# D2Mods Knowledge Base: Article 432 # Title: SetItems.txt # URL: https://d2mods.info/forum/kb/viewarticle?a=432 SetItems.txt Written by: Nefarius Written on: Sat Sep 09, 2006 12:27 pm Views: 5423 Description: by Phrozen Heart Categories: File Guides (1.00-1.06x) Name : The name of the set. Prefix : The first half of the name of each item in the set. level : Minimum level in the game that the weapon will appear. NumItems : Number of items in the set. NumProperties : Number of properties that the complete set possesses. transform : Flag to see if item color differs from normal. transformcolor : The color that the set items will be changed to if the transform flag is checked. ItemType1 : Name of base item for the first item in the set. Item1 : Code of base item for the first item in the set. Item1Suffix : The second half of the name of the first item in the set. ItemType2 : Name of base item for the second item in the set. Item2 : Code of base item for the second item in the set. Item2Suffix : The second half of the name of the second item in the set. ItemType3 : Name of base item for the third item in the set. Item3 : Code of base item for the third item in the set. Item3Suffix : The second half of the name of the third item in the set. ItemType4 : Name of base item for the fourth item in the set. Item4 : Code of base item for the fourth item in the set. Item4Suffix : The second half of the name of the fourth item in the set. ItemType5 : Name of base item for the fifth item in the set. Item5 : Code of base item for the fifth item in the set. Item5Suffix : The second half of the name of the fifth item in the set. ItemType6 : Name of base item for the sixth item in the set. Item6 : Code of base item for the sixth item in the set. Item6Suffix : The second half of the name of the sixth item in the set. PropertyMod1Code : First magic code to apply to the first object in the set. PropertyMod1Offset : Unknown. PropertyMod1Min : Minimum value for magic code in PropertyMod1Code. PropertyMod1Max : Maximum value for magic code in PropertyMod1Code. PropertyMod2Code : Second magic code to apply to the first object in the set. PropertyMod2Offset : Unknown. PropertyMod2Min : Minimum value for magic code in PropertyMod2Code. PropertyMod2Max : Maximum value for magic code in PropertyMod2Code. PropertyMod3Code : First magic code to apply to the second object in the set. PropertyMod3Offset : Unknown. PropertyMod3Min : Minimum value for magic code in PropertyMod3Code. PropertyMod3Max : Maximum value for magic code in PropertyMod3Code. PropertyMod4Code : Second magic code to apply to the second object in the set. PropertyMod4Offset : Unknown. PropertyMod4Min : Minimum value for magic code in PropertyMod4Code. PropertyMod4Max : Maximum value for magic code in PropertyMod4Code. PropertyMod5Code : First magic code to apply to the third object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod5Offset : Unknown. PropertyMod5Min : Minimum value for magic code in PropertyMod5Code. PropertyMod5Max : Maximum value for magic code in PropertyMod5Code. PropertyMod6Code : Second magic code to apply to the third object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod6Offset : Unknown. PropertyMod6Min : Minimum value for magic code in PropertyMod6Code. PropertyMod6Max : Maximum value for magic code in PropertyMod6Code. PropertyMod7Code : First magic code to apply to the fourth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod7Offset : Unknown. PropertyMod7Min : Minimum value for magic code in PropertyMod7Code. PropertyMod7Max : Maximum value for magic code in PropertyMod7Code. PropertyMod8Code : Second magic code to apply to the fourth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod8Offset : Unknown. PropertyMod8Min : Minimum value for magic code in PropertyMod8Code. PropertyMod8Max : Maximum value for magic code in PropertyMod8Code. PropertyMod9Code : First magic code to apply to the fifth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod9Offset : Unknown. PropertyMod9Min : Minimum value for magic code in PropertyMod9Code. PropertyMod9Max : Maximum value for magic code in PropertyMod9Code. PropertyMod10Code : Second magic code to apply to the fifth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod10Offset : Unknown. PropertyMod10Min : Minimum value for magic code in PropertyMod10Code. PropertyMod10Max : Maximum value for magic code in PropertyMod10Code. PropertyMod11Code : First magic code to apply to the sixth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod11Offset : Unknown. PropertyMod11Min : Minimum value for magic code in PropertyMod11Code. PropertyMod11Max : Maximum value for magic code in PropertyMod11Code. PropertyMod12Code : Second magic code to apply to the sixth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod12Offset : Unknown. PropertyMod12Min : Minimum value for magic code in PropertyMod12Code. PropertyMod12Max : Maximum value for magic code in PropertyMod12Code. PropertyMod13Code : First magic code to apply to the seventh object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod13Offset : Unknown. PropertyMod13Min : Minimum value for magic code in PropertyMod13Code. PropertyMod13Max : Maximum value for magic code in PropertyMod13Code. PropertyMod14Code : Second magic code to apply to the seventh object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod14Offset : Unknown. PropertyMod14Min : Minimum value for magic code in PropertyMod14Code. PropertyMod14Max : Maximum value for magic code in PropertyMod14Code. PropertyMod15Code : First magic code to apply to the eighth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod15Offset : Unknown. PropertyMod15Min : Minimum value for magic code in PropertyMod15Code. PropertyMod15Max : Maximum value for magic code in PropertyMod15Code. PropertyMod16Code : Second magic code to apply to the eighth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod16Offset : Unknown. PropertyMod16Min : Minimum value for magic code in PropertyMod16Code. PropertyMod16Max : Maximum value for magic code in PropertyMod16Code. PropertyMod17Code : First magic code to apply to the ninth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod17Offset : Unknown. PropertyMod17Min : Minimum value for magic code in PropertyMod17Code. PropertyMod17Max : Maximum value for magic code in PropertyMod17Code. PropertyMod18Code : Second magic code to apply to the ninth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod18Offset : Unknown. PropertyMod18Min : Minimum value for magic code in PropertyMod18Code. PropertyMod18Max : Maximum value for magic code in PropertyMod18Code. PropertyMod19Code : First magic code to apply to the tenth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod19Offset : Unknown. PropertyMod19Min : Minimum value for magic code in PropertyMod19Code. PropertyMod19Max : Maximum value for magic code in PropertyMod19Code. PropertyMod20Code : Second magic code to apply to the tenth object in the set (or if there isn't one, this code is applied to the overall set bonus). PropertyMod20Offset : Unknown. PropertyMod20Min : Minimum value for magic code in PropertyMod20Code. PropertyMod20Max : Maximum value for magic code in PropertyMod20Code. PropertyMod21Code : This code is applied to the overall set bonus. PropertyMod21Offset : Unknown. PropertyMod21Min : Minimum value for magic code in PropertyMod21Code. PropertyMod21Max : Maximum value for magic code in PropertyMod21Code. PropertyMod22Code : This code is applied to the overall set bonus. PropertyMod22Offset : Unknown. PropertyMod22Min : Minimum value for magic code in PropertyMod22Code. PropertyMod22Max : Maximum value for magic code in PropertyMod22Code. PropertyMod23Code : This code is applied to the overall set bonus. PropertyMod23Offset : Unknown. PropertyMod23Min : Minimum value for magic code in PropertyMod23Code. PropertyMod23Max : Maximum value for magic code in PropertyMod23Code. PropertyMod24Code : This code is applied to the overall set bonus. PropertyMod24Offset : Unknown. PropertyMod24Min : Minimum value for magic code in PropertyMod24Code. PropertyMod24Max : Maximum value for magic code in PropertyMod24Code. PropertyMod25Code : This code is applied to the overall set bonus. PropertyMod25Offset : Unknown. PropertyMod25Min : Minimum value for magic code in PropertyMod25Code. PropertyMod25Max : Maximum value for magic code in PropertyMod25Code. Link to this article: Select all [url=https://d2mods.info/forum/kb/viewarticle?a=432]Knowledge Base - SetItems.txt[/url]