152 lines
5.1 KiB
Plaintext
152 lines
5.1 KiB
Plaintext
# D2Mods Knowledge Base: Article 398
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# Title: Misc.txt
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# URL: https://d2mods.info/forum/kb/viewarticle?a=398
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Misc.txt
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Written by: Nefarius
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Written on: Wed Jun 21, 2006 6:14 pm
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Views: 5999
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Description: by Phrozen Heart
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Categories: File Guides (1.00-1.06x)
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Name: The name of the item
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namco: An alternate name for the item
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level: Minimum level at which the item will drop based on the current monster levels
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Rarity: How often the item will drop (1=very common, 4=very rare?)
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Spawnable: Whether or not the item is spawnable by the chosen vendors
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completed: Just a Blizzard comment
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speed: Unknown
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nodurability: Whether or not the item is indestructable
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uniqueonly: Whether or not this item only appears as a unique and not a regular item. eg. Horadric Staff
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cost: How much the item costs to buy (selling price is one quarter of this value)
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code: The item's reference code and also it's string key from the string.tbl file
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alternategfx: Not sure how this works exactly
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spelloffset: Unknown
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component: The in-game body location for this item eg. The Bone Helm would change your characters head gfx
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bodyLoc1: Where can this item be placed in your inventory eg. Head slot, belt slot, in belt slots etc
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bodyLoc2: Just space for another value from bodyLoc1 if item can placed in multiple locations
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invwidth: How many inventory squares this item's width takes up
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invheight: How many inventory squares this item's height takes up
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flippyfile: The name of the animation file the item uses in-game when it's dropped
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invfile: The DC6 file that this item uses in your inventory
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uniqueinvfile: The DC6 file that the unique version of this item uses in your inventory
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special: Another Blizzard comments field
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Transmogrify: Whether or not the item can be right clicked and be changed into another item
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TMogType: The 3 character code which respresents the item that this item becomes when right clicked (see Transmogrify)
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TMogMin: The minimum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field
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TMogMax: The maximum quantity appearing of the item in Transmogrify: Whether or not the item can be right clicked and be changed into another item the TMogType field
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useable: Whether or not this item can be 'used' by right clicking it eg. potions, scrolls etc
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throwable: Whether or not the item can be thrown
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type: The group this item belongs to eg. Books, potions etc
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sound: The number of the sound the item makes when dropped or moved in the inventory.
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unique: Unknown
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transparent: Unknown
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transtbl: Used for gems to apply their 'color' to a socketed item. Not sure of the values, but 5 seems to make the item change to the appropriate color
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quivered: Whether or not the item requires a quiver of arrows/bolts
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lightradius: The light radius of the item (the higher the brighter)
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belt: Whether or not the item can be placed in a belt slot
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autobelt: Whether or not the item appears in your belt when picked up
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stackable: Whether or not the item can be stacked
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minstack: Minimum number in stack found for stackable items
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maxstack: Maximum number in stack found for stackable items
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quest: Which quest this item is related to (if a quest item)
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missiletype: What missile type this item uses when this item is thrown.
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spellicon: Which spellicon should be used, when you use the item ( eg. the throwing-icon for jav's )
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durwarning: Which icon appears for low durability warnings
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qntwarning: How low the durability of the item can get before it starts warning you
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gemoffset: Unknown
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BetterGem: (Gems only) What gem code is the next step up when it's upgraded by a shrine or cube
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bitfield1: Unknown
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{vendorname}Min: Minimum number of the item that {vendorname} will have for sale if the item is spawnable
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{vendorname}Max: Maximum number of the item that {vendorname} will have for sale if the item is spawnable
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{vendorname}MagicMin: Minimum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable
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{vendorname}MagicMax: Maximum number of magical versions of the item that {vendorname} will have for sale if the item is spawnable
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shopMagicLvl: Not 100%, somehow relates to the level of the prefixes that the magical items sold by {vendorname} can have
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Source Art: Unknown
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Game Art: Unknown
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Amazon: Unknown
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Paladin: Unknown
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Barbarian: Unknown
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Amazon: Unknown
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Necomancer: Unknown
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Sorceress: Unknown
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Transform: Not certain, related to either the unique in-game gfx or a flag as to whether the item color shifts for magical versions of itself
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InvTrans: Not certain, related to either the unique inventory gfx or a flag as to whether the item color shifts for magical versions of itself
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SkipName: Unknown
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NightmareUpgrade: When this item appears in Nightmare difficulty, the item x rows down will actually appear instead (x being the value entered)
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HellUpgrade: When this item appears in Hell difficulty, the item x rows down will actually appear instead (x being the value entered)
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mindam: If useable as a weapon, what is the minimum damage caused
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Link to this article: Select all
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[url=https://d2mods.info/forum/kb/viewarticle?a=398]Knowledge Base - Misc.txt[/url] |