# D2Mods Knowledge Base: Article 398 # Title: Misc.txt # URL: https://d2mods.info/forum/kb/viewarticle?a=398 Misc.txt Written by: Nefarius Written on: Wed Jun 21, 2006 6:14 pm Views: 5999 Description: by Phrozen Heart Categories: File Guides (1.00-1.06x) Name: The name of the item namco: An alternate name for the item level: Minimum level at which the item will drop based on the current monster levels Rarity: How often the item will drop (1=very common, 4=very rare?) Spawnable: Whether or not the item is spawnable by the chosen vendors completed: Just a Blizzard comment speed: Unknown nodurability: Whether or not the item is indestructable uniqueonly: Whether or not this item only appears as a unique and not a regular item. eg. Horadric Staff cost: How much the item costs to buy (selling price is one quarter of this value) code: The item's reference code and also it's string key from the string.tbl file alternategfx: Not sure how this works exactly spelloffset: Unknown component: The in-game body location for this item eg. The Bone Helm would change your characters head gfx bodyLoc1: Where can this item be placed in your inventory eg. Head slot, belt slot, in belt slots etc bodyLoc2: Just space for another value from bodyLoc1 if item can placed in multiple locations invwidth: How many inventory squares this item's width takes up invheight: How many inventory squares this item's height takes up flippyfile: The name of the animation file the item uses in-game when it's dropped invfile: The DC6 file that this item uses in your inventory uniqueinvfile: The DC6 file that the unique version of this item uses in your inventory special: Another Blizzard comments field Transmogrify: Whether or not the item can be right clicked and be changed into another item TMogType: The 3 character code which respresents the item that this item becomes when right clicked (see Transmogrify) TMogMin: The minimum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field TMogMax: The maximum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field useable: Whether or not this item can be 'used' by right clicking it eg. potions, scrolls etc throwable: Whether or not the item can be thrown type: The group this item belongs to eg. Books, potions etc sound: The number of the sound the item makes when dropped or moved in the inventory. unique: Unknown transparent: Unknown transtbl: Used for gems to apply their 'color' to a socketed item. Not sure of the values, but 5 seems to make the item change to the appropriate color quivered: Whether or not the item requires a quiver of arrows/bolts lightradius: The light radius of the item (the higher the brighter) belt: Whether or not the item can be placed in a belt slot autobelt: Whether or not the item appears in your belt when picked up stackable: Whether or not the item can be stacked minstack: Minimum number in stack found for stackable items maxstack: Maximum number in stack found for stackable items quest: Which quest this item is related to (if a quest item) missiletype: What missile type this item uses when this item is thrown. spellicon: Which spellicon should be used, when you use the item ( eg. the throwing-icon for jav's ) durwarning: Which icon appears for low durability warnings qntwarning: How low the durability of the item can get before it starts warning you gemoffset: Unknown BetterGem: (Gems only) What gem code is the next step up when it's upgraded by a shrine or cube bitfield1: Unknown {vendorname}Min: Minimum number of the item that {vendorname} will have for sale if the item is spawnable {vendorname}Max: Maximum number of the item that {vendorname} will have for sale if the item is spawnable {vendorname}MagicMin: Minimum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable {vendorname}MagicMax: Maximum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable shopMagicLvl: Not 100%, somehow relates to the level of the prefixes that the magical items sold by {vendorname} can have Source Art: Unknown Game Art: Unknown Amazon: Unknown Paladin: Unknown Barbarian: Unknown Amazon: Unknown Necomancer: Unknown Sorceress: Unknown Transform: Not certain, related to either the unique in-game gfx or a flag as to whether the item color shifts for magical versions of itself InvTrans: Not certain, related to either the unique inventory gfx or a flag as to whether the item color shifts for magical versions of itself SkipName: Unknown NightmareUpgrade: When this item appears in Nightmare difficulty, the item x rows down will actually appear instead (x being the value entered) HellUpgrade: When this item appears in Hell difficulty, the item x rows down will actually appear instead (x being the value entered) mindam: If useable as a weapon, what is the minimum damage caused Link to this article: Select all [url=https://d2mods.info/forum/kb/viewarticle?a=398]Knowledge Base - Misc.txt[/url]