136 lines
4.7 KiB
Plaintext
136 lines
4.7 KiB
Plaintext
# D2Mods Knowledge Base: Article 244
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# Title: Runes.txt File Guide
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# URL: https://d2mods.info/forum/kb/viewarticle?a=244
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Runes.txt File Guide
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Written by: Phrozen Heart
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Written on: Tue Dec 02, 2003 7:25 pm
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Views: 7568
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Description: by Phrozen Heart
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Categories: File Guides (1.09x)
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A. Name : The name of the Rune Word's string key entry in the the expansionstring.tbl file.
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B. Rune Name : I'm pretty sure this is just for
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reference as column A and it's string value determine the in-game name
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of the rune word.
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C. complete : Pretty self explanatory this one. If there's a 1 in it, it's complete, if not then it isn't.
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D. server : Unknown
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E. itype1 : The first item type that the Rune Word will work on (the type list can be found in the itemtypes.txt file).
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F. itype2 : second item type (if the word is to be
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used by multiple item types) that the Rune Word will work on (the type
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list can be found in the itemtypes.txt file).
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G. itype3 : The third item type (if the word is to
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be used by multiple item types) that the Rune Word will work on (the
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type list can be found in the itemtypes.txt file).
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H. itype4 : The fourth item type (if the word is to
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be used by multiple item types) that the Rune Word will work on (the
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type list can be found in the itemtypes.txt file).
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I. itype5 : The fifth item type (if the word is to
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be used by multiple item types) that the Rune Word will work on (the
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type list can be found in the itemtypes.txt file).
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J. itype6 : The sixth item type (if the word is to
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be used by multiple item types) that the Rune Word will work on (the
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type list can be found in the itemtypes.txt file).
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K. etype1 : The first item sub-type that the Rune Word is excluded from.
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L. etype2 : The second item sub-type that the Rune Word is excluded from.
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M. etype3 : The third item sub-type that the Rune Word is excluded from.
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N. Rune1 : The code for the first rune in the rune word (rune codes are listed in the misc.txt file).
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O. Rune2 : The code for the second rune in the rune word (rune codes are listed in the misc.txt file).
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P. Rune3 : The code for the third rune in the rune word (rune codes are listed in the misc.txt file).
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Q. Rune4 : The code for the fourth rune in the rune word (rune codes are listed in the misc.txt file).
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R. Rune5 : The code for the fifth rune in the rune word (rune codes are listed in the misc.txt file).
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S. Rune6 : The code for the sixth rune in the rune word (rune codes are listed in the misc.txt file).
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T. T1Code1 : First magical modifier code that applies to the completed runeword
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U. T1Param1 : Parameter 1 for column T1Code1 (see magic code list for values)
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V. T1Min1 : Parameter 2 for column T1Code1 (see magic code list for values)
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W. T1Max1 : Parameter 3 for column T1Code1 (see magic code list for values)
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X. T1Code2 : Second magical modifier code that applies to the completed runeword
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Y. T1Param2 : Parameter 1 for column T1Code2 (see magic code list for values)
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Z. T1Min2 : Parameter 2 for column T1Code2 (see magic code list for values)
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AA. T1Max2 : Parameter 3 for column T1Code2 (see magic code list for values)
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AB. T1Code3 : Third magical modifier code that applies to the completed runeword
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AC. T1Param3 : Parameter 1 for column T1Code3 (see magic code list for values)
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AD. T1Min3 : Parameter 2 for column T1Code3 (see magic code list for values)
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AE. T1Max3 : Parameter 3 for column T1Code3 (see magic code list for values)
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AF. T1Code4 : Fourth magical modifier code that applies to the completed runeword
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AG. T1Param4 : Parameter 1 for column T1Code4 (see magic code list for values)
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AH. T1Min4 : Parameter 2 for column T1Code4 (see magic code list for values)
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AI. T1Max4 : Parameter 3 for column T1Code4 (see magic code list for values)
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AJ. T1Code5 : Fidth magical modifier code that applies to the completed runeword
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AK. T1Param5 : Parameter 1 for column T1Code5 (see magic code list for values)
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AL. T1Min5 : Parameter 2 for column T1Code5 (see magic code list for values)
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AM. T1Max5 : Parameter 3 for column T1Code5 (see magic code list for values)
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AN. T1Code6 : Sixth magical modifier code that applies to the completed runeword
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AO. T1Param6 : Parameter 1 for column T1Code6 (see magic code list for values)
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AP. T1Min6 : Parameter 2 for column T1Code6 (see magic code list for values)
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AQ. T1Max6 : Parameter 3 for column T1Code6 (see magic code list for values)
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AR. T1Code7 : Seventh magical modifier code that applies to the completed runeword
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AS. T1Param7 : Parameter 1 for column T1Code7 (see magic code list for values)
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AT. T1Min7 : Parameter 2 for column T1Code7 (see magic code list for values)
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AU. T1Max7 : Parameter 3 for column T1Code7 (see magic code list for values)
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Link to this article: Select all
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[url=https://d2mods.info/forum/kb/viewarticle?a=244]Knowledge Base - Runes.txt File Guide[/url] |