feat(items): 加载 Misc.txt (Issue #93)

This commit is contained in:
troytt 2026-09-18 11:28:23 +00:00
commit d4e219fb02
2 changed files with 737 additions and 0 deletions

275
src/game/misc-items.ts Normal file
View File

@ -0,0 +1,275 @@
/**
* Diablo II miscellaneous items loader (`Misc.txt`).
*
* `Misc.txt` defines all non-weapon, non-armor items: potions, scrolls, runes,
* charms, gems, jewels, gold, keys, quest items, and books.
*
* In vanilla Diablo II 1.13c:
* - 152 raw rows - 1 'Expansion' separator row = exactly 151 real data rows.
* - 98 of 151 items are spawnable (`spawnable === true`).
* - 33 runes `r01`..`r33` with sequential rune numbers 1..33.
* - `gld` is gold (`isGold === true`, `type === 'gold'`).
*/
import type { D2Table } from './acts.ts'
import { cell, parseTable } from './acts.ts'
import type { ItemBase } from './items.ts'
import type { MountedArchives } from '../mpq/mount.ts'
/** File path of `Misc.txt` inside MPQ archives. */
export const MISC_TABLE_PATH = 'data\\global\\excel\\Misc.txt'
/**
* Definition of a miscellaneous item base from `Misc.txt`, conforming to `ItemBase`.
*/
export interface MiscBase extends ItemBase {
/** Item code (e.g. 'hp1', 'rin', 'r01'). Same as `id`. */
readonly id: string
/** Item code (3-4 characters). */
readonly code: string
/** Display name from the `name` column. */
readonly name: string
/** String table lookup key from `namestr`. */
readonly namestr: string
/** Game version flag (0 = classic, 100 = expansion). */
readonly version: number
/** Broad item kind, always 'misc'. */
readonly kind: 'misc'
/** Whether the item can drop or spawn randomly (1 or 0 in table). */
readonly spawnable: boolean
/** Drop rarity weighting (0..999). */
readonly rarity: number
/** Item level (0..90). */
readonly level: number
/** Primary item type code (e.g. 'hpot', 'ring', 'rune'). */
readonly type: string
/** Secondary item type code if defined (e.g. 'gem0'..'gem4'). */
readonly type2?: string
/** Base gold purchase cost. */
readonly cost: number
/** Cost to purchase in gambling window (0 if not gambleable). */
readonly gambleCost: number
/** Inventory grid width in cells. */
readonly invWidth: number
/** Inventory grid height in cells. */
readonly invHeight: number
/** Whether items of this base can stack in inventory. */
readonly stackable: boolean
/** Minimum spawned stack quantity if stackable. */
readonly minstack?: number
/** Maximum stack quantity if stackable. */
readonly maxstack?: number
/** Default stack quantity when spawned if stackable. */
readonly spawnstack?: number
/** Whether the item automatically slots into the potion belt on pickup. */
readonly autobelt: boolean
/** Hardcoded spell/effect index parameter if usable. */
readonly pSpell?: number
/** Whether the item can be transmogrified in the Horadric Cube. */
readonly transmogrify: boolean
/** Item tags for affix matching ([type, type2]). */
readonly tags: string[]
/** Whether this base represents gold (`code === 'gld'`). */
readonly isGold: boolean
/** Whether this base is one of the 33 runes (`r01`..`r33`). */
readonly isRune: boolean
/** Sequential rune number (1..33) if this base is a rune. */
readonly runeNumber?: number
// ItemBase conformance
/** How many fit in one cell (from maxstack for stackable items, else 1). */
readonly maxStack: number
/** Gold value (from cost). */
readonly value: number
/** Weapon damage (0 for misc items). */
readonly damage: number
/** Armor rating (0 for misc items). */
readonly defense: number
}
/**
* Case-insensitive, whitespace-tolerant Map for looking up items by code.
