diablo2-web/tests/skills/nec/adv_necro_assets_audit.test.ts

369 lines
15 KiB
TypeScript

import { describe, expect, it } from 'vitest'
import fs from 'node:fs'
import path from 'node:path'
import zlib from 'node:zlib'
import {
MISSILE_METAS,
CORPSEEXPLOSION_META,
POISONCORPSEEXPLOSION_META,
POISONEXPLOSIONCLOUD_META,
POISONPUFF_META,
CURSECAST_META,
BONECAST_META,
BONESPEARTRAIL_META,
REVIVE_META,
REVIVESMALL_META,
REVIVEMEDIUM_META,
REVIVELARGE_META,
BONESPEAREXPLODE_META,
TEETH_META,
TEETHEXPLODE_META,
BONESPEAR_META,
BONESPIRIT_META,
BONESPIRITEXPLODE_META,
POISONNOVA_META,
type MissileMeta,
} from '../../../src/render/missiles-meta.ts'
import {
OVERLAY_METAS,
ALL_OVERLAY_NAMES,
CURSE_AMPLIFY_DAMAGE_OVERLAY_META,
CURSE_DIM_VISION_OVERLAY_META,
CURSE_WEAKEN_OVERLAY_META,
CURSE_IRON_MAIDEN_OVERLAY_META,
CURSE_TERROR_OVERLAY_META,
CURSE_CONFUSE_OVERLAY_META,
CURSE_LIFE_TAP_OVERLAY_META,
CURSE_ATTRACT_OVERLAY_META,
CURSE_DECREPIFY_OVERLAY_META,
CURSE_LOWER_RESIST_OVERLAY_META,
HIT_IRON_MAIDEN_OVERLAY_META,
HIT_LIFE_TAP_OVERLAY_META,
BONE_ARMOR_CAST_OVERLAY_META,
BONE_ARMOR_FRONT_OVERLAY_META,
BONE_ARMOR_BACK_OVERLAY_META,
type OverlayMeta,
} from '../../../src/render/overlays-meta.ts'
// Strict PNG RGBA Decoder
function decodeRgbaPng(buf: Buffer) {
const width = buf.readUInt32BE(16)
const height = buf.readUInt32BE(20)
const bitDepth = buf[24]!
const colorType = buf[25]!
const idatParts: Buffer[] = []
let offset = 8
while (offset < buf.length) {
const len = buf.readUInt32BE(offset)
const type = buf.subarray(offset + 4, offset + 8).toString('ascii')
if (type === 'IDAT') {
idatParts.push(buf.subarray(offset + 8, offset + 8 + len))
}
offset += 12 + len
}
const idat = Buffer.concat(idatParts)
const raw = zlib.inflateSync(idat)
const bpp = 4
const rowBytes = width * bpp
const pixels = new Uint8Array(width * height * 4)
let srcAt = 0
let dstAt = 0
for (let y = 0; y < height; y++) {
const filter = raw[srcAt++]
const row = raw.subarray(srcAt, srcAt + rowBytes)
srcAt += rowBytes
const prevRow = y > 0 ? pixels.subarray((y - 1) * rowBytes, y * rowBytes) : null
const curRow = pixels.subarray(dstAt, dstAt + rowBytes)
for (let x = 0; x < rowBytes; x++) {
const left = x >= bpp ? curRow[x - bpp]! : 0
const up = prevRow ? prevRow[x]! : 0
const upLeft = prevRow && x >= bpp ? prevRow[x - bpp]! : 0
let val = row[x]!
