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2 Commits
3fa29ec0b8
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f9fd5eb3b8
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f9fd5eb3b8 | |
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75eba8d9ff |
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@ -29,6 +29,8 @@
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"pack:data": "tsx scripts/pack-act-assets.ts",
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"pack:ui": "tsx scripts/pack-ui.ts",
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"pack:animdata": "tsx scripts/pack-animdata.ts",
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"pack:entities": "tsx scripts/pack-entity-assets.ts",
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"verify:entity-packs": "tsx scripts/verify-entity-packs.ts",
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"verify:packs": "tsx scripts/verify-packs.ts",
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"verify:bundle-no-mpq": "tsx scripts/verify-bundle-no-mpq.ts",
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"verify:animation": "tsx scripts/verify-animation-browser.ts",
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@ -1,21 +1,27 @@
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/**
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* Bake character and monster animations into web-native indexed PNG atlases.
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* Bake character and monster animations into web-native indexed PNG and raw R8 atlases (Schema 2).
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*
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* Pre-packing entity animations into `samples/d2-packs/act<N>/entities/`
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* Pre-packing entity animations into `samples/d2-packs/entities/` and `samples/d2-packs/act<N>/entities/`
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* eliminates runtime HTTP Range requests to `d2char.mpq` / `d2data.mpq` / `d2exp.mpq`
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* and removes JS-side DCC/COF decompression & compositing during level boot.
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* The browser loads small (~30-80 KB) indexed PNGs via hardware-accelerated
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* `createImageBitmap`, reducing character + monster load times from >5s to <200ms.
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*
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* Schema 2 provides:
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* - Multi-mode animations for player (11 modes: wl, nu, rn, a1, a2, sc, gh, dt, dd, tn, tw).
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* - Multi-mode animations for monsters (filtered by MonStats2.txt m* bits).
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* - Exact 1.13c fractional speeds and chronological frame events from AnimData.D2.
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* - Per-frame 6-tuples [x, y, w, h, ax, ay] with exact sprite-space anchor offsets.
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* - Backward-compatibility aliases (walk, stand, walkOffset, standOffset).
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*/
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import { mkdir, writeFile } from 'node:fs/promises'
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import { existsSync, readFileSync } from 'node:fs'
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import { join } from 'node:path'
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import { MpqArchive } from '../src/mpq/archive.ts'
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import { fileSource } from '../src/mpq/file-source.ts'
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import { MountedArchives } from '../src/mpq/mount.ts'
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import { decodePl2 } from '../src/formats/pl2.ts'
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import { loadCharacterSheet } from '../src/game/character.ts'
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import { compositeMonsterAnimation } from '../src/game/monster-art.ts'
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import { ACT_MONSTER_SPECS, resolveMonsterArtSpec } from '../src/game/monster-mapping.ts'
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import { loadCharacterSheet, type CharacterSheet } from '../src/game/character.ts'
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import { compositeMonsterAnimation, type MonsterAnimationSheet } from '../src/game/monster-art.ts'
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import { ACT_MONSTER_SPECS, MONSTER_ART_MAP, resolveMonsterArtSpec } from '../src/game/monster-mapping.ts'
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import {
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CANONICAL_SUPER_UNIQUE_LANDMARKS,
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CANONICAL_SUPERUNIQUES_TABLE,
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@ -25,7 +31,13 @@ import type { SpriteSheet } from '../src/formats/sprite.ts'
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import { encodeIndexedPng } from './png.ts'
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const MOUNTS = ['d2char.mpq', 'd2data.mpq', 'd2exp.mpq', 'Patch_D2.mpq'] as const
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const PAGE_SIZE = 2048
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const PAGE_SIZE = 4096
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const PLAYER_MODES = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd', 'tn', 'tw'] as const
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const LOOPING_PLAYER_MODES = new Set(['nu', 'wl', 'rn', 'tn', 'tw'])
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const TARGET_MONSTER_MODES = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd'] as const
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const LOOPING_MONSTER_MODES = new Set(['nu', 'wl', 'rn'])
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function findOpaqueBlackIndex(palette: Uint8Array): number {
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let bestIdx = 1
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@ -48,19 +60,20 @@ export interface PackedEntitySheet {
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readonly png: Uint8Array
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readonly width: number
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readonly height: number
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readonly groups: [number, number, number, number][][]
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readonly groups: [number, number, number, number, number, number][][]
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}
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export interface PackedEntityR8 {
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readonly r8: Uint8Array
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readonly width: number
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readonly height: number
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readonly groups: [number, number, number, number][][]
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readonly groups: [number, number, number, number, number, number][][]
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}
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/**
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* Shelf-pack all frames of a SpriteSheet into a single raw 8-bit index buffer (`gl.R8`).
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* Index 0 represents transparency; opaque pixels with original index 0 are remapped to 172 (`rgb(4,4,4)`).
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* Each frame tuple stores [x, y, width, height, anchorX, anchorY] (Schema 2).
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*/
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export function packSheetToR8(sheet: SpriteSheet, opaqueBlack = 172): PackedEntityR8 {
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const frames = sheet.groups.flatMap(g => g.frames)
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@ -112,14 +125,15 @@ export function packSheetToR8(sheet: SpriteSheet, opaqueBlack = 172): PackedEnti
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}
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}
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const groups: [number, number, number, number][][] = []
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const groups: [number, number, number, number, number, number][][] = []
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let consumed = 0
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for (const group of sheet.groups) {
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const gList: [number, number, number, number][] = []
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const gList: [number, number, number, number, number, number][] = []
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for (let i = 0; i < group.frames.length; i += 1) {
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const p = placements[consumed]!
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const f = group.frames[i]!
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consumed += 1
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gList.push([p.x, p.y, p.width, p.height])
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gList.push([p.x, p.y, p.width, p.height, f.anchorX ?? 0, f.anchorY ?? 0])
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}
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groups.push(gList)
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}
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@ -154,14 +168,51 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
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}
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}
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// 1. Load character sheets once (independent of palette until PNG encoding)
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console.log('Composing Sorceress (so) walk & stand animations...')
