106 lines
3.0 KiB
Plaintext
106 lines
3.0 KiB
Plaintext
# D2Mods Knowledge Base: Article 357
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# Title: LvlPrest.txt File Guide
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# URL: https://d2mods.info/forum/kb/viewarticle?a=357
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LvlPrest.txt File Guide
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Written by: Nefarius
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Written on: Tue Oct 18, 2005 3:14 pm
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Views: 7387
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Description: by Xenast
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Categories: File Guides (1.10 - 1.14)
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Lvlprest.txt
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Name: Name of the level, refrence only
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Def: Related to Automap, must be a consecutive value
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Levelid: The ID of the level from levels.txt, 0 if the ds1 is not a preset level
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Populate: 1 yes/0 no
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If set to no monsters will not be able to spawn on the ds1, used for special maze rooms such as stairs leading up/down
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*superuniques still spawn
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*causes Unhandled Exception if you add other monster objects when column is set to 0
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Logicals: Related to walls fading, 0 fading is not possible, 1 it is possible
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Outdoors: 1 yes/0 no
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Set to 1 for outdoor ds1's, 0 for indoor ds1's
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Animate: 1 yes/ 0 no
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Controls wether or not animated tiles will animate in the level
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KillEdge: Uknown, works set at 0 for new levels
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FillBlanks: 1 yes/0 no
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Setting to yes makes all blank tilespaces unwalkable
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SizeX: Tells the x size of the map,
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*leave at 0 for preset areas since preset area size is defined in levels.txt
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SizeY: Tells the y size of the map
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*leave at 0 for preset areas since preset area size is defined in levels.txt
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Automap: 1 yes/ 0 no
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Reveals full automap for level
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*Only works for preset maps
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Scan: 1 yes/0 no
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Setting to yes allows warps to be selected
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Pops: Tells how many different type of boxes it will draw for a ds1. With boxes I'm talking about these known special tiles (for cottage those are #59 and #62).
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PopPad: With this you can change the size of the box and either increase its size or decrease its size.
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*Positive value: 2 (this will increase the box from where you have added the second special box).
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*Negative value: -2 (this will decrease the box from where you have added the second special box)
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Files: The amount of versions the map has, based on entries in File 1 to File 6 columns
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File 1 to File 6: The location of the ds1 versions, leave at 0 for files that don't exist
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Dt1mask: Number telling which tiles to use from lvltypes.txt
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Beta: Refrence Only
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Expansion: Refrence Only
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Pops and PopPad info were taken directly from Kingpins find in this thread:
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Roofs pop and popadd explained
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I am sure that part needs to be rewritten in this fileguide, but that thread had me confused as hell
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The Logicals discovery was found by Go][um in this thread:
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Making walls go transparent?
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I think that covers the major lvlprest functions, as the rest are never mentioned. Hopefully someone knows the missing 3/any corrections and we can add this to the finished pile
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Edit: Discovered the purpose of 'FillBlanks' column
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Edit 2: After looking more and verifying what I thought, got the Populate column figured out
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Edit 3: Added some info to Populate column, formatted a bit.. now on to figuring out KillEdge
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Edit 4: typo
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Link to this article: Select all
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[url=https://d2mods.info/forum/kb/viewarticle?a=357]Knowledge Base - LvlPrest.txt File Guide[/url] |