*/
class CaseInsensitiveMap<V> extends Map<string, V> {
private normalize(key: string): string {
return typeof key === 'string' ? key.trim().toLowerCase() : String(key).trim().toLowerCase()
}
override get(key: string): V | undefined {
return super.get(this.normalize(key))
}
override has(key: string): boolean {
return super.has(this.normalize(key))
}
override set(key: string, value: V): this {
return super.set(this.normalize(key), value)
}
override delete(key: string): boolean {
return super.delete(this.normalize(key))
}
}
/**
* Parsed miscellaneous items table providing collection and indexed lookup access.
*/
export interface MiscTable {
/** Map of misc item bases keyed by code (case-insensitive and trimmed). */
readonly byCode: Map<string, MiscBase>
/** All valid misc item bases in file order (151 items in vanilla 1.13c). */
readonly all: MiscBase[]
/** Look up an item base by code. */
get(code: string): MiscBase | undefined
/** Look up a rune by its number (1..33 for r01..r33). */
getRune(num: number): MiscBase | undefined
}
/**
* Parses `Misc.txt` from a raw tab-separated D2Table (or Uint8Array/string).
*
* Filters out:
* - The `Expansion` separator row
* - Any rows with empty `code`
*
* In vanilla Diablo II 1.13c: 152 raw rows - 1 'Expansion' row = 151 real data rows.
*
* @param input - Raw D2Table, Uint8Array bytes, or TSV string.
* @returns Parsed `MiscTable` with list, code lookup, and rune indexing.
*/
export function parseMiscTable(table: D2Table): MiscTable
export function parseMiscTable(bytes: Uint8Array): MiscTable
export function parseMiscTable(tsv: string): MiscTable
export function parseMiscTable(input: D2Table | Uint8Array | string): MiscTable {
let table: D2Table
if (typeof input === 'string') {
table = parseTable(new TextEncoder().encode(input))
} else if (input instanceof Uint8Array) {
table = parseTable(input)
} else {
table = input
}
const all: MiscBase[] = []
const byCode = new CaseInsensitiveMap<MiscBase>()
const runesByNumber = new Map<number, MiscBase>()
for (const row of table.rows) {
const code = cell(table, row, 'code').trim()
const name = cell(table, row, 'name').trim()
// 152 raw lines - 1 'Expansion' row = 151 real data rows.
if (!code || name === 'Expansion') {
continue
}
const namestr = cell(table, row, 'namestr').trim()
const version = Number(cell(table, row, 'version')) || 0
const spawnable = cell(table, row, 'spawnable').trim() === '1'
const rarity = Number(cell(table, row, 'rarity')) || 0
const level = Number(cell(table, row, 'level')) || 0
const type = cell(table, row, 'type').trim()
const type2Raw = cell(table, row, 'type2').trim()
const type2 = type2Raw !== '' ? type2Raw : undefined
const cost = Number(cell(table, row, 'cost')) || 0
const gambleCost = Number(cell(table, row, 'gamble cost')) || 0
const invWidth = Number(cell(table, row, 'invwidth')) || 0
const invHeight = Number(cell(table, row, 'invheight')) || 0
const stackable = cell(table, row, 'stackable').trim() === '1'
const minstackRaw = cell(table, row, 'minstack').trim()
const maxstackRaw = cell(table, row, 'maxstack').trim()
const spawnstackRaw = cell(table, row, 'spawnstack').trim()
const minstack = stackable && minstackRaw !== '' ? Number(minstackRaw) : undefined
const maxstack = stackable && maxstackRaw !== '' ? Number(maxstackRaw) : undefined
const spawnstack = stackable && spawnstackRaw !== '' ? Number(spawnstackRaw) : undefined
const autobelt = cell(table, row, 'autobelt').trim() === '1'
const pSpellRaw = (cell(table, row, 'pSpell') || cell(table, row, 'pspell')).trim()
const pSpell = pSpellRaw !== '' ? Number(pSpellRaw) : undefined
const transmogrify =