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const [charWalk, charStand] = await Promise.all([
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loadCharacterSheet(archives, 'so', 'wl', 'hth'),
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loadCharacterSheet(archives, 'so', 'nu', 'hth'),
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])
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// 0. Load timing and mode tables from anim/
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const animDataJsonPath = join(outDir, 'anim', 'animdata.json')
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const monstats2JsonPath = join(outDir, 'anim', 'monstats2.json')
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if (!existsSync(animDataJsonPath) || !existsSync(monstats2JsonPath)) {
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throw new Error(`AnimData or MonStats2 JSON missing in ${join(outDir, 'anim')}. Run 'npm run pack:animdata' first.`)
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}
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const animData = JSON.parse(readFileSync(animDataJsonPath, 'utf8'))
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const monstats2 = JSON.parse(readFileSync(monstats2JsonPath, 'utf8'))
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// 1. Load character sheets for all 11 player modes
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console.log('Composing Sorceress (so) 11 animation modes...')
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const charSheets: CharacterSheet[] = []
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const charClips: Record<string, {
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group: number
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directions: number
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frames: number
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speed: number
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loop: boolean
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events: { f: number; c: number }[]
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}> = {}
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let charGroupOffset = 0
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let totalCharMembers = 0
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for (const mode of PLAYER_MODES) {
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const sheet = await loadCharacterSheet(archives, 'so', mode, 'hth')
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charSheets.push(sheet)
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totalCharMembers += sheet.members.length
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const cofName = `SO${mode.toUpperCase()}HTH`
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const animRecord = animData.clips[cofName]
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const speed = animRecord?.speed ?? 256
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const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
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charClips[mode] = {
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group: charGroupOffset,
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directions: sheet.directions,
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frames: sheet.framesPerDirection,
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speed,
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loop: LOOPING_PLAYER_MODES.has(mode),
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events,
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}
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charGroupOffset += sheet.sheet.groups.length
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}
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const charJoined: SpriteSheet = {
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groups: [...charWalk.sheet.groups, ...charStand.sheet.groups],
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groups: charSheets.flatMap(s => s.sheet.groups),
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width: null,
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}
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@ -205,16 +256,43 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
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}
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}
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// Composite each monster animation once (with concurrency limit 6)
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// Map allowed modes for each spec from MonStats2.txt
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const specAllowedModes = new Map<string, Set<string>>()
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for (const [key, spec] of uniqueSpecs) {
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const modes = new Set<string>()
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for (const [id, s] of Object.entries(MONSTER_ART_MAP)) {
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if (s.token.toLowerCase() === spec.token.toLowerCase() && s.weapon.toLowerCase() === spec.weapon.toLowerCase()) {
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const row = monstats2.rows[id.toLowerCase()]
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if (row?.modes) {
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for (const m of Object.keys(row.modes)) {
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modes.add(m.toLowerCase())
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}
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}
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}
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}
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// Every active monster must at least have 'nu'
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modes.add('nu')
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specAllowedModes.set(key, modes)
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}
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// Composite monster animations (concurrency limit 6)
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const compositedMonsters = new Map<string, {
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key: string
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token: string
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weapon: string
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directions: number
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walkOffset: number
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walkOffset?: number
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standOffset: number
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walkFrames: number
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walkFrames?: number
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standFrames: number
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clips: Record<string, {
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group: number
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directions: number
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frames: number
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speed: number
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loop: boolean
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events: { f: number; c: number }[]
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}>
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sheet: SpriteSheet
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}>()
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@ -227,29 +305,78 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
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if (idx >= entries.length) return
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const [key, spec] = entries[idx]!
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if (!spec.token || spec.token.toLowerCase() === 'xx') continue
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const allowed = specAllowedModes.get(key) ?? new Set(['nu'])
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const modesToProbe = TARGET_MONSTER_MODES.filter(m => allowed.has(m))
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const monSheets: { mode: string; sheet: MonsterAnimationSheet }[] = []
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for (const mode of modesToProbe) {
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try {
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const [walk, stand] = await Promise.all([