if (filter === 0) {
// None
} else if (filter === 1) {
val = (val + left) & 0xff
} else if (filter === 2) {
val = (val + up) & 0xff
} else if (filter === 3) {
val = (val + Math.floor((left + up) / 2)) & 0xff
} else if (filter === 4) {
const p = left + up - upLeft
const pa = Math.abs(p - left)
const pb = Math.abs(p - up)
const pc = Math.abs(p - upLeft)
let pr = upLeft
if (pa <= pb && pa <= pc) pr = left
else if (pb <= pc) pr = up
val = (val + pr) & 0xff
}
curRow[x] = val
}
dstAt += rowBytes
}
return { width, height, bitDepth, colorType, pixels }
}
describe('Adv Coverage Audit — Necromancer Assets & Metadata Integrity', () => {
const publicMissilesDir = path.resolve(__dirname, '../../../public/missiles')
const packMissilesDir = path.resolve(__dirname, '../../../samples/d2-packs/missiles')
const publicOverlaysDir = path.resolve(__dirname, '../../../public/overlays')
const packOverlaysDir = path.resolve(__dirname, '../../../samples/d2-packs/overlays')
const NECRO_MISSILE_REQS = [
{ name: 'corpseexplosion', celFile: 'CorpseExplodeGuts', meta: CORPSEEXPLOSION_META },
{ name: 'poisoncorpseexplosion', celFile: 'CorpseExplodeGutsPoison', meta: POISONCORPSEEXPLOSION_META },
{ name: 'poisonexplosioncloud', celFile: 'PoisonSparks', meta: POISONEXPLOSIONCLOUD_META },
{ name: 'poisonpuff', celFile: 'PoisonSmokePuff', meta: POISONPUFF_META },
{ name: 'cursecast', celFile: 'CurseCast', meta: CURSECAST_META },
{ name: 'bonecast', celFile: 'BoneCast', meta: BONECAST_META },
{ name: 'bonespeartrail', celFile: 'BoneSpearTrail', meta: BONESPEARTRAIL_META },
{ name: 'revive', celFile: 'Revive', meta: REVIVE_META },
{ name: 'revivesmall', celFile: 'Revive', meta: REVIVESMALL_META },
{ name: 'revivemedium', celFile: 'Revive', meta: REVIVEMEDIUM_META },
{ name: 'revivelarge', celFile: 'Revive', meta: REVIVELARGE_META },
{ name: 'bonespearexplode', celFile: 'teethexplode', meta: BONESPEAREXPLODE_META },
{ name: 'teeth', celFile: 'teethMissile', meta: TEETH_META },
{ name: 'teethexplode', celFile: 'teethexplode', meta: TEETHEXPLODE_META },
{ name: 'bonespear', celFile: 'BoneSpear', meta: BONESPEAR_META },
{ name: 'bonespirit', celFile: 'BoneSpirit', meta: BONESPIRIT_META },
{ name: 'bonespiritexplode', celFile: 'BoneSpiritExplode', meta: BONESPIRITEXPLODE_META },
{ name: 'poisonnova', celFile: 'poisonNova', meta: POISONNOVA_META },
] as const
const NECRO_OVERLAY_REQS = [
// 10 Curses overhead state icons
{ name: 'curseamplifydamage', celFile: 'CurseAmplifyDamageEffect', meta: CURSE_AMPLIFY_DAMAGE_OVERLAY_META, preDraw: false },
{ name: 'cursedimvision', celFile: 'CurseDimVisionEffect', meta: CURSE_DIM_VISION_OVERLAY_META, preDraw: false },
{ name: 'curseweaken', celFile: 'CurseWeakenEffect', meta: CURSE_WEAKEN_OVERLAY_META, preDraw: false },
{ name: 'curseironmaiden', celFile: 'CurseIronMaidenEffect', meta: CURSE_IRON_MAIDEN_OVERLAY_META, preDraw: false },
{ name: 'curseterror', celFile: 'CurseTerrorEffect', meta: CURSE_TERROR_OVERLAY_META, preDraw: false },
{ name: 'curseconfuse', celFile: 'CurseConfuseEffect', meta: CURSE_CONFUSE_OVERLAY_META, preDraw: false },
{ name: 'cursereversevampire', celFile: 'CurseReverseVampireEffect', meta: CURSE_LIFE_TAP_OVERLAY_META, preDraw: false },
{ name: 'curseattract', celFile: 'CurseAttractHarmEffect', meta: CURSE_ATTRACT_OVERLAY_META, preDraw: false },
{ name: 'cursedecrepify', celFile: 'CurseDecrepifyEffect', meta: CURSE_DECREPIFY_OVERLAY_META, preDraw: false },
{ name: 'curselowerresist', celFile: 'CurseLowerResistEffect', meta: CURSE_LOWER_RESIST_OVERLAY_META, preDraw: false },
// 2 Hit overlays
{ name: 'hit_ironmaiden', celFile: 'AuraThornsHit', meta: HIT_IRON_MAIDEN_OVERLAY_META, preDraw: false },
{ name: 'hit_reversevampire', celFile: 'CurseRevVampireHit', meta: HIT_LIFE_TAP_OVERLAY_META, preDraw: false },
