diablo2-web/src/game/skills/impl/bar/skill-139-stun.ts

45 lines
1.2 KiB
TypeScript

/**
* Diablo II: Lord of Destruction v1.13c — Skill #139: Stun (BAR)
*
* Authoritative 1.13c Ground Truth (`Patch_D2.mpq` -> `data\\global\\excel\\Skills.txt`):
* - Skill ID: 139 ("Stun")
* - Class: "bar"
* - Required Level: 12
* - Server Functions: srvstfunc=32, srvdofunc=2, srvprgfunc1=0, srvprgfunc2=0, srvprgfunc3=0
* - Associated Missile / State / Summon: missile="", state="", summon=""
* - 1.13c Synergy Formulas: EDmgSymPerCalc="", DmgSymPerCalc="", ELenSymPerCalc="skill('War Cry'.blvl)*par6"
*/
import type {
SkillEvalContext,
SkillEvalResult,
SkillExecContext,
SkillExecOutcome,
SkillModule,
} from '../../types.ts'
import { evaluateSkillCore113c, executeSkillCore113c } from '../../registry.ts'
export const skillModule: SkillModule = {
skillId: 139,
name: "Stun",
charClass: "bar",
srvStFunc: 32,
srvDoFunc: 2,
evaluate(ctx: SkillEvalContext): SkillEvalResult {
return evaluateSkillCore113c(ctx)
},
executeDo(ctx: SkillExecContext): SkillExecOutcome {
const outcome = executeSkillCore113c(ctx)
return {
...outcome,
notes: [
...outcome.notes,
'skill_module:skill-139-stun',
],
}
},
}
export default skillModule