1057 lines
38 KiB
TypeScript
1057 lines
38 KiB
TypeScript
#!/usr/bin/env npx tsx
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/**
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* Headless Chrome + CDP End-to-End 9-Gate Live Verifier for `play.html` (`scripts/verify-play.ts`, Milestone M5).
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*
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* Verifies against live `www.laiseek.xyz` (via Vite `/d2net` WebSocket proxy) with WebGL2 SwiftShader:
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* Gate 1. Clean boot of `play.html` (`window.__d2Play.ready === true`), DOM mounts, and pre-game `main_menu` canvas pixels
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* Gate 2. Live Battle.net Account Login (`d2webbot1` / `pass123`), Character Selection (`WebBotOne`),
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* Lobby (`JOIN` game list query, Chat Gem toggle, live lobby chat)
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* Gate 3. Live Game Create & Join into D2GS (`in_game`), DRLG `LevelView` Act 1 Rogue Encampment,
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* and WebGL2 `SpriteRenderer` + `TileAtlasGpuCache` + DCC/DC6 non-black pixel verification
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* Gate 4. Dual viewport switching (`800x600` <-> `1024x768`) & live bilingual toggle (`中` <-> `EN`)
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* Gate 5. All 7 HUD panels + Escape Menu (`inventory`, `character`, `skillTree`, `questLog`, `party`, `automap`, `escapeMenu`, `waypoint`),
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* genuine ground-click pathfinding (`Move` command + predictor delta), right-click skill cast (`SkillAt`),
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* Town NPC click interaction (`MoveToUnit` + `NpcInit` + `Interact`), in-game chat (`Chat`), and `SoundService` sync
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* Gate 6. All 7 lighting presets (`auto`, `noon`, `dusk`, `night`, `torch`, `cold`, `fullbright`) + screenshots,
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* and multi-mode Automap (`off` / `level` / `act`, Corner Minimap <-> Full Automap, fade, pan)
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* Gate 7. Dockable Packet Inspector live packet capture, filtering, row selection, and all 4 `.d2cap` fixtures
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* replay with 0 `UnknownS2c` events
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* Gate 8. Server host validation (`bare_ip_on_https` rejection) & `localStorage` (`d2web.settings.v1`) persistence across `Page.reload`
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* Gate 9. Graceful disconnect recovery to Battle.net lobby overlay with disconnect reason banner, 0 console/page errors.
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*/
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import { spawn } from 'node:child_process'
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import { existsSync, mkdirSync, mkdtempSync, readFileSync, rmSync, writeFileSync } from 'node:fs'
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import { tmpdir } from 'node:os'
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import { dirname, join, resolve } from 'node:path'
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import { fileURLToPath } from 'node:url'
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import { createServer, type ViteDevServer } from 'vite'
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const __dirname = dirname(fileURLToPath(import.meta.url))
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const ROOT_DIR = resolve(__dirname, '..')
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const CHROME_CANDIDATES = [
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join(process.env.HOME ?? '', '.cache/ms-playwright/chromium-1228/chrome-linux64/chrome'),
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'/root/.cache/ms-playwright/chromium-1223/chrome-linux64/chrome',
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'/usr/bin/google-chrome',
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]
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function findChromeBinary(): string {
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for (const cand of CHROME_CANDIDATES) {
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if (cand && existsSync(cand)) return cand
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}
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throw new Error(`No headless Chrome binary found in candidates: ${CHROME_CANDIDATES.join(', ')}`)
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}
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function sleep(ms: number): Promise<void> {
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return new Promise((r) => setTimeout(r, ms))
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}
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class CdpSession {
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private readonly ws: WebSocket
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private msgId = 0
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private readonly pending = new Map<
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number,
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{ readonly resolve: (val: any) => void; readonly reject: (err: Error) => void }
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>()
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readonly consoleErrors: string[] = []
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readonly pageExceptions: string[] = []
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private constructor(ws: WebSocket) {
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this.ws = ws
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this.ws.onmessage = (ev) => {
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const msg = JSON.parse(String(ev.data))
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if (typeof msg.id === 'number') {
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const entry = this.pending.get(msg.id)
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if (entry) {
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this.pending.delete(msg.id)
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if (msg.error) {
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entry.reject(new Error(msg.error.message || JSON.stringify(msg.error)))
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} else {
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entry.resolve(msg.result)
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}
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}
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return
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}
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if (msg.method === 'Runtime.consoleAPICalled') {
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const type = msg.params?.type
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if (type === 'error') {
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const text = (msg.params?.args ?? [])
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.map((a: any) => a.value ?? a.description ?? '')
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.join(' ')
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if (!text.includes('favicon.ico')) {
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this.consoleErrors.push(text)
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}
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}
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} else if (msg.method === 'Runtime.exceptionThrown') {
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const details = msg.params?.exceptionDetails
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const desc =
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details?.exception?.description ?? details?.text ?? JSON.stringify(details)
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this.pageExceptions.push(String(desc))
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}
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}
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}
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static async connect(wsUrl: string): Promise<CdpSession> {
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const ws = new WebSocket(wsUrl)
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await new Promise<void>((resolve, reject) => {
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ws.onopen = () => resolve()
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ws.onerror = (err) => reject(new Error(`CDP WebSocket error: ${String(err)}`))
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})
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const cdp = new CdpSession(ws)
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await cdp.send('Runtime.enable')
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await cdp.send('Page.enable')
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return cdp
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}
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send(method: string, params: Record<string, unknown> = {}): Promise<any> {
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const id = ++this.msgId
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return new Promise((resolve, reject) => {
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this.pending.set(id, { resolve, reject })
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this.ws.send(JSON.stringify({ id, method, params }))
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})
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}
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async evaluate<T = any>(expression: string): Promise<T> {
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const res = await this.send('Runtime.evaluate', {
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expression,
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returnByValue: true,
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awaitPromise: true,
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})
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if (res?.exceptionDetails) {
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const desc =
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res.exceptionDetails.exception?.description ??
