[Skill #060] [SOR] Chilling Armor (1.13c Parity) #214
Labels
No Label
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: troytt/diablo2-web#214
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Diablo II: Lord of Destruction v1.13c Skill Parity Specification
60(#060)skilldesc: chilling armor)sor(Sorceress)reqlevel)24reqskill1..3)Shiver Armor,-,-src/game/skills/impl/sor/skill-060-chilling-armor.tstests/skills/sor/skill-060-chilling-armor.test.ts1. Authoritative 1.13c
Skills.txtFunction & Handler Dispatchsrvstfunc(Server Start / Pre-Cast)-srvdofunc(Server Action Frame0x01/0x02)18srvprgfunc1..3(Progressive Charge Release)-/-/-cltstfunc/cltdofunc(Client Start / Action)-/-cltprgfunc1..3(Client Progressive Release)-/-/-passive/checkfuncpassive=-/checkfunc=-auraevent1/auraeventfunc1hitbymissile/12. Associated Missiles, States, Auras, Curses & Summons
srvmissile/a..c)-/a:chillingarmorbolt,b:-,c:-cltmissile/cltmissilea)-/chillingarmorboltaurastate/auratgtstate)self:chillingarmor/tgt:-aurastat1..3)skill_armor_percent,-,-passivestate/passivestat1..3)state:-/-,-,-cursetype)-summon/pettype/petmax)mon:-/type:-/max:-3. 1.13c Base Numerical & Synergy Formulas (
Patch_D2.mpq)mana=17,lvlmana=0(256-fixed-point<< HitShift)MinDam=-,MaxDam=-,EType=cold,EMin=8,EMax=12,ELen=100calc1..4:calc1=-,calc2=-,calc3=-,calc4=-blvlstrictly base allocatedSTAT_SKILLPTSonly):EDmgSymPerCalc:(skill('Frozen Armor'.blvl)+skill('Shiver Armor'.blvl))*par8DmgSymPerCalc:-ELenSymPerCalc:-4. R3 Verification & Merge Checklist
git worktree add ../wt-skill-60 -b feat/skill-60frommain.src/game/skills/impl/sor/skill-060-chilling-armor.tsimplements exact 1.13csrvstfunc/srvdofunc/srvprgfunc& numerical evaluation.slvl1, 10, 20 +blvlSynergies):tests/skills/sor/skill-060-chilling-armor.test.tspasses 100% in Vitest verifyingManaCost,MinDmg,MaxDmg,ToHit,Duration,Radius, synergy scaling, and runtime combat/missile/state/summon effect.acts.html?arena=1&class=sor&skill=60&slvl=20&autocast=1) with zero console/page errors and PNG screenshot attached to this Issue.mainwithfixes #<issue_number>, pushed toorigin/main, verified Issue isclosed, and removed worktree../wt-skill-60+ branchfeat/skill-60.✅ Completed: [Skill #060] Chilling Armor (
SOR) — 1.13c Parity Verified1. Isolated Worktree & Module Implementation
../wt-skill-060(feat/skill-060)src/game/skills/impl/sor/skill-060-chilling-armor.tstests/skills/sor/skill-060-chilling-armor.test.tssrvstfunc=0,srvdofunc=18,missile=chillingarmorbolt,state=chillingarmor,summon=none2. 1.13c Numerical & Synergy Verification Table
slvl = 1slvl = 10slvl = 20(0 Syn)slvl = 20(+20blvlSyn)usmc)17(4352)17(4352)17(4352)17(4352)Min-Max)0-00-00-00-0Min-Max)4-6(cold)15-21(cold)39-50(cold)93-121(+140%)+0%/3600f/45+0%/4950f/90+0%/6450f/140+0%/11450f/1403. Headless Chromium (
chromium-1228) Runtime Telemetry & Screenshotready=true,classCode=sor(so),castCount=1,anim=SC:7,totalDamageDealt=0,consoleErrors=0587080bytesMilestone 1 Implementation & Verification Complete — Chilling Armor (#060)
e7d105d45 + (slvl - 1) * 5% Enhanced Defense3600 + (slvl - 1) * 150 + synPoints * 250framessynPoints * 0.07)hitbymissile) withreturnFire !== falseretaliates withchillingarmorbolt(Ice Bolt) directed at shooterchillingarmorbolthasreturnFire = 0to prevent infinite bounce loopstests/skills/sor/skill-060-chilling-armor.test.ts: 18/18 passednpm run typecheck: 0 errorsnpx vitest run: 417 passed (4317 tests passed, 0 failures)