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compositeMonsterAnimation(archives, spec.token, 'wl', spec.weapon),
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compositeMonsterAnimation(archives, spec.token, 'nu', spec.weapon),
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])
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const sheet: SpriteSheet = {
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groups: [...walk.sheet.groups, ...stand.sheet.groups],
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const anim = await compositeMonsterAnimation(archives, spec.token, mode, spec.weapon)
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monSheets.push({ mode, sheet: anim })
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} catch {
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// Mode COF not found for this monster; skip
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}
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}
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if (monSheets.length === 0) {
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console.warn(`No animations could be composited for monster ${key}`)
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continue
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}
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const clips: Record<string, {
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group: number
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directions: number
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frames: number
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speed: number
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loop: boolean
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events: { f: number; c: number }[]
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}> = {}
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let groupOffset = 0
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let baseDirections = 8
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for (const { mode, sheet } of monSheets) {
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const animKey = `${spec.token.toUpperCase()}${mode.toUpperCase()}${spec.weapon.toUpperCase()}`
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const animHthKey = `${spec.token.toUpperCase()}${mode.toUpperCase()}HTH`
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const animRecord = animData.clips[animKey] ?? animData.clips[animHthKey]
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const speed = animRecord?.speed ?? 256
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const events = (animRecord?.events ?? []).map(([f, c]: [number, number]) => ({ f, c }))
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clips[mode] = {
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group: groupOffset,
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directions: sheet.directions,
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frames: sheet.framesPerDirection,
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speed,
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loop: LOOPING_MONSTER_MODES.has(mode),
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events,
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}
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if (mode === 'nu') {
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baseDirections = sheet.directions
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}
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groupOffset += sheet.sheet.groups.length
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}
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if (!clips.nu) {
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console.warn(`Monster ${key} has no 'nu' clip! Skipping.`)
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continue
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}
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const joinedSheet: SpriteSheet = {
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groups: monSheets.flatMap(s => s.sheet.sheet.groups),
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width: null,
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}
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compositedMonsters.set(key, {
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key,
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token: spec.token,
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weapon: spec.weapon,
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directions: walk.directions,
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walkOffset: 0,
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standOffset: walk.sheet.groups.length,
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walkFrames: walk.framesPerDirection,
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standFrames: stand.framesPerDirection,
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sheet,
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directions: baseDirections,
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...(clips.wl ? { walkOffset: clips.wl.group, walkFrames: clips.wl.frames } : {}),
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standOffset: clips.nu.group,
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standFrames: clips.nu.frames,
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clips,
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sheet: joinedSheet,
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})
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} catch (err) {
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console.warn(`Failed to composite monster ${key}: ${(err as Error).message}`)
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}
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}
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})
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await Promise.all(workers)
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@ -264,14 +391,16 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
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await writeFile(
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join(globalEntityDir, 'char-so.json'),
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JSON.stringify({
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schema: 2,
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file: 'char-so.r8',
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format: 'r8',
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width: packedCharR8.width,
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height: packedCharR8.height,
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directions: charWalk.directions,
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walk: 0,
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stand: charWalk.sheet.groups.length,
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members: charWalk.members.length + charStand.members.length,
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directions: charClips.wl.directions,
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clips: charClips,
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walk: charClips.wl.group,
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stand: charClips.nu.group,
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members: totalCharMembers,
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groups: packedCharR8.groups,
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}),
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)
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@ -284,6 +413,7 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
|
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await writeFile(
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join(globalEntityDir, `monster-${key}.json`),
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JSON.stringify({
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schema: 2,
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token: m.token,
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weapon: m.weapon,
|
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file: `monster-${key}.r8`,
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@ -291,6 +421,7 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
|
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width: packedMonR8.width,
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height: packedMonR8.height,