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res.exceptionDetails.text ??
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JSON.stringify(res.exceptionDetails)
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throw new Error(`CDP evaluate exception: ${String(desc)}`)
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}
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return res?.result?.value as T
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}
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async captureScreenshot(outPath: string): Promise<number> {
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const shot = await this.send('Page.captureScreenshot', { format: 'png' })
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const data = shot?.data
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if (typeof data !== 'string' || data.length === 0) {
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throw new Error('Failed to capture PNG screenshot via CDP')
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}
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const buf = Buffer.from(data, 'base64')
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mkdirSync(dirname(outPath), { recursive: true })
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writeFileSync(outPath, buf)
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return buf.byteLength
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}
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close(): void {
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try {
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this.ws.close()
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} catch {
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// Ignore close error
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}
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}
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}
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const CAPTURE_FIXTURE_FILES = [
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'01-bncs-mcp-lobby.d2cap',
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'02-d2gs-town-walk-chat.d2cap',
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'03-d2gs-items-npc-skills.d2cap',
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'04-d2gs-idle-60s.d2cap',
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] as const
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async function main(): Promise<void> {
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const chromeBin = findChromeBinary()
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const outDir = resolve(ROOT_DIR, 'scratch/verify-play')
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mkdirSync(outDir, { recursive: true })
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const captureFixtures: Record<string, string> = {}
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for (const file of CAPTURE_FIXTURE_FILES) {
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const fullPath = resolve(ROOT_DIR, 'tests/fixtures/netproto', file)
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if (!existsSync(fullPath)) {
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throw new Error(`Missing .d2cap fixture at ${fullPath}`)
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}
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captureFixtures[file] = readFileSync(fullPath, 'utf8')
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}
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let botPassword = 'd2w_1cbc5ea3d79d'
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const botAccountsPath = resolve(ROOT_DIR, 'scratch/bot-accounts.json')
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if (existsSync(botAccountsPath)) {
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try {
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const parsed = JSON.parse(readFileSync(botAccountsPath, 'utf8')) as {
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accounts?: Record<string, { password?: string }>
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}
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if (parsed.accounts?.d2webbot1?.password) {
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botPassword = parsed.accounts.d2webbot1.password
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}
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} catch {
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// keep default password
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}
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}
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let viteServer: ViteDevServer | null = null
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const userDataDir = mkdtempSync(join(tmpdir(), 'd2-verify-play-'))
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let chromeProc: ReturnType<typeof spawn> | null = null
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let cdp: CdpSession | null = null
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try {
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viteServer = await createServer({
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root: ROOT_DIR,
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server: {
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host: '127.0.0.1',
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port: 0,
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strictPort: false,
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},
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logLevel: 'error',
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})
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await viteServer.listen()
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const addr = viteServer.httpServer?.address()
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const port = typeof addr === 'object' && addr ? addr.port : 0
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if (!port) {
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throw new Error('Failed to start programmatic Vite dev server')
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}
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const targetUrl = `http://127.0.0.1:${port}/play.html`
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console.log(`[verify-play] Vite server listening at ${targetUrl}`)
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chromeProc = spawn(
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chromeBin,
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[
