[Parity][inv-skills][S1][F/H] 联机技能栏只收录职业技能:Attack、Throw、Unsummon、Left Hand Throw 和卷轴/书技能(217–220)永远进不了 speedbar,左键选过职业技能后无法切回 Attack #679
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
来源审计项:
inv-skills#1— [S1][F/H] 联机技能栏只收录职业技能:Attack、Throw、Unsummon、Left Hand Throw 和卷轴/书技能(217–220)永远进不了 speedbar,左键选过职业技能后无法切回 Attacksrc/client/ui-model/hud-model.ts:612-631(sync第 4 步)。src/client/ui/hotkeys.ts:143-168(getSkillListRow):149 行把 217–220 写死为第 4 行,153 行把 0–5 和 350 写死为第 0 行。src/client/ui/hotkeys.ts:52-130(resolveSkillIcon):为 0/2/3/4/217–220 写死名字和 IconCel。src/client/ui/hud-manager.ts:2082-2083(离线加点路径)。ListRow:attack #0=0、throw #2=0、unsummon #3=0、left hand throw #4=0。ListRow为 −1,即不在技能栏显示(V-data)。itypea1=thro;Left Hand Throw 的itypea1=thro 且weapsel=1(V-data)。SKILLS_BY_ID只有 210 个职业技能(id 6–280),0–5 和 217–220 都不在里面(本地 tsx 遍历核对)。SkillHotkeysHud.getAvailableSkillsForSide(hotkeys.ts:181-195)也不会补入 Attack。getSkillListRow还把 Kick(1) 和 Left Hand Swing(5) 排进第 0 行,与 ListRow=−1 不符。目前上游已把它们过滤掉,所以没有暴露。ListRow、ListPool、IconCel;ListRow<0 的不显示。itypea*/etypea*/weapsel和当前武器判断。continue。Resolved and verified in commit
2733a72(Batch 6 Phase 3: canonical 1.13c skills.txt/skilldesc.txt/.tbl metadata, speedbar generic/item skills & weapon gating, tooltips, character sheet dual AR/damage & stat coloring, and Attack IconCel=2).