166 lines
6.2 KiB
TypeScript
166 lines
6.2 KiB
TypeScript
/**
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* 1.13c Numerical & Runtime Verification Suite — Skill #016: Exploding Arrow (AMA)
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* Gitea Tracking Issue: #170
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*/
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import { describe, expect, it } from 'vitest'
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import { getSharedDataRegistry } from '../../../src/game/engine/data-registry.ts'
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import { UnitStatList } from '../../../src/game/engine/stat-list.ts'
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import { WorldArena } from '../../../src/game/engine/world-arena.ts'
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import { skillModule } from '../../../src/game/skills/impl/ama/skill-016-exploding-arrow.ts'
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import { calculateExplodingArrowStats } from '../../../src/game/skills/amazon-bow.ts'
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describe('[Skill #016] Exploding Arrow (AMA) — 1.13c Parity (Issue #170)', () => {
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it('evaluates exact 1.13c Skills.txt / Missiles.txt formulas at slvl 1, 10, and 20', async () => {
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const registry = await getSharedDataRegistry()
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const skillRec = registry.getSkillById(16)!
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expect(skillRec).toBeDefined()
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expect(skillModule.skillId).toBe(16)
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expect(skillModule.name).toBe("Exploding Arrow")
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expect(skillModule.charClass).toBe("ama")
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const stats1 = new UnitStatList()
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stats1.setBaseSkillLevel(16, 1)
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const r1 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 1, blvl: 1, statList: stats1 })
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expect(r1.manaCost).toBe(5)
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expect(r1.manaCost256).toBe(1280)
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expect(r1.minPhysDmg).toBe(0)
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expect(r1.maxPhysDmg).toBe(0)
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expect(r1.minElemDmg256).toBe(512)
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expect(r1.maxElemDmg256).toBe(1536)
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const stats10 = new UnitStatList()
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stats10.setBaseSkillLevel(16, 10)
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const r10 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 10, blvl: 10, statList: stats10 })
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expect(r10.manaCost).toBe(9)
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expect(r10.manaCost256).toBe(2432)
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expect(r10.minPhysDmg).toBe(0)
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expect(r10.maxPhysDmg).toBe(0)
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expect(r10.minElemDmg256).toBe(13056)
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expect(r10.maxElemDmg256).toBe(14592)
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const stats20 = new UnitStatList()
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stats20.setBaseSkillLevel(16, 20)
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const r20 = skillModule.evaluate!({ registry, skill: skillRec, slvl: 20, blvl: 20, statList: stats20 })
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expect(r20.manaCost).toBe(14)
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expect(r20.manaCost256).toBe(3712)
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expect(r20.minPhysDmg).toBe(0)
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expect(r20.maxPhysDmg).toBe(0)
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expect(r20.minElemDmg256).toBe(33024)
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expect(r20.maxElemDmg256).toBe(38144)
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expect(r20.durationFrames).toBe(0)
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expect(r20.radiusSubtiles).toBe(0)
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expect(r20.petMax).toBe(0)
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expect(r20.cooldownFrames).toBe(0)
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})
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it('enforces 1.13c blvl synergy rule (hard points boost synergy; +skills and item charges do NOT)', async () => {
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const registry = await getSharedDataRegistry()
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const skillRec = registry.getSkillById(16)!
