62 lines
2.3 KiB
TypeScript
62 lines
2.3 KiB
TypeScript
import { describe, it, expect } from 'vitest'
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import { MONSTER_COMPONENTS, findMonsterLayerSprite } from '../src/game/monster-art.ts'
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describe('monster-art', () => {
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it('covers all 16 monster composite component folders', () => {
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expect(MONSTER_COMPONENTS.length).toBe(16)
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expect(MONSTER_COMPONENTS[0]).toBe('hd')
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expect(MONSTER_COMPONENTS[1]).toBe('tr')
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expect(MONSTER_COMPONENTS[8]).toBe('s1')
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expect(MONSTER_COMPONENTS[15]).toBe('s8')
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})
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it('finds monster layer sprites by convention', () => {
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const names = [
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'data\\global\\monsters\\fa\\tr\\fatrlitwlhth.dcc',
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'data\\global\\monsters\\fa\\s1\\fas1litwlhth.dcc',
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'data\\global\\monsters\\fa\\rh\\farhaxewlhth.dcc',
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'data\\global\\monsters\\fa\\sh\\fashbucwlhth.dcc',
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]
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const root = 'data\\global\\monsters\\fa\\'
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const hit = findMonsterLayerSprite(names, root, 'fa', 'wl', 'hth', 'tr')
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expect(hit).toBe('data\\global\\monsters\\fa\\tr\\fatrlitwlhth.dcc')
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const missing = findMonsterLayerSprite(names, root, 'fa', 'wl', 'hth', 'hd')
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expect(missing).toBeUndefined()
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})
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it('correctly maps 8 COF directions to permuted DCC directions via dir64ToDcc', async () => {
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const { dir64ToDcc } = await import('../src/game/character.ts')
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// In D2 DCC files with 8 directions, order is permuted: [4, 0, 5, 1, 6, 2, 7, 3]
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const cofDirections = 8
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const dccDirs = Array.from({ length: cofDirections }, (_, dir) => {
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const dir64 = Math.round((dir * 64) / cofDirections)
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return dir64ToDcc(dir64, 8)
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})
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expect(dccDirs).toEqual([4, 0, 5, 1, 6, 2, 7, 3])
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})
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it('calculates 8-direction facing correctly from dx, dy in combat.ts', async () => {
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const { facingOf } = await import('../src/game/combat.ts')
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// 0: South (dx=0, dy>0)
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expect(facingOf(0, 10)).toBe(0)
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// 1: South-West (dx<0, dy>0)
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expect(facingOf(-10, 10)).toBe(1)
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// 2: West (dx<0, dy=0)
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expect(facingOf(-10, 0)).toBe(2)
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// 3: North-West (dx<0, dy<0)
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expect(facingOf(-10, -10)).toBe(3)
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// 4: North (dx=0, dy<0)
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expect(facingOf(0, -10)).toBe(4)
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// 5: North-East (dx>0, dy<0)
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expect(facingOf(10, -10)).toBe(5)
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// 6: East (dx>0, dy=0)
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expect(facingOf(10, 0)).toBe(6)
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// 7: South-East (dx>0, dy>0)
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expect(facingOf(10, 10)).toBe(7)
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// Stationary
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expect(facingOf(0, 0)).toBe(0)
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})
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})
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