fix(test): use missileType in charged bolt kinematics test

This commit is contained in:
troytt 2026-09-24 16:02:45 +00:00
parent 4937f75131
commit f2b78c80de
1 changed files with 3 additions and 3 deletions

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@ -18,7 +18,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
it('demonstrates serpentine lateral wander exceeding ±3px bound in skills.ts tickProjectiles', () => {
// Launch a charged bolt moving strictly East (vx = 12, vy = 0)
let p: Projectile = {
name: 'chargedbolt',
missileType: 'chargedbolt',
sourceSkillId: 38,
x: 500,
y: 500,
@ -53,7 +53,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
it('ensures distinct random seeds yield divergent trajectories', () => {
let p1: Projectile = {
name: 'chargedbolt',
missileType: 'chargedbolt',
sourceSkillId: 38,
x: 0,
y: 0,
@ -68,7 +68,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
}
let p2: Projectile = {
name: 'chargedbolt',
missileType: 'chargedbolt',
sourceSkillId: 38,
x: 0,
y: 0,