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const synId = 7
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const statsBase = new UnitStatList()
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statsBase.setBaseSkillLevel(16, 20)
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if (synId !== null) {
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statsBase.setBaseSkillLevel(synId, 20)
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}
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const withHardPoints = skillModule.evaluate!({
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registry,
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skill: skillRec,
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slvl: 20,
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blvl: 20,
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statList: statsBase,
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})
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expect(withHardPoints.synergyBonusPct).toBe(240)
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// +20 allskills and +33 Marrowwalk charges without hard points must yield 0 synergy
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const statsSoftOnly = new UnitStatList()
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statsSoftOnly.setBaseSkillLevel(16, 20)
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statsSoftOnly.addStat('item_allskills', 20)
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if (synId !== null) {
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statsSoftOnly.setChargedSkillLevel(synId, 33)
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}
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const withSoftOnly = skillModule.evaluate!({
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registry,
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skill: skillRec,
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slvl: 20,
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blvl: 20,
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statList: statsSoftOnly,
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})
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expect(withSoftOnly.synergyBonusPct).toBe(0)
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})
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it('executes runtime skill effect in WorldArena (castCount, action frame, and combat/state/missile/summon outcome)', async () => {
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const registry = await getSharedDataRegistry()
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const arena = new WorldArena({
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registry,
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classCode: "ama",
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skillId: 16,
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slvl: 20,
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})
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const outcome = arena.triggerCast()
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arena.stepTicks(15)
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const dbg = arena.getDebugState()
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expect(dbg.ready).toBe(true)
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expect(dbg.skillId).toBe(16)
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expect(dbg.castCount).toBeGreaterThanOrEqual(1)
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expect(dbg.actionFrameTriggered).toBe(true)
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expect(outcome?.executed).toBe(true)
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})
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it('validates 1.13c calculateExplodingArrowStats pure calculations and AoE invariants', () => {
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// Level 1: 2-6 blast fire dmg, 80 sub-pixel AoE, +20% AR, 5.0 mana
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const s1 = calculateExplodingArrowStats(1)
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expect(s1.minBlastDamage).toBe(2)
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expect(s1.maxBlastDamage).toBe(6)
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expect(s1.radiusPx).toBe(80)
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expect(s1.toHitBonusPct).toBe(20)
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expect(s1.manaCost).toBe(5.0)
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// Level 10: 51-57 blast fire dmg, +101% AR, 9.5 mana
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const s10 = calculateExplodingArrowStats(10)
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expect(s10.minBlastDamage).toBe(51)
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expect(s10.maxBlastDamage).toBe(57)
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expect(s10.toHitBonusPct).toBe(101)
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expect(s10.manaCost).toBe(9.5)
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// Level 20: 129-149 blast fire dmg, +191% AR, 14.5 mana
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const s20 = calculateExplodingArrowStats(20)
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expect(s20.minBlastDamage).toBe(129)
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expect(s20.maxBlastDamage).toBe(149)
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expect(s20.toHitBonusPct).toBe(191)
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expect(s20.manaCost).toBe(14.5)
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// Synergy test: Fire Arrow +12%/level
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const s20Syn = calculateExplodingArrowStats(20, { fireArrow: 20 })
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expect(s20Syn.synergyBonusPct).toBe(240)
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expect(s20Syn.synergyMultiplier).toBe(3.4)
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expect(s20Syn.minBlastDamage).toBe(Math.floor(129 * 3.4))
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expect(s20Syn.maxBlastDamage).toBe(Math.floor(149 * 3.4))
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// Monotonicity checks
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for (let lvl = 1; lvl < 30; lvl++) {
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const cur = calculateExplodingArrowStats(lvl)
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const nxt = calculateExplodingArrowStats(lvl + 1)
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expect(nxt.minBlastDamage).toBeGreaterThanOrEqual(cur.minBlastDamage)
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expect(nxt.maxBlastDamage).toBeGreaterThanOrEqual(cur.maxBlastDamage)
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expect(nxt.toHitBonusPct).toBeGreaterThan(cur.toHitBonusPct)
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expect(nxt.manaCost).toBeGreaterThan(cur.manaCost)
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}
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// Boundary resilience
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const sZero = calculateExplodingArrowStats(0)
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expect(sZero.minBlastDamage).toBe(2)
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expect(sZero.manaCost).toBe(5.0)
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const sNeg = calculateExplodingArrowStats(-3)
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expect(sNeg.minBlastDamage).toBe(2)
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const sNan = calculateExplodingArrowStats(NaN)
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expect(sNan.minBlastDamage).toBe(2)
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const sFrac = calculateExplodingArrowStats(8.6)
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expect(sFrac.minBlastDamage).toBe(calculateExplodingArrowStats(8).minBlastDamage)
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})
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})
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