diablo2-web/tests/skills
troytt 29a53233a8 fix(necro): remediate challenger findings for Poison & Bone spells
- Fix dagger classification in getAttackWeaponInfo: authentic 1.13c dagger 'Blade' (bld, knif) properly classified as dagger instead of sword
- Prevent runaway recursive sub-missile explosion cascade loops on piercing missiles (Bone Spear, Teeth, Bone Spirit)
- Fix Bone Spirit homing scalar speed doubling on non-horizontal angles (ensure scalar speed is invariant to homing angle)
- Ensure Poison Nova projectile TTL is exactly 50 frames per D2 1.13c standard
- Include adv-pnb-kinematics-stress.test.ts and adv-pnb-synergy-stress.test.ts stress test suites
2026-09-24 08:37:27 +00:00
..
ama feat(skill-035): implement 1.13c Lightning Fury module and Vitest suite (#189) 2026-09-22 03:43:05 +00:00
ass feat(skill-280): implement 1.13c Royal Strike module and Vitest suite (#373) 2026-09-22 03:48:38 +00:00
bar feat(skill-155): implement 1.13c Battle Command module and Vitest suite (#309) 2026-09-22 03:46:38 +00:00
dru feat(skill-250): implement 1.13c Hurricane module and Vitest suite (#343) 2026-09-22 03:47:42 +00:00
nec fix(necro): remediate challenger findings for Poison & Bone spells 2026-09-24 08:37:27 +00:00
pal feat(skill-125): implement 1.13c Salvation module and Vitest suite (#279) 2026-09-22 03:45:44 +00:00
sor test(skills): persist M4 fire and M5 cross-tree adversarial stress test suites on main 2026-09-24 04:28:37 +00:00
uni feat(skill-350): implement 1.13c Delerium Change module and Vitest suite (#374) 2026-09-22 03:48:40 +00:00
aura-target-parity.test.ts feat(skills): full 33 Paladin aura visual overlays & offline UI atlases parity (Fixes #397) 2026-09-23 10:33:34 +00:00