# D2Mods Knowledge Base: Article 247 # Title: Sounds.txt File Guide # URL: https://d2mods.info/forum/kb/viewarticle?a=247 Sounds.txt File Guide Written by: Phrozen Heart Written on: Tue Dec 02, 2003 7:31 pm Views: 6423 Description: by Myhrginoc & Isolde Categories: File Guides (1.09x) A. HANDLE - descriptive column B. INDEX - ID number for the record. This ID is used in other txt files C. FILENAME - Rather self-explanatory. When you are substituting or adding sound files, use the directory format of the files you are mimicking (e.g for Act1 music it would be data\global\music\act1. D. VOLUME - Also self-explanatory. I think this is a one-byte field, nothing over 255 which is the loudest E. GROUP SIZE - # when asked to play a sound in a group, it plays one of the sounds in the grou at random F. LOOP - Boolean field, 1 repeats indefinitely and 0 plays through once G/H. FADE IN, FADEOUT - Probably durations for changing volume to or from the specified loudness I. DEFER INST - ? J. STOP INST - ? K. DURATION - # how long to play the sound for L. COMPOUND - # controls overlap of same sound group on a unit where it'll not play a sound if the previous sound playing is within the compound duration M. REVERB - 0|1 whether or not to add reverb effect to sound N. FALLOFF - 0-4, controls how quickly the sound attenuates with distance (inverse) O. CACHE - 0|1 mark sounds played frequently to cache P. ASYNC ONLY - 0|1 mark unimportant sounds to skip playing if it can't load them in time Q. PRIORITY - 0|1 controls what order to drop sounds if too many are playing at once R. STREAM - 0|1 streams the sound while playing it instead of loading it all at once, used for music and such S. STEREO - Boolean field, music is stereo, all others are not. I think I heard that people have used mono music files without ill effect, as long as the format is still 16 bits at 22,050 Hz T. TRACKING - 0|1 sound moves with unit it's attached to U. SOLO - 0|1 marks the sound as a soloist (quiets all other sounds while it's playing) V. MUSIC VOL - 0|1 sound uses the setting for music volume W. BLOCK 1 - # offsets into sound file for looping of music X. BLOCK 2 - # offsets into sound file for looping of music Y. BLOCK 3 - # offsets into sound file for looping of music Link to this article: Select all [url=https://d2mods.info/forum/kb/viewarticle?a=247]Knowledge Base - Sounds.txt File Guide[/url]