import { describe, expect, it } from 'vitest' import fs from 'node:fs' import path from 'node:path' import zlib from 'node:zlib' import { MISSILE_METAS, CORPSEEXPLOSION_META, POISONCORPSEEXPLOSION_META, POISONEXPLOSIONCLOUD_META, POISONPUFF_META, CURSECAST_META, BONECAST_META, BONESPEARTRAIL_META, REVIVE_META, REVIVESMALL_META, REVIVEMEDIUM_META, REVIVELARGE_META, BONESPEAREXPLODE_META, type MissileMeta, } from '../../../src/client/render/missiles-meta.ts' import { OVERLAY_METAS, CURSE_AMPLIFY_DAMAGE_OVERLAY_META, CURSE_DIM_VISION_OVERLAY_META, CURSE_WEAKEN_OVERLAY_META, CURSE_IRON_MAIDEN_OVERLAY_META, CURSE_TERROR_OVERLAY_META, CURSE_CONFUSE_OVERLAY_META, CURSE_LIFE_TAP_OVERLAY_META, CURSE_ATTRACT_OVERLAY_META, CURSE_DECREPIFY_OVERLAY_META, CURSE_LOWER_RESIST_OVERLAY_META, HIT_IRON_MAIDEN_OVERLAY_META, HIT_LIFE_TAP_OVERLAY_META, BONE_ARMOR_CAST_OVERLAY_META, BONE_ARMOR_FRONT_OVERLAY_META, BONE_ARMOR_BACK_OVERLAY_META, type OverlayMeta, } from '../../../src/client/render/overlays-meta.ts' // Helper function to decode 32-bit RGBA PNG function decodeRgbaPng(buf: Buffer) { const width = buf.readUInt32BE(16) const height = buf.readUInt32BE(20) const bitDepth = buf[24]! const colorType = buf[25]! const idatParts: Buffer[] = [] let offset = 8 while (offset < buf.length) { const len = buf.readUInt32BE(offset) const type = buf.subarray(offset + 4, offset + 8).toString('ascii') if (type === 'IDAT') { idatParts.push(buf.subarray(offset + 8, offset + 8 + len)) } offset += 12 + len } const idat = Buffer.concat(idatParts) const raw = zlib.inflateSync(idat) const bpp = 4 const rowBytes = width * bpp const pixels = new Uint8Array(width * height * 4) let srcAt = 0 let dstAt = 0 for (let y = 0; y < height; y++) { const filter = raw[srcAt++] const row = raw.subarray(srcAt, srcAt + rowBytes) srcAt += rowBytes const prevRow = y > 0 ? pixels.subarray((y - 1) * rowBytes, y * rowBytes) : null const curRow = pixels.subarray(dstAt, dstAt + rowBytes) for (let x = 0; x < rowBytes; x++) { const left = x >= bpp ? curRow[x - bpp]! : 0 const up = prevRow ? prevRow[x]! : 0 const upLeft = prevRow && x >= bpp ? prevRow[x - bpp]! : 0 let val = row[x]! if (filter === 0) { // None } else if (filter === 1) { val = (val + left) & 0xff } else if (filter === 2) { val = (val + up) & 0xff } else if (filter === 3) { val = (val + Math.floor((left + up) / 2)) & 0xff } else if (filter === 4) { const p = left + up - upLeft const pa = Math.abs(p - left) const pb = Math.abs(p - up) const pc = Math.abs(p - upLeft) let pr = upLeft if (pa <= pb && pa <= pc) pr = left else if (pb <= pc) pr = up val = (val + pr) & 0xff } curRow[x] = val } dstAt += rowBytes } return { width, height, bitDepth, colorType, pixels } } describe('Milestone M1 — Necromancer Asset Packaging & Registration', () => { const publicMissilesDir = path.resolve(__dirname, '../../../public/missiles') const packMissilesDir = path.resolve(__dirname, '../../../samples/d2-packs/missiles') const publicOverlaysDir = path.resolve(__dirname, '../../../public/overlays') const packOverlaysDir = path.resolve(__dirname, '../../../samples/d2-packs/overlays') const NECRO_MISSILES = [ { name: 'corpseexplosion', celFile: 'CorpseExplodeGuts', meta: CORPSEEXPLOSION_META }, { name: 'poisoncorpseexplosion', celFile: 'CorpseExplodeGutsPoison', meta: POISONCORPSEEXPLOSION_META }, { name: 'poisonexplosioncloud', celFile: 'PoisonSparks', meta: POISONEXPLOSIONCLOUD_META }, { name: 'poisonpuff', celFile: 'PoisonSmokePuff', meta: POISONPUFF_META }, { name: 'cursecast', celFile: 'CurseCast', meta: CURSECAST_META }, { name: 'bonecast', celFile: 'BoneCast', meta: BONECAST_META }, { name: 'bonespeartrail', celFile: 'BoneSpearTrail', meta: BONESPEARTRAIL_META }, { name: 'revive', celFile: 'Revive', meta: REVIVE_META }, ] as const const NECRO_MISSILE_ALIASES = [ { name: 'revivesmall', source: 'revive', meta: REVIVESMALL_META }, { name: 'revivemedium', source: 'revive', meta: REVIVEMEDIUM_META }, { name: 'revivelarge', source: 'revive', meta: REVIVELARGE_META }, { name: 'bonespearexplode', source: 'teethexplode', meta: BONESPEAREXPLODE_META }, ] as const const NECRO_OVERLAYS = [ // 10 Curses overhead state icons { name: 'curseamplifydamage', celFile: 'CurseAmplifyDamageEffect', meta: CURSE_AMPLIFY_DAMAGE_OVERLAY_META, preDraw: false }, { name: 'cursedimvision', celFile: 'CurseDimVisionEffect', meta: CURSE_DIM_VISION_OVERLAY_META, preDraw: false }, { name: 'curseweaken', celFile: 'CurseWeakenEffect', meta: CURSE_WEAKEN_OVERLAY_META, preDraw: false }, { name: 'curseironmaiden', celFile: 'CurseIronMaidenEffect', meta: CURSE_IRON_MAIDEN_OVERLAY_META, preDraw: false }, { name: 'curseterror', celFile: 'CurseTerrorEffect', meta: CURSE_TERROR_OVERLAY_META, preDraw: false }, { name: 'curseconfuse', celFile: 'CurseConfuseEffect', meta: CURSE_CONFUSE_OVERLAY_META, preDraw: false }, { name: 'cursereversevampire', celFile: 'CurseReverseVampireEffect', meta: CURSE_LIFE_TAP_OVERLAY_META, preDraw: false }, { name: 'curseattract', celFile: 'CurseAttractHarmEffect', meta: CURSE_ATTRACT_OVERLAY_META, preDraw: false }, { name: 'cursedecrepify', celFile: 'CurseDecrepifyEffect', meta: CURSE_DECREPIFY_OVERLAY_META, preDraw: false }, { name: 'curselowerresist', celFile: 'CurseLowerResistEffect', meta: CURSE_LOWER_RESIST_OVERLAY_META, preDraw: false }, // 2 Hit overlays { name: 'hit_ironmaiden', celFile: 'AuraThornsHit', meta: HIT_IRON_MAIDEN_OVERLAY_META, preDraw: false }, { name: 'hit_reversevampire', celFile: 'CurseRevVampireHit', meta: HIT_LIFE_TAP_OVERLAY_META, preDraw: false }, // 3 Bone Armor overlays { name: 'bonearmor_cast', celFile: 'BoneShieldEmerge', meta: BONE_ARMOR_CAST_OVERLAY_META, preDraw: false }, { name: 'bonearmor_front', celFile: 'BoneShieldFront', meta: BONE_ARMOR_FRONT_OVERLAY_META, preDraw: false }, { name: 'bonearmor_back', celFile: 'BoneShieldBack', meta: BONE_ARMOR_BACK_OVERLAY_META, preDraw: true }, ] as const describe('Suite 1: Physical Asset Existence & File Mirroring', () => { it('1.1 Verifies all Necromancer missile PNG and JSON files exist in public/missiles and samples/d2-packs/missiles', () => { const allMissiles = [...NECRO_MISSILES.map(m => m.name), ...NECRO_MISSILE_ALIASES.map(a => a.name)] for (const name of allMissiles) { for (const dir of [publicMissilesDir, packMissilesDir]) { const pngPath = path.join(dir, `${name}.png`) const jsonPath = path.join(dir, `${name}.json`) expect(fs.existsSync(pngPath), `Missing missile PNG: ${pngPath}`).toBe(true) expect(fs.existsSync(jsonPath), `Missing missile JSON: ${jsonPath}`).toBe(true) const stat = fs.statSync(pngPath) expect(stat.size, `${pngPath} file size must be > 1000 bytes`).toBeGreaterThan(1000) const buf = fs.readFileSync(pngPath) expect(buf[0]).toBe(0x89) expect(buf[1]).toBe(0x50) // 'P' expect(buf[2]).toBe(0x4e) // 'N' expect(buf[3]).toBe(0x47) // 'G' } } }) it('1.2 Verifies all 15 Necromancer overlay PNG and JSON files exist in public/overlays and samples/d2-packs/overlays', () => { for (const o of NECRO_OVERLAYS) { for (const dir of [publicOverlaysDir, packOverlaysDir]) { const pngPath = path.join(dir, `${o.name}.png`) const jsonPath = path.join(dir, `${o.name}.json`) expect(fs.existsSync(pngPath), `Missing overlay PNG: ${pngPath}`).toBe(true) expect(fs.existsSync(jsonPath), `Missing overlay JSON: ${jsonPath}`).toBe(true) const stat = fs.statSync(pngPath) expect(stat.size, `${pngPath} file size must be > 1000 bytes`).toBeGreaterThan(1000) const buf = fs.readFileSync(pngPath) expect(buf[0]).toBe(0x89) expect(buf[1]).toBe(0x50) expect(buf[2]).toBe(0x4e) expect(buf[3]).toBe(0x47) } } }) }) describe('Suite 2: Metadata Registry & Frame Geometry Invariants', () => { it('2.1 Verifies Necromancer missiles metadata schema and geometry bounds', () => { for (const m of NECRO_MISSILES) { const meta = MISSILE_METAS[m.name] expect(meta, `MISSILE_METAS missing ${m.name}`).toBeDefined() expect(meta!.name).toBe(m.name) expect(meta!.celFile).toBe(m.celFile) expect(meta!.width).toBeGreaterThan(0) expect(meta!.height).toBeGreaterThan(0) expect(meta!.directions).toBeGreaterThan(0) expect(meta!.framesPerDirection).toBeGreaterThan(0) expect(meta!.animSpeed).toBe(16) expect(meta!.groups.length).toBe(meta!.directions) for (const group of meta!.groups) { expect(group.length).toBe(meta!.framesPerDirection) for (const [x, y, w, h, ax, ay] of group) { expect(x).toBeGreaterThanOrEqual(0) expect(y).toBeGreaterThanOrEqual(0) expect(x + w).toBeLessThanOrEqual(meta!.width) expect(y + h).toBeLessThanOrEqual(meta!.height) expect(w).toBeGreaterThan(0) expect(h).toBeGreaterThan(0) expect(typeof ax).toBe('number') expect(typeof ay).toBe('number') } } } }) it('2.2 Verifies Necromancer overlays metadata schema, frames, and preDraw flags', () => { for (const o of NECRO_OVERLAYS) { const meta = OVERLAY_METAS[o.name] expect(meta, `OVERLAY_METAS missing ${o.name}`).toBeDefined() expect(meta!.name).toBe(o.name) expect(meta!.celFile).toBe(o.celFile) expect(meta!.width).toBeGreaterThan(0) expect(meta!.height).toBeGreaterThan(0) expect(meta!.directions).toBe(1) expect(meta!.frames).toBeGreaterThan(0) expect(meta!.framesPerDirection).toBe(meta!.frames) expect(meta!.animRate).toBe(16) expect(meta!.trans).toBe(3) expect(meta!.preDraw).toBe(o.preDraw) expect(meta!.groups.length).toBe(1) expect(meta!.groups[0]?.length).toBe(meta!.frames) for (const [x, y, w, h, ax, ay] of meta!.groups[0]!) { expect(x).toBeGreaterThanOrEqual(0) expect(y).toBeGreaterThanOrEqual(0) expect(x + w).toBeLessThanOrEqual(meta!.width) expect(y + h).toBeLessThanOrEqual(meta!.height) expect(w).toBeGreaterThan(0) expect(h).toBeGreaterThan(0) expect(typeof ax).toBe('number') expect(typeof ay).toBe('number') } } }) it('2.3 Verifies CelFile and alias lookups in MISSILE_METAS and OVERLAY_METAS', () => { // Missile CelFiles expect(MISSILE_METAS['CorpseExplodeGuts']).toBe(CORPSEEXPLOSION_META) expect(MISSILE_METAS['CorpseExplodeGutsPoison']).toBe(POISONCORPSEEXPLOSION_META) expect(MISSILE_METAS['PoisonSparks']).toBe(POISONEXPLOSIONCLOUD_META) expect(MISSILE_METAS['PoisonSmokePuff']).toBe(POISONPUFF_META) expect(MISSILE_METAS['CurseCast']).toBe(CURSECAST_META) expect(MISSILE_METAS['BoneCast']).toBe(BONECAST_META) expect(MISSILE_METAS['BoneSpearTrail']).toBe(BONESPEARTRAIL_META) expect(MISSILE_METAS['Revive']).toBe(REVIVE_META) // Overlay CelFiles & aliases expect(OVERLAY_METAS['CurseAmplifyDamageEffect']).toBe(CURSE_AMPLIFY_DAMAGE_OVERLAY_META) expect(OVERLAY_METAS['amplify_damage']).toBe(CURSE_AMPLIFY_DAMAGE_OVERLAY_META) expect(OVERLAY_METAS['cursedimvision']).toBe(CURSE_DIM_VISION_OVERLAY_META) expect(OVERLAY_METAS['dim_vision']).toBe(CURSE_DIM_VISION_OVERLAY_META) expect(OVERLAY_METAS['curseweaken']).toBe(CURSE_WEAKEN_OVERLAY_META) expect(OVERLAY_METAS['weaken']).toBe(CURSE_WEAKEN_OVERLAY_META) expect(OVERLAY_METAS['curseironmaiden']).toBe(CURSE_IRON_MAIDEN_OVERLAY_META) expect(OVERLAY_METAS['iron_maiden']).toBe(CURSE_IRON_MAIDEN_OVERLAY_META) expect(OVERLAY_METAS['curseterror']).toBe(CURSE_TERROR_OVERLAY_META) expect(OVERLAY_METAS['terror']).toBe(CURSE_TERROR_OVERLAY_META) expect(OVERLAY_METAS['curseconfuse']).toBe(CURSE_CONFUSE_OVERLAY_META) expect(OVERLAY_METAS['confuse']).toBe(CURSE_CONFUSE_OVERLAY_META) expect(OVERLAY_METAS['cursereversevampire']).toBe(CURSE_LIFE_TAP_OVERLAY_META) expect(OVERLAY_METAS['lifetap']).toBe(CURSE_LIFE_TAP_OVERLAY_META) expect(OVERLAY_METAS['curseattract']).toBe(CURSE_ATTRACT_OVERLAY_META) expect(OVERLAY_METAS['attract']).toBe(CURSE_ATTRACT_OVERLAY_META) expect(OVERLAY_METAS['cursedecrepify']).toBe(CURSE_DECREPIFY_OVERLAY_META) expect(OVERLAY_METAS['decrepify']).toBe(CURSE_DECREPIFY_OVERLAY_META) expect(OVERLAY_METAS['curselowerresist']).toBe(CURSE_LOWER_RESIST_OVERLAY_META) expect(OVERLAY_METAS['lower_resist']).toBe(CURSE_LOWER_RESIST_OVERLAY_META) expect(OVERLAY_METAS['hit_ironmaiden']).toBe(HIT_IRON_MAIDEN_OVERLAY_META) expect(OVERLAY_METAS['hit_reversevampire']).toBe(HIT_LIFE_TAP_OVERLAY_META) expect(OVERLAY_METAS['bonearmor_cast']).toBe(BONE_ARMOR_CAST_OVERLAY_META) expect(OVERLAY_METAS['bonearmor_front']).toBe(BONE_ARMOR_FRONT_OVERLAY_META) expect(OVERLAY_METAS['bonearmor_back']).toBe(BONE_ARMOR_BACK_OVERLAY_META) }) }) describe('Suite 3: 32-bit RGBA & Transparent Border Thresholding (Zero