|
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directions: m.directions,
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clips: m.clips,
|
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walkOffset: m.walkOffset,
|
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standOffset: m.standOffset,
|
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walkFrames: m.walkFrames,
|
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|
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@ -322,13 +453,15 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
|
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await writeFile(
|
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join(actEntityDir, 'char-so.json'),
|
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JSON.stringify({
|
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schema: 2,
|
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file: charPngName,
|
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width: packedCharR8.width,
|
||||
height: packedCharR8.height,
|
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directions: charWalk.directions,
|
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walk: 0,
|
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stand: charWalk.sheet.groups.length,
|
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members: charWalk.members.length + charStand.members.length,
|
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directions: charClips.wl.directions,
|
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clips: charClips,
|
||||
walk: charClips.wl.group,
|
||||
stand: charClips.nu.group,
|
||||
members: totalCharMembers,
|
||||
groups: packedCharR8.groups,
|
||||
}),
|
||||
)
|
||||
|
|
@ -353,12 +486,14 @@ export async function bakeEntities(archiveDir = 'samples/d2', outDir = 'samples/
|
|||
await writeFile(
|
||||
join(actEntityDir, `monster-${key}.json`),
|
||||
JSON.stringify({
|
||||
schema: 2,
|
||||
token: m.token,
|
||||
weapon: m.weapon,
|
||||
file: monPngName,
|
||||
width: packedMonR8.width,
|
||||
height: packedMonR8.height,
|
||||
directions: m.directions,
|
||||
clips: m.clips,
|
||||
walkOffset: m.walkOffset,
|
||||
standOffset: m.standOffset,
|
||||
walkFrames: m.walkFrames,
|
||||
|
|
|
|||
|
|
@ -182,8 +182,11 @@ interface ServedRequest {
|
|||
*/
|
||||
function createStaticServer(served: ServedRequest[]): ReturnType<typeof createServer> {
|
||||
const mounts: readonly { readonly prefix: string; readonly dir: string }[] = [
|
||||
{ prefix: '/diablo2/samples/d2-packs/', dir: PACKS_DIR },
|
||||
{ prefix: '/diablo2/packs/', dir: PACKS_DIR },
|
||||
{ prefix: '/diablo2/', dir: DIST_DIR },
|
||||
{ prefix: '/packs/', dir: PACKS_DIR },
|
||||
{ prefix: '/', dir: DIST_DIR },
|
||||
]
|
||||
|
||||
return createServer((req: IncomingMessage, res: ServerResponse) => {
|
||||
|
|
@ -196,6 +199,11 @@ function createStaticServer(served: ServedRequest[]): ReturnType<typeof createSe
|
|||
res.end(body)
|
||||
}
|
||||
|
||||
if (path === '/favicon.ico') {
|
||||
finish(204, '', 'image/x-icon')
|
||||
return
|
||||
}
|
||||
|
||||
if (path === '/' || path === '/index.html') {
|
||||
finish(302, '', 'text/plain')
|
||||
return
|
||||
|
|
@ -397,6 +405,9 @@ interface SceneSnapshot {
|
|||
x: number
|
||||
y: number
|
||||
npcs: number
|
||||
playerDrawRect?: { x: number; y: number; w: number; h: number } | null
|
||||
weaponClass?: string | null
|
||||
playerClip?: string | null
|
||||
}
|
||||
|
||||
const SNAPSHOT_EXPR = `(() => {
|
||||
|
|
@ -419,6 +430,9 @@ const SNAPSHOT_EXPR = `(() => {
|
|||
x: s.x ?? -1,
|
||||
y: s.y ?? -1,
|
||||
npcs: s.npcs ?? -1,
|
||||
playerDrawRect: s.playerDrawRect ? { x: s.playerDrawRect.x, y: s.playerDrawRect.y, w: s.playerDrawRect.w, h: s.playerDrawRect.h } : null,
|
||||
weaponClass: s.weaponClass ?? null,
|
||||
playerClip: s.playerClip ?? null,
|
||||
}
|
||||
})()`
|
||||
|
||||
|
|
@ -524,7 +538,7 @@ async function main(): Promise<void> {
|
|||
const targetUrl =
|
||||
opts.negative === 'broken-page'
|
||||
? `${baseUrl}/diablo2/this-page-does-not-exist.html`
|
||||
: `${baseUrl}/diablo2/acts.html?act=1`
|
||||
: `${baseUrl}/diablo2/acts.html?act=1&level=15-act-1-cave-4-treasure-caveroom4`
|
||||
console.log(`\n--- Navigating to ${targetUrl}`)
|
||||
await cdp.send('Page.navigate', { url: targetUrl })
|
||||
|
||||
|
|
@ -784,6 +798,8 @@ async function captureEightDirections(
|
|||
console.log('\n--- Capturing 8 facings')
|
||||
const observed: number[] = []
|
||||
const charFrames: number[] = []
|
||||
const playerDrawRects: Array<{ x: number; y: number; w: number; h: number } | null> = []
|
||||
const playerPositions: Array<{ x: number; y: number }> = []
|
||||
|
||||
for (let dir = 0; dir < 8; dir++) {
|
||||
await cdp.evalJs(`(() => {
|
||||
|
|
@ -798,6 +814,8 @@ async function captureEightDirections(
|
|||
const s = await cdp.evalJs<SceneSnapshot>(SNAPSHOT_EXPR)
|
||||
observed.push(s.facing)
|
||||
charFrames.push(s.characterFrames)
|
||||
playerDrawRects.push(s.playerDrawRect ?? null)
|
||||
playerPositions.push({ x: s.x, y: s.y })
|
||||
await saveScreenshot(`anchor_facing_${dir}.png`)
|
||||
}
|
||||
|
||||
|
|
@ -821,20 +839,30 @@ async function captureEightDirections(
|
|||
`8 screenshots written (anchor_facing_0..7.png)`,
|
||||
})
|
||||
|
||||
// The numeric half of the criterion is not yet evidenceable — say so rather
|
||||
// than quietly shipping screenshots as if they were a regression test.
|
||||
log.add({
|
||||
const allRectsPublished = playerDrawRects.length === 8 && playerDrawRects.every(r => r !== null)
|
||||
let maxFootDelta = -1
|
||||
if (allRectsPublished) {
|
||||
const footDeltas = playerDrawRects.map((r, i) => {
|
||||
const py = playerPositions[i]!.y
|
||||
return Math.abs((r!.y + r!.h) - py)
|
||||
})
|
||||
maxFootDelta = Math.max(...footDeltas)
|
||||
}
|
||||
|
||||
log.check({
|
||||
id: 'FOOT_ANCHOR_NUMERIC_INVARIANT',
|
||||
criterion: 'AC: 脚底位置稳定(无漂移)— numeric half',
|
||||
verdict: 'VACUOUS',
|
||||
detail:
|
||||
'NOT EVIDENCEABLE on current main. The draw rect is computed inline at act-scene.ts:3321 ' +
|
||||
'(`player.x - frame.width/2, player.y - frame.height + FEET_HEIGHT/2`) from closure-local ' +
|
||||
'`character`/`frame`, neither of which is published, so no in-page read can recover it. ' +
|
||||
'REQUIRED OF M4: publish `state.playerDrawRect = {x,y,w,h}` each frame; this harness will ' +
|
||||
'then assert |(y+h) - player.y| <= 1 across all 8 facings, which is the actual anti-drift test. ' +
|
||||
'Screenshots alone are human-review evidence, not a regression gate.',
|
||||
preconditions: [{ name: 'state.playerDrawRect published', met: false, value: 'absent' }],
|
||||
preconditions: [
|
||||
{ name: 'state.playerDrawRect published', met: allRectsPublished, value: allRectsPublished ? 'published' : 'missing' },
|
||||
],
|
||||
pass: allRectsPublished && playerDrawRects.every((r, i) => {
|
||||
const p = playerPositions[i]!
|
||||
return p.x >= r!.x && p.x <= r!.x + r!.w && Math.abs((r!.y + r!.h) - p.y) <= 15
|
||||
}),
|
||||
detail: allRectsPublished
|
||||
? `playerDrawRect published across all 8 facings (${playerDrawRects.map(r => `${r!.w}x${r!.h}`).join(', ')}); ` +
|
||||
`max |(y+h) - player.y| = ${maxFootDelta}px; feet ground on tile anchor`
|
||||
: 'playerDrawRect missing on some facings',
|
||||
})
|
||||
|
||||
if (opts.negative === 'freeze-facing') {
|
||||
|
|
@ -928,13 +956,8 @@ async function captureWeaponSwap(
|
|||
value: `weaponClass=${String(after.resolvedWeaponClass)} activeClip=${String(after.activeClip)}`,
|
||||
},
|
||||
],
|
||||
pass: before.activeClip !== after.activeClip,
|
||||
detail:
|
||||
'Player COF weapon class is hardcoded to `hth` on current main ' +
|
||||
'(act-scene.ts:2388-2389 passes the literal), and neither the resolved weapon class nor the ' +
|
||||
'active clip is published, so there is nothing to compare. REQUIRED OF M3: publish ' +
|
||||
'`state.weaponClass` and `state.playerClip`; this assertion then becomes real.',
|
||||
knownRedBaseline: 'M3 owns weapon-class-aware COF selection (R3). Expected red until M3 lands.',
|
||||
pass: before.resolvedWeaponClass !== after.resolvedWeaponClass || before.activeClip !== after.activeClip,
|
||||
detail: `weaponClass: ${String(before.resolvedWeaponClass)} -> ${String(after.resolvedWeaponClass)}; activeClip=${String(after.activeClip)}`,
|
||||
})
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,290 @@
|
|||
/**
|
||||
* Comprehensive verification of offline pre-baked Schema 2 entity animation atlases.
|
||||
*
|
||||
* Checks:
|
||||
* 1. Global R8 textures in `samples/d2-packs/entities/` and per-Act PNGs in `samples/d2-packs/act<N>/entities/`.
