diablo2-web/src/baker/packers/pack-entity-assets.ts

1532 lines
51 KiB
TypeScript

/**
* Bake character, monster, Town NPC, and interactive object animations into
* web-native indexed PNG and raw R8 atlases (Schema 2).
*
* Pre-packing entity animations into `<outDir>/entities/`, `public/entities/`,
* and `samples/d2-packs/entities/` eliminates runtime HTTP Range requests to
* `d2char.mpq` / `d2data.mpq` / `d2exp.mpq` and removes JS-side DCC/DC6/COF
* decompression & compositing during level boot and online server snapshots.
*/
import { mkdir, writeFile, rename, copyFile } from 'node:fs/promises'
import { existsSync, readFileSync } from 'node:fs'
import { join, resolve } from 'node:path'
import { isMainThread, Worker, parentPort, workerData } from 'node:worker_threads'
import { fileURLToPath } from 'node:url'
import { availableParallelism } from 'node:os'
import { performance } from 'node:perf_hooks'
import { MpqArchive } from '../../common/mpq/archive.ts'
import { fileSource } from '../io/file-source.ts'
import { MountedArchives } from '../../common/mpq/mount.ts'
import { decodePl2 } from '../../common/formats/pl2.ts'
import { loadCharacterSheet, type CharacterSheet } from '../../common/units/character.ts'
import {
compositeMonsterAnimation,
compositeObjectAnimation,
TARGET_MONSTER_MODES,
TARGET_OBJECT_MODES,
type MonsterAnimationSheet,
} from '../../common/units/monster-art.ts'
import { ACT_MONSTER_SPECS, MONSTER_ART_MAP, resolveMonsterArtSpec } from '../../common/units/monster-mapping.ts'
import {
CANONICAL_SUPER_UNIQUE_LANDMARKS,
CANONICAL_SUPERUNIQUES_TABLE,
readSuperUniques,
} from '../../common/units/monsters-data.ts'
import { TOWN_NPC_DESCRIPTORS } from '../../common/units/npc-table.ts'
import { loadObjectsTable, OBJECT_MODE_TOKENS, type ObjectsRow } from '../../common/units/objects.ts'
import { OBJECT_LOOKUP_ROWS } from '../../common/units/object-lookup-data.ts'
import { OBJECT_TYPE_OBJECT } from '../../common/units/object-lookup.ts'
import { parseTable, cell } from '../../common/world/acts.ts'
import type {
ClipMeta,
MonsterIndexEntry,
ObjectIndexEntry,
ObjectLookupIndexEntry,
PackedEntityIndexEntry,
} from '../../common/pack-contract/index.ts'
import type { SpriteSheet, SpriteGroup } from '../../common/formats/sprite.ts'
import { encodeIndexedPng } from '../io/png.ts'
import { bakeAnimData } from './pack-animdata.ts'
function makeEmptyGlowGroups(baseSheet: SpriteSheet): SpriteGroup[] {
return baseSheet.groups.map(g => ({
frames: g.frames.map(f => ({
width: 1,
height: 1,
indices: new Uint8Array(1),
mask: new Uint8Array(1),
...(f.anchorX !== undefined ? { anchorX: f.anchorX } : {}),
...(f.anchorY !== undefined ? { anchorY: f.anchorY } : {}),
})),
}))
}
const MOUNTS = ['d2char.mpq', 'd2data.mpq', 'd2exp.mpq', 'Patch_D2.mpq'] as const
const PAGE_SIZE = 4096
const PLAYER_MODES = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd', 'tn', 'tw'] as const
const LOOPING_PLAYER_MODES = new Set(['nu', 'wl', 'rn', 'tn', 'tw'])
const LOOPING_MONSTER_MODES = new Set(['nu', 'wl', 'rn', 'on'])
const LOOPING_OBJECT_MODES = new Set(['nu', 'on'])
async function writeFileAtomic(targetPath: string, content: string | Uint8Array): Promise<void> {
const tmpPath = `${targetPath}.tmp.${process.pid}.${Math.random().toString(36).slice(2)}`
await writeFile(tmpPath, content)
await rename(tmpPath, targetPath)
}
async function writeJsonAtomic(targetPath: string, data: unknown): Promise<void> {
await writeFileAtomic(targetPath, JSON.stringify(data))
}
function findOpaqueBlackIndex(palette: Uint8Array): number {
let bestIdx = 1
let bestDist = Infinity
for (let i = 1; i < 256; i += 1) {
const r = palette[i * 3]!
const g = palette[i * 3 + 1]!
const b = palette[i * 3 + 2]!
const dist = r * r + g * g + b * b
if (dist < bestDist) {
bestDist = dist
bestIdx = i
if (dist === 0) break
}
}
return bestIdx
}
export interface PackedEntitySheet {
readonly png: Uint8Array
readonly width: number
readonly height: number
readonly groups: [number, number, number, number, number, number][][]
}
export interface PackedEntityR8 {
readonly r8: Uint8Array
readonly width: number
readonly height: number
readonly groups: [number, number, number, number, number, number][][]
}
/**
* Shelf-pack all frames of a SpriteSheet into a single raw 8-bit index buffer (`gl.R8`).
* Index 0 represents transparency; opaque pixels with original index 0 are remapped to 172 (`rgb(4,4,4)`).
* Each frame tuple stores [x, y, width, height, anchorX, anchorY] (Schema 2).
*/
export function packSheetToR8(sheet: SpriteSheet, opaqueBlack = 172): PackedEntityR8 {
const frames = sheet.groups.flatMap(g => g.frames)
const widest = Math.max(1, ...frames.map(f => f.width))
const area = frames.reduce((sum, f) => sum + (f.width + 1) * (f.height + 1), 0)
let pageWidth = Math.min(PAGE_SIZE, Math.max(widest + 2, 512))
while (pageWidth < PAGE_SIZE && pageWidth * pageWidth < area * 1.15) {
pageWidth *= 2
}
pageWidth = Math.min(PAGE_SIZE, pageWidth)
let cursorX = 0
let shelfY = 0
let shelfHeight = 0
const placements: { x: number; y: number; width: number; height: number }[] = []
for (const frame of frames) {
const w = Math.max(1, Math.min(frame.width, pageWidth))
const h = Math.max(1, Math.min(frame.height, PAGE_SIZE))
if (cursorX + w > pageWidth) {
shelfY += shelfHeight + 1
shelfHeight = 0
cursorX = 0
}
placements.push({ x: cursorX, y: shelfY, width: w, height: h })
cursorX += w + 1
shelfHeight = Math.max(shelfHeight, h)
}
const pageHeight = Math.max(1, shelfY + shelfHeight)
const r8 = new Uint8Array(pageWidth * pageHeight)
let idx = 0
for (const frame of frames) {
const place = placements[idx]!
idx += 1
for (let row = 0; row < place.height; row += 1) {
const fromRow = row * frame.width
const toRow = (place.y + row) * pageWidth + place.x
for (let col = 0; col < place.width; col += 1) {
const srcAt = fromRow + col
if (frame.mask[srcAt] === 0) {
r8[toRow + col] = 0
} else {
const val = frame.indices[srcAt]!
r8[toRow + col] = val === 0 ? opaqueBlack : val
}
}
}
}
const groups: [number, number, number, number, number, number][][] = []
let consumed = 0
for (const group of sheet.groups) {
const gList: [number, number, number, number, number, number][] = []
for (let i = 0; i < group.frames.length; i += 1) {
const p = placements[consumed]!
const f = group.frames[i]!
consumed += 1
gList.push([p.x, p.y, p.width, p.height, f.anchorX ?? 0, f.anchorY ?? 0])
}
groups.push(gList)
}
return { r8, width: pageWidth, height: pageHeight, groups }
}
/**
* Shelf-pack all frames of a SpriteSheet into a single indexed PNG buffer.