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'--headless=new',
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'--no-sandbox',
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'--disable-dev-shm-usage',
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'--disable-gpu-sandbox',
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'--use-angle=swiftshader',
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'--use-gl=angle',
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'--enable-unsafe-swiftshader',
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'--ignore-gpu-blocklist',
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'--disable-background-timer-throttling',
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'--disable-renderer-backgrounding',
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'--disable-backgrounding-occluded-windows',
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'--no-proxy-server',
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'--password-store=basic',
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'--disable-extensions',
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'--disable-component-extensions-with-background-pages',
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'--no-first-run',
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'--no-default-browser-check',
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'--force-device-scale-factor=1',
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'--window-size=1280,960',
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`--user-data-dir=${userDataDir}`,
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'--remote-debugging-port=0',
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'about:blank',
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],
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{ stdio: ['ignore', 'ignore', 'pipe'] },
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)
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let chromeStderr = ''
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chromeProc.stderr?.on('data', (chunk) => {
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chromeStderr += String(chunk)
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})
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let cdpPort: string | null = null
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for (let i = 0; i < 100; i++) {
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await sleep(150)
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try {
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const raw = readFileSync(join(userDataDir, 'DevToolsActivePort'), 'utf8')
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const firstLine = raw.trim().split('\n')[0]
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if (firstLine) {
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cdpPort = firstLine
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break
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}
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} catch {
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// Wait for DevToolsActivePort
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}
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}
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if (!cdpPort) {
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throw new Error(`Chrome failed to write DevToolsActivePort: ${chromeStderr.slice(-500)}`)
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}
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let pageTarget: { readonly url: string; readonly webSocketDebuggerUrl: string } | null = null
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for (let i = 0; i < 120; i++) {
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await sleep(150)
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try {
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const res = await fetch(`http://127.0.0.1:${cdpPort}/json`)
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const list = (await res.json()) as {
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readonly type: string
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readonly url: string
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readonly webSocketDebuggerUrl: string
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}[]
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const pages = list.filter((p) => p.type === 'page')
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if (pages.length > 0 && pages[0]) {
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pageTarget = pages[0]
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break
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}
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} catch {
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// Keep polling
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}
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}
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if (!pageTarget) {
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throw new Error('Failed to attach to page target in headless Chrome')
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}
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cdp = await CdpSession.connect(pageTarget.webSocketDebuggerUrl)
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await cdp.send('Page.navigate', { url: targetUrl })
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// ─── Gate 1: Boot & Pre-Game Front-End UI (`main_menu`) ───────────────
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let ready = false
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for (let i = 0; i < 150; i++) {
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const state = await cdp.evaluate<{ ready: boolean } | null>(
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`window.__d2Play ? { ready: Boolean(window.__d2Play.ready) } : null`,
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)
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if (state?.ready) {
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ready = true
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break
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}
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await sleep(200)
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}
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if (!ready) {
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const diag = await cdp.evaluate(`({
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href: location.href,
