diablo2-web/src
troytt 30e8ecee5f feat(ui): authentic Alt key ground item floating labels and ladder collision avoidance (Fixes #390) 2026-09-23 02:35:05 +00:00
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audio feat(mpq): 实现 ADPCM 与 Huffman 音频解码并接入 Web Audio (fixes #13) 2026-09-14 12:30:21 +00:00
data feat(quest): authentic Diablo II 1.13c quest log tbl strings (Fixes #381) 2026-09-22 11:24:02 +00:00
formats feat(anim): 实现动画锚点系统、animdata 解析与玩家/怪物动画合成对齐 2026-09-21 13:30:04 +00:00
game feat(items): authentic 1.13c ground items entity, safe drop radial search and item/gold dropping (Fixes #388) 2026-09-23 02:19:12 +00:00
mpq fix(formats): 替换原始缓冲区的未检查读取 2026-09-14 13:19:01 +00:00
net refactor(lockstep): 按项目规范彻底移除 any 约束逃逸并优化哈希分配性能 (refs #7) 2026-09-14 13:05:18 +00:00
render feat(engine): implement R1 universal 1.13c skill engine, 7-class renderer, arena harness, and M2/E2E suites 2026-09-22 03:22:02 +00:00
scene feat(ui): authentic Alt key ground item floating labels and ladder collision avoidance (Fixes #390) 2026-09-23 02:35:05 +00:00
sim feat(ui/controls): 实现完整 UI/HUD 系统、操作快捷键对齐与装备词条染色 (fixes #134, fixes #135, fixes #136, fixes #137, fixes #138, fixes #139, fixes #140) 2026-09-21 11:09:10 +00:00
ui feat(ui): authentic Alt key ground item floating labels and ladder collision avoidance (Fixes #390) 2026-09-23 02:35:05 +00:00
arena.ts feat(combat): implement Diablo II 1.10+ combat math & PvE depth mechanics (fixes #24, fixes #39) 2026-09-17 02:52:00 +00:00
boss.ts feat(ui/controls): 实现完整 UI/HUD 系统、操作快捷键对齐与装备词条染色 (fixes #134, fixes #135, fixes #136, fixes #137, fixes #138, fixes #139, fixes #140) 2026-09-21 11:09:10 +00:00
loot.ts fix(loot): 修复怪物选择器TC被Baal(H)死锁覆盖的缺陷 (Issue #121) 2026-09-19 03:58:27 +00:00
main.ts 初始提交:从零实现的暗黑破坏神 II WebGL2 引擎(TypeScript + Vite,零运行时依赖) 2026-09-13 18:10:28 +08:00
skills.ts feat(ui/controls): 实现完整 UI/HUD 系统、操作快捷键对齐与装备词条染色 (fixes #134, fixes #135, fixes #136, fixes #137, fixes #138, fixes #139, fixes #140) 2026-09-21 11:09:10 +00:00
walk.ts perf(render): 视口剔除 + 单批次合图 + 零分配顶点写入 (refs #16) 2026-09-15 01:30:39 +00:00