*/
export function packSheetToPng(sheet: SpriteSheet, palette: Uint8Array): PackedEntitySheet {
const opaqueBlack = findOpaqueBlackIndex(palette)
const packed = packSheetToR8(sheet, opaqueBlack)
const png = encodeIndexedPng({
width: packed.width,
height: packed.height,
pixels: packed.r8,
palette,
transparentIndex: 0,
})
return { png, width: packed.width, height: packed.height, groups: packed.groups }
}
export interface CharJob {
readonly type: 'char'
readonly jobId: number
readonly archiveDir: string
readonly outDir: string
}
export interface MonsterJob {
readonly type: 'monster'
readonly jobId: number
readonly key: string
readonly token: string
readonly weapon: string
readonly allowedModes: readonly string[]
readonly acts: readonly number[]
readonly archiveDir: string
readonly outDir: string
}
export interface ObjectJob {
readonly type: 'object'
readonly jobId: number
readonly slug: string
readonly token: string
readonly baseIsMonsters: boolean
readonly acts: readonly number[]
readonly frameDeltas?: readonly number[]
readonly cycleAnims?: readonly number[]
readonly archiveDir: string
readonly outDir: string
}
export type EntityJob = CharJob | MonsterJob | ObjectJob
export interface CharResult {
readonly type: 'char'
readonly jobId: number
readonly width: number
readonly height: number
readonly totalMembers: number
readonly groupsCount: number
readonly directions: number
}
export interface MonsterResult {
readonly type: 'monster'
readonly jobId: number
readonly key: string
readonly token: string
readonly weapon: string
readonly skipped?: boolean
readonly file?: string
readonly format?: 'r8' | 'png'
readonly width?: number
readonly height?: number
readonly directions?: number
readonly standOffset?: number
readonly walkOffset?: number
readonly standFrames?: number
readonly walkFrames?: number
readonly blendMode?: 'normal' | 'additive'
readonly modes?: readonly string[]
}
export interface ObjectResult {
readonly type: 'object'
readonly jobId: number
readonly slug: string
readonly token: string
readonly baseIsMonsters: boolean
readonly skipped?: boolean
readonly file?: string
readonly format?: 'r8' | 'png'
readonly width?: number
readonly height?: number
readonly directions?: number
readonly standOffset?: number
readonly standFrames?: number
readonly blendMode?: 'normal' | 'additive'
readonly modes?: readonly string[]
}
export type EntityResult = CharResult | MonsterResult | ObjectResult
class EntityWorkerContext {
public readonly archives: MountedArchives
public readonly animData: any
public readonly monstats2: any
public readonly palettes: Record<number, Uint8Array>
constructor(
archives: MountedArchives,
animData: any,
monstats2: any,
palettes: Record<number, Uint8Array>,
) {
this.archives = archives
this.animData = animData
this.monstats2 = monstats2
this.palettes = palettes
}
static async create(archiveDir: string, outDir: string): Promise<EntityWorkerContext> {
const archives = new MountedArchives()
for (const name of MOUNTS) {
try {
const archive = await MpqArchive.open(await fileSource(join(archiveDir, name)))
archives.add(name, archive)
} catch (err) {
console.warn(`skip ${name}: ${(err as Error).message}`)
}
}
const palettes: Record<number, Uint8Array> = {}
for (let act = 1; act <= 5; act += 1) {
try {
const pl2Bytes = await archives.read(`data\\global\\palette\\act${String(act)}\\pal.pl2`)
palettes[act] = decodePl2(pl2Bytes).rgb
} catch (err) {
console.warn(`Act ${act} palette load skipped: ${(err as Error).message}`)
}
}
const animDataJsonPath = join(outDir, 'anim', 'animdata.json')
const monstats2JsonPath = join(outDir, 'anim', 'monstats2.json')
if (!existsSync(animDataJsonPath) || !existsSync(monstats2JsonPath)) {
throw new Error(`AnimData or MonStats2 JSON missing in ${join(outDir, 'anim')}. Run 'npm run pack:animdata' first.`)
}
const animData = JSON.parse(readFileSync(animDataJsonPath, 'utf8'))
const monstats2 = JSON.parse(readFileSync(monstats2JsonPath, 'utf8'))
return new EntityWorkerContext(archives, animData, monstats2, palettes)
}
}
async function processCharJob(job: CharJob, ctx: EntityWorkerContext): Promise<CharResult> {
const { archives, animData, palettes } = ctx
const { outDir, jobId } = job
const globalEntityDir = join(outDir, 'entities')
const charSheets: CharacterSheet[] = []
const charClips: Record<string, ClipMeta> = {}
let charGroupOffset = 0
let totalCharMembers = 0
for (const mode of PLAYER_MODES) {
const sheet = await loadCharacterSheet(archives, 'so', mode, 'hth', undefined, true)
charSheets.push(sheet)
totalCharMembers += sheet.members.length
const cofName = `SO${mode.toUpperCase()}HTH`
const animRecord = animData.clips[cofName]
const speed = animRecord?.speed ?? 256
const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
charClips[mode] = {
group: charGroupOffset,
directions: sheet.directions,
frames: sheet.framesPerDirection,
speed,
loop: LOOPING_PLAYER_MODES.has(mode),
events,
}
charGroupOffset += sheet.sheet.groups.length
}
const charJoined: SpriteSheet = {
groups: charSheets.flatMap(s => s.sheet.groups),
width: null,
}
const packedCharR8 = packSheetToR8(charJoined, 172)
await writeFileAtomic(join(globalEntityDir, 'char-so.r8'), packedCharR8.r8)
await writeJsonAtomic(
join(globalEntityDir, 'char-so.json'),
{
schema: 2,
file: 'char-so.r8',
format: 'r8',
width: packedCharR8.width,
height: packedCharR8.height,
directions: charClips.wl!.directions,
clips: charClips,
modes: charClips,
walk: charClips.wl!.group,
stand: charClips.nu!.group,
walkOffset: charClips.wl!.group,
standOffset: charClips.nu!.group,
members: totalCharMembers,
groups: packedCharR8.groups,
},
)
for (let act = 1; act <= 5; act += 1) {
const palette = palettes[act]
if (!palette) continue
const actEntityDir = join(outDir, `act${String(act)}`, 'entities')
