Remove silent catch handlers, procedural drawSolid blocks, and borrowed fireexplode fallbacks when loading or rendering missile sprite atlases. TAG=agy CONV=4e31689c-063a-4965-968b-59c0f5795f97 |
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| .. | ||
| audio | ||
| data | ||
| formats | ||
| frontend | ||
| game | ||
| i18n | ||
| mpq | ||
| net | ||
| render | ||
| scene | ||
| sim | ||
| ui | ||
| main.ts | ||
| walk.ts | ||