Commit Graph

5 Commits

Author SHA1 Message Date
troytt 820ca12221 refactor: split into isolated common/netproto/server/client/baker modules
Split the mixed src/ and scripts/ trees into five compiler-enforced modules
aligned with the 1.13c DLL architecture, plus tools/:

- src/common/   (D2Common/Storm/D2Lang): formats, MPQ, data tables, DRLG,
                items/skills/units metadata, RNG, pack contracts. No DOM/Node.
- src/netproto/ (D2Net/Bnclient/D2MCPClient): BNCS/MCP/D2GS protocol; external
                code imports only src/netproto/index.ts.
- src/server/   (D2Game): authoritative simulation + LocalLoopbackAdapter.
                All 23 reverse deps into client removed; no Math.random /
                Date.now / performance.now.
- src/client/   (D2Client/D2Gfx/D2Win/D2Launch/D2Sound): render, UI, frontend,
                audio, session, toolbar and the play.html entry.
- src/baker/    Node-only offline packers/extractors + unified `npm run bake`.
- tools/        bot, replay, unlock, verify/audit/benchmark CLIs.

play.html is now the only HTML entry; index.html, acts*.html and bnet.html
plus legacy entry glue (src/main.ts, act-scene, net-scene, lockstep src/net)
are removed.

Adds tsconfig.{common,netproto,server,client,baker}.json wired into
`npm run typecheck`, and tests/arch/boundaries.test.ts enforcing the module
boundaries with zero whitelist exceptions.

Verification: typecheck 6/6 clean; vitest 556 files / 6640 tests pass;
npm run build clean; bake --verify (136/136 levels, universal DT1s);
netproto-replay --strict 0 unknown/opaque/errors; d2-bot walk hardSnaps=0;
audit-levels 136/136; verify-play 9/9 gates at 800x600 and 1024x768.
2026-10-01 00:10:18 +00:00
troytt f12fd5674a fix(skill): extend Meteor ground fire duration and add extinction decay animation (Fixes #437) 2026-09-24 16:17:38 +00:00
troytt 84c7730382 fix(skills): implement falling meteor dual sprite trajectory, frame indexing, exact tick-60 detonation, and wall collision
- Dual sprite falling trajectory: render falling meteor fireball (meteor) and flame tail (meteortail) descending diagonally during 60-tick countdown with additive blending
- Animation frame indexing: meteorcenter advances monotonically starting at frame 0, meteorfire plays emergence once (0..11) then loops 12..36 indefinitely
- Detonation timing: center expires and detonates at tick 60 exact (isExpired when ttl <= 1)
- Wall collision: drop meteorfire ground patches landing inside solid walls in MissileEngine
- Full test coverage: Dimensions 8 & 9 added to skill-056-meteor.test.ts, stress and adversarial test suites verified
2026-09-23 13:06:24 +00:00
troytt 96eee679b4 feat(skills): implement Skill #056 Meteor with 1.13c ground truth parity (Ref #401) 2026-09-23 12:36:17 +00:00
troytt 3246c1f73c feat(skill-056): implement 1.13c Meteor module and Vitest suite (#210) 2026-09-22 03:43:41 +00:00