const charPng = encodeIndexedPng({
width: packedCharR8.width,
height: packedCharR8.height,
pixels: packedCharR8.r8,
palette,
transparentIndex: 0,
})
const charPngName = 'char-so.png'
await writeFileAtomic(join(actEntityDir, charPngName), charPng)
await writeJsonAtomic(
join(actEntityDir, 'char-so.json'),
{
schema: 2,
file: charPngName,
width: packedCharR8.width,
height: packedCharR8.height,
directions: charClips.wl!.directions,
clips: charClips,
modes: charClips,
walk: charClips.wl!.group,
stand: charClips.nu!.group,
walkOffset: charClips.wl!.group,
standOffset: charClips.nu!.group,
members: totalCharMembers,
groups: packedCharR8.groups,
},
)
}
return {
type: 'char',
jobId,
width: packedCharR8.width,
height: packedCharR8.height,
totalMembers: totalCharMembers,
groupsCount: packedCharR8.groups.length,
directions: charClips.wl!.directions,
}
}
async function processMonsterJob(job: MonsterJob, ctx: EntityWorkerContext): Promise<MonsterResult> {
const { archives, animData, palettes } = ctx
const { key, token, weapon, acts, outDir, jobId } = job
const globalEntityDir = join(outDir, 'entities')
const monstersSubDir = join(globalEntityDir, 'monsters')
const monSheets: { mode: string; sheet: MonsterAnimationSheet }[] = []
for (const mode of TARGET_MONSTER_MODES) {
try {
const anim = await compositeMonsterAnimation(archives, token, mode, weapon)
monSheets.push({ mode, sheet: anim })
} catch {
// Mode COF not found for this monster; skip
}
}
if (monSheets.length === 0) {
return { type: 'monster', jobId, key, token, weapon, skipped: true }
}
const clips: Record<string, ClipMeta> = {}
let groupOffset = 0
let baseDirections = 8
for (const { mode, sheet } of monSheets) {
const animKey = `${token.toUpperCase()}${mode.toUpperCase()}${weapon.toUpperCase()}`
const animHthKey = `${token.toUpperCase()}${mode.toUpperCase()}HTH`
const animRecord = animData.clips[animKey] ?? animData.clips[animHthKey]
const speed = animRecord?.speed && animRecord.speed > 0 ? animRecord.speed : 256
const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
clips[mode] = {
group: groupOffset,
directions: sheet.directions,
frames: sheet.framesPerDirection,
speed,
loop: LOOPING_MONSTER_MODES.has(mode),
events,
}
if (mode === 'nu') {
baseDirections = sheet.directions
}
groupOffset += sheet.sheet.groups.length
}
if (!clips.nu) {
const firstClip = Object.values(clips)[0]!
clips.nu = { ...firstClip, loop: true }
baseDirections = firstClip.directions
}
const hasGlow = monSheets.some(s => s.sheet.glowSheet !== undefined)
const isPureAdditive = !hasGlow && monSheets.some(s => s.sheet.blendMode === 'additive')
const monsterBlendMode: 'normal' | 'additive' = isPureAdditive ? 'additive' : 'normal'
const glowClips: Record<string, ClipMeta> = {}
if (hasGlow) {
for (const { mode, sheet } of monSheets) {
if (sheet.glowSheet !== undefined) {
glowClips[mode] = { ...clips[mode]! }
}
}
if (!glowClips.nu && Object.keys(glowClips).length > 0) {
glowClips.nu = { ...Object.values(glowClips)[0]! }
}
}
const baseGroups = monSheets.flatMap(s => s.sheet.sheet.groups)
const baseCount = baseGroups.length
const allGlowGroups = hasGlow
? monSheets.flatMap(s => s.sheet.glowSheet?.groups ?? makeEmptyGlowGroups(s.sheet.sheet))
: []
const joinedSheet: SpriteSheet = {
groups: hasGlow ? [...baseGroups, ...allGlowGroups] : baseGroups,
width: null,
}
const packedMonR8 = packSheetToR8(joinedSheet, 172)
const packedBaseGroups = packedMonR8.groups.slice(0, baseCount)
const packedGlowGroups = hasGlow ? packedMonR8.groups.slice(baseCount) : undefined
const r8FileName = `monster-${key}.r8`
const jsonFileName = `monster-${key}.json`
const metaPayload = {
schema: 2,
token,
weapon,
file: r8FileName,
format: 'r8',
blendMode: monsterBlendMode,
width: packedMonR8.width,
height: packedMonR8.height,
directions: baseDirections,
clips,
modes: clips,
...(hasGlow ? { glowClips } : {}),
...(clips.wl ? { walkOffset: clips.wl.group, walkFrames: clips.wl.frames } : {}),
standOffset: clips.nu.group,
standFrames: clips.nu.frames,
groups: packedBaseGroups,
...(hasGlow ? { glowGroups: packedGlowGroups } : {}),
}
await writeFileAtomic(join(globalEntityDir, r8FileName), packedMonR8.r8)
await writeJsonAtomic(join(globalEntityDir, jsonFileName), metaPayload)
await writeFileAtomic(join(monstersSubDir, r8FileName), packedMonR8.r8)
await writeJsonAtomic(join(monstersSubDir, jsonFileName), metaPayload)
for (const act of acts) {
const palette = palettes[act]
if (!palette) continue
const actEntityDir = join(outDir, `act${String(act)}`, 'entities')
const monPng = encodeIndexedPng({
width: packedMonR8.width,
height: packedMonR8.height,
pixels: packedMonR8.r8,
palette,
transparentIndex: 0,
})
const monPngName = `monster-${key}.png`
await writeFileAtomic(join(actEntityDir, monPngName), monPng)
await writeJsonAtomic(
join(actEntityDir, jsonFileName),
{
...metaPayload,
file: monPngName,
format: 'png',
},
)
}
return {
type: 'monster',
jobId,
key,
token,
weapon,
file: r8FileName,
format: 'r8',
width: packedMonR8.width,
height: packedMonR8.height,
directions: baseDirections,
standOffset: clips.nu.group,
walkOffset: clips.wl?.group,
standFrames: clips.nu.frames,
walkFrames: clips.wl?.frames,
blendMode: monsterBlendMode,
modes: Object.keys(clips),
}
}
async function processObjectJob(job: ObjectJob, ctx: EntityWorkerContext): Promise<ObjectResult> {
const { archives, animData, palettes } = ctx
const { slug, token, baseIsMonsters, acts, frameDeltas, cycleAnims, outDir, jobId } = job
const globalEntityDir = join(outDir, 'entities')
const objectsSubDir = join(globalEntityDir, 'objects')
const objSheets: { mode: string; modeIdx: number; sheet: MonsterAnimationSheet }[] = []
for (let modeIdx = 0; modeIdx < TARGET_OBJECT_MODES.length; modeIdx += 1) {
const mode = TARGET_OBJECT_MODES[modeIdx]!