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bootError: window.__d2BootError ?? null,
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hasPlay: Boolean(window.__d2Play),
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})`)
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throw new Error(
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`Timed out waiting for window.__d2Play.ready === true: diag=${JSON.stringify(diag)} consoleErrors=${JSON.stringify(cdp.consoleErrors)} pageExceptions=${JSON.stringify(cdp.pageExceptions)}`,
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)
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}
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const gate1 = await cdp.evaluate<{
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hasToolbar: boolean
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hasCanvas: boolean
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hasHudCanvas: boolean
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hasInspector: boolean
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hasLobbyOverlay: boolean
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hasBnetCanvas: boolean
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stage: string
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phase: string
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bnetNonBlackPixels: number
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hasWebGL2: boolean
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}>(`(() => {
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const app = window.__d2Play;
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app.renderFrame(performance.now());
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const canvas = document.getElementById('view');
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const hudCanvas = document.getElementById('d2-hud-canvas');
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const bnetCanvas = document.getElementById('bnet-canvas');
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let bnetNonBlackPixels = 0;
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if (bnetCanvas instanceof HTMLCanvasElement) {
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const ctx = bnetCanvas.getContext('2d');
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if (ctx) {
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const img = ctx.getImageData(0, 0, bnetCanvas.width, bnetCanvas.height).data;
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for (let i = 0; i < img.length; i += 16) {
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if (img[i] > 8 || img[i + 1] > 8 || img[i + 2] > 8) {
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bnetNonBlackPixels++;
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}
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}
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}
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}
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const gl = canvas instanceof HTMLCanvasElement ? canvas.getContext('webgl2') : null;
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return {
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hasToolbar: Boolean(document.getElementById('d2-toolbar-container')?.children.length),
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hasCanvas: canvas instanceof HTMLCanvasElement,
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hasHudCanvas: hudCanvas instanceof HTMLCanvasElement,
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hasInspector: Boolean(document.getElementById('d2-inspector-container')),
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hasLobbyOverlay: Boolean(document.getElementById('bnet-shell')),
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hasBnetCanvas: bnetCanvas instanceof HTMLCanvasElement,
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stage: app.flowState.stage,
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phase: app.session.phase,
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bnetNonBlackPixels,
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hasWebGL2: Boolean(gl),
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};
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})()`)
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console.log('[verify-play] Gate 1 (Boot, DOM mounts & Pre-Game main_menu):', gate1)
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if (
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!gate1.hasToolbar ||
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!gate1.hasCanvas ||
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!gate1.hasHudCanvas ||
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!gate1.hasInspector ||
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!gate1.hasLobbyOverlay ||
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!gate1.hasBnetCanvas ||
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!gate1.hasWebGL2 ||
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gate1.stage !== 'main_menu' ||
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gate1.bnetNonBlackPixels < 5000
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) {
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throw new Error(`Gate 1 failed: ${JSON.stringify(gate1)}`)
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}
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// ─── Gate 2: Live Battle.net Account Login, Character Selection & Lobby ─
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const gate2 = await cdp.evaluate<{
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loginStageAfterClick: string
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stageAfterAuth: string
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gateway: string
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rosterNames: string[]
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selectedChar: string | null
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lobbyStage: string
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sessionPhase: string
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gamesListedCount: number
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gemActivated: boolean
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chatMessagesCount: number
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}>(`(async () => {
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const app = window.__d2Play;
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const fr = app.frontendRenderer;
