test: align renderer mock calls in missile-skills test
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@ -989,7 +989,7 @@ describe('Diablo II 1.13c Missile Skills Suite', () => {
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const renderer = new SpriteRenderer(canvas)
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// Start frame
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renderer.begin([0, 0], 1)
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renderer.begin({ x: 0, y: 0, zoom: 1 }, [0, 0, 0])
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// gl.blendFunc was set to (SRC_ALPHA, ONE_MINUS_SRC_ALPHA) on initialize
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expect(blendFuncCalls.length).toBeGreaterThan(0)
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expect(blendFuncCalls[0]).toEqual([gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA])
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@ -1022,7 +1022,7 @@ describe('Diablo II 1.13c Missile Skills Suite', () => {
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renderer.drawSolid(0, 0, 10, 10, [1, 0, 0, 1])
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expect(blendFuncCalls[blendFuncCalls.length - 1]).toEqual([gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA])
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renderer.end()
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renderer.flush()
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})
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})
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})
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