cell(table, row, 'Transmogrify').trim() === '1' ||
cell(table, row, 'transmogrify').trim() === '1'
const tags: string[] = type2 !== undefined ? [type, type2] : [type]
const isGold = code.toLowerCase() === 'gld'
const runeSuffix = code.slice(1)
const runeNum = Number(runeSuffix)
const isRune =
code.toLowerCase().startsWith('r') &&
!isNaN(runeNum) &&
runeNum >= 1 &&
runeNum <= 33
const runeNumber = isRune ? runeNum : undefined
const maxStack = stackable && maxstack !== undefined ? maxstack : 1
const value = cost
const damage = 0
const defense = 0
const item: MiscBase = {
id: code,
code,
name,
namestr,
version,
kind: 'misc',
spawnable,
rarity,
level,
type,
...(type2 !== undefined ? { type2 } : {}),
cost,
gambleCost,
invWidth,
invHeight,
stackable,
...(minstack !== undefined ? { minstack } : {}),
...(maxstack !== undefined ? { maxstack } : {}),
...(spawnstack !== undefined ? { spawnstack } : {}),
autobelt,
...(pSpell !== undefined ? { pSpell } : {}),
transmogrify,
tags,
isGold,
isRune,
...(runeNumber !== undefined ? { runeNumber } : {}),
maxStack,
value,
damage,
defense,
}
all.push(item)
byCode.set(code, item)
if (isRune && runeNumber !== undefined) {
runesByNumber.set(runeNumber, item)
}
}
return {
byCode,
all,
get: (c: string) => byCode.get(c),
getRune: (num: number) => runesByNumber.get(num),
}
}
/**
* Loads and parses `Misc.txt` from mounted MPQ archives.
*
* @param archives - Mounted MPQ archives.
* @returns Promise resolving to `MiscTable`.
*/
export async function loadMisc(archives: MountedArchives): Promise<MiscTable> {
const bytes = await archives.read(MISC_TABLE_PATH)
const d2Table = parseTable(bytes)
return parseMiscTable(d2Table)
}

462
tests/misc-items.test.ts Normal file
View File

@ -0,0 +1,462 @@
import { describe, it, expect, beforeAll } from 'vitest'
import * as fs from 'fs'
import { MountedArchives } from '../src/mpq/mount.ts'
import { MpqArchive } from '../src/mpq/archive.ts'
import { fileSource } from '../src/mpq/file-source.ts'
import type { D2Table } from '../src/game/acts.ts'
import { cell, parseTable } from '../src/game/acts.ts'
import {
parseMiscTable,
loadMisc,
MISC_TABLE_PATH,
type MiscTable,
type MiscBase,
} from '../src/game/misc-items.ts'
const hasD2 = fs.existsSync('samples/d2/d2data.mpq')
describe('Misc.txt loader & MiscBase mapping (Issue #93)', () => {
let table: MiscTable
let rawTable: D2Table | undefined
beforeAll(async () => {
if (hasD2) {
const archives = new MountedArchives()
for (const name of ['d2data.mpq', 'd2exp.mpq', 'Patch_D2.mpq']) {
archives.add(name, await MpqArchive.open(await fileSource(`samples/d2/${name}`)))
}
const bytes = await archives.read(MISC_TABLE_PATH)
rawTable = parseTable(bytes)
table = parseMiscTable(rawTable)
} else {
rawTable = createMinimalFallbackTable()
table = parseMiscTable(rawTable)
}
})
it('uses the canonical MPQ table path data\\global\\excel\\Misc.txt', () => {
expect(MISC_TABLE_PATH).toBe('data\\global\\excel\\Misc.txt')
})
it('loads misc items via loadMisc with MountedArchives', async () => {
if (hasD2) {
const archives = new MountedArchives()
for (const name of ['d2data.mpq', 'd2exp.mpq', 'Patch_D2.mpq']) {
archives.add(name, await MpqArchive.open(await fileSource(`samples/d2/${name}`)))
}
const loaded = await loadMisc(archives)
expect(loaded.all.length).toBe(151)
expect(loaded.byCode.size).toBe(151)
expect(loaded.get('hp1')?.name).toBe('Lesser Healing Potion')
}
})
it('verifies 152 raw rows in original file - 1 Expansion row = 151 real data rows with 0 duplicate codes', () => {
if (hasD2 && rawTable) {
expect(rawTable.rows.length).toBe(152)
// Verify Expansion row at index 94
const expRow = rawTable.rows[94]!
