[Milestone M10] Paladin Gate & Full Class Verification (All 30 Skills across Combat, Offensive Auras, Defensive Auras) #457

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opened 2026-09-24 16:11:03 +00:00 by troytt · 1 comment
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Milestone M10: Paladin Gate & Full Class Verification

Comprehensive verification and class-wide quality certification of Class 2 (Paladin) across all 3 skill trees in strict adherence to Diablo II v1.13c ground truth (D2Common.dll, D2Game.dll, Skills.txt, Missiles.txt).

Skill Coverage (All 30 Paladin Skills)

1. Combat Skills (10 Skills)

  • 96: Sacrifice — Flat AR bonus, damage scaling, self-damage recoil (8% of dealt damage to caster)
  • 97: Smite — Shield damage calculation, autohit (ignores target defense), stun duration, knockback
  • 101: Holy Bolt — Holy projectile damaging Undead only, healing friendly allies
  • 106: Zeal — Multi-hit sequence (up to 5 strikes), uninterruptible cadence, dynamic target switching
  • 107: Charge — High-speed intercept charge, distance-scaling bonus damage, collision knockback
  • 111: Vengeance — Multi-elemental additive damage (Fire, Cold, Lightning) on top of physical base
  • 112: Blessed Hammer — Archimedean spiral kinematics, ignores Undead & Demon magic resistance
  • 116: Conversion — Chance-based alignment flip of non-boss monsters, duration timer, friendly AI switch
  • 117: Holy Shield — Smite damage bonus, enhanced defense %, increased block chance and faster block rate
  • 121: Fist of the Heavens — Lightning sky strike on target followed by outward radial Holy Bolt burst

2. Offensive Auras (10 Skills)

  • 98: Might — Party physical % damage boost
  • 102: Holy Fire — Fire aura pulse + added fire damage to attacks
  • 103: Thorns — High percentage melee damage reflection to attackers
  • 108: Blessed Aim — Passive/active % Attack Rating multiplier
  • 113: Concentration — % Physical damage boost + uninterruptible attack chance
  • 114: Holy Freeze — Pulse cold damage + inescapable chill slow (bypasses cold resistance / Cannot be Frozen)
  • 118: Holy Shock — Pulse lightning damage + huge added lightning attack damage
  • 119: Sanctuary — Undead pushback/pulse, strips Undead physical resistance to 0%
  • 122: Fanaticism — Party Attack Rating, % Damage, and Increased Attack Speed (IAS)
  • 123: Conviction — Enemy % defense reduction + elemental resistance pierce (1/5 penalty against immunes)

3. Defensive Auras (10 Skills)

  • 99: Prayer — Periodic party HP replenishment pulse at mana cost
  • 100: Resist Fire — Party fire resistance + passive max fire resistance bonus (+1% per 2 base points)
  • 104: Defiance — Party enhanced defense %
  • 105: Resist Cold — Party cold resistance + passive max cold resistance bonus (+1% per 2 base points)
  • 109: Cleansing — Proportional reduction of curse and poison durations + free Prayer healing synergy
  • 110: Resist Lightning — Party lightning resistance + passive max lightning resistance bonus (+1% per 2 base points)
  • 115: Vigor — Faster run/walk velocity %, stamina recovery rate, and max stamina bonus
  • 120: Meditation — Massive party mana recovery rate boost + free Prayer healing synergy
  • 124: Redemption — Periodic corpse consumption pulse restoring flat Life and Mana to caster
  • 125: Salvation — Party Fire, Cold, and Lightning resistance (strictly excludes poison and magic)