Artifacts)', () => { it('3.1 Verifies all baked Necromancer missiles have 32-bit RGBA and zero transparent border artifacts', () => { const targetMissiles = ['corpseexplosion', 'poisoncorpseexplosion', 'poisonexplosioncloud', 'poisonpuff', 'cursecast', 'bonecast', 'bonespeartrail', 'revive'] for (const name of targetMissiles) { const pngPath = path.join(publicMissilesDir, `${name}.png`) const buf = fs.readFileSync(pngPath) const decoded = decodeRgbaPng(buf) expect(decoded.colorType, `${name}.png must be 32-bit RGBA (colorType 6)`).toBe(6) expect(decoded.bitDepth, `${name}.png bitDepth must be 8`).toBe(8) let blackOpaqueCount = 0 let visibleCount = 0 let gradientCount = 0 for (let i = 0; i < decoded.pixels.length; i += 4) { const r = decoded.pixels[i]! const g = decoded.pixels[i + 1]! const b = decoded.pixels[i + 2]! const a = decoded.pixels[i + 3]! const m = Math.max(r, g, b) // Threshold invariant: max(r,g,b) <= 4 must have alpha === 0 if (m <= 4 && a > 0) { blackOpaqueCount++ } if (m >= 30 && a > 0) { visibleCount++ } if (m > 4 && m < 60 && a > 0 && a < 255) { gradientCount++ } } expect(blackOpaqueCount, `${name}.png contains ${blackOpaqueCount} dark boundary artifact pixels`).toBe(0) expect(visibleCount, `${name}.png must contain visible spell pixels`).toBeGreaterThan(0) expect(gradientCount, `${name}.png must contain anti-aliased edge gradient pixels`).toBeGreaterThan(0) } }) it('3.2 Verifies all 15 baked Necromancer overlays have 32-bit RGBA and zero transparent border artifacts', () => { for (const o of NECRO_OVERLAYS) { const pngPath = path.join(publicOverlaysDir, `${o.name}.png`) const buf = fs.readFileSync(pngPath) const decoded = decodeRgbaPng(buf) expect(decoded.colorType, `${o.name}.png must be 32-bit RGBA (colorType 6)`).toBe(6) expect(decoded.bitDepth, `${o.name}.png bitDepth must be 8`).toBe(8) let blackOpaqueCount = 0 let visibleCount = 0 for (let i = 0; i < decoded.pixels.length; i += 4) { const r = decoded.pixels[i]! const g = decoded.pixels[i + 1]! const b = decoded.pixels[i + 2]! const a = decoded.pixels[i + 3]! const m = Math.max(r, g, b) // Threshold invariant: max(r,g,b) <= 4 must have alpha === 0 if (m <= 4 && a > 0) { blackOpaqueCount++ } if (m >= 30 && a > 0) { visibleCount++ } } expect(blackOpaqueCount, `${o.name}.png contains ${blackOpaqueCount} dark boundary artifact pixels`).toBe(0) expect(visibleCount, `${o.name}.png must contain visible overlay pixels`).toBeGreaterThan(0) } }) }) describe('Suite 4: Zero Runtime MPQ Invariant', () => { it('4.1 Verifies metadata files contain zero runtime MPQ, DLL or fs imports', () => { const missilesMetaPath = path.resolve(__dirname, '../../../src/client/render/missiles-meta.ts') const overlaysMetaPath = path.resolve(__dirname, '../../../src/client/render/overlays-meta.ts') for (const p of [missilesMetaPath, overlaysMetaPath]) { const content = fs.readFileSync(p, 'utf-8') expect(content).not.toContain('node:fs') expect(content).not.toContain('src/mpq') expect(content).not.toContain('.mpq') expect(content).not.toContain('.dll') } }) }) })