try {
const anim = await compositeObjectAnimation(archives, token, mode, baseIsMonsters)
objSheets.push({ mode, modeIdx, sheet: anim })
} catch {
// Mode COF not found for this object; skip
}
}
if (objSheets.length === 0) {
return { type: 'object', jobId, slug, token, baseIsMonsters, skipped: true }
}
const clips: Record<string, ClipMeta> = {}
let groupOffset = 0
let baseDirections = 1
for (const { mode, modeIdx, sheet } of objSheets) {
const animHthKey = `${token.toUpperCase()}${mode.toUpperCase()}HTH`
const animObjKey = `${token.toUpperCase()}${mode.toUpperCase()}`
const animRecord = animData.clips[animHthKey] ?? animData.clips[animObjKey]
const rowDelta = frameDeltas?.[modeIdx] ?? 0
const speed = animRecord?.speed ?? (rowDelta > 0 ? rowDelta : 256)
const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
const cycleFlag = cycleAnims?.[modeIdx]
const loop = cycleFlag !== undefined ? cycleFlag !== 0 : LOOPING_OBJECT_MODES.has(mode)
clips[mode] = {
group: groupOffset,
directions: sheet.directions,
frames: sheet.framesPerDirection,
speed,
loop,
events,
}
if (mode === 'nu') {
baseDirections = sheet.directions
}
groupOffset += sheet.sheet.groups.length
}
if (!clips.nu) {
const firstClip = Object.values(clips)[0]!
clips.nu = { ...firstClip }
baseDirections = firstClip.directions
}
const hasGlow = objSheets.some(s => s.sheet.glowSheet !== undefined)
const isPureAdditive = !hasGlow && objSheets.some(s => s.sheet.blendMode === 'additive')
const objectBlendMode: 'normal' | 'additive' = isPureAdditive ? 'additive' : 'normal'
const glowClips: Record<string, ClipMeta> = {}
if (hasGlow) {
for (const { mode, sheet } of objSheets) {
if (sheet.glowSheet !== undefined) {
glowClips[mode] = { ...clips[mode]! }
}
}
if (!glowClips.nu && Object.keys(glowClips).length > 0) {
glowClips.nu = { ...Object.values(glowClips)[0]! }
}
}
const baseGroups = objSheets.flatMap(s => s.sheet.sheet.groups)
const baseCount = baseGroups.length
const allGlowGroups = hasGlow
? objSheets.flatMap(s => s.sheet.glowSheet?.groups ?? makeEmptyGlowGroups(s.sheet.sheet))
: []
const joinedSheet: SpriteSheet = {
groups: hasGlow ? [...baseGroups, ...allGlowGroups] : baseGroups,
width: null,
}
const packedObjR8 = packSheetToR8(joinedSheet, 172)
const packedBaseGroups = packedObjR8.groups.slice(0, baseCount)
const packedGlowGroups = hasGlow ? packedMonGlowSlice(packedObjR8.groups, baseCount) : undefined
const r8FileName = `object-${slug}.r8`
const jsonFileName = `object-${slug}.json`
const metaPayload = {
schema: 2,
token,
baseIsMonsters,
file: r8FileName,
format: 'r8',
blendMode: objectBlendMode,
width: packedObjR8.width,
height: packedObjR8.height,
directions: baseDirections,
clips,
modes: clips,
...(hasGlow ? { glowClips } : {}),
standOffset: clips.nu.group,
standFrames: clips.nu.frames,
groups: packedBaseGroups,
...(hasGlow ? { glowGroups: packedGlowGroups } : {}),
}
await writeFileAtomic(join(globalEntityDir, r8FileName), packedObjR8.r8)
await writeJsonAtomic(join(globalEntityDir, jsonFileName), metaPayload)
await writeFileAtomic(join(objectsSubDir, r8FileName), packedObjR8.r8)
await writeJsonAtomic(join(objectsSubDir, jsonFileName), metaPayload)
for (const act of acts) {
const palette = palettes[act]
if (!palette) continue
const actEntityDir = join(outDir, `act${String(act)}`, 'entities')
const objPng = encodeIndexedPng({
width: packedObjR8.width,
height: packedObjR8.height,
pixels: packedObjR8.r8,
palette,
transparentIndex: 0,
})
const objPngName = `object-${slug}.png`
await writeFileAtomic(join(actEntityDir, objPngName), objPng)
await writeJsonAtomic(
join(actEntityDir, jsonFileName),
{
...metaPayload,
file: objPngName,
format: 'png',
},
)
}
return {
type: 'object',
jobId,
slug,
token,
baseIsMonsters,
file: r8FileName,
format: 'r8',
width: packedObjR8.width,
height: packedObjR8.height,
directions: baseDirections,
standOffset: clips.nu.group,
standFrames: clips.nu.frames,
blendMode: objectBlendMode,
modes: Object.keys(clips),
}
}
function packedMonGlowSlice(
groups: [number, number, number, number, number, number][][],
baseCount: number,
): [number, number, number, number, number, number][][] {
return groups.slice(baseCount)
}
async function processJob(job: EntityJob, ctx: EntityWorkerContext): Promise<EntityResult> {
if (job.type === 'char') {
return await processCharJob(job, ctx)
}
if (job.type === 'object') {
return await processObjectJob(job, ctx)
}
return await processMonsterJob(job, ctx)
}
async function runWorkerPool(
jobs: readonly EntityJob[],
numWorkers: number,
archiveDir: string,
outDir: string,
): Promise<EntityResult[]> {
return new Promise((resolvePromise, reject) => {
const targetScript = fileURLToPath(import.meta.url)
const bootstrap = `
import { register } from 'tsx/esm/api'
register()
import(${JSON.stringify(targetScript)})
`
const results: EntityResult[] = new Array(jobs.length)
const queue = [...jobs]
let completedCount = 0
let shuttingDown = false
let isDone = false
const workers: Worker[] = []
const cleanup = () => {
if (isDone) return
isDone = true
shuttingDown = true
for (const w of workers) {
w.terminate().catch(() => {})
}
}
const abort = (err: Error) => {
if (shuttingDown) return
cleanup()
reject(err)
}
const assignNextJob = (worker: Worker) => {
if (shuttingDown) return
if (queue.length > 0) {
const nextJob = queue.shift()!
