[Parity][net-world][S3][R] 本地抢先改状态,不等服务器确认 #578
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net-world#19— [S3][R] F19 本地抢先改状态,不等服务器确认online-session.ts:1091-1124:useSkillAt/useSkillOn先noteOutgoingCommand再过限流,被拒时本地照样播了施法(幽灵施法)。目前只有 API 和测试在用。client-world.ts:956-959:发出Resurrect时本地立刻设为存活。online-session.ts:1064-1071:PlayerMove一律改写成RunToLocation(走路被当成跑步)。client-world.ts:1434-1442:expireCastStates把玩家 mode {7,8,10} 和怪物 mode {4,5,7} 混在一个条件里复位(怪物的 7 是 SC,玩家的 7 是 A1)。