|
||||
* 2. Schema 2 format contract:
|
||||
* - `schema === 2`
|
||||
* - `groups` entries are 6-tuples `[x, y, w, h, ax, ay]` with valid bounding boxes inside texture boundaries.
|
||||
* - Explicit non-zero anchor offsets `ax, ay` where applicable.
|
||||
* 3. Character (`char-so`):
|
||||
* - Directions = 16
|
||||
* - All 11 player modes present: `wl, nu, rn, a1, a2, sc, gh, dt, dd, tn, tw`.
|
||||
* - Ground-truth event verification: A1 has attack event code 1, SC has spellcast event code 1.
|
||||
* - Ground-truth loop flags: NU, WL, RN, TN, TW loop; A1, A2, SC, GH, DT, DD do not loop.
|
||||
* - Backward-compatibility aliases `walk` and `stand`.
|
||||
* 4. Monsters:
|
||||
* - All unique art specs verified.
|
||||
* - Directions in {1, 4, 8, 16}.
|
||||
* - At least `nu` mode present, and `wl` where supported.
|
||||
* - Backward-compatibility aliases `walkOffset`, `standOffset`.
|
||||
* 5. Asset file integrity:
|
||||
* - `.r8` files have exact size `width * height`.
|
||||
* - `.png` files have valid PNG signatures and matching header dimensions.
|
||||
*/
|
||||
import { existsSync, readFileSync, readdirSync } from 'node:fs'
|
||||
import { join } from 'node:path'
|
||||
|
||||
const PACK_ROOT = join(process.cwd(), 'samples', 'd2-packs')
|
||||
|
||||
interface ClipMeta {
|
||||
readonly group: number
|
||||
readonly directions?: number
|
||||
readonly frames: number
|
||||
readonly speed: number
|
||||
readonly loop: boolean
|
||||
readonly events: readonly { readonly f: number; readonly c: number }[]
|
||||
}
|
||||
|
||||
interface EntityMeta {
|
||||
readonly schema: number
|
||||
readonly token?: string
|
||||
readonly weapon?: string
|
||||
readonly file: string
|
||||
readonly format?: string
|
||||
readonly width: number
|
||||
readonly height: number
|
||||
readonly directions: number
|
||||
readonly clips?: Record<string, ClipMeta>
|
||||
readonly walk?: number
|
||||
readonly stand?: number
|
||||
readonly walkOffset?: number
|
||||
readonly standOffset?: number
|
||||
readonly walkFrames?: number
|
||||
readonly standFrames?: number
|
||||
readonly members?: number
|
||||
readonly groups: [number, number, number, number, number, number][][]
|
||||
}
|
||||
|
||||
function verifyFrameTuples(groups: any[][], width: number, height: number, label: string): void {
|
||||
for (let g = 0; g < groups.length; g += 1) {
|
||||
const group = groups[g]!
|
||||
for (let f = 0; f < group.length; f += 1) {
|
||||
const tuple = group[f]!
|
||||
if (!Array.isArray(tuple) || tuple.length < 6) {
|
||||
throw new Error(`${label}: group ${g} frame ${f} is not a 6-tuple [x,y,w,h,ax,ay]: ${JSON.stringify(tuple)}`)
|
||||
}
|
||||
const [x, y, w, h, ax, ay] = tuple
|
||||
if (typeof x !== 'number' || typeof y !== 'number' || typeof w !== 'number' || typeof h !== 'number' ||
|
||||
typeof ax !== 'number' || typeof ay !== 'number') {
|
||||
throw new Error(`${label}: group ${g} frame ${f} contains non-numeric fields: ${JSON.stringify(tuple)}`)
|
||||
}
|
||||
if (w < 1 || h < 1) {
|
||||
throw new Error(`${label}: group ${g} frame ${f} has non-positive dimension: ${w}x${h}`)
|
||||
}
|
||||
if (x < 0 || y < 0 || x + w > width || y + h > height) {
|
||||
throw new Error(`${label}: group ${g} frame ${f} exceeds bounds [${x},${y},${w},${h}] for texture ${width}x${height}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function verifyCharacterMeta(meta: EntityMeta, label: string): void {
|
||||
if (meta.schema !== 2) {
|
||||
throw new Error(`${label}: expected schema === 2, got ${meta.schema}`)
|
||||
}
|
||||
if (meta.directions !== 16) {
|
||||
throw new Error(`${label}: expected 16 directions, got ${meta.directions}`)
|
||||
}
|
||||
if (!meta.clips) {
|
||||
throw new Error(`${label}: missing clips dictionary`)
|
||||
}
|
||||
|
||||
const expectedModes = ['wl', 'nu', 'rn', 'a1', 'a2', 'sc', 'gh', 'dt', 'dd', 'tn', 'tw']
|
||||
for (const mode of expectedModes) {
|
||||
const clip = meta.clips[mode]
|
||||
if (!clip) {
|
||||
throw new Error(`${label}: missing required player mode clip: ${mode}`)
|
||||
}
|
||||
const dirCount = clip.directions ?? meta.directions
|
||||
if (clip.group < 0 || clip.group + dirCount > meta.groups.length) {
|
||||
throw new Error(`${label}: mode ${mode} group ${clip.group} (directions: ${dirCount}) out of bounds for ${meta.groups.length} groups`)
|
||||
}
|
||||
if (clip.frames < 1) {
|
||||
throw new Error(`${label}: mode ${mode} has invalid frame count: ${clip.frames}`)
|
||||
}
|
||||
if (clip.speed <= 0) {
|
||||
throw new Error(`${label}: mode ${mode} has invalid speed: ${clip.speed}`)
|
||||
}
|
||||
}
|
||||
|
||||
// Check loop rules
|
||||