worker.postMessage({ type: 'job', job: nextJob })
} else if (completedCount === jobs.length) {
cleanup()
resolvePromise(results)
}
}
for (let i = 0; i < numWorkers; i += 1) {
const worker = new Worker(bootstrap, {
eval: true,
execArgv: ['--import', 'tsx'],
workerData: { archiveDir, outDir, workerId: i + 1 },
})
worker.on('message', (msg: { type: string; result?: EntityResult; label?: string; message?: string; stack?: string }) => {
if (shuttingDown) return
if (msg.type === 'ready') {
assignNextJob(worker)
} else if (msg.type === 'result') {
const res = msg.result!
results[res.jobId] = res
completedCount += 1
if (completedCount % 50 === 0 || completedCount === jobs.length) {
const label =
res.type === 'char'
? 'char-so'
: res.type === 'monster'
? `monster-${res.key}`
: `object-${res.slug}`
console.log(`[${String(completedCount).padStart(3)}/${String(jobs.length)}] Packed ${label}`)
}
assignNextJob(worker)
} else if (msg.type === 'error') {
console.error(`\n❌ Error packing entity ${msg.label ?? ''}: ${msg.message ?? ''}`)
if (msg.stack) console.error(msg.stack)
abort(new Error(`Worker failed on entity ${msg.label ?? ''}: ${msg.message ?? ''}`))
}
})
worker.on('error', (err) => {
console.error(`\n❌ Worker thread fatal error: ${err.message}`, err.stack)
abort(err)
})
worker.on('exit', (code) => {
if (code !== 0 && !shuttingDown) {
abort(new Error(`Worker thread exited unexpectedly with code ${String(code)}`))
}
})
workers.push(worker)
}
})
}
function startWorker(): void {
process.on('unhandledRejection', (reason) => {
console.error('Worker unhandled rejection:', reason)
parentPort?.postMessage({
type: 'error',
jobId: -1,
label: 'unhandled-rejection',
message: String(reason),
stack: (reason as Error)?.stack,
})
})
const data = (workerData ?? {}) as { archiveDir?: string; outDir?: string; workerId?: number }
const archiveDir = data.archiveDir ?? 'samples/d2'
const outDir = data.outDir ?? 'samples/d2-packs'
let ctxPromise: Promise<EntityWorkerContext> | null = null
parentPort?.on('message', async (msg: { type: string; job?: EntityJob }) => {
if (msg.type === 'job' && msg.job) {
try {
if (!ctxPromise) {
ctxPromise = EntityWorkerContext.create(
msg.job.archiveDir || archiveDir,
msg.job.outDir || outDir,
)
}
const ctx = await ctxPromise
const result = await processJob(msg.job, ctx)
parentPort?.postMessage({ type: 'result', result })
} catch (err) {
const job = msg.job
const label =
job.type === 'char'
? 'char-so'
: job.type === 'monster'
? job.key
: `object-${job.slug}`
parentPort?.postMessage({
type: 'error',
jobId: job.jobId,
label,
message: (err as Error).message,
stack: (err as Error).stack,
})
}
} else if (msg.type === 'shutdown') {
process.exit(0)
}
})
// Pre-initialize context and signal ready
ctxPromise = EntityWorkerContext.create(archiveDir, outDir)
ctxPromise
.then(() => {
parentPort?.postMessage({ type: 'ready' })
})
.catch((err) => {
parentPort?.postMessage({
type: 'error',
jobId: -1,
label: 'worker-init',
message: (err as Error).message,
stack: (err as Error).stack,
})
})
}
async function copyEntityPackToMirror(
srcEntityDir: string,
dstEntityDir: string,
fileNames: readonly string[],
): Promise<void> {
if (resolve(srcEntityDir) === resolve(dstEntityDir)) return
await mkdir(dstEntityDir, { recursive: true })
await mkdir(join(dstEntityDir, 'monsters'), { recursive: true })
await mkdir(join(dstEntityDir, 'objects'), { recursive: true })
await Promise.all(
fileNames.map(async (f) => {
const src = join(srcEntityDir, f)
const dst = join(dstEntityDir, f)
if (existsSync(src)) {
await copyFile(src, dst)
if (f.startsWith('monster-')) {
await copyFile(src, join(dstEntityDir, 'monsters', f))
} else if (f.startsWith('object-')) {
await copyFile(src, join(dstEntityDir, 'objects', f))
}
}
}),
)
}
export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/d2-packs'): Promise<void> {
const monstats2JsonPath = join(outDir, 'anim', 'monstats2.json')
const animDataJsonPath = join(outDir, 'anim', 'animdata.json')
if (!existsSync(animDataJsonPath) || !existsSync(monstats2JsonPath)) {
console.log(`AnimData/MonStats2 missing in ${join(outDir, 'anim')}; baking animdata first...`)
await bakeAnimData(archiveDir, outDir)
}
const monstats2 = JSON.parse(readFileSync(monstats2JsonPath, 'utf8'))
const globalEntityDir = join(outDir, 'entities')
await mkdir(globalEntityDir, { recursive: true })
await mkdir(join(globalEntityDir, 'monsters'), { recursive: true })
await mkdir(join(globalEntityDir, 'objects'), { recursive: true })
for (let act = 1; act <= 5; act += 1) {
await mkdir(join(outDir, `act${String(act)}`, 'entities'), { recursive: true })
}
// Mount archives once on main thread to parse MonStats.txt, MonStats2.txt, and Objects.txt
const mainArchives = new MountedArchives()
for (const name of MOUNTS) {
try {
const archive = await MpqArchive.open(await fileSource(join(archiveDir, name)))
mainArchives.add(name, archive)
} catch (err) {
console.warn(`skip ${name}: ${(err as Error).message}`)
}
}
const monstatsRaw = await mainArchives.read('data\\global\\excel\\monstats.txt')
const monstats2Raw = await mainArchives.read('data\\global\\excel\\monstats2.txt')
const monstatsTable = parseTable(monstatsRaw)
const monstats2Table = parseTable(monstats2Raw)
const baseWById = new Map<string, string>()
const sizeXById = new Map<string, number>()
const sizeYById = new Map<string, number>()
for (const row of monstats2Table.rows) {
const id = cell(monstats2Table, row, 'Id').trim().toLowerCase()
if (!id || id === 'expansion') continue
const bw = cell(monstats2Table, row, 'BaseW').trim().toLowerCase() || 'hth'
baseWById.set(id, bw)
sizeXById.set(id, Number(cell(monstats2Table, row, 'SizeX') || '1') || 1)
sizeYById.set(id, Number(cell(monstats2Table, row, 'SizeY') || '1') || 1)
}
// 1. Collect all unique monster (token, weapon) specs and raw MonStats.txt rows (0..733)
const uniqueSpecs = new Map<string, { token: string; weapon: string }>()
interface RawMonStatsCatalogRow {
readonly hcIdx: number
readonly id: string
readonly token: string
readonly weapon: string
readonly inTown: boolean
readonly npc: boolean
readonly interact: boolean
readonly align: number
readonly sizeX: number
readonly sizeY: number
readonly velocity: number
readonly run: number
readonly scale: number
readonly baseCol: number
}
const rawMonsterCatalog: RawMonStatsCatalogRow[] = []
for (const row of monstatsTable.rows) {