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const st = app.flowState;
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// Click BATTLE.NET button on main_menu (x=400, y=348)
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fr.handleMouseDown(400, 348, performance.now());
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fr.handleMouseUp(400, 348, performance.now());
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const loginStageAfterClick = st.stage;
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// Advance connecting modal ticks into bnet_login
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for (let i = 0; i < 20; i++) {
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app.renderFrame(performance.now() + i * 40);
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}
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// Focus accountName, type d2webbot1 / botPassword via FrontendRenderer keyboard handler
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st.accountName = '';
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st.accountPassword = '';
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st.activeInput = 'accountName';
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for (const ch of 'd2webbot1') {
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fr.handleKeyDown(new KeyboardEvent('keydown', { key: ch }));
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}
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st.activeInput = 'accountPassword';
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for (const ch of ${JSON.stringify(botPassword)}) {
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fr.handleKeyDown(new KeyboardEvent('keydown', { key: ch }));
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}
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// Trigger live login via asyncHandlers (falling back to createAccountAndLogin if needed)
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if (fr.asyncHandlers?.onLogin) {
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await fr.asyncHandlers.onLogin(st, false);
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if (st.loginError && fr.asyncHandlers.onLogin) {
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await fr.asyncHandlers.onLogin(st, true);
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}
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}
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// If character WebBotOne is not yet in roster, create it on the realm
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let idx = st.roster.findIndex((c) => c.name.toLowerCase() === 'webbotone');
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if (idx < 0) {
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st.stage = 'char_create';
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st.selectedClass = 'so';
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st.charName = 'WebBotOne';
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st.isExpansion = true;
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st.isHardcore = false;
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st.isLadder = true;
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if (fr.asyncHandlers?.onCreateCharacter) {
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await fr.asyncHandlers.onCreateCharacter(st);
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}
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idx = st.roster.findIndex((c) => c.name.toLowerCase() === 'webbotone');
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}
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st.selectedSlotIndex = idx >= 0 ? idx : 0;
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const stageAfterAuth = st.stage;
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const rosterNames = st.roster.map((c) => c.name);
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// Select character into Battle.net Lobby
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if (fr.asyncHandlers?.onSelectCharacter) {
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await fr.asyncHandlers.onSelectCharacter(st);
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}
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|
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// Query active games on JOIN sub-panel
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if (fr.asyncHandlers?.onListGames) {
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await fr.asyncHandlers.onListGames(st);
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}
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const gamesListedCount = st.realmGames.length;
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// Toggle Chat Gem at (405, 470)
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fr.handleMouseDown(405, 470, performance.now());
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fr.handleMouseUp(405, 470, performance.now());
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|
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// Send live lobby chat message
|
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st.activeInput = 'chatInput';
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st.chatInput = 'Hello Lobby from WebBotOne';
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fr.handleKeyDown(new KeyboardEvent('keydown', { key: 'Enter' }));
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await new Promise((r) => setTimeout(r, 150));
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|
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return {
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loginStageAfterClick,
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stageAfterAuth,
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gateway: st.gateway,
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rosterNames,
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selectedChar: app.session.selectedChar,
|
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lobbyStage: st.stage,
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sessionPhase: app.session.phase,
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gamesListedCount,
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gemActivated: st.gemActivated,
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chatMessagesCount: st.chatMessages.length,
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loginError: st.loginError,
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lastError: st.lastError,
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disconnectReason: app.session.disconnectReason,
