# D2Mods Knowledge Base: Article 244 # Title: Runes.txt File Guide # URL: https://d2mods.info/forum/kb/viewarticle?a=244 Runes.txt File Guide Written by: Phrozen Heart Written on: Tue Dec 02, 2003 7:25 pm Views: 7568 Description: by Phrozen Heart Categories: File Guides (1.09x) A. Name : The name of the Rune Word's string key entry in the the expansionstring.tbl file. B. Rune Name : I'm pretty sure this is just for reference as column A and it's string value determine the in-game name of the rune word. C. complete : Pretty self explanatory this one. If there's a 1 in it, it's complete, if not then it isn't. D. server : Unknown E. itype1 : The first item type that the Rune Word will work on (the type list can be found in the itemtypes.txt file). F. itype2 : second item type (if the word is to be used by multiple item types) that the Rune Word will work on (the type list can be found in the itemtypes.txt file). G. itype3 : The third item type (if the word is to be used by multiple item types) that the Rune Word will work on (the type list can be found in the itemtypes.txt file). H. itype4 : The fourth item type (if the word is to be used by multiple item types) that the Rune Word will work on (the type list can be found in the itemtypes.txt file). I. itype5 : The fifth item type (if the word is to be used by multiple item types) that the Rune Word will work on (the type list can be found in the itemtypes.txt file). J. itype6 : The sixth item type (if the word is to be used by multiple item types) that the Rune Word will work on (the type list can be found in the itemtypes.txt file). K. etype1 : The first item sub-type that the Rune Word is excluded from. L. etype2 : The second item sub-type that the Rune Word is excluded from. M. etype3 : The third item sub-type that the Rune Word is excluded from. N. Rune1 : The code for the first rune in the rune word (rune codes are listed in the misc.txt file). O. Rune2 : The code for the second rune in the rune word (rune codes are listed in the misc.txt file). P. Rune3 : The code for the third rune in the rune word (rune codes are listed in the misc.txt file). Q. Rune4 : The code for the fourth rune in the rune word (rune codes are listed in the misc.txt file). R. Rune5 : The code for the fifth rune in the rune word (rune codes are listed in the misc.txt file). S. Rune6 : The code for the sixth rune in the rune word (rune codes are listed in the misc.txt file). T. T1Code1 : First magical modifier code that applies to the completed runeword U. T1Param1 : Parameter 1 for column T1Code1 (see magic code list for values) V. T1Min1 : Parameter 2 for column T1Code1 (see magic code list for values) W. T1Max1 : Parameter 3 for column T1Code1 (see magic code list for values) X. T1Code2 : Second magical modifier code that applies to the completed runeword Y. T1Param2 : Parameter 1 for column T1Code2 (see magic code list for values) Z. T1Min2 : Parameter 2 for column T1Code2 (see magic code list for values) AA. T1Max2 : Parameter 3 for column T1Code2 (see magic code list for values) AB. T1Code3 : Third magical modifier code that applies to the completed runeword AC. T1Param3 : Parameter 1 for column T1Code3 (see magic code list for values) AD. T1Min3 : Parameter 2 for column T1Code3 (see magic code list for values) AE. T1Max3 : Parameter 3 for column T1Code3 (see magic code list for values) AF. T1Code4 : Fourth magical modifier code that applies to the completed runeword AG. T1Param4 : Parameter 1 for column T1Code4 (see magic code list for values) AH. T1Min4 : Parameter 2 for column T1Code4 (see magic code list for values) AI. T1Max4 : Parameter 3 for column T1Code4 (see magic code list for values) AJ. T1Code5 : Fidth magical modifier code that applies to the completed runeword AK. T1Param5 : Parameter 1 for column T1Code5 (see magic code list for values) AL. T1Min5 : Parameter 2 for column T1Code5 (see magic code list for values) AM. T1Max5 : Parameter 3 for column T1Code5 (see magic code list for values) AN. T1Code6 : Sixth magical modifier code that applies to the completed runeword AO. T1Param6 : Parameter 1 for column T1Code6 (see magic code list for values) AP. T1Min6 : Parameter 2 for column T1Code6 (see magic code list for values) AQ. T1Max6 : Parameter 3 for column T1Code6 (see magic code list for values) AR. T1Code7 : Seventh magical modifier code that applies to the completed runeword AS. T1Param7 : Parameter 1 for column T1Code7 (see magic code list for values) AT. T1Min7 : Parameter 2 for column T1Code7 (see magic code list for values) AU. T1Max7 : Parameter 3 for column T1Code7 (see magic code list for values) Link to this article: Select all [url=https://d2mods.info/forum/kb/viewarticle?a=244]Knowledge Base - Runes.txt File Guide[/url]