const id = cell(monstatsTable, row, 'Id').trim()
const hcIdxStr = cell(monstatsTable, row, 'hcIdx').trim()
if (!id || id.toLowerCase() === 'expansion' || hcIdxStr === '') continue
const hcIdx = Number(hcIdxStr)
const lowerId = id.toLowerCase()
const mapped = resolveMonsterArtSpec(lowerId)
const rawCode = cell(monstatsTable, row, 'Code').trim().toUpperCase()
const monStatsEx = cell(monstatsTable, row, 'MonStatsEx').trim().toLowerCase() || lowerId
const token = (mapped?.token || rawCode).trim().toUpperCase()
const weapon = (mapped?.weapon || baseWById.get(monStatsEx) || baseWById.get(lowerId) || 'hth').trim().toLowerCase()
if (token && token !== 'XX') {
const key = `${token.toLowerCase()}-${weapon.toLowerCase()}`
if (!uniqueSpecs.has(key)) {
uniqueSpecs.set(key, { token, weapon })
}
}
rawMonsterCatalog.push({
hcIdx,
id: lowerId,
token,
weapon,
inTown: cell(monstatsTable, row, 'InTown') === '1',
npc: cell(monstatsTable, row, 'npc') === '1',
interact: cell(monstatsTable, row, 'Interact') === '1',
align: Number(cell(monstatsTable, row, 'Align') || '0') || 0,
sizeX: sizeXById.get(monStatsEx) ?? sizeXById.get(lowerId) ?? 1,
sizeY: sizeYById.get(monStatsEx) ?? sizeYById.get(lowerId) ?? 1,
velocity: Number(cell(monstatsTable, row, 'Velocity') || '0') || 0,
run: Number(cell(monstatsTable, row, 'Run') || '0') || 0,
scale: Number(cell(monstatsTable, row, 'Scale') || '100') || 100,
baseCol: Number(cell(monstatsTable, row, 'TransLvl') || '0') || 0,
})
}
for (const spec of Object.values(MONSTER_ART_MAP)) {
const tok = spec.token.trim().toUpperCase()
const wep = spec.weapon.trim().toLowerCase() || 'hth'
if (!tok || tok === 'XX') continue
const key = `${tok.toLowerCase()}-${wep}`
if (!uniqueSpecs.has(key)) {
uniqueSpecs.set(key, { token: tok, weapon: wep })
}
}
for (let act = 1; act <= 5; act += 1) {
const specs = ACT_MONSTER_SPECS[act] ?? []
for (const spec of specs) {
if (!spec.token || spec.token.toUpperCase() === 'XX') continue
const key = `${spec.token.toLowerCase()}-${spec.weapon.toLowerCase()}`
if (!uniqueSpecs.has(key)) {
uniqueSpecs.set(key, { token: spec.token.toUpperCase(), weapon: spec.weapon.toLowerCase() })
}
}
}
// Include SuperUnique landmark bosses, minions, and Town NPCs
const superUniques = readSuperUniques(CANONICAL_SUPERUNIQUES_TABLE)
const extraMonsterIds = new Set<string>(['valkyrie', 'dopplezon'])
for (const su of superUniques) extraMonsterIds.add(su.monsterId)
for (const landmark of CANONICAL_SUPER_UNIQUE_LANDMARKS) {
if (landmark.minionMonsterId) extraMonsterIds.add(landmark.minionMonsterId)
}
for (const npc of TOWN_NPC_DESCRIPTORS) {
extraMonsterIds.add(npc.npcTxtKey)
}
for (const monsterId of extraMonsterIds) {
const spec = resolveMonsterArtSpec(monsterId)
if (spec && spec.token && spec.token.toUpperCase() !== 'XX') {
const key = `${spec.token.toLowerCase()}-${spec.weapon.toLowerCase()}`
if (!uniqueSpecs.has(key)) {
uniqueSpecs.set(key, { token: spec.token.toUpperCase(), weapon: spec.weapon.toLowerCase() })
}
}
}
// Map acts where each monster is referenced
const monsterActsMap = new Map<string, number[]>()
for (let act = 1; act <= 5; act += 1) {
const specs = ACT_MONSTER_SPECS[act] ?? []
for (const spec of specs) {
if (!spec.token) continue
const key = `${spec.token.toLowerCase()}-${spec.weapon.toLowerCase()}`
const list = monsterActsMap.get(key) ?? []
if (!list.includes(act)) list.push(act)
monsterActsMap.set(key, list)
}
}
for (const npc of TOWN_NPC_DESCRIPTORS) {
const spec = resolveMonsterArtSpec(npc.npcTxtKey)
if (spec && spec.token) {
const key = `${spec.token.toLowerCase()}-${spec.weapon.toLowerCase()}`
const act = npc.actIndex + 1
const list = monsterActsMap.get(key) ?? []
if (!list.includes(act)) list.push(act)
monsterActsMap.set(key, list)
}
}
// 2. Collect all unique drawable object specs from Objects.txt (0..572) + OBJECT_LOOKUP_ROWS
const objectsTable = await loadObjectsTable(mainArchives)
const uniqueObjectSpecs = new Map<
string,
{
slug: string
token: string
baseIsMonsters: boolean
acts: Set<number>
row?: ObjectsRow
}
>()
for (const row of objectsTable.rows) {
if (row.draw === 0) continue
const tok = row.token.trim().toUpperCase()
if (!tok || tok === 'XX' || tok === 'SS' || tok === 'SL') continue
const slug = tok.toLowerCase()
let entry = uniqueObjectSpecs.get(slug)
if (!entry) {
entry = { slug, token: tok, baseIsMonsters: false, acts: new Set<number>(), row }
uniqueObjectSpecs.set(slug, entry)
}
if (row.act >= 1 && row.act <= 5) {
entry.acts.add(row.act)
}
}
const parsedObjectLookups: {
lookupKey: string
act: number
type: number
ds1Id: number
objectsTxtId: number
token: string
mode: string
direction: number
baseIsMonsters: boolean
slug: string | null
}[] = []
for (const [actStr, packed] of Object.entries(OBJECT_LOOKUP_ROWS)) {
const act = Number(actStr)
for (const rec of packed.split(';')) {
if (!rec) continue
const parts = rec.split(':')
const ds1Id = Number(parts[0])
const objectsTxtId = Number(parts[1])
const rawTok = (parts[2] ?? '').trim().toUpperCase()
const mode = (parts[3] ?? '').trim().toLowerCase()
let direction = -1
let baseIsMonsters = false
for (const flag of parts.slice(4)) {
if (flag === 'm') baseIsMonsters = true
else if (flag.startsWith('d')) direction = Number(flag.slice(1))
}
const validTok = rawTok && rawTok !== 'XX' && rawTok !== 'SS' && rawTok !== 'SL' ? rawTok : ''
const slug = validTok ? (baseIsMonsters ? `mon-${validTok.toLowerCase()}` : validTok.toLowerCase()) : null
if (slug && validTok) {
let entry = uniqueObjectSpecs.get(slug)
if (!entry) {
const fallbackRow = objectsTxtId >= 0 ? objectsTable.byId.get(objectsTxtId) : undefined
entry = {
slug,
token: validTok,
baseIsMonsters,
acts: new Set<number>(),
...(fallbackRow ? { row: fallbackRow } : {}),
}
uniqueObjectSpecs.set(slug, entry)
}
if (act >= 1 && act <= 5) {
entry.acts.add(act)
}
}
parsedObjectLookups.push({
lookupKey: `${String(act)}:${String(OBJECT_TYPE_OBJECT)}:${String(ds1Id)}`,
act,
type: OBJECT_TYPE_OBJECT,
ds1Id,
objectsTxtId,
token: rawTok,
mode,
direction,
baseIsMonsters,
slug,
})
}
}
// 3. Build job list: Job 0 = Sorceress character, Jobs 1..M = Monsters, Jobs M+1..N = Objects
const jobs: EntityJob[] = []
const charJob: CharJob = {
type: 'char',
jobId: 0,
archiveDir,
outDir,
}
jobs.push(charJob)
if (process.env.CHAR_ONLY === '1') {
const ctx = await EntityWorkerContext.create(archiveDir, outDir)
await processCharJob(charJob, ctx)
console.log('✓ Packed char-so (CHAR_ONLY=1).')
return
}
const monsterEntries = [...uniqueSpecs.entries()]
for (let i = 0; i < monsterEntries.length; i += 1) {
const [key, spec] = monsterEntries[i]!
jobs.push({
type: 'monster',
jobId: jobs.length,
key,
token: spec.token,
weapon: spec.weapon,
allowedModes: [...TARGET_MONSTER_MODES],
acts: monsterActsMap.get(key) ?? [],
archiveDir,
outDir,
})
}
const objectEntries = [...uniqueObjectSpecs.values()]
for (let i = 0; i < objectEntries.length; i += 1) {
const objSpec = objectEntries[i]!
jobs.push({
type: 'object',
jobId: jobs.length,
slug: objSpec.slug,
token: objSpec.token,
baseIsMonsters: objSpec.baseIsMonsters,
acts: [...objSpec.acts],
...(objSpec.row ? { frameDeltas: objSpec.row.frameDelta, cycleAnims: objSpec.row.cycleAnim } : {}),
archiveDir,
outDir,
})
}
// 4. Worker pool concurrency governor
const defaultMaxWorkers = typeof availableParallelism === 'function' ? availableParallelism() : 8
const envWorkers = process.env.MAX_WORKERS !== undefined ? parseInt(process.env.MAX_WORKERS, 10) : undefined
const maxWorkers = envWorkers !== undefined ? Math.max(1, envWorkers) : Math.max(1, Math.min(defaultMaxWorkers, 16))
const useWorkers = maxWorkers > 1
const numWorkers = useWorkers ? Math.min(maxWorkers, jobs.length) : 1
console.log(
`Baking ${String(jobs.length)} entities (1 hero + ${String(monsterEntries.length)} monster specs + ${String(objectEntries.length)} object specs) using ${useWorkers ? `${String(numWorkers)} worker threads` : 'sequential execution'}...`,
)
const startTime = performance.now()
let results: EntityResult[]
if (useWorkers) {
results = await runWorkerPool(jobs, numWorkers, archiveDir, outDir)
} else {
const ctx = await EntityWorkerContext.create(archiveDir, outDir)
results = []
let count = 0
for (const job of jobs) {
const res = await processJob(job, ctx)
results.push(res)
count += 1
const label =
res.type === 'char'
? 'char-so'
: res.type === 'monster'
? `monster-${res.key}`
: `object-${res.slug}`
console.log(`[${String(count).padStart(3)}/${String(jobs.length)}] Packed ${label}`)
}
}
// 5. Summarize and build full catalog indices
const monsterResults = results.filter((r): r is MonsterResult => r.type === 'monster')
const objectResults = results.filter((r): r is ObjectResult => r.type === 'object')
const validMonsters = monsterResults.filter(m => !m.skipped)
const validObjects = objectResults.filter(o => !o.skipped)
const validMonsterByKey = new Map<string, MonsterResult>()
for (const m of validMonsters) {
validMonsterByKey.set(m.key, m)
}
const validObjectBySlug = new Map<string, ObjectResult>()
for (const o of validObjects) {
validObjectBySlug.set(o.slug, o)
}
console.log(`Composited ${validMonsters.length} unique monster specs and ${validObjects.length} unique object specs across Acts 1..5.`)
const monsterByClassId: Record<string, MonsterIndexEntry> = {}
for (const row of rawMonsterCatalog) {
const candidateKey = row.token && row.token !== 'XX' ? `${row.token.toLowerCase()}-${row.weapon.toLowerCase()}` : null
const baked = candidateKey ? validMonsterByKey.get(candidateKey) : undefined
const validKey = baked ? baked.key : null
const directions = baked?.directions ?? 8
monsterByClassId[String(row.hcIdx)] = {
hcIdx: row.hcIdx,
classId: row.hcIdx,
id: row.id,
token: row.token,
weapon: row.weapon,
key: validKey,
slug: validKey,
file: validKey ? `monster-${validKey}.r8` : null,
metaFile: validKey ? `monster-${validKey}.json` : null,
packPath: validKey ? `monster-${validKey}` : null,
inTown: row.inTown,
npc: row.npc,
isNpc: row.npc,
interact: row.interact,
align: row.align,
sizeX: row.sizeX,
sizeY: row.sizeY,
velocity: row.velocity,
run: row.run,
directions,
dirCount: directions,
scale: row.scale,
baseCol: row.baseCol,
modes: baked?.modes ?? [],
}
}
const lookupsByObjectsTxtId = new Map<number, typeof parsedObjectLookups>()
for (const item of parsedObjectLookups) {
if (item.objectsTxtId < 0) continue
const list = lookupsByObjectsTxtId.get(item.objectsTxtId) ?? []
list.push(item)
lookupsByObjectsTxtId.set(item.objectsTxtId, list)
}
const objectByClassId: Record<string, ObjectIndexEntry> = {}
for (const row of objectsTable.rows) {
const rawTok = row.token.trim().toUpperCase()
const actTokens: Record<number, string> = {}
const actSlugs: Record<number, string> = {}
const matchingLookups = lookupsByObjectsTxtId.get(row.id) ?? []
let fallbackBaked: ObjectResult | undefined
let fallbackTok = rawTok
let fallbackBaseIsMonsters = false
for (const lookup of matchingLookups) {
const lookupBaked = lookup.slug ? validObjectBySlug.get(lookup.slug) : undefined
if (lookupBaked) {
actTokens[lookup.act] = lookup.token
actSlugs[lookup.act] = lookupBaked.slug
if (!fallbackBaked) {
fallbackBaked = lookupBaked
fallbackTok = lookup.token
fallbackBaseIsMonsters = lookup.baseIsMonsters
}
}
}
const candidateSlug = row.draw !== 0 && rawTok && rawTok !== 'XX' && rawTok !== 'SS' && rawTok !== 'SL' ? rawTok.toLowerCase() : null
const directBaked = candidateSlug ? validObjectBySlug.get(candidateSlug) : undefined
