31 lines
998 B
TypeScript
31 lines
998 B
TypeScript
import { defineConfig } from 'vite'
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/**
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* The engine is plain TypeScript with no runtime dependencies: Vite only serves
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* and bundles it. Four entries: the asset inspector (`index.html`), the walkable
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* scene (`walk.html`), the two-player co-op scene (`net.html`) and the real
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* campaign scene (`acts.html`). `samples/` is served in dev so all of them can
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* be smoke-tested over HTTP (`?sample=samples/spawn.mpq`,
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* `?data=samples/fixtures`).
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*/
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export default defineConfig({
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server: {
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host: '127.0.0.1',
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port: 5173,
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strictPort: true,
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},
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build: {
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target: 'es2022',
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sourcemap: true,
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rollupOptions: {
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input: {
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index: new URL('./index.html', import.meta.url).pathname,
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walk: new URL('./walk.html', import.meta.url).pathname,
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net: new URL('./net.html', import.meta.url).pathname,
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acts: new URL('./acts.html', import.meta.url).pathname,
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arena: new URL('./arena.html', import.meta.url).pathname,
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},
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},
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},
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})
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