// 3 Bone Armor overlays
{ name: 'bonearmor_cast', celFile: 'BoneShieldEmerge', meta: BONE_ARMOR_CAST_OVERLAY_META, preDraw: false },
{ name: 'bonearmor_front', celFile: 'BoneShieldFront', meta: BONE_ARMOR_FRONT_OVERLAY_META, preDraw: false },
{ name: 'bonearmor_back', celFile: 'BoneShieldBack', meta: BONE_ARMOR_BACK_OVERLAY_META, preDraw: true },
] as const
describe('Dimension 1: Feature Matrix & Skill Requirements Coverage', () => {
it('1.1 Verifies all 30 Necromancer skills required missiles are registered in MISSILE_METAS', () => {
for (const m of NECRO_MISSILE_REQS) {
expect(MISSILE_METAS[m.name], `Missile ${m.name} must be in MISSILE_METAS`).toBeDefined()
expect(MISSILE_METAS[m.name]).toBe(m.meta)
expect(m.meta.name).toBe(m.name)
expect(m.meta.celFile).toBe(m.celFile)
}
})
it('1.2 Verifies all 10 Curses overhead overlays, 2 hit overlays, and 3 Bone Armor overlays are in OVERLAY_METAS', () => {
for (const o of NECRO_OVERLAY_REQS) {
expect(OVERLAY_METAS[o.name], `Overlay ${o.name} must be in OVERLAY_METAS`).toBeDefined()
expect(OVERLAY_METAS[o.name]).toBe(o.meta)
expect(o.meta.name).toBe(o.name)
expect(o.meta.celFile).toBe(o.celFile)
expect(o.meta.preDraw).toBe(o.preDraw)
}
})
it('1.3 Verifies ALL_OVERLAY_NAMES contains all 15 Necromancer overlays', () => {
for (const o of NECRO_OVERLAY_REQS) {
expect(ALL_OVERLAY_NAMES).toContain(o.name)
}
})
it('1.4 Verifies bone armor back is preDraw:true while front and cast are preDraw:false', () => {
expect(BONE_ARMOR_BACK_OVERLAY_META.preDraw).toBe(true)
expect(BONE_ARMOR_FRONT_OVERLAY_META.preDraw).toBe(false)
expect(BONE_ARMOR_CAST_OVERLAY_META.preDraw).toBe(false)
})
})
describe('Dimension 2: Zero Null / Missing / NaN Frame Arrays', () => {
it('2.1 Checks for zero null, undefined, or NaN values in missile frame geometry', () => {
for (const m of NECRO_MISSILE_REQS) {
const meta = m.meta
expect(meta.width).toBeGreaterThan(0)
expect(meta.height).toBeGreaterThan(0)
expect(meta.directions).toBeGreaterThan(0)
expect(meta.framesPerDirection).toBeGreaterThan(0)
expect(meta.animSpeed).toBeGreaterThan(0)
expect(meta.groups).toBeDefined()
expect(meta.groups.length).toBe(meta.directions)
for (let d = 0; d < meta.groups.length; d++) {
const group = meta.groups[d]!
expect(group.length).toBe(meta.framesPerDirection)
for (let f = 0; f < group.length; f++) {
const frame = group[f]!
expect(frame.length).toBe(6)
for (let i = 0; i < 6; i++) {
const val = frame[i]
expect(val, `Null/undefined/NaN in ${m.name} dir ${d} frame ${f} idx ${i}`).not.toBeNull()
expect(val).not.toBeUndefined()
expect(typeof val).toBe('number')
expect(Number.isNaN(val)).toBe(false)
expect(Number.isFinite(val)).toBe(true)
}
const [x, y, w, h, ax, ay] = frame
expect(x).toBeGreaterThanOrEqual(0)
expect(y).toBeGreaterThanOrEqual(0)
expect(w).toBeGreaterThan(0)
expect(h).toBeGreaterThan(0)
expect(x + w).toBeLessThanOrEqual(meta.width)
expect(y + h).toBeLessThanOrEqual(meta.height)
expect(ax).toBeGreaterThanOrEqual(-1000)
expect(ax).toBeLessThanOrEqual(1000)
expect(ay).toBeGreaterThanOrEqual(-1000)
expect(ay).toBeLessThanOrEqual(1000)
}
}
}
})
it('2.2 Checks for zero null, undefined, or NaN values in overlay frame geometry', () => {
for (const o of NECRO_OVERLAY_REQS) {
const meta = o.meta
expect(meta.width).toBeGreaterThan(0)
expect(meta.height).toBeGreaterThan(0)
expect(meta.directions).toBe(1)
expect(meta.frames).toBeGreaterThan(0)
expect(meta.framesPerDirection).toBe(meta.frames)
expect(meta.animRate).toBeGreaterThan(0)
expect(meta.trans).toBe(3)
expect(meta.groups).toBeDefined()
expect(meta.groups.length).toBe(1)
const group = meta.groups[0]!
expect(group.length).toBe(meta.frames)
for (let f = 0; f < group.length; f++) {
const frame = group[f]!