Milestone Objectives & Gate Criteria

  1. Full Class Verification: Verify all 30 skills functioning synchronously with zero runtime conflicts or state leaks.
  2. Cross-Tree Synergy & Stacking Audit: Verify active aura switching, aura persistence (lingering ticks), passive hard-point max resistance bonuses, and synergy pulse mechanics.
  3. Cross-Class Regression Prevention: Ensure zero regressions across Sorceress, Amazon, Necromancer, and Barbarian skills.
  4. Architectural & Invariant Validation:
    • BATCH1_SKILLS length = 38 invariant
    • ISO_GROUND_ASPECT_RATIO = 0.5 2:1 isometric coordinate alignment
    • Zero-mock validation across all test suites
  5. Final Paladin Release Certification: Unanimous 5-agent gate approval for full Class 2 sign-off.
## Milestone M10: Paladin Gate & Full Class Verification Comprehensive verification and class-wide quality certification of Class 2 (Paladin) across all 3 skill trees in strict adherence to Diablo II v1.13c ground truth (`D2Common.dll`, `D2Game.dll`, `Skills.txt`, `Missiles.txt`). ### Skill Coverage (All 30 Paladin Skills) #### 1. Combat Skills (10 Skills) - **96**: Sacrifice — Flat AR bonus, damage scaling, self-damage recoil (8% of dealt damage to caster) - **97**: Smite — Shield damage calculation, autohit (ignores target defense), stun duration, knockback - **101**: Holy Bolt — Holy projectile damaging Undead only, healing friendly allies - **106**: Zeal — Multi-hit sequence (up to 5 strikes), uninterruptible cadence, dynamic target switching - **107**: Charge — High-speed intercept charge, distance-scaling bonus damage, collision knockback - **111**: Vengeance — Multi-elemental additive damage (Fire, Cold, Lightning) on top of physical base - **112**: Blessed Hammer — Archimedean spiral kinematics, ignores Undead & Demon magic resistance - **116**: Conversion — Chance-based alignment flip of non-boss monsters, duration timer, friendly AI switch - **117**: Holy Shield — Smite damage bonus, enhanced defense %, increased block chance and faster block rate - **121**: Fist of the Heavens — Lightning sky strike on target followed by outward radial Holy Bolt burst #### 2. Offensive Auras (10 Skills) - **98**: Might — Party physical % damage boost - **102**: Holy Fire — Fire aura pulse + added fire damage to attacks - **103**: Thorns — High percentage melee damage reflection to attackers - **108**: Blessed Aim — Passive/active % Attack Rating multiplier - **113**: Concentration — % Physical damage boost + uninterruptible attack chance - **114**: Holy Freeze — Pulse cold damage + inescapable chill slow (bypasses cold resistance / Cannot be Frozen) - **118**: Holy Shock — Pulse lightning damage + huge added lightning attack damage - **119**: Sanctuary — Undead pushback/pulse, strips Undead physical resistance to 0% - **122**: Fanaticism — Party Attack Rating, % Damage, and Increased Attack Speed (IAS) - **123**: Conviction — Enemy % defense reduction + elemental resistance pierce (1/5 penalty against immunes) #### 3. Defensive Auras (10 Skills) - **99**: Prayer — Periodic party HP replenishment pulse at mana cost - **100**: Resist Fire — Party fire resistance + passive max fire resistance bonus (+1% per 2 base points) - **104**: Defiance — Party enhanced defense % - **105**: Resist Cold — Party cold resistance + passive max cold resistance bonus (+1% per 2 base points) - **109**: Cleansing — Proportional reduction of curse and poison durations + free Prayer healing synergy - **110**: Resist Lightning — Party lightning resistance + passive max lightning resistance bonus (+1% per 2 base points) - **115**: Vigor — Faster run/walk velocity %, stamina recovery rate, and max stamina bonus - **120**: Meditation — Massive party mana recovery rate boost + free Prayer healing synergy - **124**: Redemption — Periodic corpse consumption pulse restoring flat Life and Mana to caster - **125**: Salvation — Party Fire, Cold, and Lightning resistance (strictly excludes poison and magic) ### Milestone Objectives & Gate Criteria 1. **Full Class Verification**: Verify all 30 skills functioning synchronously with zero runtime conflicts or state leaks. 2. **Cross-Tree Synergy & Stacking Audit**: Verify active aura switching, aura persistence (lingering ticks), passive hard-point max resistance bonuses, and synergy pulse mechanics. 3. **Cross-Class Regression Prevention**: Ensure zero regressions across Sorceress, Amazon, Necromancer, and Barbarian skills. 4. **Architectural & Invariant Validation**: - `BATCH1_SKILLS` length = 38 invariant - `ISO_GROUND_ASPECT_RATIO` = 0.5 2:1 isometric coordinate alignment - Zero-mock validation across all test suites 5. **Final Paladin Release Certification**: Unanimous 5-agent gate approval for full Class 2 sign-off.
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Milestone M10: Paladin Gate & Full Class 2 Certification — Complete

Merged Commit Hash (main): 4e79c4731d46ceea332de2887c62aa250333bcbb
Branch: feat/paladin-gate-m10 fast-forward merged and pushed to origin/main.


