58 lines
1.5 KiB
Plaintext
58 lines
1.5 KiB
Plaintext
# D2Mods Knowledge Base: Article 365
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# Title: MonEquip.txt
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# URL: https://d2mods.info/forum/kb/viewarticle?a=365
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MonEquip.txt
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Written by: Nefarius
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Written on: Wed Oct 26, 2005 5:39 am
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Last modified: Wed Oct 24, 2018 3:24 pm
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Views: 13178
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Description: by Nefarius, restyled by HarvestWombs
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Categories: File Guides (1.10 - 1.14)
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MonEquip.txt File Guide
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By Nefarius
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Note: Before you can do anything in here, you must set the inventory column in MonStats.txt to true (1).
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this tells the game to look for equipment data inside MonEquip.txt
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NOTE: Never set that column to true if you don't have the appropriate entries in MonEquip.txt, you will get an unhandled exception.
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Furthermore, you should leave the last line intact, if you add new lines add them infront of the last line.
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monster: This column contains the ID pointer to MonStats.txt, make sure this is accurate (otherwise you will crash for the same reasons as above).
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oninit: Boolean, 0 = monster is created by skill, 1 = monster is created by level.
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item1-3: The 3-4 letter code of the item from weapons, armor or misc.txt
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loc1-3: The slot to equip the item in. (see BodyLocs.txt for more details)
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mod1-3: Item quality of the equipped item. (see table below)
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eol: End of Line.
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Item Quality:
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```
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1 low quality
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2 normal
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3 superior
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4 magic
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5 set
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6 rare
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7 unique
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8 crafted
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9 tempered
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```
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Link to this article: Select all
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[url=https://d2mods.info/forum/kb/viewarticle?a=365]Knowledge Base - MonEquip.txt[/url] |