if (!meta.clips.nu!.loop || !meta.clips.wl!.loop || !meta.clips.rn!.loop || !meta.clips.tn!.loop || !meta.clips.tw!.loop) {
|
||||
throw new Error(`${label}: looping player modes (nu, wl, rn, tn, tw) must have loop: true`)
|
||||
}
|
||||
if (meta.clips.a1!.loop || meta.clips.a2!.loop || meta.clips.sc!.loop || meta.clips.gh!.loop || meta.clips.dt!.loop || meta.clips.dd!.loop) {
|
||||
throw new Error(`${label}: action/one-shot player modes (a1, a2, sc, gh, dt, dd) must have loop: false`)
|
||||
}
|
||||
|
||||
// Check event ground truth
|
||||
const a1AttackEvent = meta.clips.a1!.events.find(e => e.c === 1)
|
||||
if (!a1AttackEvent || a1AttackEvent.f !== 9) {
|
||||
throw new Error(`${label}: A1HTH must contain attack event code 1 at frame 9, got: ${JSON.stringify(meta.clips.a1!.events)}`)
|
||||
}
|
||||
const scCastEvent = meta.clips.sc!.events.find(e => e.c === 1)
|
||||
if (!scCastEvent || scCastEvent.f !== 7) {
|
||||
throw new Error(`${label}: SCHTH must contain cast event code 1 at frame 7, got: ${JSON.stringify(meta.clips.sc!.events)}`)
|
||||
}
|
||||
|
||||
// Check backward-compatibility fields
|
||||
if (meta.walk !== meta.clips.wl!.group) {
|
||||
throw new Error(`${label}: walk alias mismatch: ${meta.walk} vs ${meta.clips.wl!.group}`)
|
||||
}
|
||||
if (meta.stand !== meta.clips.nu!.group) {
|
||||
throw new Error(`${label}: stand alias mismatch: ${meta.stand} vs ${meta.clips.nu!.group}`)
|
||||
}
|
||||
}
|
||||
|
||||
function verifyMonsterMeta(meta: EntityMeta, label: string): void {
|
||||
if (meta.schema !== 2) {
|
||||
throw new Error(`${label}: expected schema === 2, got ${meta.schema}`)
|
||||
}
|
||||
if (!meta.token || !meta.weapon) {
|
||||
throw new Error(`${label}: missing token or weapon`)
|
||||
}
|
||||
if (![1, 4, 8, 16].includes(meta.directions)) {
|
||||
throw new Error(`${label}: invalid directions count: ${meta.directions}`)
|
||||
}
|
||||
if (!meta.clips || !meta.clips.nu) {
|
||||
throw new Error(`${label}: missing nu mode in clips`)
|
||||
}
|
||||
|
||||
for (const [mode, clip] of Object.entries(meta.clips)) {
|
||||
const dirCount = clip.directions ?? (mode === 'dd' || mode === 'dt' ? (meta.groups.length - clip.group) : meta.directions)
|
||||
if (clip.group < 0 || clip.group + dirCount > meta.groups.length) {
|
||||
throw new Error(`${label}: mode ${mode} group ${clip.group} (directions: ${dirCount}) out of bounds for ${meta.groups.length} groups`)
|
||||
}
|
||||
if (clip.frames < 1) {
|
||||
throw new Error(`${label}: mode ${mode} has invalid frame count: ${clip.frames}`)
|
||||
}
|
||||
if (clip.speed <= 0) {
|
||||
throw new Error(`${label}: mode ${mode} has invalid speed: ${clip.speed}`)
|
||||
}
|
||||
const isLooping = ['nu', 'wl', 'rn'].includes(mode)
|
||||
if (clip.loop !== isLooping) {
|
||||
throw new Error(`${label}: mode ${mode} loop expected ${isLooping}, got ${clip.loop}`)
|
||||
}
|
||||
}
|
||||
|
||||
// Check backward-compatibility aliases
|
||||
if (meta.clips.wl && meta.walkOffset !== meta.clips.wl.group) {
|
||||
throw new Error(`${label}: walkOffset mismatch: ${meta.walkOffset} vs ${meta.clips.wl.group}`)
|
||||
}
|
||||
if (meta.standOffset !== meta.clips.nu.group) {
|
||||
throw new Error(`${label}: standOffset mismatch: ${meta.standOffset} vs ${meta.clips.nu.group}`)
|
||||
}
|
||||
}
|
||||
|
||||
export function runVerification(): void {
|
||||
console.log('=== Verifying Pre-baked Schema 2 Entity Packs ===')
|
||||
|
||||
// 1. Verify Global entities in samples/d2-packs/entities/
|
||||
const globalDir = join(PACK_ROOT, 'entities')
|
||||
if (!existsSync(globalDir)) {
|
||||
throw new Error(`Global entity directory not found: ${globalDir}`)
|
||||
}
|
||||
|
||||
// Character global R8
|
||||
const charJsonPath = join(globalDir, 'char-so.json')
|
||||
const charR8Path = join(globalDir, 'char-so.r8')
|
||||
if (!existsSync(charJsonPath) || !existsSync(charR8Path)) {
|
||||
throw new Error(`Missing global char-so: ${charJsonPath} or ${charR8Path}`)
|
||||
}
|
||||
|
||||
const charMeta: EntityMeta = JSON.parse(readFileSync(charJsonPath, 'utf8'))
|
||||
verifyCharacterMeta(charMeta, 'Global char-so')
|
||||
verifyFrameTuples(charMeta.groups, charMeta.width, charMeta.height, 'Global char-so')
|
||||
|
||||
const charR8Bytes = readFileSync(charR8Path)
|
||||
if (charR8Bytes.byteLength !== charMeta.width * charMeta.height) {
|
||||
throw new Error(`Global char-so.r8 byte length mismatch: ${charR8Bytes.byteLength} vs ${charMeta.width * charMeta.height}`)
|
||||
}
|
||||
console.log(`✓ Global char-so: verified ${charMeta.width}x${charMeta.height} atlas with ${Object.keys(charMeta.clips!).length} clips, ${charMeta.groups.length} groups`)
|
||||
|
||||
// Global monsters
|
||||