expect(frame.length).toBe(6)
for (let i = 0; i < 6; i++) {
const val = frame[i]
expect(val, `Null/undefined/NaN in ${o.name} frame ${f} idx ${i}`).not.toBeNull()
expect(val).not.toBeUndefined()
expect(typeof val).toBe('number')
expect(Number.isNaN(val)).toBe(false)
expect(Number.isFinite(val)).toBe(true)
}
const [x, y, w, h, ax, ay] = frame
expect(x).toBeGreaterThanOrEqual(0)
expect(y).toBeGreaterThanOrEqual(0)
expect(w).toBeGreaterThan(0)
expect(h).toBeGreaterThan(0)
expect(x + w).toBeLessThanOrEqual(meta.width)
expect(y + h).toBeLessThanOrEqual(meta.height)
expect(ax).toBeGreaterThanOrEqual(-1000)
expect(ax).toBeLessThanOrEqual(1000)
expect(ay).toBeGreaterThanOrEqual(-1000)
expect(ay).toBeLessThanOrEqual(1000)
}
}
})
})
describe('Dimension 3: Physical Asset Disk Mirroring & File Health', () => {
it('3.1 Every Necromancer missile exists in public/missiles and samples/d2-packs/missiles', () => {
for (const m of NECRO_MISSILE_REQS) {
for (const dir of [publicMissilesDir, packMissilesDir]) {
const pngPath = path.join(dir, `${m.name}.png`)
const jsonPath = path.join(dir, `${m.name}.json`)
expect(fs.existsSync(pngPath), `Missing ${pngPath}`).toBe(true)
expect(fs.existsSync(jsonPath), `Missing ${jsonPath}`).toBe(true)
const stat = fs.statSync(pngPath)
expect(stat.size).toBeGreaterThan(500)
const buf = fs.readFileSync(pngPath)
expect(buf.readUInt32BE(0)).toBe(0x89504e47) // \x89PNG
}
}
})
it('3.2 Every Necromancer overlay exists in public/overlays and samples/d2-packs/overlays', () => {
for (const o of NECRO_OVERLAY_REQS) {
for (const dir of [publicOverlaysDir, packOverlaysDir]) {
const pngPath = path.join(dir, `${o.name}.png`)
const jsonPath = path.join(dir, `${o.name}.json`)
expect(fs.existsSync(pngPath), `Missing ${pngPath}`).toBe(true)
expect(fs.existsSync(jsonPath), `Missing ${jsonPath}`).toBe(true)
const stat = fs.statSync(pngPath)
expect(stat.size).toBeGreaterThan(500)
const buf = fs.readFileSync(pngPath)
expect(buf.readUInt32BE(0)).toBe(0x89504e47) // \x89PNG
}
}
})
})
describe('Dimension 4: 32-bit RGBA & Transparent Border Thresholding Invariant', () => {
it('4.1 Asserts max(r,g,b) <= 4 implies alpha === 0 across all Necromancer missiles', () => {
for (const m of NECRO_MISSILE_REQS) {
const pngPath = path.join(publicMissilesDir, `${m.name}.png`)
const buf = fs.readFileSync(pngPath)
const { width, height, pixels } = decodeRgbaPng(buf)
expect(width).toBe(m.meta.width)
expect(height).toBe(m.meta.height)
let blackOpaqueCount = 0
for (let i = 0; i < pixels.length; i += 4) {
const r = pixels[i]!
const g = pixels[i + 1]!
const b = pixels[i + 2]!
const a = pixels[i + 3]!
const mVal = Math.max(r, g, b)
if (mVal <= 4 && a > 0) {
blackOpaqueCount++
}
}
expect(blackOpaqueCount, `Dark halo pixels in ${m.name}.png`).toBe(0)
}
})
it('4.2 Asserts max(r,g,b) <= 4 implies alpha === 0 across all Necromancer overlays', () => {
for (const o of NECRO_OVERLAY_REQS) {
const pngPath = path.join(publicOverlaysDir, `${o.name}.png`)
const buf = fs.readFileSync(pngPath)
const { width, height, pixels } = decodeRgbaPng(buf)
expect(width).toBe(o.meta.width)
expect(height).toBe(o.meta.height)
let blackOpaqueCount = 0
for (let i = 0; i < pixels.length; i += 4) {
const r = pixels[i]!
const g = pixels[i + 1]!
const b = pixels[i + 2]!
const a = pixels[i + 3]!
const mVal = Math.max(r, g, b)
if (mVal <= 4 && a > 0) {
blackOpaqueCount++
}
}
expect(blackOpaqueCount, `Dark halo pixels in ${o.name}.png`).toBe(0)
}
})
})
})