/** * 1.13c Numerical & Runtime Verification Suite — Skill #017: Slow Missiles (AMA) * Gitea Tracking Issue: #171 */ import { describe, expect, it } from 'vitest' import { getSharedDataRegistry } from '../../../src/game/engine/data-registry.ts' import { UnitStatList } from '../../../src/game/engine/stat-list.ts' import { WorldArena } from '../../../src/game/engine/world-arena.ts' import { skillModule } from '../../../src/game/skills/impl/ama/skill-017-slow-missiles.ts' import { calculateSlowMissilesStats } from '../../../src/game/skills/amazon-passive.ts' describe('[Skill #017] Slow Missiles (AMA) — 1.13c Parity (Issue #171)', () => { it('evaluates exact 1.13c Skills.txt / Missiles.txt formulas at slvl 1, 10, and 20', async () => { const registry = await getSharedDataRegistry() const skillRec = registry.getSkillById(17)! expect(skillRec).toBeDefined() expect(skillModule.skillId).toBe(17) expect(skillModule.name).toBe("Slow Missiles") expect(skillModule.charClass).toBe("ama") const stats1 = new UnitStatList() stats1.setBaseSkillLevel(17, 1) const r1 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 1, blvl: 1, statList: stats1 }) expect(r1.manaCost).toBe(5) expect(r1.manaCost256).toBe(1280) expect(r1.minPhysDmg).toBe(0) expect(r1.maxPhysDmg).toBe(0) expect(r1.minElemDmg256).toBe(0) expect(r1.maxElemDmg256).toBe(0) const stats10 = new UnitStatList() stats10.setBaseSkillLevel(17, 10) const r10 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 10, blvl: 10, statList: stats10 }) expect(r10.manaCost).toBe(5) expect(r10.manaCost256).toBe(1280) expect(r10.minPhysDmg).toBe(0) expect(r10.maxPhysDmg).toBe(0) expect(r10.minElemDmg256).toBe(0) expect(r10.maxElemDmg256).toBe(0) const stats20 = new UnitStatList() stats20.setBaseSkillLevel(17, 20) const r20 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: stats20 }) expect(r20.manaCost).toBe(5) expect(r20.manaCost256).toBe(1280) expect(r20.minPhysDmg).toBe(0) expect(r20.maxPhysDmg).toBe(0) expect(r20.minElemDmg256).toBe(0) expect(r20.maxElemDmg256).toBe(0) expect(r20.durationFrames).toBe(3150) expect(r20.radiusSubtiles).toBe(20) expect(r20.petMax).toBe(0) expect(r20.cooldownFrames).toBe(0) }) it('enforces 1.13c blvl synergy rule (hard points boost synergy; +skills and item charges do NOT)', async () => { const registry = await getSharedDataRegistry() const skillRec = registry.getSkillById(17)! const synId = null const statsBase = new UnitStatList() statsBase.setBaseSkillLevel(17, 20) if (synId !== null) { statsBase.setBaseSkillLevel(synId, 20) } const withHardPoints = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: statsBase, }) expect(withHardPoints.synergyBonusPct).toBe(0) // +20 allskills and +33 Marrowwalk charges without hard points must yield 0 synergy const statsSoftOnly = new UnitStatList() statsSoftOnly.setBaseSkillLevel(17, 20) statsSoftOnly.addStat('item_allskills', 20) if (synId !== null) { statsSoftOnly.setChargedSkillLevel(synId, 33) } const withSoftOnly = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: statsSoftOnly, }) expect(withSoftOnly.synergyBonusPct).toBe(0) }) it('executes runtime skill effect in WorldArena (castCount, action frame, and combat/state/missile/summon outcome)', async () => { const registry = await getSharedDataRegistry() const arena = new WorldArena({ registry, classCode: "ama", skillId: 17, slvl: 20, }) const outcome = arena.triggerCast() arena.stepTicks(15) const dbg = arena.getDebugState() expect(dbg.ready).toBe(true) expect(dbg.skillId).toBe(17) expect(dbg.castCount).toBeGreaterThanOrEqual(1) expect(dbg.actionFrameTriggered).toBe(true) expect(outcome?.executed).toBe(true) }) it('validates 1.13c calculateSlowMissilesStats pure calculations and boundary invariants', () => { // slvl 1: 300 frames (12.0s), 200px radius, 0.33 vel mult (67% reduction), 5 mana (1280) const stats1 = calculateSlowMissilesStats(1) expect(stats1.durationFrames).toBe(300) expect(stats1.durationSeconds).toBe(12) expect(stats1.radiusPx).toBe(200) expect(stats1.radiusSubtiles).toBe(20) expect(stats1.velocityMultiplier).toBe(0.33) expect(stats1.velocityReductionPct).toBe(67) expect(stats1.manaCost).toBe(5) expect(stats1.manaCost256).toBe(1280) // slvl 10: 300 + 60*9 = 840 frames (33.6s) const stats10 = calculateSlowMissilesStats(10) expect(stats10.durationFrames).toBe(840) expect(stats10.durationSeconds).toBe(33.6) // slvl 20: 300 + 60*19 = 1440 frames (57.6s) const stats20 = calculateSlowMissilesStats(20) expect(stats20.durationFrames).toBe(1440) expect(stats20.durationSeconds).toBe(57.6) }) })