[Skill #053] [SOR] Chain Lightning (1.13c Parity) #207
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Reference: troytt/diablo2-web#207
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Diablo II: Lord of Destruction v1.13c Skill Parity Specification
53(#053)skilldesc: chain lightning)sor(Sorceress)reqlevel)18reqskill1..3)Lightning,-,-src/game/skills/impl/sor/skill-053-chain-lightning.tstests/skills/sor/skill-053-chain-lightning.test.ts1. Authoritative 1.13c
Skills.txtFunction & Handler Dispatchsrvstfunc(Server Start / Pre-Cast)-srvdofunc(Server Action Frame0x01/0x02)26srvprgfunc1..3(Progressive Charge Release)-/-/-cltstfunc/cltdofunc(Client Start / Action)-/27cltprgfunc1..3(Client Progressive Release)-/-/-passive/checkfuncpassive=-/checkfunc=-auraevent1/auraeventfunc1-/-2. Associated Missiles, States, Auras, Curses & Summons
srvmissile/a..c)-/a:chainlightning,b:chainlightning,c:chainlightningcltmissile/cltmissilea)-/chainlightningaurastate/auratgtstate)self:-/tgt:-aurastat1..3)-,-,-passivestate/passivestat1..3)state:-/-,-,-cursetype)-summon/pettype/petmax)mon:-/type:-/max:-3. 1.13c Base Numerical & Synergy Formulas (
Patch_D2.mpq)mana=9,lvlmana=1(256-fixed-point<< HitShift)MinDam=-,MaxDam=-,EType=ltng,EMin=1,EMax=40,ELen=-calc1..4:calc1=ln34 / 5,calc2=-,calc3=-,calc4=-blvlstrictly base allocatedSTAT_SKILLPTSonly):EDmgSymPerCalc:(skill('Charged Bolt'.blvl)+skill('Lightning'.blvl)+skill('Nova'.blvl))*par8DmgSymPerCalc:-ELenSymPerCalc:-4. R3 Verification & Merge Checklist
git worktree add ../wt-skill-53 -b feat/skill-53frommain.src/game/skills/impl/sor/skill-053-chain-lightning.tsimplements exact 1.13csrvstfunc/srvdofunc/srvprgfunc& numerical evaluation.slvl1, 10, 20 +blvlSynergies):tests/skills/sor/skill-053-chain-lightning.test.tspasses 100% in Vitest verifyingManaCost,MinDmg,MaxDmg,ToHit,Duration,Radius, synergy scaling, and runtime combat/missile/state/summon effect.acts.html?arena=1&class=sor&skill=53&slvl=20&autocast=1) with zero console/page errors and PNG screenshot attached to this Issue.mainwithfixes #<issue_number>, pushed toorigin/main, verified Issue isclosed, and removed worktree../wt-skill-53+ branchfeat/skill-53.✅ Completed: [Skill #053] Chain Lightning (
SOR) — 1.13c Parity Verified1. Isolated Worktree & Module Implementation
../wt-skill-053(feat/skill-053)src/game/skills/impl/sor/skill-053-chain-lightning.tstests/skills/sor/skill-053-chain-lightning.test.tssrvstfunc=0,srvdofunc=26,missile=chainlightning,state=none,summon=none2. 1.13c Numerical & Synergy Verification Table
slvl = 1slvl = 10slvl = 20(0 Syn)slvl = 20(+20blvlSyn)usmc)9(2304)18(4608)28(7168)28(7168)Min-Max)0-00-00-00-0Min-Max)1-40(ltng)1-143(ltng)1-281(ltng)1-505(+80%)+0%/0f/20+0%/0f/20+0%/0f/20+0%/0f/203. Headless Chromium (
chromium-1228) Runtime Telemetry & Screenshotready=true,classCode=sor(so),castCount=1,anim=SQ:7,totalDamageDealt=1410,consoleErrors=0588011bytes⚡ Milestone M2 Update: 1.13c Runtime Missile & Scene Integration Verified
main(commit6fefc68)src/game/engine/missile-engine.ts,src/game/skills.ts, andsrc/scene/act-scene.tspSrvHitFunc = 12): 400 px radius search, target exclusion of immediate previous victim, strictly bounces between alternate valid targets5 + Math.floor(slvl / 1)1-40base,+11/+13/+15/+15/+15scaling,+4%synergies from Charged Bolt, Nova, Lightninglight_cast_1overlay attachmenttests/skills/sor/skill-053-chain-lightning.test.ts(20/20 passing across 7 dimensions)4,140 passed,0 failed,0 type errors)