1. 5-Agent Unanimous Gate Approvals

  • Reviewer 1: APPROVED
  • Reviewer 2: APPROVED
  • Challenger 1: PASS
  • Challenger 2: PASS
  • Forensic Auditor: CLEAN

2. Full Verification Evidence

  • Paladin Test Suite: 190/190 tests passed across all 39 test files (tests/skills/pal/*.test.ts).
  • Batch 1 Test Suite: 27/27 tests passed (tests/skills-batch1.test.ts).
  • Advanced Paladin E2E Gate: 6/6 integration scenarios passed (tests/skills/pal/adv-pal-e2e-gate.test.ts):
    • Architecture Invariants: BATCH1_SKILLS.length === 38 and ISO_GROUND_ASPECT_RATIO === 0.5
    • Scenario 1: Cross-tree synergy interaction (Holy Shield + Defiance + Smite)
    • Scenario 2: Blessed Hammer + Concentration + Blessed Aim Passive AR
    • Scenario 3: Vengeance Multi-Elemental Damage + Conviction Immunity Breaking
    • Scenario 4: Party Multi-Aura Stacking (Fanaticism + Concentration + Might + Salvation)
    • Scenario 5: Rapid Aura Swapping (Fanaticism <-> Conviction <-> Redemption)
  • TypeScript Typecheck: 0 errors (npm run typecheck / tsc --noEmit clean).
  • Architecture Invariants: BATCH1_SKILLS length = 38 invariant verified, no mock regressions.

3. Class 2 (Paladin) Status

Milestones M6–M10 (Skills #096–#125, assets, synergies, auras, combat, and gate verification) are 100% COMPLETE & CERTIFIED.
Worktree .worktrees/paladin-gate-m10 pruned and local feature branch removed.

### Milestone M10: Paladin Gate & Full Class 2 Certification — Complete **Merged Commit Hash (main):** `4e79c4731d46ceea332de2887c62aa250333bcbb` **Branch:** `feat/paladin-gate-m10` fast-forward merged and pushed to `origin/main`. --- #### 1. 5-Agent Unanimous Gate Approvals - **Reviewer 1:** APPROVED - **Reviewer 2:** APPROVED - **Challenger 1:** PASS - **Challenger 2:** PASS - **Forensic Auditor:** CLEAN --- #### 2. Full Verification Evidence - **Paladin Test Suite:** 190/190 tests passed across all 39 test files (`tests/skills/pal/*.test.ts`). - **Batch 1 Test Suite:** 27/27 tests passed (`tests/skills-batch1.test.ts`). - **Advanced Paladin E2E Gate:** 6/6 integration scenarios passed (`tests/skills/pal/adv-pal-e2e-gate.test.ts`): * Architecture Invariants: `BATCH1_SKILLS.length === 38` and `ISO_GROUND_ASPECT_RATIO === 0.5` * Scenario 1: Cross-tree synergy interaction (Holy Shield + Defiance + Smite) * Scenario 2: Blessed Hammer + Concentration + Blessed Aim Passive AR * Scenario 3: Vengeance Multi-Elemental Damage + Conviction Immunity Breaking * Scenario 4: Party Multi-Aura Stacking (Fanaticism + Concentration + Might + Salvation) * Scenario 5: Rapid Aura Swapping (Fanaticism <-> Conviction <-> Redemption) - **TypeScript Typecheck:** 0 errors (`npm run typecheck` / `tsc --noEmit` clean). - **Architecture Invariants:** `BATCH1_SKILLS` length = 38 invariant verified, no mock regressions. --- #### 3. Class 2 (Paladin) Status Milestones M6–M10 (Skills #096–#125, assets, synergies, auras, combat, and gate verification) are **100% COMPLETE & CERTIFIED**. Worktree `.worktrees/paladin-gate-m10` pruned and local feature branch removed.
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Reference: troytt/diablo2-web#457
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