diablo2-web/src/game/skills/impl/pal/skill-119-sanctuary.ts

46 lines
1.3 KiB
TypeScript

/**
* Diablo II: Lord of Destruction v1.13c — Skill #119: Sanctuary (PAL)
*
* Authoritative 1.13c Ground Truth (`Patch_D2.mpq` -> `data\\global\\excel\\Skills.txt`):
* - Skill ID: 119 ("Sanctuary")
* - Class: "pal"
* - Required Level: 24
* - Server Functions: srvstfunc=0, srvdofunc=66, srvprgfunc1=0, srvprgfunc2=0, srvprgfunc3=0
* - Associated Missile / State / Summon: missile="", state="sanctuary", summon=""
* - 1.13c Synergy Formulas: EDmgSymPerCalc="skill('Cleansing'.blvl)*par8", DmgSymPerCalc="", ELenSymPerCalc=""
*/
import type {
SkillEvalContext,
SkillEvalResult,
SkillExecContext,
SkillExecOutcome,
SkillModule,
} from '../../types.ts'
import { evaluateSkillCore113c, executeSkillCore113c } from '../../registry.ts'
export const skillModule: SkillModule = {
skillId: 119,
name: "Sanctuary",
charClass: "pal",
srvStFunc: 0,
srvDoFunc: 66,
evaluate(ctx: SkillEvalContext): SkillEvalResult {
return evaluateSkillCore113c(ctx)
},
executeDo(ctx: SkillExecContext): SkillExecOutcome {
const outcome = executeSkillCore113c(ctx)
return {
...outcome,
notes: [
...outcome.notes,
'skill_module:skill-119-sanctuary',
],
}
},
}
export { calculateSanctuaryStats } from '../../../skills.ts'
export default skillModule