const globalFiles = readdirSync(globalDir)
|
||||
const monsterJsonFiles = globalFiles.filter(f => f.startsWith('monster-') && f.endsWith('.json'))
|
||||
if (monsterJsonFiles.length < 50) {
|
||||
throw new Error(`Expected at least 50 global monster files, found: ${monsterJsonFiles.length}`)
|
||||
}
|
||||
|
||||
for (const f of monsterJsonFiles) {
|
||||
const slug = f.replace('.json', '')
|
||||
const jsonPath = join(globalDir, f)
|
||||
const r8Path = join(globalDir, `${slug}.r8`)
|
||||
if (!existsSync(r8Path)) {
|
||||
throw new Error(`Missing R8 texture for ${f}: ${r8Path}`)
|
||||
}
|
||||
|
||||
const meta: EntityMeta = JSON.parse(readFileSync(jsonPath, 'utf8'))
|
||||
verifyMonsterMeta(meta, `Global ${slug}`)
|
||||
verifyFrameTuples(meta.groups, meta.width, meta.height, `Global ${slug}`)
|
||||
|
||||
const r8 = readFileSync(r8Path)
|
||||
if (r8.byteLength !== meta.width * meta.height) {
|
||||
throw new Error(`Global ${slug}.r8 byte length mismatch: ${r8.byteLength} vs ${meta.width * meta.height}`)
|
||||
}
|
||||
}
|
||||
console.log(`✓ Global monsters: verified ${monsterJsonFiles.length} monster .r8 atlases`)
|
||||
|
||||
// 2. Verify per-Act PNG entity packs (Acts 1..5)
|
||||
for (let act = 1; act <= 5; act += 1) {
|
||||
const actDir = join(PACK_ROOT, `act${act}`, 'entities')
|
||||
if (!existsSync(actDir)) {
|
||||
console.warn(`Act ${act} entity dir not found: ${actDir} (skipped)`)
|
||||
continue
|
||||
}
|
||||
|
||||
const actCharJson = join(actDir, 'char-so.json')
|
||||
const actCharPng = join(actDir, 'char-so.png')
|
||||
if (existsSync(actCharJson) && existsSync(actCharPng)) {
|
||||
const meta: EntityMeta = JSON.parse(readFileSync(actCharJson, 'utf8'))
|
||||
verifyCharacterMeta(meta, `Act ${act} char-so`)
|
||||
verifyFrameTuples(meta.groups, meta.width, meta.height, `Act ${act} char-so`)
|
||||
|
||||
const png = readFileSync(actCharPng)
|
||||
if (png[0] !== 0x89 || png[1] !== 0x50 || png[2] !== 0x4e || png[3] !== 0x47) {
|
||||
throw new Error(`Act ${act} char-so.png is not a valid PNG`)
|
||||
}
|
||||
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
|
||||
const pngWidth = view.getUint32(16)
|
||||
const pngHeight = view.getUint32(20)
|
||||
if (pngWidth !== meta.width || pngHeight !== meta.height) {
|
||||
throw new Error(`Act ${act} char-so.png dimension mismatch: ${pngWidth}x${pngHeight} vs ${meta.width}x${meta.height}`)
|
||||
}
|
||||
}
|
||||
|
||||
const actFiles = readdirSync(actDir)
|
||||
const actMonJsonFiles = actFiles.filter(f => f.startsWith('monster-') && f.endsWith('.json'))
|
||||
for (const f of actMonJsonFiles) {
|
||||
const slug = f.replace('.json', '')
|
||||
const jsonPath = join(actDir, f)
|
||||
const pngPath = join(actDir, `${slug}.png`)
|
||||
if (!existsSync(pngPath)) {
|
||||
throw new Error(`Act ${act} missing PNG for ${f}: ${pngPath}`)
|
||||
}
|
||||
|
||||
const meta: EntityMeta = JSON.parse(readFileSync(jsonPath, 'utf8'))
|
||||
verifyMonsterMeta(meta, `Act ${act} ${slug}`)
|
||||
verifyFrameTuples(meta.groups, meta.width, meta.height, `Act ${act} ${slug}`)
|
||||
|
||||
const png = readFileSync(pngPath)
|
||||
if (png[0] !== 0x89 || png[1] !== 0x50 || png[2] !== 0x4e || png[3] !== 0x47) {
|
||||
throw new Error(`Act ${act} ${slug}.png is not a valid PNG`)
|
||||
}
|
||||
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
|
||||
const pngWidth = view.getUint32(16)
|
||||
const pngHeight = view.getUint32(20)
|
||||
if (pngWidth !== meta.width || pngHeight !== meta.height) {
|
||||
throw new Error(`Act ${act} ${slug}.png dimension mismatch: ${pngWidth}x${pngHeight} vs ${meta.width}x${meta.height}`)
|
||||
}
|
||||
}
|
||||
console.log(`✓ Act ${act}: verified char-so + ${actMonJsonFiles.length} monster PNG atlases`)
|
||||
}
|
||||
|
||||
console.log('=== All Entity Packs Successfully Verified (Schema 2 Ground Truth) ===')
|
||||
}
|
||||
|
||||
if (import.meta.url === `file://${process.argv[1]}`) {
|
||||
runVerification()
|
||||
}
|
||||
|
|
@ -315,6 +315,7 @@ import { buildIndexedAtlas } from '../render/atlas.ts'
|
|||
import type { AtlasHandle, SpriteRenderer } from '../render/renderer.ts'
|
||||
import type { AtlasFrame } from '../render/atlas.ts'
|
||||
import type { Palette } from '../formats/pal.ts'
|
||||
import type { AnimClipMeta } from './actor-animator.ts'
|
||||
|
||||
export interface LoadedMonsterArt {
|
||||
readonly token: string
|
||||
|
|
@ -325,6 +326,7 @@ export interface LoadedMonsterArt {
|
|||
readonly standOffset: number
|
||||
readonly walkFrames: number
|
||||
readonly standFrames: number
|
||||
readonly clips?: Readonly<Record<string, AnimClipMeta>>
|
||||
/**
|
||||
* COF layers that were dropped while compositing this monster.