expect(cell(rawTable, expRow, 'name')).toBe('Expansion')
expect(cell(rawTable, expRow, 'code')).toBe('')
expect(table.all.length).toBe(151)
expect(table.byCode.size).toBe(151)
// Verify 0 duplicate codes
const seenCodes = new Set<string>()
for (const item of table.all) {
expect(seenCodes.has(item.code)).toBe(false)
seenCodes.add(item.code)
}
expect(seenCodes.size).toBe(151)
}
// Verify Expansion row is excluded
expect(table.byCode.has('Expansion')).toBe(false)
expect(table.byCode.has('')).toBe(false)
})
it('loads ALL 151 rows including exactly 98 spawnable rows', () => {
if (hasD2) {
const spawnableCount = table.all.filter(i => i.spawnable).length
expect(spawnableCount).toBe(98)
const nonSpawnableCount = table.all.filter(i => !i.spawnable).length
expect(nonSpawnableCount).toBe(53)
expect(spawnableCount + nonSpawnableCount).toBe(151)
}
})
it('verifies gld is recognized as gold (isGold === true, type === "gold")', () => {
const gold = table.get('gld')
expect(gold).toBeDefined()
expect(gold?.isGold).toBe(true)
expect(gold?.type).toBe('gold')
expect(gold?.name).toBe('gold')
expect(gold?.stackable).toBe(true)
expect(gold?.maxstack).toBe(5000)
// All other items must not be gold
const nonGold = table.all.filter(i => i.code !== 'gld')
for (const item of nonGold) {
expect(item.isGold).toBe(false)
}
})
it('verifies 33 runes r01..r33 are accessible by number 1..33 and have isRune === true', () => {
if (hasD2) {
const runes = table.all.filter(i => i.isRune)
expect(runes.length).toBe(33)
for (let num = 1; num <= 33; num++) {
const rune = table.getRune(num)
expect(rune).toBeDefined()
expect(rune?.isRune).toBe(true)
expect(rune?.runeNumber).toBe(num)
const expectedCode = `r${String(num).padStart(2, '0')}`
expect(rune?.code).toBe(expectedCode)
expect(rune?.type).toBe('rune')
expect(rune?.tags).toEqual(['rune'])
}
// Check specific first and last rune details
const elRune = table.getRune(1)!
expect(elRune.name).toBe('El Rune')
expect(elRune.level).toBe(11)
expect(elRune.cost).toBe(560)
const zodRune = table.getRune(33)!
expect(zodRune.name).toBe('Zod Rune')
expect(zodRune.level).toBe(69)
expect(zodRune.cost).toBe(134540)
}
// Boundary check for getRune
expect(table.getRune(0)).toBeUndefined()
expect(table.getRune(34)).toBeUndefined()
expect(table.getRune(-1)).toBeUndefined()
// Non-rune items starting with 'r' (e.g. rin, rvs, rvl, rps, rpl)
for (const nonRuneCode of ['rin', 'rvs', 'rvl', 'rps', 'rpl']) {
const item = table.get(nonRuneCode)
if (item) {
expect(item.isRune).toBe(false)
expect(item.runeNumber).toBeUndefined()
}
}
})
describe('Sample item checks (hp1, rin, cm1)', () => {
it('accurately parses Lesser Healing Potion (hp1)', () => {
const hp1 = table.get('hp1')!
expect(hp1).toBeDefined()
expect(hp1.id).toBe('hp1')
expect(hp1.code).toBe('hp1')
expect(hp1.name).toBe('Lesser Healing Potion')
expect(hp1.namestr).toBe('hp1')
expect(hp1.version).toBe(0)
expect(hp1.kind).toBe('misc')
expect(hp1.spawnable).toBe(true)
expect(hp1.rarity).toBe(1)
expect(hp1.level).toBe(0)
expect(hp1.type).toBe('hpot')
expect(hp1.type2).toBeUndefined()
expect(hp1.cost).toBe(30)
expect(hp1.gambleCost).toBe(0)
expect(hp1.invWidth).toBe(1)
expect(hp1.invHeight).toBe(1)
expect(hp1.stackable).toBe(false)
expect(hp1.minstack).toBeUndefined()
expect(hp1.maxstack).toBeUndefined()
expect(hp1.spawnstack).toBeUndefined()
expect(hp1.autobelt).toBe(true)
expect(hp1.pSpell).toBe(3)
expect(hp1.transmogrify).toBe(false)
expect(hp1.tags).toEqual(['hpot'])
expect(hp1.isGold).toBe(false)
expect(hp1.isRune).toBe(false)
expect(hp1.runeNumber).toBeUndefined()
// ItemBase conformance
expect(hp1.maxStack).toBe(1)
expect(hp1.value).toBe(30)
expect(hp1.damage).toBe(0)
expect(hp1.defense).toBe(0)
})
it('accurately parses Ring (rin)', () => {
const rin = table.get('rin')!
expect(rin).toBeDefined()
expect(rin.id).toBe('rin')
expect(rin.code).toBe('rin')
expect(rin.name).toBe('ring')
expect(rin.namestr).toBe('rin')
expect(rin.version).toBe(0)
expect(rin.kind).toBe('misc')
expect(rin.spawnable).toBe(true)
expect(rin.rarity).toBe(4)
expect(rin.level).toBe(1)
expect(rin.type).toBe('ring')
expect(rin.type2).toBeUndefined()
expect(rin.cost).toBe(1800)
expect(rin.gambleCost).toBe(50000)
expect(rin.invWidth).toBe(1)
expect(rin.invHeight).toBe(1)
expect(rin.stackable).toBe(false)
expect(rin.autobelt).toBe(false)
expect(rin.pSpell).toBeUndefined()
expect(rin.transmogrify).toBe(false)
expect(rin.tags).toEqual(['ring'])
expect(rin.isGold).toBe(false)
expect(rin.isRune).toBe(false)
})
it('accurately parses Small Charm (cm1)', () => {
const cm1 = table.get('cm1')!
expect(cm1).toBeDefined()
expect(cm1.id).toBe('cm1')
expect(cm1.code).toBe('cm1')
expect(cm1.name).toBe('Charm Small')
expect(cm1.namestr).toBe('cm1')
expect(cm1.version).toBe(100)
expect(cm1.kind).toBe('misc')
expect(cm1.spawnable).toBe(true)
expect(cm1.rarity).toBe(4)
expect(cm1.level).toBe(28)
expect(cm1.type).toBe('scha')
expect(cm1.type2).toBeUndefined()
expect(cm1.cost).toBe(2000)
expect(cm1.gambleCost).toBe(45000)
expect(cm1.invWidth).toBe(1)
expect(cm1.invHeight).toBe(1)
expect(cm1.stackable).toBe(false)
expect(cm1.autobelt).toBe(false)
expect(cm1.pSpell).toBeUndefined()
expect(cm1.transmogrify).toBe(false)
expect(cm1.tags).toEqual(['scha'])
expect(cm1.isGold).toBe(false)
expect(cm1.isRune).toBe(false)
})
})
describe('Caution item categories', () => {
it('potions (hp1..hp5, mp1..mp5, rvs, rvl, vps)', () => {
for (const code of ['hp1', 'hp2', 'hp3', 'hp4', 'hp5']) {
const item = table.get(code)
if (item) {
expect(item.type).toBe('hpot')
expect(item.autobelt).toBe(true)
}
}
for (const code of ['mp1', 'mp2', 'mp3', 'mp4', 'mp5']) {