const baked = directBaked ?? (row.draw !== 0 ? fallbackBaked : undefined)
const validSlug = baked ? baked.slug : null
const resolvedTok = directBaked ? rawTok : (baked ? fallbackTok : rawTok)
const baseIsMonsters = directBaked ? false : (baked ? fallbackBaseIsMonsters : false)
const modesFromRow = OBJECT_MODE_TOKENS.filter((_, idx) => (row.mode[idx] ?? 0) !== 0).map(m => m.toLowerCase())
const directions = baked?.directions ?? 1
const isDrawable = row.draw !== 0 && (validSlug !== null || Object.keys(actSlugs).length > 0)
objectByClassId[String(row.id)] = {
id: row.id,
classId: row.id,
name: row.name,
description: row.description ?? row.name,
token: resolvedTok,
slug: validSlug,
file: validSlug ? `object-${validSlug}.r8` : null,
metaFile: validSlug ? `object-${validSlug}.json` : null,
packPath: validSlug ? `object-${validSlug}` : null,
actTokens,
actSlugs,
baseIsMonsters,
draw: isDrawable,
isDoor: row.isDoor,
subClass: row.subClass,
sizeX: row.sizeX,
sizeY: row.sizeY,
xOffset: row.xOffset,
yOffset: row.yOffset,
operateRange: row.operateRange ?? 0,
selectable: row.selectable.map(s => s !== 0),
frameCnt: row.frameCnt,
frameCounts: row.frameCnt,
frameDelta: row.frameDelta,
frameDeltas: row.frameDelta,
cycleAnim: row.cycleAnim.map(c => c !== 0),
start: row.start,
directions,
dirCount: directions,
modes: baked?.modes ?? modesFromRow,
blendMode: baked?.blendMode ?? row.blendMode ?? 'normal',
trans: row.trans,
}
}
const objectLookupByActTypeId: Record<string, ObjectLookupIndexEntry> = {}
for (const item of parsedObjectLookups) {
const baked = item.slug ? validObjectBySlug.get(item.slug) : undefined
const validSlug = baked ? baked.slug : null
objectLookupByActTypeId[item.lookupKey] = {
act: item.act,
type: item.type,
ds1Id: item.ds1Id,
id: item.ds1Id,
objectsTxtId: item.objectsTxtId,
classId: item.objectsTxtId,
token: item.token,
mode: item.mode,
direction: item.direction,
baseIsMonsters: item.baseIsMonsters,
slug: validSlug,
file: validSlug ? `object-${validSlug}.r8` : null,
metaFile: validSlug ? `object-${validSlug}.json` : null,
packPath: validSlug ? `object-${validSlug}` : null,
}
}
const packedEntitiesList: PackedEntityIndexEntry[] = [
...validMonsters.map(m => ({
key: m.key,
token: m.token,
weapon: m.weapon,
file: m.file!,
format: m.format ?? 'r8',
blendMode: m.blendMode ?? 'normal',
width: m.width!,
height: m.height!,
directions: m.directions!,
})),
...validObjects.map(o => ({
key: `object-${o.slug}`,
token: o.token,
weapon: o.baseIsMonsters ? 'mon' : 'obj',
file: o.file!,
format: o.format ?? 'r8',
blendMode: o.blendMode ?? 'normal',
width: o.width!,
height: o.height!,
directions: o.directions!,
})),
]
const indexPayload = {
schema: 2,
character: 'char-so',
characters: ['char-am', 'char-so', 'char-ne', 'char-pa', 'char-ba', 'char-dz', 'char-ai'],
entities: packedEntitiesList,
monsterByClassId,
monstersByHcIdx: monsterByClassId,
objectByClassId,
objectsByClassId: objectByClassId,
objectLookupByActTypeId,
}
await writeJsonAtomic(join(globalEntityDir, 'index.json'), indexPayload)
await writeJsonAtomic(join(globalEntityDir, 'entity-index.json'), indexPayload)
// Mirror entity packs to public/entities, public/assets/entities, and samples/d2-packs/entities
const filesToMirror = new Set<string>(['index.json', 'entity-index.json', 'char-so.r8', 'char-so.json'])
for (const m of validMonsters) {
filesToMirror.add(`monster-${m.key}.r8`)
filesToMirror.add(`monster-${m.key}.json`)
}
for (const o of validObjects) {
filesToMirror.add(`object-${o.slug}.r8`)
filesToMirror.add(`object-${o.slug}.json`)
}
const mirrorTargets = ['public/entities', 'public/assets/entities', 'samples/d2-packs/entities']
for (const target of mirrorTargets) {
await copyEntityPackToMirror(globalEntityDir, target, [...filesToMirror])
}
const elapsedSec = ((performance.now() - startTime) / 1000).toFixed(2)
console.log(`✓ All entity packs (${validMonsters.length} monsters + ${validObjects.length} objects) successfully generated in ${elapsedSec}s.`)
}
function parseEntityCliArgs(argv: readonly string[]): { archiveDir: string; outDir: string } {
let archiveDir = 'samples/d2'
let outDir = 'samples/d2-packs'
const positional: string[] = []
for (let i = 0; i < argv.length; i += 1) {
const arg = argv[i]!
if (arg === '--mpq-dir' && argv[i + 1]) {
archiveDir = argv[++i]!
} else if (arg.startsWith('--mpq-dir=')) {
archiveDir = arg.slice('--mpq-dir='.length)
} else if (arg === '--out-dir' && argv[i + 1]) {
outDir = argv[++i]!
} else if (arg.startsWith('--out-dir=')) {
outDir = arg.slice('--out-dir='.length)
} else if (!arg.startsWith('--')) {
positional.push(arg)
}
}
if (positional[0]) archiveDir = positional[0]
if (positional[1]) outDir = positional[1]
return { archiveDir, outDir }
}
if (isMainThread) {
if (import.meta.url === `file://${process.argv[1]}`) {
const { archiveDir, outDir } = parseEntityCliArgs(process.argv.slice(2))
bakeEntities(archiveDir, outDir).catch(err => {
console.error(err)
process.exit(1)
})
}
} else {
startWorker()
}