[Parity][panels][S3][R] 离线用的本地规则副本(生产路径不走,但和服务器规则会分叉) #672
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来源审计项:
panels#19— [S3][R] 离线用的本地规则副本(生产路径不走,但和服务器规则会分叉)src/client/ui/world-panels.ts)clickStashCell1735-1827clickCubeCell1886-1978(含卷轴合并、插孔镶嵌)transmuteCube1983 起quickTransfer*/autoPlace*、_clearStarterStashIfRawItemonNpcMenuAction时走confirmQuestReward兜底onNpcEntityAction(0, npcId, itemId):1381-1404hud-manager.ts:1799-1810、:1826),所以正常游玩走不到。但这是一套在客户端重写的物品和合成规则,测试只会验证它自己。Resolved in commit
171f7c0(Milestone M6 Phase 1: World Panels, NPC Menus, Waypoints, Tooltips & Fail-Fast parity). Verified with tests/client/world-panels-batch6.test.ts and npm run typecheck.