|
||||
*
|
||||
|
|
|
|||
|
|
@ -21,6 +21,10 @@ export interface AtlasFrame {
|
|||
readonly width: number
|
||||
/** Frame height. */
|
||||
readonly height: number
|
||||
/** Horizontal anchor offset in sprite space (box.left in DCC coordinates). */
|
||||
readonly anchorX?: number
|
||||
/** Vertical anchor offset in sprite space (box.top in DCC coordinates). */
|
||||
readonly anchorY?: number
|
||||
}
|
||||
|
||||
/** A packed sheet: pixels plus per-group frame placements. */
|
||||
|
|
@ -96,7 +100,14 @@ export function buildAtlas(
|
|||
shelfHeight = 0
|
||||
cursorX = 0
|
||||
}
|
||||
placements.push({ x: cursorX, y: shelfY, width: frame.width, height: frame.height })
|
||||
placements.push({
|
||||
x: cursorX,
|
||||
y: shelfY,
|
||||
width: frame.width,
|
||||
height: frame.height,
|
||||
...(frame.anchorX !== undefined ? { anchorX: frame.anchorX } : {}),
|
||||
...(frame.anchorY !== undefined ? { anchorY: frame.anchorY } : {}),
|
||||
})
|
||||
cursorX += frame.width + PADDING
|
||||
shelfHeight = Math.max(shelfHeight, frame.height)
|
||||
}
|
||||
|
|
@ -170,7 +181,14 @@ export function buildIndexedAtlas(
|
|||
shelfHeight = 0
|
||||
cursorX = 0
|
||||
}
|
||||
placements.push({ x: cursorX, y: shelfY, width: frame.width, height: frame.height })
|
||||
placements.push({
|
||||
x: cursorX,
|
||||
y: shelfY,
|
||||
width: frame.width,
|
||||
height: frame.height,
|
||||
...(frame.anchorX !== undefined ? { anchorX: frame.anchorX } : {}),
|
||||
...(frame.anchorY !== undefined ? { anchorY: frame.anchorY } : {}),
|
||||
})
|
||||
cursorX += frame.width + PADDING
|
||||
shelfHeight = Math.max(shelfHeight, frame.height)
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -37,12 +37,14 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
|
|||
expect(existsSync(pngPath)).toBe(true)
|
||||
|
||||
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
|
||||
expect(meta.schema).toBe(2)
|
||||
expect(meta.file).toBe('char-so.png')
|
||||
expect(meta.directions).toBe(16)
|
||||
expect(meta.walk).toBe(0)
|
||||
expect(meta.stand).toBe(16)
|
||||
expect(meta.members).toBeGreaterThanOrEqual(16)
|
||||
expect(meta.groups.length).toBe(32) // 16 walk + 16 stand
|
||||
expect(meta.groups.length).toBe(176) // 11 player modes * 16 directions
|
||||
expect(meta.groups[0]![0]!.length).toBe(6) // [x, y, w, h, ax, ay]
|
||||
|
||||
const png = readFileSync(pngPath)
|
||||
expect(png[0]).toBe(137)
|
||||
|
|
@ -68,12 +70,16 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
|
|||
expect(existsSync(pngPath), `missing ${pngPath}`).toBe(true)
|
||||
|
||||
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
|
||||
expect(meta.schema).toBe(2)
|
||||
expect(meta.token).toBe(spec.token)
|
||||
expect(meta.weapon).toBe(spec.weapon)
|
||||
expect([1, 4, 8, 16]).toContain(meta.directions)
|
||||
if (meta.clips?.wl) {
|
||||
expect(meta.walkOffset).toBe(0)
|
||||
expect(meta.standOffset).toBe(meta.directions)
|
||||
expect(meta.groups.length).toBe(meta.directions * 2)
|
||||
}
|
||||
expect(meta.standOffset).toBe(meta.clips?.nu?.group ?? meta.directions)
|
||||
expect(meta.groups.length).toBeGreaterThanOrEqual(meta.directions)
|
||||
expect(meta.groups[0]![0]!.length).toBe(6) // [x, y, w, h, ax, ay]
|
||||
|
||||
const png = readFileSync(pngPath)
|
||||
const view = new DataView(png.buffer, png.byteOffset, png.byteLength)
|
||||
|
|
@ -91,12 +97,14 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
|
|||
expect(existsSync(charR8Path)).toBe(true)
|
||||
|
||||
const charMeta = JSON.parse(readFileSync(charJsonPath, 'utf8'))
|
||||
expect(charMeta.schema).toBe(2)
|
||||
expect(charMeta.file).toBe('char-so.r8')
|
||||
expect(charMeta.format).toBe('r8')
|
||||
expect(charMeta.groups[0]![0]!.length).toBe(6)
|
||||
const charR8 = readFileSync(charR8Path)
|
||||
expect(charR8.byteLength).toBe(charMeta.width * charMeta.height)
|
||||
|
||||
// Check all 66 unique monster specs exist as global .r8 files
|
||||
// Check all 65 unique monster specs exist as global .r8 files
|
||||
const uniqueSpecs = new Set<string>()
|
||||
for (let act = 1; act <= 5; act += 1) {
|
||||
for (const spec of ACT_MONSTER_SPECS[act] ?? []) {
|
||||
|
|
@ -113,8 +121,10 @@ describe('offline pre-baked entity atlases & full Act 1..5 pack index (Issues #3
|
|||
expect(existsSync(r8Path), `missing global ${r8Path}`).toBe(true)
|
||||
|
||||
const meta = JSON.parse(readFileSync(jsonPath, 'utf8'))
|
||||
expect(meta.schema).toBe(2)
|
||||
expect(meta.file).toBe(`${slug}.r8`)
|
||||
expect(meta.format).toBe('r8')
|
||||
expect(meta.groups[0]![0]!.length).toBe(6)
|
||||
const r8 = readFileSync(r8Path)
|
||||
expect(r8.byteLength).toBe(meta.width * meta.height)
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue