fix(test): use missileType in charged bolt kinematics test
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@ -18,7 +18,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
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it('demonstrates serpentine lateral wander exceeding ±3px bound in skills.ts tickProjectiles', () => {
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it('demonstrates serpentine lateral wander exceeding ±3px bound in skills.ts tickProjectiles', () => {
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// Launch a charged bolt moving strictly East (vx = 12, vy = 0)
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// Launch a charged bolt moving strictly East (vx = 12, vy = 0)
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let p: Projectile = {
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let p: Projectile = {
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name: 'chargedbolt',
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missileType: 'chargedbolt',
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sourceSkillId: 38,
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sourceSkillId: 38,
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x: 500,
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x: 500,
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y: 500,
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y: 500,
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@ -53,7 +53,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
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it('ensures distinct random seeds yield divergent trajectories', () => {
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it('ensures distinct random seeds yield divergent trajectories', () => {
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let p1: Projectile = {
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let p1: Projectile = {
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name: 'chargedbolt',
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missileType: 'chargedbolt',
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sourceSkillId: 38,
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sourceSkillId: 38,
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x: 0,
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x: 0,
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y: 0,
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y: 0,
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@ -68,7 +68,7 @@ describe('Issue #435: Charged Bolt (#38) Kinematics & Random Walk', () => {
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}
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}
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let p2: Projectile = {
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let p2: Projectile = {
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name: 'chargedbolt',
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missileType: 'chargedbolt',
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sourceSkillId: 38,
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sourceSkillId: 38,
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x: 0,
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x: 0,
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y: 0,
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y: 0,
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