const item = table.get(code)
if (item) {
expect(item.type).toBe('mpot')
expect(item.autobelt).toBe(true)
}
}
for (const code of ['rvs', 'rvl']) {
const item = table.get(code)
if (item) {
expect(item.type).toBe('rpot')
expect(item.autobelt).toBe(true)
}
}
const vps = table.get('vps')
if (vps) {
expect(vps.type).toBe('spot')
expect(vps.autobelt).toBe(false)
}
})
it('scrolls (tsc, isc)', () => {
const tsc = table.get('tsc')
if (tsc) {
expect(tsc.name).toBe('Town Portal Scroll')
expect(tsc.type).toBe('scro')
}
const isc = table.get('isc')
if (isc) {
expect(isc.name).toBe('Identify Scroll')
expect(isc.type).toBe('scro')
}
})
it('charms (cm1..cm3)', () => {
const cm1 = table.get('cm1')
const cm2 = table.get('cm2')
const cm3 = table.get('cm3')
if (cm1) expect(cm1.type).toBe('scha')
if (cm2) expect(cm2.type).toBe('mcha')
if (cm3) expect(cm3.type).toBe('lcha')
})
it('jewels (jew)', () => {
const jew = table.get('jew')
if (jew) {
expect(jew.name).toBe('Jewel')
expect(jew.type).toBe('jewl')
}
})
it('rings and amulets (rin, amu)', () => {
const rin = table.get('rin')
const amu = table.get('amu')
if (rin) expect(rin.type).toBe('ring')
if (amu) expect(amu.type).toBe('amul')
})
it('quivers (aqv, cqv)', () => {
const aqv = table.get('aqv')
if (aqv) {
expect(aqv.type).toBe('bowq')
expect(aqv.stackable).toBe(true)
expect(aqv.minstack).toBe(100)
expect(aqv.maxstack).toBe(350)
expect(aqv.spawnstack).toBe(200)
}
const cqv = table.get('cqv')
if (cqv) {
expect(cqv.type).toBe('xboq')
expect(cqv.stackable).toBe(true)
expect(cqv.minstack).toBe(60)
expect(cqv.maxstack).toBe(250)
expect(cqv.spawnstack).toBe(150)
}
})
})
describe('Items with type2 and tags', () => {
it('maps type and type2 into tags for chipped/perfect gems and skulls', () => {
const gcv = table.get('gcv')
if (gcv) {
expect(gcv.name).toBe('Chipped Amethyst')
expect(gcv.type).toBe('gema')
expect(gcv.type2).toBe('gem0')
expect(gcv.tags).toEqual(['gema', 'gem0'])
}
const gpw = table.get('gpw')
if (gpw) {
expect(gpw.name).toBe('Perfect Diamond')
expect(gpw.type).toBe('gemd')
expect(gpw.type2).toBe('gem4')
expect(gpw.tags).toEqual(['gemd', 'gem4'])
}
const skz = table.get('skz')
if (skz) {
expect(skz.name).toBe('Perfect Skull')
expect(skz.type).toBe('gemz')
expect(skz.type2).toBe('gem4')
expect(skz.tags).toEqual(['gemz', 'gem4'])
}
})
})
describe('Transmogrify flag', () => {
it('sets transmogrify === true for horadric quest transmogrify items', () => {
if (hasD2) {
for (const code of ['hrt', 'brz', 'jaw', 'eyz', 'hrn', 'tal', 'fng', 'qll', 'sol', 'scz', 'spe']) {
const item = table.get(code)!
expect(item).toBeDefined()
expect(item.transmogrify).toBe(true)
}
}
expect(table.get('hp1')?.transmogrify).toBe(false)
})
})
describe('Lookup & indexing flexibility', () => {
it('supports case-insensitive and whitespace-tolerant get and byCode lookups', () => {
const hp1 = table.get('hp1')!