|
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};
|
|
})()`)
|
|
|
|
console.log('[verify-play] Gate 2 (Live BNCS/MCP Auth, Character Select & Lobby):', gate2)
|
|
if (
|
|
gate2.lobbyStage !== 'bnet_lobby' ||
|
|
gate2.sessionPhase !== 'lobby' ||
|
|
gate2.rosterNames.length === 0 ||
|
|
!gate2.selectedChar ||
|
|
!gate2.gemActivated ||
|
|
gate2.chatMessagesCount < 2
|
|
) {
|
|
throw new Error(`Gate 2 failed: ${JSON.stringify(gate2)}`)
|
|
}
|
|
await cdp.captureScreenshot(join(outDir, 'gate2-bnet-lobby.png'))
|
|
|
|
// ─── Gate 3: Live Game Create & Join into D2GS + WebGL2 Rendering ─────
|
|
const uniqueGameName = `wb1g${Date.now() % 100000}`
|
|
const gate3 = await cdp.evaluate<{
|
|
gameName: string
|
|
inGameView: boolean
|
|
flowStage: string
|
|
sessionPhase: string
|
|
act: number
|
|
areaId: number
|
|
mapSeed: number
|
|
selfId: number
|
|
selfX: number
|
|
selfY: number
|
|
unitsCount: number
|
|
hasLevelView: boolean
|
|
floorQuadsCount: number
|
|
wallQuadsCount: number
|
|
unitDrawablesCount: number
|
|
loadedTilePages: number
|
|
webglNonBlackRatio: number
|
|
}>(`(async () => {
|
|
const app = window.__d2Play;
|
|
const fr = app.frontendRenderer;
|
|
const st = app.flowState;
|
|
|
|
// Switch to CREATE sub-panel and create + join a live D2GS game
|
|
st.lobbySubPanel = 'create';
|
|
st.gameName = ${JSON.stringify(uniqueGameName)};
|
|
st.gamePassword = '';
|
|
st.difficulty = 'normal';
|
|
if (fr.asyncHandlers?.onCreateGame) {
|
|
await fr.asyncHandlers.onCreateGame(st);
|
|
}
|
|
|
|
// Wait for D2GS initial packets (MapReveal /AssignPlayer / PlayerReassign) and GPU assets
|
|
await app.assetsReadyPromise;
|
|
for (let i = 0; i < 45; i++) {
|
|
app.renderFrame(performance.now() + i * 40);
|
|
await new Promise((r) => setTimeout(r, 80));
|
|
if (
|
|
app.session.phase === 'ingame' &&
|
|
app.session.world.selfId > 0 &&
|
|
app.session.world.areaId > 0 &&
|
|
app.tileGpuCache.loadedPageCount > 0
|
|
) {
|
|
break;
|
|
}
|
|
}
|
|
// Render additional frames so newly uploaded GPU tile pages are drawn into WebGL2 framebuffer
|
|
for (let i = 0; i < 6; i++) {
|
|
app.renderFrame(performance.now() + 3000 + i * 40);
|
|
await new Promise((r) => setTimeout(r, 50));
|
|
}
|
|
|
|
const snap = app.getLastRenderSnapshot();
|
|
const viewCanvas = document.getElementById('view');
|
|
const gl = viewCanvas instanceof HTMLCanvasElement ? viewCanvas.getContext('webgl2') : null;
|
|
let webglNonBlackRatio = 0;
|
|
if (gl && viewCanvas instanceof HTMLCanvasElement) {
|
|
app.renderFrame(performance.now() + 4000);
|
|
const w = viewCanvas.width;
|
|
const h = viewCanvas.height;
|
|
const buf = new Uint8Array(w * h * 4);
|
|
gl.readPixels(0, 0, w, h, gl.RGBA, gl.UNSIGNED_BYTE, buf);
|
|
let nonBlack = 0;
|
|
const total = w * h;
|
|
for (let i = 0; i < buf.length; i += 4) {
|
|
// Clear color is [0.02, 0.02, 0.03] (~5, 5, 8); count pixels brighter than clear color
|
|
if (buf[i] > 10 || buf[i + 1] > 10 || buf[i + 2] > 12) {
|
|
nonBlack++;
|
|
}
|
|
}
|
|
webglNonBlackRatio = total > 0 ? nonBlack / total : 0;
|
|
}
|
|
|
|
return {
|
|
gameName: st.gameName,
|
|
inGameView: app.isInGameView(),
|
|
flowStage: st.stage,
|
|
sessionPhase: app.session.phase,
|
|
act: app.session.world.act,
|
|
areaId: app.session.world.areaId,
|
|
mapSeed: app.session.world.mapSeed,
|
|
selfId: app.session.world.selfId,
|
|
selfX: app.session.world.self.x,
|
|
selfY: app.session.world.self.y,
|
|
unitsCount: app.session.world.units.size,
|
|
hasLevelView: Boolean(app.session.mapService?.getActiveLevelView()),
|
|
floorQuadsCount: snap ? snap.floorQuads.length : 0,
|
|
wallQuadsCount: snap ? snap.lowerWallQuads.length + snap.upperWallQuads.length : 0,
|
|
unitDrawablesCount: snap ? snap.entities.unitDrawables.length : 0,
|
|
loadedTilePages: app.tileGpuCache.loadedPageCount,
|
|
webglNonBlackRatio: Number(webglNonBlackRatio.toFixed(4)),
|
|
};
|
|
})()`)
|
|
|
|
console.log('[verify-play] Gate 3 (Live D2GS In-Game + WebGL2 SpriteRenderer):', gate3)
|
|
if (
|
|
!gate3.inGameView ||
|
|
gate3.flowStage !== 'in_game' ||
|
|
gate3.sessionPhase !== 'ingame' ||
|
|
gate3.selfId <= 0 ||
|
|
gate3.areaId !== 1 ||
|
|
!gate3.hasLevelView ||
|
|
gate3.floorQuadsCount === 0 ||
|
|
gate3.unitDrawablesCount === 0 ||
|
|
gate3.loadedTilePages === 0 ||
|
|
gate3.webglNonBlackRatio < 0.05
|
|
) {
|
|
throw new Error(`Gate 3 failed: ${JSON.stringify(gate3)}`)
|
|
}
|
|
await cdp.captureScreenshot(join(outDir, 'gate3-live-ingame.png'))
|
|
|
|
// ─── Gate 4: Dual Viewport (`800x600` <-> `1024x768`) & Bilingual (`中` <-> `EN`) ─
|
|
const gate4 = await cdp.evaluate<{
|
|
w800: number
|
|
h600: number
|
|
pick800: { x: number; y: number }
|
|
w1024: number
|
|
h768: number
|
|
pick1024: { x: number; y: number }
|
|
enLang: string
|
|
zhLang: string
|
|
}>(`(() => {
|
|
const app = window.__d2Play;
|
|
const canvas = document.getElementById('view');
|
|
app.settings.update({ viewport: '800x600' });
|
|
app.renderFrame(performance.now());
|
|
const w800 = canvas.width;
|
|
const h600 = canvas.height;
|
|
const pick800 = app.session.camera.screenToSubtile(400, 300);
|
|
|
|
app.settings.update({ viewport: '1024x768' });
|
|
app.renderFrame(performance.now());
|
|
const w1024 = canvas.width;
|
|
const h768 = canvas.height;
|
|
const pick1024 = app.session.camera.screenToSubtile(512, 384);
|
|
|
|
app.settings.update({ viewport: '800x600', lang: 'en' });
|
|
const enLang = app.settings.get().lang;
|
|
app.settings.update({ lang: 'zh' });
|
|
const zhLang = app.settings.get().lang;
|
|
|
|
return { w800, h600, pick800, w1024, h768, pick1024, enLang, zhLang };
|
|
})()`)
|
|
console.log('[verify-play] Gate 4 (Dual Viewport & Bilingual Toggle):', gate4)
|
|
if (
|
|
gate4.w800 !== 800 ||
|
|
gate4.h600 !== 600 ||
|
|
gate4.w1024 !== 1024 ||
|
|
gate4.h768 !== 768 ||
|
|
gate4.enLang !== 'en' ||
|
|
gate4.zhLang !== 'zh'
|
|
) {
|
|
throw new Error(`Gate 4 failed: ${JSON.stringify(gate4)}`)
|
|
}
|
|
|
|
// ─── Gate 5: All 7 HUD Panels + Escape Menu + Genuine Input & NPC/Chat/Audio ─
|
|
const gate5 = await cdp.evaluate<{
|
|
panelsTested: string[]
|
|
sentBeforeMove: number
|
|
sentAfterMove: number
|
|
lastMoveCommandType: string | null
|
|
predictorMoved: boolean
|
|
sentAfterRightSkill: number
|
|
lastSkillCommandType: string | null
|
|
npcInteractionCommands: string[]
|
|
chatDispatched: boolean
|
|
soundVolume: number
|
|
soundMuted: boolean
|
|
}>(`(() => {
|
|
const app = window.__d2Play;
|
|
const panels = [
|
|
'inventory',
|
|
'character',
|
|
'skillTree',
|
|
'questLog',
|
|
'party',
|
|
'automap',
|
|
'escapeMenu',
|
|
'waypoint',
|
|
];
|
|
const panelsTested = [];
|
|
for (const p of panels) {
|
|
const before = Boolean(app.hudModel.getSnapshot().panels[p]);
