[Skill #061] [SOR] Fire Mastery (1.13c Parity) #215
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Reference: troytt/diablo2-web#215
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Diablo II: Lord of Destruction v1.13c Skill Parity Specification
61(#061)skilldesc: fire mastery)sor(Sorceress)reqlevel)30reqskill1..3)-,-,-src/game/skills/impl/sor/skill-061-fire-mastery.tstests/skills/sor/skill-061-fire-mastery.test.ts1. Authoritative 1.13c
Skills.txtFunction & Handler Dispatchsrvstfunc(Server Start / Pre-Cast)-srvdofunc(Server Action Frame0x01/0x02)-srvprgfunc1..3(Progressive Charge Release)-/-/-cltstfunc/cltdofunc(Client Start / Action)-/-cltprgfunc1..3(Client Progressive Release)-/-/-passive/checkfuncpassive=1/checkfunc=-auraevent1/auraeventfunc1-/-2. Associated Missiles, States, Auras, Curses & Summons
srvmissile/a..c)-/a:-,b:-,c:-cltmissile/cltmissilea)-/-aurastate/auratgtstate)self:-/tgt:-aurastat1..3)-,-,-passivestate/passivestat1..3)state:firemastery/passive_fire_mastery,-,-cursetype)-summon/pettype/petmax)mon:-/type:-/max:-3. 1.13c Base Numerical & Synergy Formulas (
Patch_D2.mpq)mana=0,lvlmana=0(256-fixed-point<< HitShift)MinDam=-,MaxDam=-,EType=fire,EMin=-,EMax=-,ELen=-calc1..4:calc1=-,calc2=-,calc3=-,calc4=-blvlstrictly base allocatedSTAT_SKILLPTSonly):EDmgSymPerCalc:-DmgSymPerCalc:-ELenSymPerCalc:-4. R3 Verification & Merge Checklist
git worktree add ../wt-skill-61 -b feat/skill-61frommain.src/game/skills/impl/sor/skill-061-fire-mastery.tsimplements exact 1.13csrvstfunc/srvdofunc/srvprgfunc& numerical evaluation.slvl1, 10, 20 +blvlSynergies):tests/skills/sor/skill-061-fire-mastery.test.tspasses 100% in Vitest verifyingManaCost,MinDmg,MaxDmg,ToHit,Duration,Radius, synergy scaling, and runtime combat/missile/state/summon effect.acts.html?arena=1&class=sor&skill=61&slvl=20&autocast=1) with zero console/page errors and PNG screenshot attached to this Issue.mainwithfixes #<issue_number>, pushed toorigin/main, verified Issue isclosed, and removed worktree../wt-skill-61+ branchfeat/skill-61.✅ Completed: [Skill #061] Fire Mastery (
SOR) — 1.13c Parity Verified1. Isolated Worktree & Module Implementation
../wt-skill-061(feat/skill-061)src/game/skills/impl/sor/skill-061-fire-mastery.tstests/skills/sor/skill-061-fire-mastery.test.tssrvstfunc=0,srvdofunc=0,missile=none,state=firemastery,summon=none2. 1.13c Numerical & Synergy Verification Table
slvl = 1slvl = 10slvl = 20(0 Syn)slvl = 20(+20blvlSyn)usmc)0(0)0(0)0(0)0(0)Min-Max)0-00-00-00-0Min-Max)0-0(fire)0-0(fire)0-0(fire)0-0(+0%)+0%/0f/30+0%/0f/93+0%/0f/163+0%/0f/1633. Headless Chromium (
chromium-1228) Runtime Telemetry & Screenshotready=true,classCode=sor(so),castCount=1,anim=SC:6,totalDamageDealt=0,consoleErrors=0586470bytesMilestone M4 — Skill #061: Fire Mastery (SOR) 1.13c Implementation & 7-Dimensional Verification Report
Commit:
2e061b3(merged tomain)Status: Closed & Verified
7-Dimensional Verification Evidence:
Skills.txtrow 61 parsed and validated:Id: 61,skill: Fire Mastery,charclass: sor,reqlevel: 30,passive: 1,passivestat1: passive_fire_mastery,passivecalc1: ln12,Param1: 30,Param2: 7,mana: 0,lvlmana: 0,srvdofunc: 0,srvstfunc: 0.getSkillCastOverlay(61) === undefined), no missile, no projectile.skillModule:skillId: 61,charClass: sor,srvDoFunc: 0,srvStFunc: 0.30 + (slvl - 1) * 7%verified across slvls 1 (30%), 2 (37%), 10 (93%), 20 (163%), 30 (233%), 40 (303%).(100 + passive_fire_mastery) / 100.UnitStatListdynamically accruespassive_fire_masterywhen base points > 0 or bonus skill > 0.BATCH1_SKILLSlength invariant strictly maintained at 38.