/** * 1.13c Numerical & Runtime Verification Suite — Skill #022: Guided Arrow (AMA) * Gitea Tracking Issue: #176 */ import { describe, expect, it } from 'vitest' import { getSharedDataRegistry } from '../../../src/baker/mpq-archive-source.ts' import { UnitStatList } from '../../../src/server/engine/stat-list.ts' import { WorldArena } from '../../../src/server/engine/world-arena.ts' import { skillModule } from '../../../src/server/skills/impl/ama/skill-022-guided-arrow.ts' import { calculateGuidedArrowStats } from '../../../src/common/skills/amazon-bow.ts' describe('[Skill #022] Guided Arrow (AMA) — 1.13c Parity (Issue #176)', () => { it('evaluates exact 1.13c Skills.txt / Missiles.txt formulas at slvl 1, 10, and 20', async () => { const registry = await getSharedDataRegistry() const skillRec = registry.getSkillById(22)! expect(skillRec).toBeDefined() expect(skillModule.skillId).toBe(22) expect(skillModule.name).toBe("Guided Arrow") expect(skillModule.charClass).toBe("ama") const stats1 = new UnitStatList() stats1.setBaseSkillLevel(22, 1) const r1 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 1, blvl: 1, statList: stats1 }) expect(r1.manaCost).toBe(8) expect(r1.manaCost256).toBe(2048) expect(r1.minPhysDmg).toBe(0) expect(r1.maxPhysDmg).toBe(0) expect(r1.minElemDmg256).toBe(0) expect(r1.maxElemDmg256).toBe(0) const stats10 = new UnitStatList() stats10.setBaseSkillLevel(22, 10) const r10 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 10, blvl: 10, statList: stats10 }) expect(r10.manaCost).toBe(5) expect(r10.manaCost256).toBe(1472) expect(r10.minPhysDmg).toBe(0) expect(r10.maxPhysDmg).toBe(0) expect(r10.minElemDmg256).toBe(0) expect(r10.maxElemDmg256).toBe(0) const stats20 = new UnitStatList() stats20.setBaseSkillLevel(22, 20) const r20 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: stats20 }) expect(r20.manaCost).toBe(3) expect(r20.manaCost256).toBe(832) expect(r20.minPhysDmg).toBe(0) expect(r20.maxPhysDmg).toBe(0) expect(r20.minElemDmg256).toBe(0) expect(r20.maxElemDmg256).toBe(0) expect(r20.durationFrames).toBe(0) expect(r20.radiusSubtiles).toBe(0) expect(r20.petMax).toBe(0) expect(r20.cooldownFrames).toBe(0) }) it('enforces 1.13c blvl synergy rule (hard points boost synergy; +skills and item charges do NOT)', async () => { const registry = await getSharedDataRegistry() const skillRec = registry.getSkillById(22)! const synId = null const statsBase = new UnitStatList() statsBase.setBaseSkillLevel(22, 20) if (synId !== null) { statsBase.setBaseSkillLevel(synId, 20) } const withHardPoints = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: statsBase, }) expect(withHardPoints.synergyBonusPct).toBe(0) // +20 allskills and +33 Marrowwalk charges without hard points must yield 0 synergy const statsSoftOnly = new UnitStatList() statsSoftOnly.setBaseSkillLevel(22, 20) statsSoftOnly.addStat('item_allskills', 20) if (synId !== null) { statsSoftOnly.setChargedSkillLevel(synId, 33) } const withSoftOnly = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: statsSoftOnly, }) expect(withSoftOnly.synergyBonusPct).toBe(0) }) it('executes runtime skill effect in WorldArena (castCount, action frame, and combat/state/missile/summon outcome)', async () => { const registry = await getSharedDataRegistry() const arena = new WorldArena({ registry, classCode: "ama", skillId: 22, slvl: 20, }) const outcome = arena.triggerCast() arena.stepTicks(15) const dbg = arena.getDebugState() expect(dbg.ready).toBe(true) expect(dbg.skillId).toBe(22) expect(dbg.castCount).toBeGreaterThanOrEqual(1) expect(dbg.actionFrameTriggered).toBe(true) expect(outcome?.executed).toBe(true) }) it('validates 1.13c calculateGuidedArrowStats pure calculations and zero-pierce invariant', () => { // Level 1: +0% ED, alwaysHits = true, canPierce = false, pierceChancePct = 0, 8.0 mana const s1 = calculateGuidedArrowStats(1) expect(s1.enhancedDamagePct).toBe(0) expect(s1.alwaysHits).toBe(true) expect(s1.autoHit).toBe(true) expect(s1.canPierce).toBe(false) expect(s1.pierceChancePct).toBe(0) expect(s1.manaCost).toBe(8.0) // Level 10: +45% ED, 5.75 mana const s10 = calculateGuidedArrowStats(10) expect(s10.enhancedDamagePct).toBe(45) expect(s10.alwaysHits).toBe(true) expect(s10.canPierce).toBe(false) expect(s10.manaCost).toBe(5.75) // Level 20: +95% ED, 3.25 mana const s20 = calculateGuidedArrowStats(20) expect(s20.enhancedDamagePct).toBe(95) expect(s20.alwaysHits).toBe(true) expect(s20.canPierce).toBe(false) expect(s20.manaCost).toBe(3.25) // High level clamp: mana floor is 1.75 const s30 = calculateGuidedArrowStats(30) expect(s30.manaCost).toBe(1.75) const s50 = calculateGuidedArrowStats(50) expect(s50.manaCost).toBe(1.75) // Strict zero-pierce invariant at all levels for (let lvl = 1; lvl <= 40; lvl++) { const s = calculateGuidedArrowStats(lvl) expect(s.canPierce).toBe(false) expect(s.pierceChancePct).toBe(0) expect(s.alwaysHits).toBe(true) } // Boundary resilience const sZero = calculateGuidedArrowStats(0) expect(sZero.enhancedDamagePct).toBe(0) expect(sZero.manaCost).toBe(8.0) const sNeg = calculateGuidedArrowStats(-10) expect(sNeg.enhancedDamagePct).toBe(0) const sNan = calculateGuidedArrowStats(NaN) expect(sNan.enhancedDamagePct).toBe(0) const sFrac = calculateGuidedArrowStats(6.5) expect(sFrac.enhancedDamagePct).toBe(calculateGuidedArrowStats(6).enhancedDamagePct) }) })