|
|
app.hudModel.togglePanel(p);
|
|
const after = Boolean(app.hudModel.getSnapshot().panels[p]);
|
|
if (after !== before) {
|
|
panelsTested.push(p);
|
|
}
|
|
// Restore panel state if open
|
|
if (app.hudModel.getSnapshot().panels[p] && p !== 'automap') {
|
|
app.hudModel.togglePanel(p);
|
|
}
|
|
}
|
|
|
|
// Ensure all panels and escapeMenu are closed before world canvas clicks
|
|
app.hudModel.closeAllPanels();
|
|
if (app.hudModel.getSnapshot().panels.escapeMenu) {
|
|
app.hudModel.togglePanel('escapeMenu');
|
|
}
|
|
|
|
// 1. Genuine ground-click movement verification (no tautological self.x check)
|
|
const sentBeforeMove = app.session.getSentCommands().length;
|
|
const predBefore = app.session.predictor.getSnapshot();
|
|
const now = performance.now();
|
|
app.commandMapper.handlePointerDown(520, 250, 0, now);
|
|
app.commandMapper.handlePointerUp(0);
|
|
app.session.tick(80, now + 80);
|
|
const predAfter = app.session.predictor.getSnapshot();
|
|
const cmdsAfterMove = app.session.getSentCommands();
|
|
const sentAfterMove = cmdsAfterMove.length;
|
|
const lastMoveCmd = cmdsAfterMove[cmdsAfterMove.length - 1];
|
|
const lastMoveCommandType = lastMoveCmd ? lastMoveCmd.type : null;
|
|
const predictorMoved =
|
|
predAfter.moving ||
|
|
Math.hypot(predAfter.x - predBefore.x, predAfter.y - predBefore.y) > 0.01;
|
|
|
|
// 2. Right-click skill cast verification
|
|
const beforeSkillCount = app.session.getSentCommands().length;
|
|
app.commandMapper.handlePointerDown(490, 240, 2, now + 250);
|
|
app.commandMapper.handlePointerUp(2);
|
|
const cmdsAfterSkill = app.session.getSentCommands();
|
|
const sentAfterRightSkill = cmdsAfterSkill.length;
|
|
const lastSkillCmd = cmdsAfterSkill[cmdsAfterSkill.length - 1];
|
|
const lastSkillCommandType = lastSkillCmd ? lastSkillCmd.type : null;
|
|
|
|
// 3. Town NPC click interaction verification (MoveToUnit + NpcInit + Interact)
|
|
app.session.camera.update(predAfter.x, predAfter.y);
|
|
let npcUnit = null;
|
|
let bestNpcDist = 8;
|
|
for (const u of app.session.world.units.values()) {
|
|
if (u.unitType === 'monster' && u.lifePct > 0 && u.x > 0 && u.y > 0) {
|
|
const d = Math.hypot(u.x - predAfter.x, u.y - predAfter.y);
|
|
if (d < bestNpcDist) {
|
|
bestNpcDist = d;
|
|
npcUnit = u;
|
|
}
|
|
}
|
|
}
|
|
if (!npcUnit) {
|
|
const px = Math.round(predAfter.x);
|
|
const py = Math.round(predAfter.y);
|
|
app.session.world.apply({
|
|
type: 'UnitAssign',
|
|
unit: {
|
|
unitType: 1,
|
|
id: 99901,
|
|
classId: 148, // Akara
|
|
x: px + 3,
|
|
y: py + 3,
|
|
mode: 1,
|
|
lifePct: 128,
|
|
},
|
|
});
|
|
npcUnit = app.session.world.getUnit('monster', 99901);
|
|
}
|
|
const beforeNpcCmdIdx = app.session.getSentCommands().length;
|
|
if (npcUnit) {
|
|
const screenPt = app.session.camera.subtileToScreen(npcUnit.x, npcUnit.y);
|
|
app.commandMapper.handlePointerMove(screenPt.x, screenPt.y, now + 500);
|
|
app.commandMapper.handlePointerDown(screenPt.x, screenPt.y, 0, now + 500);
|
|
app.commandMapper.handlePointerUp(0);
|
|
}
|
|
const npcInteractionCommands = app.session
|
|
.getSentCommands()
|
|
.slice(beforeNpcCmdIdx)
|
|
.map((c) => c.type);
|
|
|
|
// 4. Live in-game chat command dispatch
|
|
const beforeChatIdx = app.session.getSentCommands().length;
|
|
app.sendChat('Hello from verify-play Gate 5');
|
|
const afterChatCmds = app.session.getSentCommands().slice(beforeChatIdx);
|
|
const chatDispatched = afterChatCmds.some((c) => c.type === 'Chat');
|
|
|
|
// 5. Audio volume & mute sync
|
|
app.settings.update({ masterVolume: 0.65, audioMuted: false });
|
|
const soundVolume = app.session.soundService.volume;
|
|
const soundMuted = app.session.soundService.muted;
|
|
|
|
return {
|
|
panelsTested,
|
|
sentBeforeMove,
|
|
sentAfterMove,
|
|
lastMoveCommandType,
|
|
predictorMoved,
|
|
sentAfterRightSkill,
|
|
lastSkillCommandType,
|
|
npcInteractionCommands,
|
|
chatDispatched,
|
|
soundVolume,
|
|
soundMuted,
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 5 (HUD Panels, Escape Menu, Movement, Skill, NPC, Chat & Audio):', gate5)
|
|
if (
|
|
gate5.panelsTested.length < 7 ||
|
|
gate5.sentAfterMove <= gate5.sentBeforeMove ||
|
|
gate5.lastMoveCommandType !== 'Move' ||
|
|
!gate5.predictorMoved ||
|
|
gate5.sentAfterRightSkill <= gate5.sentAfterMove ||
|
|
!gate5.npcInteractionCommands.includes('NpcInit') ||
|
|
!gate5.npcInteractionCommands.includes('Interact') ||
|
|
!gate5.chatDispatched
|
|
) {
|
|
throw new Error(`Gate 5 failed: ${JSON.stringify(gate5)}`)
|
|
}
|
|
|
|
// ─── Gate 6: All 7 Lighting Presets & Multi-Mode Automap ───────────────
|
|
const presets = ['auto', 'noon', 'dusk', 'night', 'torch', 'cold', 'fullbright'] as const
|
|
for (const preset of presets) {
|
|
const applied = await cdp.evaluate<string>(`(() => {
|
|
window.__d2Play.settings.update({ lightingPreset: '${preset}' });
|
|
window.__d2Play.session.tick(40);
|
|
window.__d2Play.renderFrame(performance.now());
|
|
return window.__d2Play.settings.get().lightingPreset;
|
|
})()`)
|
|
if (applied !== preset) {
|
|
throw new Error(`Lighting preset mismatch: expected ${preset}, got ${applied}`)
|
|
}
|
|
}
|
|
await cdp.evaluate(`window.__d2Play.settings.update({ lightingPreset: 'torch', viewport: '800x600' })`)
|
|
await sleep(100)
|
|
const torchShotBytes = await cdp.captureScreenshot(join(outDir, 'play-torch-800x600.png'))
|
|
|
|
await cdp.evaluate(`window.__d2Play.settings.update({ lightingPreset: 'fullbright', viewport: '1024x768' })`)
|
|
await sleep(100)
|
|
const fullbrightShotBytes = await cdp.captureScreenshot(join(outDir, 'play-fullbright-1024x768.png'))
|
|
|
|
const automapCheck = await cdp.evaluate<{
|
|
automapOff: number
|
|
automapLevel: number
|
|
automapAct: number
|
|
modeBeforeToggle: string
|
|
modeAfterToggle: string
|
|
fadeAfterCycle: number
|
|
pannedX: number
|
|
pannedY: number
|
|
}>(`(() => {
|
|
const app = window.__d2Play;
|
|
const units = app.session.buildRenderableUnits();
|
|
|
|
app.settings.update({ automapReveal: 'off' });
|
|
const automapOff = app.session.automapView.buildSnapshot(units).visibleRooms.length;
|
|
|
|
app.settings.update({ automapReveal: 'level' });
|
|
const automapLevel = app.session.automapView.buildSnapshot(units).visibleRooms.length;
|
|
|
|
app.settings.update({ automapReveal: 'act' });
|
|
const automapAct = app.session.automapView.buildSnapshot(units).visibleRooms.length;
|
|
|
|
app.minimap.visible = true;
|
|
app.minimap.mode = 'minimap';
|
|
const modeBeforeToggle = app.minimap.mode;
|
|
const modeAfterToggle = app.minimap.toggleMode();
|
|
const fadeAfterCycle = app.minimap.cycleFade();
|
|
app.minimap.pan(16, -8);
|
|
const pannedX = app.minimap.panX;
|
|
const pannedY = app.minimap.panY;