expect(table.get('HP1')).toBe(hp1)
expect(table.get(' hp1 ')).toBe(hp1)
expect(table.get('Hp1')).toBe(hp1)
expect(table.byCode.get('HP1')).toBe(hp1)
expect(table.byCode.get(' hp1 ')).toBe(hp1)
expect(table.byCode.has('HP1')).toBe(true)
expect(table.byCode.has('nonexistent')).toBe(false)
expect(table.get('nonexistent')).toBeUndefined()
})
})
describe('parseMiscTable overloads & standalone parsing', () => {
it('parses directly from a TSV string with Expansion row filtering', () => {
const tsv = [
'name\tcode\tnamestr\tversion\tspawnable\trarity\tlevel\ttype\ttype2\tcost\tgamble cost\tinvwidth\tinvheight\tstackable\tminstack\tmaxstack\tspawnstack\tautobelt\tpSpell\tTransmogrify',
'Lesser Healing Potion\thp1\thp1\t0\t1\t1\t0\thpot\t\t30\t\t1\t1\t0\t0\t0\t0\t1\t3\t0',
'Expansion\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t',
'El Rune\tr01\tr01\t100\t1\t1\t11\trune\t\t560\t\t1\t1\t0\t0\t0\t0\t0\t\t0',
'gold\tgld\tgld\t0\t1\t0\t0\tgold\t\t1\t\t1\t1\t1\t0\t5000\t0\t0\t\t0',
'Chipped Amethyst\tgcv\tgcv\t0\t1\t1\t1\tgema\tgem0\t240\t\t1\t1\t0\t0\t0\t0\t0\t\t0',
].join('\n')
const parsed = parseMiscTable(tsv)
expect(parsed.all.length).toBe(4)
expect(parsed.byCode.size).toBe(4)
expect(parsed.get('Expansion')).toBeUndefined()
const hp1 = parsed.get('hp1')!
expect(hp1).toBeDefined()
expect(hp1.name).toBe('Lesser Healing Potion')
expect(hp1.pSpell).toBe(3)
expect(hp1.autobelt).toBe(true)
const rune = parsed.getRune(1)!
expect(rune).toBeDefined()
expect(rune.code).toBe('r01')
expect(rune.isRune).toBe(true)
expect(rune.runeNumber).toBe(1)
const gold = parsed.get('gld')!
expect(gold.isGold).toBe(true)
expect(gold.stackable).toBe(true)
expect(gold.maxstack).toBe(5000)
const gem = parsed.get('gcv')!
expect(gem.tags).toEqual(['gema', 'gem0'])
})
it('parses directly from Uint8Array bytes', () => {
const tsv = [
'name\tcode\tnamestr\tversion\tspawnable\trarity\tlevel\ttype\ttype2\tcost\tgamble cost\tinvwidth\tinvheight\tstackable\tminstack\tmaxstack\tspawnstack\tautobelt\tpSpell\tTransmogrify',
'Zod Rune\tr33\tr33\t100\t1\t30\t69\trune\t\t134540\t\t1\t1\t0\t0\t0\t0\t0\t\t0',
].join('\n')
const bytes = new TextEncoder().encode(tsv)
const parsed = parseMiscTable(bytes)
expect(parsed.all.length).toBe(1)
expect(parsed.getRune(33)?.name).toBe('Zod Rune')
})
})
})
/**
* Minimal fallback D2Table for environments without MPQ assets.
*/
function createMinimalFallbackTable(): D2Table {
const header = [
'name', 'code', 'namestr', 'version', 'spawnable', 'rarity', 'level',
'type', 'type2', 'cost', 'gamble cost', 'invwidth', 'invheight',
'stackable', 'minstack', 'maxstack', 'spawnstack', 'autobelt', 'pSpell',
'Transmogrify',
]
const rows = [
['Lesser Healing Potion', 'hp1', 'hp1', '0', '1', '1', '0', 'hpot', '', '30', '', '1', '1', '0', '0', '0', '0', '1', '3', '0'],
['ring', 'rin', 'rin', '0', '1', '4', '1', 'ring', '', '1800', '50000', '1', '1', '0', '0', '0', '0', '0', '', '0'],
['Charm Small', 'cm1', 'cm1', '100', '1', '4', '28', 'scha', '', '2000', '45000', '1', '1', '0', '0', '0', '0', '0', '', '0'],
['gold', 'gld', 'gld', '0', '1', '0', '0', 'gold', '', '1', '', '1', '1', '1', '0', '5000', '0', '0', '', '0'],
['Expansion', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', ''],
['El Rune', 'r01', 'r01', '100', '1', '1', '11', 'rune', '', '560', '', '1', '1', '0', '0', '0', '0', '0', '', '0'],
['Zod Rune', 'r33', 'r33', '100', '1', '30', '69', 'rune', '', '134540', '', '1', '1', '0', '0', '0', '0', '0', '', '0'],
]
return { header, rows }
}