diff --git a/src/game/skills.ts b/src/game/skills.ts index 2ff16ec..9a033e5 100644 --- a/src/game/skills.ts +++ b/src/game/skills.ts @@ -3946,7 +3946,10 @@ export function tickProjectiles( } // Walls first: a projectile dies against missile barriers (solid walls, closed doors) - const isAirborne = altitude !== undefined && altitude > 0 + const isAirborne = + (projectile.missileType === 'meteor' || projectile.missileType === 'meteortail') && + altitude !== undefined && + altitude > 0 const blockedByTerrain = !isAirborne && (options.isMissileBlocked !== undefined