[Parity][render][S3][F] unit-drawables / scene-source 里零散的默认值和偏置 #620
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render#20— [S3][F] unit-drawables / scene-source 里零散的默认值和偏置src/client/view/unit-drawables.ts:636-642:warpradiusX ?? 28、radiusY ?? 20,名字缺失时显示自造文案`Entrance (${warpId})`:253-256:item 的 name 如果是 3-4 位字母数字就当作 code:656:frame: unit.frame ?? (item ? 0 : tick % 8):447:totalFrames ?? 16;:469:blendMode ?? 'additive';:474:token`OVL_${id}`:661、:419、:480:sortY 偏置(尸体 −16、missile +4、overlay +1):550-552:用lifePct <= 0推断尸体(在线路径传的是isCorpse,不受影响)src/client/view/scene-source.ts:227-239:getLevelId/getActId默认 1