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troytt
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diablo2-web
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diablo2-web
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troytt
c2c1d280d5
fix(drlg): resolve M1 iteration 2 audit findings (animSpeed, crossActObjOf, strip-types, __d2Scene, D2Rng.int)
2026-09-29 10:29:42 +00:00
..
audio
feat(mpq): 实现 ADPCM 与 Huffman 音频解码并接入 Web Audio (
fixes
#13
)
2026-09-14 12:30:21 +00:00
data
feat(i18n): implement full Chinese (CHI) and English (ENG) bilingual versions (
#503
)
2026-09-28 07:35:16 +00:00
formats
fix(drlg): resolve M1 iteration 2 audit findings (animSpeed, crossActObjOf, strip-types, __d2Scene, D2Rng.int)
2026-09-29 10:29:42 +00:00
frontend
fix(frontend): load full 34-frame /ui/cursor.png atlas and render Loadingscreen.dc6 at 1.13c 256x256 centered size
2026-09-28 09:14:47 +00:00
game
fix(drlg): resolve M1 iteration 2 audit findings (animSpeed, crossActObjOf, strip-types, __d2Scene, D2Rng.int)
2026-09-29 10:29:42 +00:00
i18n
Merge branch 'feat/bnet-flow'
2026-09-28 07:42:22 +00:00
mpq
fix(drlg): resolve M1 iteration 2 audit findings (animSpeed, crossActObjOf, strip-types, __d2Scene, D2Rng.int)
2026-09-29 10:29:42 +00:00
net
feat(skills): complete 1.13c D2MOO parity for Assassin and Universal skills (#154-#374)
2026-09-25 22:13:38 +00:00
render
feat(portal): implement v1.13c Town Portal tome/scroll, DS1 town positions & two-way travel (
#394
)
2026-09-26 15:11:09 +00:00
scene
fix(drlg): resolve M1 iteration 2 audit findings (animSpeed, crossActObjOf, strip-types, __d2Scene, D2Rng.int)
2026-09-29 10:29:42 +00:00
sim
feat(scene): replace G-key map transition with mouse-click warp & entrance interaction
2026-09-27 14:26:13 +00:00
ui
fix(ui,tests): cover multi-color ÿc tooltip alignment, High-DPI HUD/label scaling, and socket/pack test parity (
Fixes
#504
)
2026-09-28 14:20:23 +00:00
main.ts
初始提交:从零实现的暗黑破坏神 II WebGL2 引擎(TypeScript + Vite,零运行时依赖)
2026-09-13 18:10:28 +08:00
walk.ts
perf(render): 视口剔除 + 单批次合图 + 零分配顶点写入 (refs
#16
)
2026-09-15 01:30:39 +00:00
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