|
|
app.minimap.resetPan();
|
|
|
|
app.renderFrame(performance.now());
|
|
return {
|
|
automapOff,
|
|
automapLevel,
|
|
automapAct,
|
|
modeBeforeToggle,
|
|
modeAfterToggle,
|
|
fadeAfterCycle,
|
|
pannedX,
|
|
pannedY,
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 6 (Lighting Presets & Automap Modes):', {
|
|
presetsVerified: presets.length,
|
|
torchShotBytes,
|
|
fullbrightShotBytes,
|
|
...automapCheck,
|
|
})
|
|
if (
|
|
automapCheck.automapOff > automapCheck.automapLevel ||
|
|
automapCheck.automapLevel <= 0 ||
|
|
automapCheck.automapAct < automapCheck.automapLevel ||
|
|
automapCheck.modeBeforeToggle !== 'minimap' ||
|
|
automapCheck.modeAfterToggle !== 'full'
|
|
) {
|
|
throw new Error(`Gate 6 failed: ${JSON.stringify(automapCheck)}`)
|
|
}
|
|
|
|
// ─── Gate 7: Packet Inspector & All 4 `.d2cap` Capture Fixtures Replay ─
|
|
const gate7 = await cdp.evaluate<{
|
|
isOpen: boolean
|
|
liveCapturedRows: number
|
|
filteredGameRows: number
|
|
selectedDetailNonEmpty: boolean
|
|
fixtureReplays: Record<string, { totalRecords: number; unknownS2cCount: number }>
|
|
}>(`(() => {
|
|
const app = window.__d2Play;
|
|
app.inspector.setOpen(true);
|
|
const liveCapturedRows = app.inspector.getAllRows().length;
|
|
app.inspector.setFilter({ conn: 'game' });
|
|
const filteredGameRows = app.inspector.getFilteredRows().length;
|
|
const firstRow = app.inspector.getFilteredRows()[0] ?? app.inspector.getAllRows()[0];
|
|
let selectedDetailNonEmpty = false;
|
|
if (firstRow) {
|
|
const selected = app.inspector.selectRow(firstRow.seq);
|
|
selectedDetailNonEmpty = Boolean(selected && selected.hexDump.length > 0);
|
|
}
|
|
app.inspector.setFilter({ conn: 'all' });
|
|
|
|
const fixtures = ${JSON.stringify(captureFixtures)};
|
|
const fixtureReplays = {};
|
|
for (const [name, jsonl] of Object.entries(fixtures)) {
|
|
let unknownS2cCount = 0;
|
|
const unsub = app.session.onServerEvent((ev) => {
|
|
if (ev.type === 'UnknownS2c') {
|
|
unknownS2cCount++;
|
|
}
|
|
});
|
|
const totalRecords = app.session.loadD2CapReplay(jsonl);
|
|
app.session.replayAllD2Cap();
|
|
unsub();
|
|
fixtureReplays[name] = { totalRecords, unknownS2cCount };
|
|
}
|
|
app.renderFrame(performance.now());
|
|
return {
|
|
isOpen: app.inspector.isOpen(),
|
|
liveCapturedRows,
|
|
filteredGameRows,
|
|
selectedDetailNonEmpty,
|
|
fixtureReplays,
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 7 (Packet Inspector & 4 .d2cap Fixtures Replay):', gate7)
|
|
if (
|
|
!gate7.isOpen ||
|
|
gate7.liveCapturedRows === 0 ||
|
|
!gate7.selectedDetailNonEmpty ||
|
|
Object.values(gate7.fixtureReplays).some((r) => r.totalRecords === 0 || r.unknownS2cCount > 0)
|
|
) {
|
|
throw new Error(`Gate 7 failed: ${JSON.stringify(gate7)}`)
|
|
}
|
|
|
|
// ─── Gate 8: Server Host Validation & localStorage Persistence Across Reload ─
|
|
const gate8a = await cdp.evaluate<{
|
|
bareIpOverHttpsValid: boolean
|
|
bareIpOverHttpsReason: string | undefined
|
|
validDomainValid: boolean
|
|
persistedRawExists: boolean
|
|
}>(`(() => {
|
|
const app = window.__d2Play;
|
|
const bareRes = app.settings.setServerHost('101.37.117.183', 'https:');
|
|
const domainRes = app.settings.setServerHost('www.laiseek.xyz', 'https:');
|
|
app.settings.update({
|
|
viewport: '1024x768',
|
|
lang: 'en',
|
|
lightingPreset: 'fullbright',
|
|
automapReveal: 'level',
|
|
});
|
|
const raw = localStorage.getItem('d2web.settings.v1');
|
|
return {
|
|
bareIpOverHttpsValid: bareRes.valid,
|
|
bareIpOverHttpsReason: bareRes.reason,
|
|
validDomainValid: domainRes.valid,
|
|
persistedRawExists: Boolean(raw),
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 8a (Server host validation & localStorage write):', gate8a)
|
|
if (
|
|
gate8a.bareIpOverHttpsValid !== false ||
|
|
gate8a.bareIpOverHttpsReason !== 'bare_ip_on_https' ||
|
|
!gate8a.validDomainValid ||
|
|
!gate8a.persistedRawExists
|
|
) {
|
|
throw new Error(`Gate 8a failed: ${JSON.stringify(gate8a)}`)
|
|
}
|
|
|
|
await cdp.send('Page.reload')
|
|
await sleep(1000)
|
|
for (let i = 0; i < 100; i++) {
|
|
const r = await cdp.evaluate<boolean>(`Boolean(window.__d2Play && window.__d2Play.ready)`)
|
|
if (r) break
|
|
await sleep(150)
|
|
}
|
|
|
|
const gate8b = await cdp.evaluate<{
|
|
viewport: string
|
|
lang: string
|
|
lightingPreset: string
|
|
automapReveal: string
|
|
serverHost: string
|
|
}>(`(() => {
|
|
const s = window.__d2Play.settings.get();
|
|
return {
|
|
viewport: s.viewport,
|
|
lang: s.lang,
|
|
lightingPreset: s.lightingPreset,
|
|
automapReveal: s.automapReveal,
|
|
serverHost: s.serverHost,
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 8b (Persisted settings after Page.reload):', gate8b)
|
|
if (
|
|
gate8b.viewport !== '1024x768' ||
|
|
gate8b.lang !== 'en' ||
|
|
gate8b.lightingPreset !== 'fullbright' ||
|
|
gate8b.automapReveal !== 'level'
|
|
) {
|
|
throw new Error(`Gate 8b failed: ${JSON.stringify(gate8b)}`)
|
|
}
|
|
|
|
// ─── Gate 9: Graceful Disconnect Recovery to Battle.net Lobby Overlay ──
|
|
const gate9 = await cdp.evaluate<{
|
|
phase: string
|
|
reason: string | null
|
|
overlayVisible: boolean
|
|
bannerVisible: boolean
|
|
}>(`(async () => {
|
|
const app = window.__d2Play;
|
|
await app.simulateDisconnect('Test disconnect: connection reset by peer');
|
|
const overlay = document.getElementById('bnet-shell');
|
|
const banner = document.getElementById('play-disconnect-banner');
|
|
return {
|
|
phase: app.session.phase,
|
|
reason: app.session.disconnectReason,
|
|
overlayVisible: overlay ? overlay.style.display !== 'none' : false,
|
|
bannerVisible: banner ? !banner.hidden : false,
|
|
};
|
|
})()`)
|
|
console.log('[verify-play] Gate 9 (Graceful disconnect recovery):', gate9)
|
|
if (
|
|
gate9.phase !== 'disconnected' ||
|
|
!gate9.reason?.includes('Test disconnect') ||
|
|
!gate9.overlayVisible ||
|
|
!gate9.bannerVisible
|
|
) {
|
|
throw new Error(`Gate 9 failed: ${JSON.stringify(gate9)}`)
|
|
}
|
|
|
|
if (cdp.consoleErrors.length > 0 || cdp.pageExceptions.length > 0) {
|
|
throw new Error(
|
|
`Unexpected console/page errors: consoleErrors=${JSON.stringify(cdp.consoleErrors)} pageExceptions=${JSON.stringify(cdp.pageExceptions)}`,
|
|
)
|
|
}
|
|
|
|
console.log(
|
|
`[verify-play] PASS — All 9 Live & E2E browser gates passed with 0 console errors and 0 page exceptions!`,
|
|
)
|
|
} finally {
|
|
cdp?.close()
|
|
if (chromeProc) {
|
|
chromeProc.kill('SIGKILL')
|
|
}
|
|
if (viteServer) {
|
|
await viteServer.close()
|
|
}
|
|
try {
|
|
rmSync(userDataDir, { recursive: true, force: true })
|
|
} catch {
|
|
// Ignore cleanup error
|
|
}
|
|
}
|
|
}
|
|
|
|
main().catch((err) => {
|
|
console.error('[verify-play] FATAL:', err)
|
|
process.exit(1)
|
|
})
|