0)
}
expect(meta.standOffset).toBe(meta.clips?.nu?.group ?? meta.directions)
expect(meta.groups.length).toBeGreaterThanOrEqual(meta.directions)
expect(meta.groups[0]![0]!.length).toBe(6) // [x, y, w, h, ax, ay]
const png = readFileSync(pngPath)
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
@ -91,12 +97,14 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
expect(existsSync(charR8Path)).toBe(true)
const charMeta = JSON.parse(readFileSync(charJsonPath, 'utf8'))
expect(charMeta.schema).toBe(2)
expect(charMeta.file).toBe('char-so.r8')
expect(charMeta.format).toBe('r8')
expect(charMeta.groups[0]![0]!.length).toBe(6)
const charR8 = readFileSync(charR8Path)
expect(charR8.byteLength).toBe(charMeta.width * charMeta.height)
// Check all 66 unique monster specs exist as global .r8 files
// Check all 65 unique monster specs exist as global .r8 files
const uniqueSpecs = new Set<string>()
for (let act = 1; act <= 5; act += 1) {
for (const spec of ACT_MONSTER_SPECS[act] ?? []) {
@ -113,8 +121,10 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
expect(existsSync(r8Path), `missing global ${r8Path}`).toBe(true)
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
expect(meta.schema).toBe(2)
expect(meta.file).toBe(`${slug}.r8`)
expect(meta.format).toBe('r8')
expect(meta.groups[0]![0]!.length).toBe(6)
const r8 = readFileSync(r8Path)
expect(r8.byteLength).toBe(meta.width * meta.height)